EHL ganks Welverin and Unun

LogFiend
January 12, 2018 05:20AM
*** Ah my dear friends, you got it all wrong as always.
*** I don't complain about me being ganked (I fully support your ganks)
*** But I do come to reraid solo with the 99% chance to die vs 5 man persons and push my luck to the end (sorry, if you can't kill me clowns, after all dispels and shit) 1 vs 5
*** While you don't even reraid 1 vs 2, but more, you don't defend 1 vs 2. Hehehehe.


[Exits: north east south]

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> hamstring san
The Imperial Road 
 
[Exits: north south]

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> An Archway Entering the Imperial City 
 
[Exits: north south]

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> n
n
They aren't here.

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> n
The Avenue of Conquest 
 
[Exits: north east south west]

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> n
The Avenue of Conquest 
 
[Exits: north south]

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> n
n
The Avenue of Conquest 
 
[Exits: north east south]

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> imperial def
The Imperial Square 
 
[Exits: north east south west]
     Water flows from a beautifully carved onyx fountain.

-civilized (100%) (100%) (85%) -outdoor- (7 AM)>> The Avenue of Conquest 
 
[Exits: north east south]

-civilized (100%) (100%) (84%) -outdoor- (7 AM)>> The Avenue of Conquest 
 
[Exits: north east south]

-civilized (100%) (100%) (84%) -outdoor- (7 AM)>> n
n
You will use your imperial training to dodge more often, striking less.

-civilized (100%) (100%) (84%) -outdoor- (7 AM)>> n
Before the Imperial Palace 
 
[Exits: north east south west]
A lizard strains against an iron chain around its neck.

-civilized (100%) (100%) (84%) -outdoor- (7 AM)>> The Gates of the Palace 
 
[Exits: north south]

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> n
n
n
A Hallway 
 
[Exits: north south]

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> The End of the Hallway 
 
[Exits: east south west up]

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> u
Alas, you cannot go that way.

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> u
Alas, you cannot go that way.

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> hamstring san
The Chamber of the Council of Four 
 
[Exits: north east south west up down]
(Toxic Shroud) (White Aura) Sankra is here.

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> 
Someone grabs hold of your neck and puts you to sleep.

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> In your dreams, or what?

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> In your dreams, or what?

-civilized (100%) (100%) (84%) -indoor- (7 AM)>> aff
You are affected by:
Skill: 'weaken' modifies strength by -5 for 40 hours.
Physical effect: 'water breathing' for 27 hours.
Skill: 'warcry' modifies save vs spell by -12 for 26 hours.
Skill: 'warcry' modifies hit roll by 6 for 26 hours.
Skill: 'weaken' modifies strength by -5 for 17 hours.
Spell: 'detect invis' for 15 hours.
Spell: 'giant strength' modifies strength by 1 for 14 hours.
Spell: 'protection from good' for 14 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 7 hours.
Skill: 'blade of the codex' modifies strength by 5 for 7 hours.
Skill: 'sanctuary' for 5 hours.
Timer: 'physical sleep protection' for 3 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Skill: 'strangle' for 0 hours.
Skill: 'stoneform' modifies armor class by -50 for -1 hours.
Spell: 'pass door' for -1 hours.

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> aff
You are affected by:
Skill: 'weaken' modifies strength by -5 for 40 hours.
Physical effect: 'water breathing' for 27 hours.
Skill: 'warcry' modifies save vs spell by -12 for 26 hours.
Skill: 'warcry' modifies hit roll by 6 for 26 hours.
Skill: 'weaken' modifies strength by -5 for 17 hours.
Spell: 'detect invis' for 15 hours.
Spell: 'giant strength' modifies strength by 1 for 14 hours.
Spell: 'protection from good' for 14 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 7 hours.
Skill: 'blade of the codex' modifies strength by 5 for 7 hours.
Skill: 'sanctuary' for 5 hours.
Timer: 'physical sleep protection' for 3 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Skill: 'strangle' for 0 hours.
Skill: 'stoneform' modifies armor class by -50 for -1 hours.
Spell: 'pass door' for -1 hours.

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help! Unun just threw dust in my eyes!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'
You scream in agony as plague sores erupt from your skin.

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> where
who pk
In your dreams, or what?

