The idea of AP's (of what i can see) is that their technique is to strip the most handy spells from each class..:

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Posted by Graham on July 7, 2000 at 03:35:23:

In Reply to: Pal/A-Pal posted by Krighya on July 6, 2000 at 17:17:28:

invoker = fireball
transmuter = iron grip, bloodlust
warriors = 3rd attack, dual wield
thieves/assassins = cleave
necromancers = sleep
etc etc
they go for easy power in everything so they don't excel in any magic form.

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