Hot Hunter on Hunter action with Happy Ending

LogFiend
March 31, 2018 06:52PM
You step out from your cover.
A Path Through the Feanwyyn Weald
  A wide, well-worn forest path runs to the north and south here, cutting 
through the Feanwyyn Weald as it skirts the edge of a swampy area of the 
forest.  The heavy, cloying odor of death and decay rises out of the murk, 
mixed with a grayish mist that clings to your clothing and clogs your lungs 
with every breath.  The sunlight seems muted here, peeking only 
intermittently through the twisted branches that claw and scrape the sky 
above you.
 
[Exits: north east south west]

wilderness forest trail <660hp 638m 710mv 14472tnl (13.44%) 7 PM> dead
You skitter part of the way up one of the nearby trees.
You secure a log to a vine, creating a deadfall for an unfortunate passerby.
You notice some disturbances in the earth nearby.

wilderness forest trail <660hp 588m 660mv 14472tnl (13.44%) 7 PM> 
You notice some disturbances in the earth nearby.

wilderness forest trail <660hp 588m 660mv 14472tnl (13.44%) 7 PM> w

Shooth has arrived.
A weighty log swings down at Shooth from the trees!
A falling log's impact DISMEMBERS Shooth!

wilderness forest trail <660hp 588m 660mv 14472tnl (13.44%) 7 PM> e

Shooth pulls back an arrow and takes careful aim for your head.
You yell 'Help! Shooth shot an arrow at me!'
His aim is true as the arrow slams your head!
Shooth's aimed shot *** DEMOLISHES *** you!
You stumble slightly, dazed by the force of the impact.
No way!  You are still fighting!
Shooth has some small but disgusting cuts.

wilderness forest trail <558hp 588m 660mv 14472tnl (13.44%) 7 PM> No way!  You are still fighting!
Shooth has some small but disgusting cuts.

wilderness forest trail <558hp 588m 660mv 14472tnl (13.44%) 7 PM> flee
A Sodden Marsh
  A low point in the Feanwyyn Weald, water from the murky Voralia's Tears has 
gathered here for years, transforming this region of the forest into a sodden 
bog.  Gnarled cypress and oak trees squat all around, crowding close 
together, their low branches heavy with hanging vines and stringy moss.  The 
thick canopy quickly swallows up any sunlight foolish enough to try to 
penetrate it, leaving the marsh in a state of perpetual gloom.  A thick, foul 
mist hangs heavy in the air, quickly permeating your belongings and gagging 
you with a sickening stench.  The close growing trees, vines and thick mist, 
coupled with the constant need to carefully watch where you place your feet 
make directions in this place meaningless.  Strange sucking and slurping 
sounds echo occasionally through the swamp, but their origin is a mystery.
 
[Exits: north east south west]
You step around the carefully laid snare.
You flee from combat!

wilderness SWAMP <558hp 588m 659mv 14472tnl (13.44%) 7 PM> e
A Sodden Marsh
  A low point in the Feanwyyn Weald, water from the murky Voralia's Tears has 
gathered here for years, transforming this region of the forest into a sodden 
bog.  Gnarled cypress and oak trees squat all around, crowding close 
together, their low branches heavy with hanging vines and stringy moss.  The 
thick canopy quickly swallows up any sunlight foolish enough to try to 
penetrate it, leaving the marsh in a state of perpetual gloom.  A thick, foul 
mist hangs heavy in the air, quickly permeating your belongings and gagging 
you with a sickening stench.  The close growing trees, vines and thick mist, 
coupled with the constant need to carefully watch where you place your feet 
make directions in this place meaningless.  Strange sucking and slurping 
sounds echo occasionally through the swamp, but their origin is a mystery.
 
[Exits: north east south west]
Twin bumps peer at you from just above the surface of the water.
A ripple in the water betrays the presence of a snake.

wilderness SWAMP <558hp 588m 658mv 14472tnl (13.44%) 7 PM> w
A Bend in the Murky River
  A slowly moving river slips leisurely through the trees of the Feanwyyn Weald 
here, flowing from the east to the south.  The heavy, cloying odor of death 
and decay rises out of a murky swamp that spreads to the north, mixed with a 
grayish mist that clings to your clothing and clogs your lungs with every 
breath.  The broad valley formed by centuries of flowing water spreads out in 
all directions.
 
[Exits: north east south]
A gigantic catfish swims near the surface of the murky river.

water <558hp 588m 657mv 14472tnl (13.44%) 7 PM> e
The Murky River
  A slowly moving river slips leisurely through the trees of the Feanwyyn Weald 
here, flowing from the east to the west.  The heavy, cloying odor of death 
and decay rises out of a murky swamp that spreads to the north, mixed with a 
grayish mist that clings to your clothing and clogs your lungs with every 
breath.  The broad valley formed by centuries of flowing water spreads out in 
all directions.
 