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> [48 Gnome Shf] (PK) Gilversplitz the Grand Elder of Changelings
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Human Asn] (PK) Unun HiddenLight the Liberator of Lost Souls, Marshall of the Fortress
[51 Dwarf Sha] (PK) Sankra the Holy of Faith, Drunken Zealot of Poisonous Brews
[51 Human Sha] (PK) Khellor Rash'Anadaanak the Holy of Faith

Players found: 5

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help! Unun just threw dust in my eyes!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> aff
You are affected by:
Physical effect: 'plague' modifies strength by -5 for 51 hours.
Skill: 'weaken' modifies strength by -5 for 40 hours.
Physical effect: 'water breathing' for 27 hours.
Skill: 'warcry' modifies save vs spell by -12 for 26 hours.
Skill: 'warcry' modifies hit roll by 6 for 26 hours.
Skill: 'weaken' modifies strength by -5 for 17 hours.
Spell: 'detect invis' for 15 hours.
Spell: 'giant strength' modifies strength by 1 for 14 hours.
Spell: 'protection from good' for 14 hours.
Commune: 'blindness' modifies hit roll by -4 for 12 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 7 hours.
Skill: 'blade of the codex' modifies strength by 5 for 7 hours.
Skill: 'sanctuary' for 5 hours.
Timer: 'physical sleep protection' for 3 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Skill: 'strangle' for 0 hours.
Skill: 'stoneform' modifies armor class by -50 for -1 hours.
Spell: 'pass door' for -1 hours.

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'
You feel momentarily ill, but it passes.

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'
You feel very sick.

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
You yell 'Help someone is attacking me!'

-civilized (100%) (100%) (98%) -indoor- (8 AM)>> 
Your neck feels better.
You writhe in agony from the plague.
Your sickness scratches you.
You shiver and suffer.
Your poison injures you.

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> u
In your dreams, or what?

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> u
In your dreams, or what?

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> sta
You wake and stand up.

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> u
You can't see a thing!

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> where
You can't see a thing!

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> 
Someone closes its eyes for a moment and nods at someone.

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> heal blindness
You pay someone 700 copper coins.
Someone closes its eyes for a moment and nods at you.
You can see again.
Your vision returns!

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Throne Room
(PK) Unun                         The End of the Hallway
(PK) Sankra                       The End of the Hallway

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> heal poison
You pay The Imperial Inquisitor 1000 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
The Imperial Inquisitor failed to cure your poison.

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> heal poison
You pay The Imperial Inquisitor 1000 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel less sick.
A warm feeling runs through your body.

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> where
who pk
People near you:
(PK) Glikhardiz                   The Imperial Throne Room
(PK) Unun                         The End of the Hallway
(PK) Sankra                       The End of the Hallway

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> [48 Gnome Shf] (PK) Gilversplitz the Grand Elder of Changelings
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 Human Asn] (PK) Unun HiddenLight the Liberator of Lost Souls, Marshall of the Fortress
[51 Dwarf Sha] (PK) Sankra the Holy of Faith, Drunken Zealot of Poisonous Brews
[51 Human Sha] (PK) Khellor Rash'Anadaanak the Holy of Faith

Players found: 5

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> hamstring san
They aren't here.

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> where
People near you:
(PK) Glikhardiz                   The Imperial Throne Room
(PK) Unun                         The End of the Hallway
(PK) Sankra                       The End of the Hallway

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> 
Sankra has summoned you!
The End of the Hallway 
 
[Exits: east south west up]
(Toxic Shroud) (White Aura) Sankra is here.
Unun is here.

-civilized (98%) (96%) (97%) -indoor- (9 AM)>> hamstring san
You swing the Shadow Dagger at Sankra's hamstring but miss.
Sankra's electrical discharge injures you.
You yell 'Help!  I am being attacked by Unun!'
You parry Unun's slash.
Sankra is in perfect health.

-civilized (97%) (96%) (97%) -indoor- (9 AM)>> 
Your defilement mauls Sankra.
Sankra deflects your defilement with his shield.
You dodge Unun's slash.
You dodge Unun's searing light.
You dodge Unun's slash.
You dodge Unun's searing light.
You dodge Sankra's electrical discharge and close in for a concealed attack!
Your defilement devastates Sankra!
You parry Sankra's electrical discharge.
Sankra has a few scratches.

