Posted by Stater of what everone else is thinking on November 30, 2000 at 09:56:09:
In Reply to: DAMNIT posted by Aguacheek on November 29, 2000 at 17:56:44:
> Now...this new morale thing. I can understand that it can put a nice bit of extra flavor into the mud....not unlike the illnesses like chicken pox and what not. > But like the illnesses, I believe (see log below) that morale came in way to early. It's buggy. that what hero imms are for...playtesting. thats what coders are for, fixing bugs. > I am sure most of you remember not being able to walk 4 steps down eastern road without getting severely ill with chicken pox or Pneumonia when if first came out. > Now look at what happens with Morale. > Gorumburph seems apprehensive about trusting you. > Now...in my cabal, in my group, same alignment. Sure I can KIND OF MAYBE see that me fleeing 3-4 times will lower my Morale to the point where a Cabal mate will not trust me anymore? But me seeing the three repeated messages goes a long way to convincing me that hey...its probably pretty buggy. > I am sure you will see many people get fucked over until it does get fixed. To bad they can't wait until a thing is de-bugged before putting it in, instead of rushing to get it in because it's their new toy. > *****Granted, I am a bit bitter, because I do NOT really see the roleplay reason why a cabal and groupmate would stop trusting a mage who fled a few times....and I DONT really know that it is buggy, but it sure seems like it**********
> Gorumburph seems apprehensive about trusting you.
> Gorumburph starts moving at normal speed again.
> Gorumburph seems apprehensive about trusting you.
> You stop following Gorumburph.
> Gorumburph *** DEVASTATES *** you!
> You have been KILLED!!