yep, feel the same about your last statement. (nt):

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Posted by Juzrisium on October 28, 2000 at 10:00:03:

In Reply to: Mini-Manifesto of the day: The Bartle test, and CF stats posted by Proud Blade(VIP) on October 28, 2000 at 01:01:51:

> I just popped in again.... we're now the 9th most represented MUD, although that counts utter crap like Everquest and Ultima Online as MUDs instead of "Starcraft with swords".

> (The order given is A/S/K/E:)
> CF: 32/55/49/62 (N=115)
> "World": 47/52/41/59 (N=18049)

> Our "Achiever" score is very low. How low? Well, "Final Fantasy MUX" got an Achiever score of 30, and they made the bottom 5 of all MUDs (263 of 267). I think it's safe to say that whatever "Achiever" measures.... we're not interested. Other than that, our numbers look like everyone else's.

> So what does that mean? Well, according to the test's author: "Achievement within the game context: Players give themselves game-related goals, and vigorously set out to achieve them. This usually means accumulating and disposing of large quantities of high-value treasure, or cutting a swathe through hordes of mobiles (ie. monsters built in to the virtual world)."

> I'm going to be bold and skip to what I think the test results mean: CFers don't care too much about gear. I know I don't, and largely for the reason Shokai gave below: Gear is transient. Skill is forever.

> You gotta problem with that? =)

> (The article: http://www.brandeis.edu/pubs/jove/HTML/v1/bartle.html. The test: http://www.andreasen.org/bartle/)


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