-civilized (97%) (96%) (97%) -indoor- (9 AM)>> 
As Unun draws near, you sneak in a concealed attack!
Your defilement decimates Unun!
Unun throws you to the ground with stunning force.
Unun's throw decimates you!
Controlling your fall, Unun painfully hyperextends your elbow!
Unun's ground control wounds you.
Sankra has a few scratches.

-civilized (93%) (96%) (97%) -indoor- (9 AM)>> call 'sigil of pain' san

Sankra narrows his eyes and glares in your direction.
Sankra has a few scratches.

-civilized (93%) (96%) (97%) -indoor- (9 AM)>> 
Your defilement mauls Sankra.
You dodge Unun's slash.
You dodge Unun's searing light.
You parry Unun's slash.
You dodge Sankra's electrical discharge.
Sankra has a few scratches.

-civilized (93%) (96%) (97%) -indoor- (9 AM)>> 
Sankra narrows his eyes and glares in your direction.
Sankra fails to damn you.
Sankra has a few scratches.

-civilized (93%) (96%) (97%) -indoor- (9 AM)>> 
Sankra deflects your defilement with his shield.
Sankra parries your defilement.
Your defilement devastates Sankra!
Seizing upon a flaw in Sankra's tactics, you try to disarm him.
You disarm Sankra!
You dodge Unun's slash.
You dodge Unun's searing light.
You parry Unun's slash.
You parry Sankra's punch.
You parry Sankra's punch.
Sankra has some small but disgusting cuts.

-civilized (93%) (96%) (97%) -indoor- (9 AM)>> You call upon the Codex and carve a Sigil of Pain onto Sankra.
Your sigil of pain wounds Sankra.
Sankra has some small but disgusting cuts.

-civilized (93%) (87%) (97%) -indoor- (9 AM)>> 
Sankra gets an adamantite chain flail named 'Storm's Eye'.
Your defilement devastates Sankra!
You easily avoid Sankra's attempt to block your attack with his shield.
Your defilement MUTILATES Sankra!
Unun's slash wounds you.
You parry Unun's searing light.
Unun's slash mauls you.
You parry Sankra's punch.
You parry Sankra's punch.
Sankra has some small but disgusting cuts.

-civilized (90%) (87%) (97%) -indoor- (9 AM)>> 
Sankra wields an adamantite chain flail named 'Storm's Eye'.
Sankra has some small but disgusting cuts.

-civilized (90%) (87%) (97%) -indoor- (9 AM)>> 
With a series of short and powerful leaps, Unun delivers powerful rising crescent kicks to his foes!
Like a rising phoenix, Unun's powerful kicks streak through the air towards you!
Unun's rising phoenix kick maims you!
Sankra has some small but disgusting cuts.

-civilized (87%) (87%) (97%) -indoor- (9 AM)>> 
Sankra entangles your feet and sends you to the ground!
Sankra's lash scratches you.
Sankra has some small but disgusting cuts.

-civilized (87%) (87%) (97%) -indoor- (9 AM)>> 
You begin to get a feel for Sankra's preferred attacking movements.
Your defilement misses Sankra.
Your defilement maims Sankra!
Seizing upon a flaw in Sankra's tactics, you trip him and he goes down!
Your trip scratches Sankra.
You dodge Unun's slash.
You dodge Unun's searing light.
Unun's slash mauls you.
You parry Sankra's electrical discharge.
You parry Sankra's electrical discharge.
Sankra has some small but disgusting cuts.

-civilized (85%) (87%) (97%) -indoor- (9 AM)>> call 'sigil of pain' unun

You understand Sankra's favorite defensive postures, and see his weaknesses.
Your defilement devastates Sankra!
Your defilement decimates Sankra!
You parry Unun's slash.
You dodge Unun's searing light and close in for a concealed attack!
Your defilement decimates Unun!
You desperately dodge around Unun's searing light.
You parry Unun's slash.
You dodge Sankra's electrical discharge and close in for a concealed attack!
Your defilement maims Sankra!
You parry Sankra's electrical discharge.
Sankra is covered with bleeding wounds.

