Posted by Aguacheek on November 29, 2000 at 17:56:44:
Now...this new morale thing. I can understand that it can put a nice bit of extra flavor into the mud....not unlike the illnesses like chicken pox and what not. But like the illnesses, I believe (see log below) that morale came in way to early. It's buggy. that what hero imms are for...playtesting. thats what coders are for, fixing bugs. I am sure most of you remember not being able to walk 4 steps down eastern road without getting severely ill with chicken pox or Pneumonia when if first came out. Now look at what happens with Morale. Gorumburph seems apprehensive about trusting you. Now...in my cabal, in my group, same alignment. Sure I can KIND OF MAYBE see that me fleeing 3-4 times will lower my Morale to the point where a Cabal mate will not trust me anymore? But me seeing the three repeated messages goes a long way to convincing me that hey...its probably pretty buggy. I am sure you will see many people get fucked over until it does get fixed. To bad they can't wait until a thing is de-bugged before putting it in, instead of rushing to get it in because it's their new toy. *****Granted, I am a bit bitter, because I do NOT really see the roleplay reason why a cabal and groupmate would stop trusting a mage who fled a few times....and I DONT really know that it is buggy, but it sure seems like it**********
Gorumburph seems apprehensive about trusting you.
Gorumburph starts moving at normal speed again.
Gorumburph seems apprehensive about trusting you.
You stop following Gorumburph.
Gorumburph *** DEVASTATES *** you!
You have been KILLED!!