Thief vs. (stupid?) Arbiter:

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Posted by Arkteri on February 28, 2000 at 10:56:25:

( .. standing outside north gate in galadon, arbiter Kryn is his guild,
he suddenly disappears out of sight ..why
and where, wasnt hard to guess ..)



<752hp 493m 587mv> æ
They aren't here.


<752hp 493m 587mv> æ
They aren't here.


<752hp 493m 587mv> æ


The special guard has arrived.
The special guard has arrived.


<752hp 493m 587mv> æ
You hit Kryn in the back of the head with a lead filled sack.
The special guard yells 'Arkteri is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
You parry the special guard's pound.
You parry the special guard's pound.
The special guard yells 'Arkteri is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
You dodge the special guard's pound.
The special guard is in perfect health.


<752hp 493m 587mv> æ


You step out of the shadows.
You trample around loudly again.
Your wrath MASSACRES the special guard!
Your pierce EVISCERATES the special guard!
Your pierce misses the special guard.
You parry the special guard's pound.
You dodge the special guard's pound.
The special guard's pound decimates you!
The special guard has some small but disgusting cuts.


<727hp 493m 587mv> flee



Your wrath DISMEMBERS the special guard!
Your pierce EVISCERATES the special guard!
Your pierce MUTILATES the special guard!
Your wrath MASSACRES the special guard!
You parry the special guard's pound.
You dodge the special guard's pound.
You parry the special guard's pound.
You parry the special guard's pound.
You parry the special guard's pound.
The special guard is gushing blood.


<727hp 493m 587mv> kv Kryn
#Ok. {Kryn has arrived} now triggers {knife Kryn} @ {5}
#Ok. {Kryn the} now triggers {knife Kryn} @ {5}




No way! You are still fighting!
The special guard is gushing blood.


<727hp 493m 587mv> No way! You are still fighting!
The special guard is gushing blood.


<727hp 493m 587mv> Northern Outskirts of Galadon
Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the south. Tall spires and towers rise high above the wall,
glinting in the bright sun. The city stretches for miles to the east and
west, one of the largest cities in the realm. You are surrounded by farmland
in all directions, with crops of all kinds imaginable being harvested. The
vast plain extends to the north across the horizon, neither rise nor valley
to be seen. The old dirt trail continues around the edge of Galadon to the
east and west. You see a road off to the southeast, leading out from the
city.


[Exits: east west]
You flee from combat!
You fled west.
You have become better at rogues awareness!


<727hp 493m 586mv> flee
You aren't fighting anyone.


<727hp 493m 586mv> e
p
The Northern Crossroads
Two roads come together into a large crossroads, dirt tracks leading off in
all directions. The road north-south is far more travelled, grooves dug into
the ground from the many carts and carriages that frequent it. A few farmers
pass through the crossroads, southward toward Galadon. Down the road to the
south, you see the road extending through the grand northern gate of Galadon.
The trail east and west leads around the edge of the city, skirting along its
edge. The road north continues across the plains toward the village of
Ofcol. You notice a small sign covered in dirt off to the side of the road.


[Exits: north east south west]
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Kryn the arial is sleeping here.


(.. apparently the law enforcer decides to take a
quick nap, before apphrehension of the wanted
criminal..)


<727hp 493m 585mv> You drive your dagger into Kryn's side!
Your knifing *** DEVASTATES *** Kryn!
Kryn yells 'Help! Arkteri knifed me!'
Kryn is covered with bleeding wounds.


<727hp 493m 585mv>
Kryn parries your wrath.
Kryn dodges your wrath.
You parry Kryn's slash.
You parry Kryn's slash.
You dodge the special guard's pound.
You dodge the special guard's pound.
Kryn is covered with bleeding wounds.


<727hp 493m 585mv> fle
flee


The special guard rescues Kryn!
The special guard is in perfect health.


<727hp 493m 585mv> No way! You are still fighting!
The special guard parries your wrath.
Your wrath DISMEMBERS the special guard!
The special guard parries your wrath.
You dodge the special guard's pound.
You parry Kryn's slash.
You dodge the special guard's pound.
You parry Kryn's slash.
The special guard has a few scratches.


<727hp 493m 585mv> Outside the North Gate
You stand in the small patch of land outside the gates of Galadon that is
still protected by the city guard. To venture further afield means to lose
the protection of the city. A large plain extends north as far you can see.
Down the trail to the north, you can a crossroads at the outskirts of the
city. You can enter city to the south.


[Exits: north south]
A cityguard is here on the battlements.
You flee from combat!


<727hp 493m 584mv> You aren't fighting anyone.


<727hp 493m 584mv> sh
You attempt to move silently.


<727hp 493m 584mv> p
You attempt to hide.


<727hp 493m 584mv> p
You step out of the shadows.
They aren't here.


<727hp 493m 584mv> n
They aren't here.


<727hp 493m 584mv> p
The Northern Crossroads
Two roads come together into a large crossroads, dirt tracks leading off in
all directions. The road north-south is far more travelled, grooves dug into
the ground from the many carts and carriages that frequent it. A few farmers
pass through the crossroads, southward toward Galadon. Down the road to the
south, you see the road extending through the grand northern gate of Galadon.
The trail east and west leads around the edge of the city, skirting along its
edge. The road north continues across the plains toward the village of
Ofcol. You notice a small sign covered in dirt off to the side of the road.


[Exits: north east south west]
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Kryn the arial is here.