-civilized (85%) (87%) (97%) -indoor- (9 AM)>> 
Unun throws a handful of sharp spikes at your feet!
You start to limp.
Unun's caltraps injures you.
Sankra is covered with bleeding wounds.

-civilized (84%) (87%) (97%) -indoor- (9 AM)>> You call upon the Codex and carve a Sigil of Pain onto Unun.
Your sigil of pain wounds Unun.
Sankra is covered with bleeding wounds.

-civilized (84%) (79%) (97%) -indoor- (9 AM)>> 
You develop awareness of Sankra's vital points, to better land harsh blows.
Sankra deflects your defilement with his shield.
You dodge Unun's slash and close in for a concealed attack!
Your defilement decimates Unun!
Unun's searing light is obstructed by a suit of fine dark-elf chainmail.
You dodge Unun's slash and close in for a concealed attack!
Your defilement devastates Unun!
You parry Sankra's electrical discharge.
Sankra is covered with bleeding wounds.

-civilized (84%) (79%) (97%) -indoor- (9 AM)>> 
Sankra entangles your feet and sends you to the ground!
Sankra's lash scratches you.
Sankra is covered with bleeding wounds.

-civilized (84%) (79%) (97%) -indoor- (9 AM)>> 
You writhe in agony from the plague.
Your sickness scratches you.
Sankra is covered with bleeding wounds.

-civilized (84%) (76%) (96%) -indoor- (10 AM)>> 
You now have a keen eye for Sankra's movements, and can predict where he will go.
Sankra deflects your defilement with his shield.
Sankra deflects your defilement with his shield.
Your defilement decimates Sankra!
Seizing upon a flaw in Sankra's tactics, you kick dirt toward his eyes!
Sankra is blinded by the dirt in his eyes!
Your kicked dirt scratches Sankra.
Flowing to one side you plunge a dagger towards Unun!
Your defilement MUTILATES Unun!
You parry Unun's searing light.
You dodge Unun's slash and close in for a concealed attack!
Your defilement MUTILATES Unun!
You dodge Unun's slash.
You dodge Sankra's electrical discharge and close in for a concealed attack!
Your defilement maims Sankra!
You parry Sankra's electrical discharge.
Sankra is covered with bleeding wounds.

-civilized (84%) (76%) (96%) -indoor- (10 AM)>> artery unun

You glide around Unun's throw with elven grace.
Sankra is covered with bleeding wounds.

-civilized (84%) (76%) (96%) -indoor- (10 AM)>> 
You sense when Sankra will strike almost before he does, and time your own perfectly.
Your defilement misses Sankra.
Your defilement maims Sankra!
He's already been blinded.
You dodge Unun's slash.
You dodge Unun's searing light.
You dodge Unun's slash.
You dodge Sankra's electrical discharge.
Sankra's a holy mark of the dwarven crusader glows briefly!
Sankra is covered with bleeding wounds.

-civilized (84%) (76%) (96%) -indoor- (10 AM)>> You thrust your dagger towards Unun, attempting to sever his artery!
Your deep gash decimates Unun!
Sankra is covered with bleeding wounds.

-civilized (84%) (76%) (96%) -indoor- (10 AM)>> 
Sankra narrows his eyes and glares in your direction.
Sankra brings the fear of Hell down upon you!
Sankra's torments decimates you!
Sankra is covered with bleeding wounds.

-civilized (81%) (76%) (96%) -indoor- (10 AM)>> 
You easily avoid Sankra's attempt to block your attack with his shield.
Your defilement devastates Sankra!
Sankra deflects your defilement with his shield.
Sankra deflects your defilement with his shield.
Your defilement devastates Sankra!
You begin to get a feel for Unun's preferred attacking movements.
You parry Unun's slash.
You dodge Unun's searing light.
You dodge Unun's searing light and close in for a concealed attack!
Your defilement EVISCERATES Unun!
You parry Unun's slash.
You parry Sankra's electrical discharge.
Sankra is covered with bleeding wounds.

-civilized (81%) (76%) (96%) -indoor- (10 AM)>> hurl torso unun
With preternaturally perfect timing, Unun snatches your hurl from the air!
Sankra is covered with bleeding wounds.

