Posted by sparky on December 14, 2000 at 17:14:59:
In Reply to: That's just my point. posted by LongForgottenFellow on December 14, 2000 at 16:56:28:
This is what seems to be the problem with having something like 'morale' in effect. Player A may be thrilled with the outcome of an event, but Character A may be absolutely depressed by it. Whereas Player B may be totally devastated by an event, but his Character B would have heightened morale. granted, the imms have said repeatedly that no single event can cause a morale change..it's more of a general overview of the character's mindset. Still...it makes me a little uneasy to think that all characters can be generalized into a single "happy" algorithm.