<727hp 493m 583mv> You drive your dagger into Kryn's side!
You trample around loudly again.
Your knifing MANGLES Kryn!
Kryn yells 'Help! Arkteri knifed me!'
Kryn is covered with bleeding wounds.


<727hp 493m 583mv> p
flee


Kryn throws you to the ground with stunning force.
Kryn's throw EVISCERATES you!
Kryn is covered with bleeding wounds.


<675hp 493m 583mv>


Kryn parries your wrath.
Kryn parries your wrath.
You parry Kryn's slash.
You dodge Kryn's slash.
You parry the special guard's pound.
You dodge the special guard's pound.
You dodge the special guard's pound.
You parry the special guard's pound.
Kryn is covered with bleeding wounds.


<675hp 493m 583mv>
flee



Your wrath MASSACRES Kryn!
Your pierce DISMEMBERS Kryn!
You parry the special guard's pound.
You parry the special guard's pound.
You parry the special guard's pound.
You dodge the special guard's pound.
Kryn's slash MUTILATES you!
You parry Kryn's slash.
You parry Kryn's slash.
Kryn is gushing blood.


<647hp 493m 587mv> No way! You are still fighting!
Kryn dodges your wrath.
Kryn dodges your wrath.
Your wrath MASSACRES Kryn!
Kryn leaves north.
Kryn has fled!
You dodge the special guard's pound.
You dodge the special guard's pound.
You parry the special guard's pound.
The special guard is gushing blood.


<647hp 493m 587mv> No way! You are still fighting!
The special guard is gushing blood.


<647hp 493m 587mv> The North Road
Farmland fills the countryside on both sides of the North Road. All kinds of
fields and orchids can be seen, some looking more promising than others.
There are a good number of people on the road, and most don't seem to be in
any hurry. Most of the travellers on the North Road appear to be peasants or
travellers, with the occassional merchant or two. One of the farmers mentions
Galadon is not more than an hour's journey to the south. You squint your
eyes and believe you can see the outline of the great city walls. Off in the
distance you can see animals grazing in the fields. The North Road continues
to the north and south. You see a small sign half covered in grass.


[Exits: north south]
Kryn the arial is here.
You flee from combat!
You fled north.
Kryn binds your hands with manacles.


( .. better late than never eh? ..)


<647hp 493m 586mv> You aren't fighting anyone.


<647hp 493m 586mv> You drive your dagger into Kryn's side!
Your knifing MASSACRES Kryn!
Kryn yells 'Help! Arkteri knifed me!'
Kryn is convulsing on the ground.


<647hp 493m 586mv> n
p


Kryn parries your wrath.
Kryn dodges your wrath.
Kryn deflects your wrath with her shield.
You dodge Kryn's slash.
You parry Kryn's slash.
Kryn is convulsing on the ground.


<647hp 493m 586mv>
Kryn throws you to the ground with stunning force.
Kryn's throw EVISCERATES you!
Kryn is convulsing on the ground.


<595hp 493m 586mv> p
trip



Kryn parries your wrath.
Kryn deflects your wrath with her shield.
Kryn parries your wrath.
You parry Kryn's slash.
You parry Kryn's slash.
Kryn is convulsing on the ground.


<595hp 493m 586mv> trip



Kryn deflects your wrath with her shield.
Kryn dodges your wrath.
Kryn dodges your wrath.
You parry Kryn's slash.
You parry Kryn's slash.
Kryn is convulsing on the ground.


<595hp 493m 586mv>
No way! You are still fighting!
Kryn is convulsing on the ground.


<595hp 493m 586mv> trip
No way! You are still fighting!
Kryn is convulsing on the ground.


<595hp 493m 586mv> No way! You are still fighting!
Kryn is convulsing on the ground.


<595hp 493m 586mv> Her feet aren't on the ground.
Kryn is convulsing on the ground.


<595hp 493m 586mv> Her feet aren't on the ground.
Kryn is convulsing on the ground.


<595hp 493m 586mv> Her feet aren't on the ground.
Kryn leaves north.
Kryn has fled!


<595hp 493m 586mv> p
They aren't here.


<595hp 493m 586mv> n
p
The North Road
Farmland fills the countryside on both sides of the North Road. All kinds of
fields and orchids can be seen, some looking more promising than others.
The number of people on the road slowly grows the further south you progress,
which is the general direction of the travellers. Most of the travellers on
the North Road appear to be peasants or travellers, with the occassional
merchant or two. Off in the distance you can see animals grazing in the
fields. The North Road continues to the north and south.


[Exits: north south]
Kryn the arial is here.


<595hp 493m 582mv> You drive your dagger into Kryn's side!
Your knifing MANGLES Kryn!
Kryn is DEAD!!
Kryn's leg is sliced from her dead body.


<595hp 493m 582mv> np
exa corpse
They aren't here.


<595hp 493m 582mv> Huh?


<595hp 493m 582mv> get dagger corpse





The corpse of Kryn is lying here.
When you look inside, you see:
The corpse of Kryn contains:
a canvas backpack embroidered with the symbol of Fasces
( 2) a pale white skull ring
a charred leather bracer
platinum plate
a monk's robe
(Glowing) sapphire bracelet
(Humming) a jewelled broadsword
a pair of armguards from the snow worm
a skin from the snow leopard
(Glowing) an Arbiter's Kite Shield
62356 gold coins



( hmm.. not exatcly the best items, one could
be equipped with, when going hunting the Worst
Kind .. (criminals) )

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