-civilized (81%) (76%) (96%) -indoor- (10 AM)>> 
Unun concentrates for a moment and bandages his wounds.
Sankra narrows his eyes and glares in your direction.
As Sankra points at you, a noxious mist descends!
You feel very sick.
Sankra's noxious mist MUTILATES you!
Sankra is covered with bleeding wounds.

-civilized (78%) (76%) (96%) -indoor- (10 AM)>> 
Your defilement maims Sankra!
Your defilement MUTILATES Sankra!
Your defilement devastates Sankra!
You dodge Unun's slash and close in for a concealed attack!
Your defilement maims Unun!
You quickly leap away from Unun's slash.
You parry Unun's searing light.
You dodge Sankra's electrical discharge.
Sankra is covered with bleeding wounds.

-civilized (78%) (76%) (96%) -indoor- (10 AM)>> 
As Unun draws near, you sneak in a concealed attack!
Your defilement maims Unun!
Unun throws you to the ground with stunning force.
Unun's throw mauls you.
Sankra is covered with bleeding wounds.

-civilized (76%) (76%) (96%) -indoor- (10 AM)>> 
You continue to observe Sankra, and revel in how you may predict his every maneuver.
Your defilement maims Sankra!
Sankra deflects your defilement with his shield.
You remain safe as Unun's slash bounces harmlessly off of knee-high boots of gray snakeskin.
You parry Unun's slash.
Unun seems to suddenly have new confidence with his sword.
Unun starts a vicious series of attacks with his swords.
You manage to partially evade Unun's attack, but are still hit.
Unun's flurry wounds you.
You manage to partially evade Unun's attack, but are still hit.
Unun's flurry wounds you.
You manage to partially evade Unun's attack, but are still hit.
Unun's flurry wounds you.
You manage to partially parry his attack, but are still hit.
Unun's flurry wounds you.
You barely manage to turn Sankra's electrical discharge aside.
Sankra is gushing blood.

-civilized (70%) (76%) (96%) -indoor- (10 AM)>> 
Sankra narrows his eyes and glares in your direction.
Sankra is gushing blood.

-civilized (70%) (76%) (96%) -indoor- (10 AM)>> 
Sankra parries your defilement.
Your defilement MUTILATES Sankra!
Your defilement devastates Sankra!
You understand Unun's favorite defensive postures, and see his weaknesses.
You dodge Unun's slash.
You dodge Unun's searing light.
You dodge Unun's searing light.
You dodge Sankra's electrical discharge.
You dodge Sankra's electrical discharge and close in for a concealed attack!
Your defilement maims Sankra!
You anticipate Sankra turning to flee, and quickly move to block his escape!
Sankra is gushing blood.

-civilized (70%) (76%) (96%) -indoor- (10 AM)>> artery unun
You thrust your dagger towards Unun, attempting to sever his artery!
Your deep gash MUTILATES Unun!
Sankra is gushing blood.

-civilized (70%) (76%) (96%) -indoor- (10 AM)>> 
You position your body so that Unun's throw cannot succeed.
You continue to observe Sankra, and revel in how you may predict his every maneuver.
Your defilement maims Sankra!
You anticipate Sankra turning to flee, and quickly move to block his escape!
Seizing upon a flaw in Sankra's tactics, you try to disarm him.
You disarm Sankra!
You parry Unun's slash.
You parry Unun's searing light.
You parry Unun's slash.
You parry Sankra's punch.
You parry Sankra's punch.
Sankra is gushing blood.

-civilized (70%) (76%) (96%) -indoor- (10 AM)>> artery unun
Unun hops to one side, getting out of the way of your artery.
Sankra is gushing blood.

-civilized (70%) (76%) (96%) -indoor- (10 AM)>> 
You continue to observe Sankra, and revel in how you may predict his every maneuver.
Sankra deflects your defilement with his shield.
Your defilement maims Sankra!
You get in one more shot on Sankra as he flees.
Your parting blow maims Sankra!
Sankra has fled!
Sankra leaves south.
You parry Unun's slash.
You dodge Unun's searing light and close in for a concealed attack!
Your defilement maims Unun!
You parry Unun's searing light.
Unun is covered with bleeding wounds.

