FINE! (text):

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Posted by Zaesyu on July 4, 2000 at 12:01:33:

In Reply to: wrong! isnt the last one! posted by frellis on July 4, 2000 at 11:51:38:

> Alright. Gotcha, then. Although I've only had one, my Arbiter lasted till about the 45th rank. Then sorta went berserk and started 'helping' criminals by informing them of where the other Arbies were, etc.. Oh well :-) I GOT BORED.
>
> now that isnt very arbiter like

Not very Arbiter like at all.. but it was within the character's role (before the ROLE command) that he would betray even his closest of friends if he had good reason. Basically, I had a sneezing fit while in a room with an arbiter Immortal and a few others. They all laughed at me. I did some nice little emotes about how I'd get revenge on them ridiculing me. Maybe I set it up like that, shrug ;-)


> Arbiters are hard to play, that's correct... but I don't think it's justified. Just to choose another Cabal...
>
> choose another cabal for what? my feminist?

No... What I meant was... To choose another Cabal that I've played to COMPARE it to Arbiters... Entropy was a lot more fun.


> I've had 14 Entropy players, all about the 20th rank, many in the 40s/50s... [;-)] And they're a helluva lot more fun.
>
> i had finally gotten a char into entropy. was denied because i kept disperseing everyone, garbleing everyone, and kinda didnt stop when "An Immortal" said something too the effect of makeing cf alot less fun of a place with being as I was.

Well now, that wasn't very 'chaotic' of you :) I mean, as my Entropy characters, if we were being raided and I was the only one on... and I knew the outside guard was going to die... I'd HELP the attacking party, just to get it over with quicker. Occasionally I'd get them really lax and encourage them to attack the inner guard... Then mid-battle, turn on them. It was all very... chaotic.

> Arbiters would be TRULY powerful if they went on a huge recruiting kick and doubled their numbers.
>
> wow, instead of what.. 7 arbiters total i believe they have now.. they would jump up to 14?? more than one will ever be on at once?

14 is better than 7. The problem with Arbiters is that I see a stretch of real time HOURS that only one is on... (Lately it's been you.) But occasionally there will be a stretch of NONE being on... (maybe when you're sleeping?) And sometimes even when 3-5 are on! But that only lasts for, at most, an hour.

For the Arbiters to survive, there really needs to be a mass influx of new QUALITY ones. I mean, jesus, only a few Arbiters have caught me in my day, and that mostly happened from them hiring someone to Summon me, even then I rarely died. It's incredibly easy to run from the Arbiters... especially with that juicy 0.8 second delay the guards have till they attack you.

> *shrug*
>
> *does a shrug himself*
>
> See ya in the Fields.
>
> not right now.. wizlocked.

Damnit. Maybe this actually means I have to go outside and join the family BBQ. *cringe*

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