doh, answer to you and Imbrogno:

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Posted by Rooqweaz on November 3, 2000 at 10:12:39:

In Reply to: My thoughts posted by Beladorizid on November 3, 2000 at 09:42:50:

Maybe it was not clear from my first post,
I don't jump with Graatch on immortals.
I just stand aside point WHY Graatch is pissed about immortals
Both sides sometime are right and sometime are wrong.

> I disagree, I believe the "problems" as they are reffered to are people getting wild ideas from OOC forums.

I don't refer to the forum, I talk in general

> Imms make mistakes, they have admitted as much probably 3 times on this page alone. But hhy should they have to explain themselves to us. Should we get a note out of the blue saying "Oh I was working on warcry and fumbled a variable. Took me about 5 minutes to fix, thought you should know" or perhaps "I wrote the boot quest, and sorta went and said the keywords without thinking, and I feel really bad now, wanted you all to know". Do you or anyone else come on this forum for the sole purpose of explaining your mistakes? I don't, Dio doesn't have enough HDD space for that.

Nobody forces them to say which variable they fucked up
But if they go here (or somehwere else) and SAY
we expect them to say the truth.


> Can anyone say exactly how the Rites are conducted and Leader chosen? We all have theories sure. But lets assume they did speak up and said whatever, "We choose the guy with the longest hair and bluest eyes" guesss what, we have 400 braided frank sinatra's running around. Maybe some things are SUPPOSED to be a mystery. Maybe that is part of the fun.

from the first glance, the winner becomes the leader.
(or one of 2-3 winners)
at least it is as many people understand it.
If it is not so. IT IS PLAIN SIMPLE to say, the winner of rates
does not mean that one becomes a leader.
do you see the problem with it?

> From the previous reading from ages ago, I do believe how most of it was explained as bugs. Getting to large of elementals, couldn't that be explained by a code error? Which was fixed? Scar would have lost nothing to say, "Ooops, damn I made those bastards to tough, it's fixed now sorry" instead maybe what he said was the truth. And lets assume your right, and they were overpowered and not just a coding mistake, WHO CARES how he worded the reply, really, who cares. It was fixed, it's done. The peasents rejoiced.

You could explain it as you want, just people will find your explanation
hmm...shitty :)
conjurers powers were severely REDUCED, it is not bug fixing
(at least most programmers mean other things under "bug fixing")
When archon's hits lowered from annihilates to let's say demolishes
it is reducing, it is not a bug fixing. (because I don't believe
that immortals didn't notice such "bug" while testing)


> The best example I read of a model for this cabal is a loose based Star Wars Empire. Fits most of the concepts. Think back about the Emporer and big bad Darth, now picture them taking a young rookie aside cause he let the rebels escape, and discussing with him that he might want to choose another career path. No, I can't picture it either.

Thank you for this model.
but it is just RP excuse for the game.
and I'm talking about actual reasons.
To be honest, what you think, did X anathemed Y because he was
bored this day and feel himself he is Darth Vader
or because he was watching him long time and found that Y is crappy imperial.


>
> Maybe some or all of what I say above is not viable, but it is how I see it. Do you ever think the Imms will get to a point where nobody complains? There will ALWAYS be someone who doesn't like them, or what they do, and they will find a reason to justify it. Do I live in a fantasy world where I think all the Imms rescue orphan children in their spare time? No, I think of them as people who design and build a game I love to play. Am I wearing blinders and refusing to see the truth of what's really happening. perhaps, but remember my blinders are there by choice. I don't want to know how the magic 8 ball works, I am perfectly happy playing for the sheer pleasure of it.

> In conclusion, and not naming anyone in particular, I tried hard to think of a parallel to the many "behind the scenes posters" here on CF. The closest I could come up with is a guy who stands on a street corner a block down from work. He hands out pamphlets for the Communist Party of Canada, he is there when I come to work, he is there when I leave. Normal people walk past him, and don't listen to his rhetoric, whether he speaks the truth or not. You block him completely from your mind, but he still bothers you, you know? So you say don't read my posts if you don't like them, it's not quite as easy as that. Without getting aggresive, the only thing I ask is this. If you don't like the game, if you don't like the people who run it, could you please keep it to yourself so the rest of us can have the fun you used to have, back in the day? Thanks.

> *plink plink*

Nobody forces them to answer every single moron.
I even don't ask them to say truth every time (because
it is like asking people don't steal, don't kill, etc)
I just POINT to the problem:

something happens
=> imm X comes and lie something ebout it
=> Y catches X with the lie and point to it
=> X called Y "fucking moron" who has no clue and don't know the whole history
(notice, often it is not necessary to know the whole history to catch the lie
example: X said Eriwal is not imm, and later we see, Eriwal was imm
you don't need to know the history, you just catch the lie)
=> Y got frustruated and pulled some shit back to X
=> so, we see a conflict, one of them or both of them
got pissed, maybe Y even leave CF in frustruation, whatever

Now question, is it really needed for CF
does it help to increase the player base
will it make the game more enjoyable for people?

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