-civilized (70%) (76%) (96%) -indoor- (10 AM)>> flee

You writhe in agony from the plague.
Your sickness scratches you.
You shiver and suffer.
Your poison injures you.
Unun is covered with bleeding wounds.

-civilized (69%) (72%) (96%) -indoor- (11 AM)>> The Chamber of the Council of Four 
 
[Exits: north east south west up down]
You flee from combat!

-civilized (69%) (72%) (96%) -indoor- (11 AM)>> scan all
You scan north.
***** Range 1 *****
A warrior stands here guarding the Sect Hall of the Blade.

You scan south.
***** Range 1 *****
A figure cloaked in shadows is here guarding the Sect of Shadows.

You scan east.
***** Range 1 *****
A ghoul stands here gibbering and guarding the Sect Hall of Black Magic.

You scan west.
***** Range 1 *****
A novitiate of the dark Gods stands here guarding the Sect Hall of Divine Guidance.

You scan up.
***** Range 1 *****
The Imperial Blademaster stands here defending the Imperial Throne.
The Imperial Warlock stands here defending the Imperial Throne.
The Imperial Assassin stands here defending the Imperial Throne.
(White Aura) The Imperial Prelate stands here defending the Imperial Throne.
(White Aura) The Imperial Inquisitor keeps a watchful eye on the Empire.

You scan down.
***** Range 1 *****
Unun is here.


-civilized (69%) (72%) (96%) -indoor- (11 AM)>> d
The End of the Hallway 
 
[Exits: east south west up]
     (Glowing) (Humming) Tiny bolts of lightning play up and down this long chain flail.
Unun is here.

-civilized (69%) (72%) (95%) -indoor- (11 AM)>> where

You yell 'Help!  I am being attacked by Unun!'
You dodge Unun's slash.
Unun is covered with bleeding wounds.

-civilized (69%) (72%) (95%) -indoor- (11 AM)>> People near you:
(PK) Glikhardiz                   The End of the Hallway
(PK) Unun                         The End of the Hallway
(PK) Sankra                       A Hallway
Unun is covered with bleeding wounds.

-civilized (69%) (72%) (95%) -indoor- (11 AM)>> s

Unun parries your defilement.
Unun dodges your defilement.
You dodge Unun's slash.
Unun's searing light mauls you.
You dodge Unun's slash and close in for a concealed attack!
Your defilement maims Unun!
Unun is covered with bleeding wounds.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> No way!  You are still fighting!
Unun is covered with bleeding wounds.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> flee
The Chamber of the Council of Four 
 
[Exits: north east south west up down]
You flee from combat!

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> d
s
The End of the Hallway 
 
[Exits: east south west up]
     (Glowing) (Humming) Tiny bolts of lightning play up and down this long chain flail.
Unun is here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> trip unun
A Hallway 
 
[Exits: north south]
(Toxic Shroud) (White Aura) Sankra is here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> They aren't here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
Sankra closes his eyes with a look of concentration for a moment.
Sankra's eyes blaze with holy fervor as his wounds heal before you.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> bash unun
They aren't here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> trip kri

Unun has arrived.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> They aren't here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
You yell 'Help!  I am being attacked by Unun!'
You dodge Unun's slash.
Unun is covered with bleeding wounds.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> trip 
His feet aren't on the ground.
Sankra closes his eyes with a look of concentration for a moment.
Sankra's eyes blaze with holy fervor as his wounds heal before you.
Unun is covered with bleeding wounds.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> flee
The End of the Hallway 
 
[Exits: east south west up]
     (Glowing) (Humming) Tiny bolts of lightning play up and down this long chain flail.
You flee from combat!

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> s
A Hallway 
 
[Exits: north south]
Unun is here.
(Toxic Shroud) (White Aura) Sankra is here.
Sankra leaves north.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> trip 
But you aren't fighting anyone!

