battle rager imms please respond? about defender powers?:

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Posted by ex defender on June 30, 2000 at 21:59:40:

Defenders powers
double block

why is there double block?
if ragers are to fight with honor there is really no point to double block right?
also, if I was in a raid, bersekers and scouts do well against masters and empire anyways, why do they need double block.
the only reason I can see double block is used for is ranking only.
so why give them such a useless skill.
compare to be berseker and scouts, double block for defenders have to be the most useless of all?
am I wrong?

poutlice
I perfected that, and It still works on 50 percent of the time.
it almost always fails to cure plague or crimson scourge. It takes me a few tries to cure poison also.
why is that? herb sucks that bad?
I remember trying to heal other battle ragers with poison and plague
then I just gave the gold to heal at the healer when we got to the shrine.
is poultice skill based or just plain luck?

field bandages
they cost waaaay too much mana to use.
even when I was hero.
I still had to call resist and truesight and spell bane
then I bandaged other ragers and myself during a raid and continue to call resist, truesight and spellbane.
then I pretty much have no more mana left
can't you lower the cost of mana for field bandages?

Bersekers are so much better in a raid compare to defenders
they at least spell bane area spell.
A defender walks out and gets scourged up the ass.
blinded.. poisoned and weaken, not to even mention the damage from scourge fireball.
what is up with that???
that means, calling true sight to cure blindness, the poutlice then field bandages.
and then the berserkers come in demanding bandages.
I dash out again, only to get raped by invokers and more area spells.

I always wanted to be a defender,
but it seems berserkers get all the glory and all the kills.
thus they get better armor and defenders sit back and contribute to the berserksers well-being
while the defenders die left and right because of bandageing everyone else.
And they themselves have little or no protection.
scouts have area spell dodging ability and critical hit to do some damage at least.
Defenders can't do shit.
they shit there trying to kill someone master either transformed or armored up the ass.
so every round the defenders do shit damage, while the masters spam area spell that pretty much De-Monlishes you.
WHY WHY WHY???


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