Some chaos vs Galg vs other guys.

January 16, 2019 01:37PM
-civilized (55%) (100%) (99%) -outdoor- (10 PM)>> Blood Square 
 
[Exits: north east south west]
     A bloodless corpse is lying here.
A pillar of dancing flames roars here, sputtering black smoke.

-civilized (55%) (100%) (99%) -outdoor- (10 PM)>> They aren't here.

-civilized (55%) (100%) (99%) -outdoor- (10 PM)>> where
People near you:
(PK) Glikhardiz                   Blood Square
(PK) Dihhadea                     Before a Fortified Hillock
(PK) Galgeron                     The Shrine of the BattleRagers

-civilized (55%) (100%) (99%) -outdoor- (10 PM)>> w
pincer galg
The Shrine of the BattleRagers 
 
[Exits: east]
( 5) The floor is spattered with fresh drops of blood.
     A deep pit has been dug here into the ground.
     Centered in this hut is a throne with a base of polished skulls.
(WANTED) Galgeron is here.
A giant figure stands here, feet planted in a defensive posture.
(White Aura) Light seems to cluster about this holy figure, garbed in white.
You yell 'Help! I'm being attacked by the Destructor!'
You parry the Destructor's slash.
You dodge the Destructor's slash.
You drive the Destructor's slash back with your connecting blow.
You parry the Destructor's slash.
A hellish fire elemental has arrived.
The Destructor is covered with bleeding wounds.

-civilized (55%) (100%) (99%) -indoor- (10 PM)>> You drive your axes into both sides of Galgeron's body.
Your brutal attack MASSACRES Galgeron!
Your brutal attack DISMEMBERS Galgeron!
Galgeron yells 'Help! Glikhardiz is trying to hack me to pieces!'
The Destructor is covered with bleeding wounds.

-civilized (55%) (100%) (99%) -indoor- (10 PM)>> 
You parry the Destructor's slash.
At the last moment you avoid the Destructor's slash.
You parry the Destructor's slash.
You use your agility to evade the Destructor's hamstring!
The Destructor's Weapon of Mastery twists and contorts into a pair of maces!
Your chop maims the Destructor!
The Destructor parries your chop.
A hellish fire elemental screams and attacks the Destructor!
A hellish fire elemental's flaming bite EVISCERATES the Destructor!
You dodge Galgeron's crush.
You flow to one side as Galgeron's brilliant radiance passes.
You dodge Galgeron's crush.
The Destructor is covered with bleeding wounds.

-civilized (55%) (100%) (99%) -indoor- (10 PM)>> hit galg

You parry the Destructor's slash.
The Destructor's slash DISMEMBERS a hellish fire elemental!
You dodge the Destructor's slash.
Your chop maims the Destructor!
Your chop maims the Destructor!
You dodge Galgeron's crush.
You parry Galgeron's brilliant radiance.
You dodge Galgeron's brilliant radiance.
The Destructor is covered with bleeding wounds.

-civilized (55%) (100%) (99%) -indoor- (10 PM)>> 
You get in one more shot on Galgeron as he flees.
Your parting blow DISMEMBERS Galgeron!
Galgeron has fled!
The Destructor is covered with bleeding wounds.

-civilized (55%) (100%) (99%) -indoor- (10 PM)>> 
Dihhadea yells 'Die, Zivryr, you sorcerous dog!'
The Destructor is covered with bleeding wounds.

-civilized (55%) (100%) (99%) -indoor- (10 PM)>> 
The healer closes his eyes for a moment and nods at the Destructor.
A hellish fire elemental's flaming bite EVISCERATES the Destructor!
A hellish fire elemental's flaming bite EVISCERATES the Destructor!
You dodge the Destructor's slash.
The Destructor's slash DISMEMBERS a hellish fire elemental!
You parry the Destructor's slash.
You dodge the Destructor's slash.
You dodge the Destructor's slash.
The Destructor brings Weapon of Mastery about with a compact backhand swing at you.
The Destructor's backhanded blow injures you.
The Destructor's Weapon of Mastery twists and contorts into a pair of whips!
Your chop MUTILATES the Destructor!
Your chop maims the Destructor!
Your chop MUTILATES the Destructor!
The Destructor is covered with bleeding wounds.

-civilized (53%) (100%) (99%) -indoor- (10 PM)>> flee
flee
They aren't here.
The Destructor is covered with bleeding wounds.

-civilized (53%) (100%) (99%) -indoor- (10 PM)>> Blood Square 
 
[Exits: north east south west]
     A bloodless corpse is lying here.
You flee from combat!

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> where
You aren't fighting anyone.

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> People near you:
(PK) Glikhardiz                   Blood Square
(PK) Dihhadea                     Before a Fortified Hillock
(PK) Zivryr                       Before a Fortified Hillock
(PK) Galgeron                     The War Room

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> e
pincer galg
Before a Strangely Illuminated Pillar 
 
[Exits: north east south west]
     A towering pillar of stone is erected here, illuminated by the moon.

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> They aren't here.

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> w
n
Blood Square 
 
[Exits: north east south west]
     A bloodless corpse is lying here.
A pillar of dancing flames roars here, sputtering black smoke.

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> pincer galg
The War Room 
 
[Exits: east south]
A hellish fire elemental has arrived.

-civilized (53%) (100%) (99%) -indoor- (10 PM)>> where
They aren't here.
Dihhadea yells 'Die, Zivryr, you sorcerous dog!'