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> n
The End of the Hallway 
 
[Exits: east south west up]
     (Glowing) (Humming) Tiny bolts of lightning play up and down this long chain flail.
(Toxic Shroud) (White Aura) Sankra is here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
Sankra gets an adamantite chain flail named 'Storm's Eye'.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> s
A Hallway 
 
[Exits: north south]
Unun is here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> n
trip san
The End of the Hallway 
 
[Exits: east south west up]
(Toxic Shroud) (White Aura) Sankra is here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> As you contact Sankra, some toxin transfers to you.  You feel ill.
Your trip misses Sankra.
Sankra yells 'Help! Glikhardiz tried to trip me!'
Sankra is gushing blood.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
You notice Sankra becoming distracted, and cleverly seize the opportunity to strike him!
Your defilement devastates Sankra!
Sankra wields a mithril longsword named 'Whiskey Sour'.
Sankra is gushing blood.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
Unun has arrived.
Sankra is gushing blood.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
You yell 'Help!  I am being attacked by Unun!'
You dodge Unun's slash.
Sankra is gushing blood.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
You continue to observe Sankra, and revel in how you may predict his every maneuver.
Sankra parries your defilement.
Sankra parries your defilement.
Sankra parries your defilement.
You dodge Unun's slash.
You dodge Unun's searing light and close in for a concealed attack!
Your defilement maims Unun!
You dodge Unun's slash.
You dodge Sankra's corrosive slice.
Sankra is gushing blood.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> trip san

You get in one more shot on Sankra as he flees.
Your parting blow maims Sankra!
Sankra has fled!
Sankra leaves west.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> They aren't here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> w
trip san
The Meeting Chambers of the Bloodoathed 
 
[Exits: east]
(Toxic Shroud) (White Aura) Sankra is here.
Sankra leaves east.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> They aren't here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> e
trip san
The End of the Hallway 
 
[Exits: east south west up]
(Toxic Shroud) (White Aura) Sankra is here.
Unun is here.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> Twisting your body, you shoot your foot out to send Sankra's legs out from under him!
Your trip scratches Sankra.
Sankra yells 'Help! Glikhardiz tried to trip me!'
Sankra is gushing blood.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
You yell 'Help!  I am being attacked by Unun!'
You dodge Unun's slash.
Your defilement MUTILATES Sankra!
Your defilement EVISCERATES Sankra!
Your defilement maims Sankra!
You dodge Unun's slash and close in for a concealed attack!
Your defilement MUTILATES Unun!
You dodge Unun's searing light.
You dodge Unun's slash and close in for a concealed attack!
Your defilement devastates Unun!
You dodge Sankra's corrosive slice.
You parry Sankra's corrosive slice.
Sankra is gushing blood.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> 
You continue to observe Sankra, and revel in how you may predict his every maneuver.
Your defilement maims Sankra!
You anticipate Sankra turning to flee, and quickly move to block his escape!
Your defilement maims Sankra!
Sankra parries your defilement.
Seizing upon a flaw in Sankra's tactics, you swiftly kick him!
Your kick mauls Sankra.
Unun's slash bounces harmlessly off of your stony hide.
You dodge Unun's searing light.
You dodge Unun's slash.
You parry Sankra's corrosive slice.
You dodge Sankra's corrosive slice.
Sankra is writhing in agony.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> wield pruning
dualw pruning
You stop using the Shadow Dagger.
You wield a small pruning axe.
A small pruning axe feels like a part of you!
Sankra is writhing in agony.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> You stop using the Shadow Dagger.
You dual wield a small pruning axe.
A small pruning axe feels like a part of you!
Sankra is writhing in agony.

-civilized (67%) (72%) (95%) -indoor- (11 AM)>> disembo
You attempt a sweeping gut shot!
You +++DISEMBOWEL+++ Sankra!
Sankra is DEAD!
You land the killing blow against Sankra.
Sankra splatters blood on your armor.
Unun throws you to the ground with stunning force.
Unun's throw mauls you.
Unun is gushing blood.

-civilized (65%) (72%) (95%) -indoor- (11 AM)>> 
Unun dodges your chop.
Unun dodges your chop.
Unun dodges your chop.
Unun's slash mauls you.
You parry Unun's slash.
Unun is gushing blood.

-civilized (63%) (72%) (95%) -indoor- (11 AM)>> bash san
bash unun

Unun parries your chop.
Your chop decimates Unun!
You dodge Unun's slash.
You parry Unun's searing light.
You dodge Unun's searing light.
Unun is gushing blood.

-civilized (63%) (72%) (95%) -indoor- (11 AM)>> 

Your wariness about unconsciousness fades.
You feel yourself shrink back to normal size.
You writhe in agony from the plague.
Your sickness scratches you.
You shiver and suffer.
Your poison injures you.
Your muscles continue to seize and twitch.
Your paralytic toxin injures you.
Unun is gushing blood.