[Exits: north east south west]
A drab duck bobs in the shallows of the river, looking for a quick meal.

water <558hp 588m 656mv 14472tnl (13.44%) 7 PM> s
A Cleared Area in the Feanwyyn Weald
  Most of the trees and underbrush that once filled this part of the forest 
have been cleared away, most likely the work of axes and saws to judge by the 
appearance of the various stumps that still dot the land.  The area around 
you is filled with activity, lumberjacks moving to and fro with purpose, axes 
slung proudly over their shoulders as they carry on with their various tasks.  
A weak breeze stirs the air, carrying with it the faint scent of burning 
brush, as well as the sounds of a busy camp.
 
[Exits: north east south west]
A storm giant strolls through the logging camp.

wilderness field <558hp 588m 655mv 14472tnl (13.44%) 7 PM> w
The Murky River
  A slowly moving river slips leisurely through the trees of the Feanwyyn Weald 
here, flowing from the north to the south.  A gentle breeze carries with it 
the earthy aroma of the forest, mingled with the fresh scent of the river 
water.  The broad valley formed by centuries of flowing water spreads out in 
all directions.
 
[Exits: north east south]

water <558hp 588m 654mv 14472tnl (13.44%) 7 PM> n
A Bend in the Murky River
  A slowly moving river slips leisurely through the trees of the Feanwyyn Weald 
here, flowing from the east to the south.  The heavy, cloying odor of death 
and decay rises out of a murky swamp that spreads to the north, mixed with a 
grayish mist that clings to your clothing and clogs your lungs with every 
breath.  The broad valley formed by centuries of flowing water spreads out in 
all directions.
 
[Exits: north east south]
A gigantic catfish swims near the surface of the murky river.

water <558hp 588m 653mv 14472tnl (13.44%) 7 PM> n
A Sodden Marsh
  A low point in the Feanwyyn Weald, water from the murky Voralia's Tears has 
gathered here for years, transforming this region of the forest into a sodden 
bog.  Gnarled cypress and oak trees squat all around, crowding close 
together, their low branches heavy with hanging vines and stringy moss.  The 
thick canopy quickly swallows up any sunlight foolish enough to try to 
penetrate it, leaving the marsh in a state of perpetual gloom.  A thick, foul 
mist hangs heavy in the air, quickly permeating your belongings and gagging 
you with a sickening stench.  The close growing trees, vines and thick mist, 
coupled with the constant need to carefully watch where you place your feet 
make directions in this place meaningless.  Strange sucking and slurping 
sounds echo occasionally through the swamp, but their origin is a mystery.
 
[Exits: north east south west]
Twin bumps peer at you from just above the surface of the water.
A ripple in the water betrays the presence of a snake.

wilderness SWAMP <558hp 588m 652mv 14472tnl (13.44%) 7 PM> n
A Sodden Marsh
  A low point in the Feanwyyn Weald, water from the murky Voralia's Tears has 
gathered here for years, transforming this region of the forest into a sodden 
bog.  Gnarled cypress and oak trees squat all around, crowding close 
together, their low branches heavy with hanging vines and stringy moss.  The 
thick canopy quickly swallows up any sunlight foolish enough to try to 
penetrate it, leaving the marsh in a state of perpetual gloom.  A thick, foul 
mist hangs heavy in the air, quickly permeating your belongings and gagging 
you with a sickening stench.  The close growing trees, vines and thick mist, 
coupled with the constant need to carefully watch where you place your feet 
make directions in this place meaningless.  Strange sucking and slurping 
sounds echo occasionally through the swamp, but their origin is a mystery.
 
[Exits: north east south west]
You step around the carefully laid snare.

wilderness SWAMP <558hp 588m 651mv 14472tnl (13.44%) 7 PM> her
You gather some beneficial herbs.
You feel better.

wilderness SWAMP <660hp 588m 651mv 14472tnl (13.44%) 7 PM> 
Durnot yells 'Die, Linkan, you sorcerous dog!'

wilderness SWAMP <660hp 588m 651mv 14472tnl (13.44%) 7 PM> whe

Shooth has arrived.
A vast net of vines drops from the overhanging trees, entrapping Shooth!
A snare tells you 'Someone has stumbled into your snares.'