-civilized (60%) (69%) (94%) -indoor- (12 PM)>> They aren't here.
Unun is gushing blood.

-civilized (60%) (69%) (94%) -indoor- (12 PM)>> You slam into Unun, and send him flying!
Your bash hits Unun.
Unun is gushing blood.

-civilized (60%) (69%) (94%) -indoor- (12 PM)>> 
Your chop DISMEMBERS Unun!
Your chop DISMEMBERS Unun!
Unun parries your chop.
You dodge Unun's slash.
You parry Unun's searing light.
You parry Unun's slash.
You dodge Unun's slash.
Unun's necklace of prayer beads shines a bright white momentarily.
Unun's dispel evil maims you!
Unun is gushing blood.

-civilized (57%) (69%) (94%) -indoor- (12 PM)>> 
You develop awareness of Unun's vital points, to better land harsh blows.
Your chop DISMEMBERS Unun!
You dodge Unun's slash.
You parry Unun's slash.
Unun seems to suddenly have new confidence with his sword.
Unun starts a vicious series of attacks with his swords.
You manage to partially evade Unun's attack, but are still hit.
Unun's flurry wounds you.
You manage to partially evade Unun's attack, but are still hit.
Unun's flurry mauls you.
You manage to partially parry his attack, but are still hit.
Unun's flurry wounds you.
Unun is writhing in agony.

-civilized (52%) (69%) (94%) -indoor- (12 PM)>> disembo

Unun snorts.
Unun is writhing in agony.

-civilized (52%) (69%) (94%) -indoor- (12 PM)>> You attempt a sweeping gut shot!
You feel a streak of luck coming on.
You +++DISEMBOWEL+++ Unun!
Unun is DEAD!
You land the killing blow against Unun.
The Phoenix Blade, 'Darkbane' vaporizes, returning to its true owner.
Unun's head is shattered, and his brains splash all over you.

-civilized (52%) (69%) (94%) -indoor- (12 PM)>> get gauntlets corpse
You get a pair of swordmaster's gauntlets from the corpse of Unun.

-civilized (52%) (69%) (94%) -indoor- (12 PM)>> s
s
s
A Hallway 
 
[Exits: north south]

-civilized (52%) (69%) (93%) -indoor- (12 PM)>> The Gates of the Palace 
 
[Exits: north south]

-civilized (52%) (69%) (93%) -indoor- (12 PM)>> where
Before the Imperial Palace 
 
[Exits: north east south west]
A lizard strains against an iron chain around its neck.

-civilized (52%) (69%) (93%) -outdoor- (12 PM)>> People near you:
(PK) Glikhardiz                   Before the Imperial Palace

-civilized (52%) (69%) (93%) -outdoor- (12 PM)>> s
The Avenue of Conquest 
 
[Exits: north east south]

-civilized (52%) (69%) (93%) -outdoor- (12 PM)>> 
You writhe in agony from the plague.
Your sickness scratches you.
You shiver and suffer.
Your poison injures you.
Your muscles continue to seize and twitch.
Your paralytic toxin injures you.

-civilized (50%) (66%) (92%) -outdoor- (1 PM)>> 
The stiffness in your body wears off.

-civilized (50%) (66%) (92%) -outdoor- (1 PM)>> cb Both clowns are dead.
[EMPIRE] Glikhardiz: Both clowns are dead.

-civilized (50%) (66%) (92%) -outdoor- (1 PM)>>
Subject Author Views Posted

EHL ganks Welverin and Unun

LogFiend 590 January 12, 2018 05:20AM

Now THAT is a great log! Thanks for posting =) (n/t)

PacMan 263 January 12, 2018 01:12PM

Methinks the lady doth protest too much. (n/t)

Welverin 293 January 12, 2018 07:28AM

I don't think you understand probability (n/t)

silatar 303 January 12, 2018 05:25AM

Re: 99% chance. LOL (n/t) (n/t)

bufu 359 January 12, 2018 06:26AM

1% of the time it works every time. (n/t)

Navarone 357 January 12, 2018 03:26PM



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