wilderness SWAMP <660hp 588m 651mv 14472tnl (13.44%) 7 PM> l shoo
ooo
People near you:
  Linkan                       A Bend in the Murky River
(PK) Shooth                       A Sodden Marsh
(PK) Qruqis                       A Sodden Marsh
  Durnot                       A Bend in the Murky River

wilderness SWAMP <660hp 629m 711mv 14472tnl (13.44%) 8 PM> This is a creature you could almost
smell before you see. A fetid, rotting
odor is fighting the air around him. It's like one part rotting plant, one
part rotting meat, one part festering puss and the rest the stink of an
unwashed body. And, this creature looks no better than it smells. It's a
felar, lithe and strong, but covered in muck and maybe blood. All over it are
wounds in various states of healing. Some fester and look infected, others
have healed into puffy, untreated scars. The worst of them is on the
creatures maw. Half of his lower jaw is gone. It's an angry wound that never
quite heals and may account for the narrowed, angry eyes belonging to this
wretched creature.
Shooth, a male felar, has some small but disgusting cuts.

Shooth is using:
<worn on finger>    a charred ivory claw ring
<worn on finger>    a studded ring
<worn around neck>  a thick strip of red leather
<worn around neck>  an amulet of the Viper
<worn on body>      (Mithril) a polished mithril breastplate
<worn on tail>      a copper tail ring
<worn on head>      a horned minotaur helm
<worn on face>      an iron tusked mask
<worn on legs>      some worn studded leather leggings
<worn on hindpaws>  a pair of leather rear-claw wraps
<worn on forepaws>  a pair of three-fingered gloves
<worn on arms>      a pair of armguards from the snow worm
<worn about body>   a quiver of feathered arrows
<worn about waist>  a belt of black dragonscales
<worn around wrist> a thick strip of red leather
<worn around wrist> an onyx and obsidian bracelet
<mainhand wielded>  a recurved composite bow

wilderness SWAMP <660hp 629m 711mv 14472tnl (13.44%) 8 PM> As you pull your next arrow, you dip the head in a flask of oil, then set it ablaze!

wilderness SWAMP <660hp 619m 711mv 14472tnl (13.44%) 8 PM> whe
People near you:
  Linkan                       A Bend in the Murky River
(PK) Shooth                       A Sodden Marsh
(PK) Qruqis                       A Sodden Marsh
  Durnot                       A Bend in the Murky River

wilderness SWAMP <660hp 619m 711mv 14472tnl (13.44%) 8 PM> 
Linkan yells 'Help! Durnot hit me over the head!'

wilderness SWAMP <660hp 619m 711mv 14472tnl (13.44%) 8 PM> 
The stench worsens somehow, causing you to gag and choke.

wilderness SWAMP <660hp 619m 711mv 14472tnl (13.44%) 8 PM> 
Linkan yells 'Muad'drin tia dar allende caba'drin rhadiem!'

wilderness SWAMP <660hp 619m 711mv 14472tnl (13.44%) 8 PM> 

Your thoughts begin to coalesce into clarity once again.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> 
wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> whe
People near you:
  Borlan                       Deep in the Feanwyyn Weald
(PK) Shooth                       A Sodden Marsh
(PK) Qruqis                       A Sodden Marsh
  Durnot                       A Bend in the Murky River

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> 
A mosquito bites you on the arm.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> st
taYou are already standing.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> rg shoo

A mosquito bites you on the arm.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> hh
You attempt to camouflage yourself.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> But they would be able to see you.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> dd
You step out from your cover.
Your kicked dirt misses Shooth.
Shooth yells 'Die, Qruqis!  You dirty fool!'
A zombie of a unicorn yells 'Help! Durnot tried to hit me over the head!'
Shooth has some small but disgusting cuts.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> 
You dodge Shooth's pierce.
Shooth dodges your flaming bite.
Your drowning EVISCERATES Shooth!
Shooth dodges your drowning.
Shooth has some small but disgusting cuts.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> 
You dodge Shooth's pierce.
You dodge Shooth's pierce.
Shooth dodges your drowning.
Your drowning DISMEMBERS Shooth!
Shooth dodges your drowning.
Shooth is covered with bleeding wounds.

wilderness SWAMP <660hp 649m 711mv 14472tnl (13.44%) 9 PM> ooo

Shooth pulls back an arrow and takes careful aim for your torso.
His aim is true as the arrow slams your torso!
Shooth's aimed shot MASSACRES you!
As you pull your next arrow, you dip the head in a flask of oil, then set it ablaze!
Shooth is covered with bleeding wounds.

wilderness SWAMP <591hp 639m 711mv 14472tnl (13.44%) 9 PM> 
A zombie of a unicorn yells 'Help! Durnot hit me over the head!'
You dodge Shooth's pierce.
You slip into the murk, purposefully evading Shooth's attack.
With a quick twist Shooth moves to the side of your flaming bite.
Shooth is covered with bleeding wounds.

wilderness SWAMP <591hp 639m 711mv 14472tnl (13.44%) 9 PM> !
As you pull your next arrow, you dip the head in a flask of oil, then set it ablaze!
Shooth is covered with bleeding wounds.

wilderness SWAMP <591hp 629m 711mv 14472tnl (13.44%) 9 PM> 
Shooth delivers a blow of deadly force!
You dodge Shooth's pierce.
You dodge Shooth's pierce.
Shooth dodges your flaming bite.
Your drowning DISMEMBERS Shooth!
Shooth is covered with bleeding wounds.

wilderness SWAMP <591hp 629m 711mv 14472tnl (13.44%) 9 PM> !

Shooth pulls back an arrow and takes careful aim for your torso.
His aim is true as the arrow slams your torso!
Shooth's aimed shot MANGLES you!
Shooth is covered with bleeding wounds.

wilderness SWAMP <506hp 629m 711mv 14472tnl (13.44%) 9 PM> As you pull your next arrow, you dip the head in a flask of oil, then set it ablaze!
The clouds disappear.
Your eyes no longer pierce the shroud of invisibility.
Shooth is covered with bleeding wounds.

wilderness SWAMP <529hp 649m 711mv 14472tnl (13.44%) 10 PM> 
You dodge Shooth's pierce.
Shooth dodges your flaming bite.
Shooth is covered with bleeding wounds.

wilderness SWAMP <529hp 649m 711mv 14472tnl (13.44%) 10 PM> di
Your kicked dirt misses Shooth.
Shooth is covered with bleeding wounds.

wilderness SWAMP <529hp 649m 711mv 14472tnl (13.44%) 10 PM> 
You dodge Shooth's pierce.
You dodge Shooth's pierce.
Shooth dodges your drowning.
Your drowning DISMEMBERS Shooth!
Shooth is covered with bleeding wounds.

wilderness SWAMP <529hp 649m 711mv 14472tnl (13.44%) 10 PM> 
Shooth pulls back an arrow and takes careful aim for your torso.
His aim is true as the arrow slams your torso!
Shooth's aimed shot MASSACRES you!
Shooth is covered with bleeding wounds.

wilderness SWAMP <459hp 649m 711mv 14472tnl (13.44%) 10 PM> 
Shooth's pierce EVISCERATES you!
You slip into the murk, purposefully evading Shooth's attack.
Shooth dodges your drowning.
Shooth dodges your drowning.
Your drowning DISMEMBERS Shooth!
Shooth is covered with bleeding wounds.

wilderness SWAMP <407hp 649m 711mv 14472tnl (13.44%) 10 PM> ooo
As you pull your next arrow, you dip the head in a flask of oil, then set it ablaze!
Shooth is covered with bleeding wounds.

wilderness SWAMP <407hp 639m 711mv 14472tnl (13.44%) 10 PM> 
You dodge Shooth's pierce.
You dodge Shooth's pierce.
Your flaming bite SEARS Shooth!
Shooth dodges your drowning.
Shooth is gushing blood.

wilderness SWAMP <407hp 639m 711mv 14472tnl (13.44%) 10 PM> !

Shooth pulls back an arrow and takes careful aim for your torso.
His aim is true as the arrow slams your torso!
Shooth's aimed shot MANGLES you!
You sail backwards onto the ground from the force of the arrow's impact.
Shooth is gushing blood.

wilderness SWAMP <322hp 639m 711mv 14472tnl (13.44%) 10 PM> 
You dodge Shooth's pierce.
You dodge Shooth's pierce.
Shooth dodges your drowning.
Shooth is gushing blood.

wilderness SWAMP <322hp 639m 711mv 14472tnl (13.44%) 10 PM> As you pull your next arrow, you dip the head in a flask of oil, then set it ablaze!
Shooth is gushing blood.

wilderness SWAMP <322hp 629m 711mv 14472tnl (13.44%) 10 PM> 
Shooth delivers a blow of deadly force!
Shooth's pierce === OBLITERATES === you!
That really did HURT!
You sure are BLEEDING!
Shooth delivers a blow of deadly force!
Shooth's pierce === OBLITERATES === you!
You have been KILLED!!


You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!
Subject Author Views Posted

Hot Hunter on Hunter action with Happy Ending

LogFiend 501 March 31, 2018 06:52PM

Happy ending is happy.

Kstatida 302 April 01, 2018 01:26AM



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