-civilized (53%) (100%) (99%) -indoor- (10 PM)>> People near you:
(PK) Glikhardiz                   The War Room
(PK) Dihhadea                     Among the Torch-lit, Barbaric Huts
(PK) Zivryr                       Among the Torch-lit, Barbaric Huts
(PK) Galgeron                     A Well-Constructed Tunnel

-civilized (53%) (100%) (99%) -indoor- (10 PM)>> s
Blood Square 
 
[Exits: north east south west]
     A bloodless corpse is lying here.
A hellish fire elemental has arrived.

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> where
People near you:
(PK) Glikhardiz                   Blood Square
(PK) Dihhadea                     Among the Torch-lit, Barbaric Huts
(PK) Zivryr                       Among the Torch-lit, Barbaric Huts
(PK) Galgeron                     A Well-Constructed Tunnel

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> e
Before a Strangely Illuminated Pillar 
 
[Exits: north east south west]
     A towering pillar of stone is erected here, illuminated by the moon.
A hellish fire elemental has arrived.

-civilized (53%) (100%) (99%) -outdoor- (10 PM)>> e
n
d
A Torch-lit Path Through the Village 
 
[Exits: north east south west]
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> pincer galg

Dihhadea yells 'Help! I'm sinking in quicksand!'

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> A Hut of Thatched Skulls 
 
[Exits: south]
A short figure cloaked in darkness sits here picking at something.
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> w
Alas, you cannot go that way.

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> pincer galg
They aren't here.

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> Alas, you cannot go that way.

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> They aren't here.

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> s
A Torch-lit Path Through the Village 
 
[Exits: north east south west]
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> pincer galg

Dihhadea yells 'Die, Zivryr, you sorcerous dog!'

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> They aren't here.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> n
d
A Hut of Thatched Skulls 
 
[Exits: south]
A short figure cloaked in darkness sits here picking at something.
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> where
Alas, you cannot go that way.

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> People near you:
(PK) Glikhardiz                   A Hut of Thatched Skulls
(PK) Dihhadea                     Before a Fortified Hillock
(PK) Zivryr                       Before a Fortified Hillock
(PK) Aphestus                     Before a Fortified Hillock
(PK) Galgeron                     Blood Square

-civilized (53%) (100%) (98%) -indoor- (10 PM)>> s
d
A Torch-lit Path Through the Village 
 
[Exits: north east south west]
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> where
Alas, you cannot go that way.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> People near you:
(PK) Glikhardiz                   A Torch-lit Path Through the Village
(PK) Dihhadea                     Before a Fortified Hillock
(PK) Zivryr                       Before a Fortified Hillock
(PK) Aphestus                     Before a Fortified Hillock
(PK) Galgeron                     The Shrine of the BattleRagers

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> 
Dihhadea yells 'Help! I'm sinking in quicksand!'

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> 
Dihhadea yells 'Die, Zivryr, you sorcerous dog!'

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> s
where
A Well-lit, Herb-covered Hearth 
 
[Exits: north]
     (Glowing) The flames of a large fire lick at the edge of this hearth.
Firelight dances across the grim visage of this tall avian Drillmaster.
(Hide) Chill winds whip about this dark figure in the shadows.
A hellish fire elemental has arrived.

-wilderness  (53%) (100%) (98%) -outdoor- (10 PM)>> People near you:
(PK) Glikhardiz                   A Well-lit, Herb-covered Hearth
(PK) Dihhadea                     Before a Fortified Hillock
(PK) Zivryr                       Before a Fortified Hillock
(PK) Galgeron                     The Shrine of the BattleRagers

-wilderness  (53%) (100%) (98%) -outdoor- (10 PM)>> n
A Torch-lit Path Through the Village 
 
[Exits: north east south west]
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> pincer galg
w
They aren't here.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> Before a Strangely Illuminated Pillar 
 
[Exits: north east south west]
     A towering pillar of stone is erected here, illuminated by the moon.
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> w
pincer galg
Blood Square 
 
[Exits: north east south west]
     A bloodless corpse is lying here.
A hellish fire elemental has arrived.

-civilized (53%) (100%) (98%) -outdoor- (10 PM)>> 
It starts to rain.
You feel pain normally once again.
You feel your pulse slow down.

-civilized (58%) (100%) (100%) -outdoor- (11 PM)>> They aren't here.

-civilized (58%) (100%) (100%) -outdoor- (11 PM)>> w

Dihhadea yells 'Die, Aphestus, you sorcerous dog!'

-civilized (58%) (100%) (100%) -outdoor- (11 PM)>> pincer galg
The Shrine of the BattleRagers 
 
[Exits: east]
( 8) The floor is spattered with fresh drops of blood.
     A deep pit has been dug here into the ground.
     Centered in this hut is a throne with a base of polished skulls.
(WANTED) Galgeron is lying here stunned.
A giant figure stands here, feet planted in a defensive posture.
(White Aura) Light seems to cluster about this holy figure, garbed in white.
You yell 'Help! I'm being attacked by the Destructor!'
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
A hellish fire elemental has arrived.
The Destructor is covered with bleeding wounds.

-civilized (58%) (100%) (99%) -indoor- (11 PM)>> You drive your axes into both sides of Galgeron's body.
A spray of blood erupts from Galgeron's wounds 
Your brutal attack *** DEMOLISHES *** Galgeron!
Galgeron is DEAD!!
You land the killing blow against Galgeron.
Galgeron's eye pops out of its socket.
The Destructor is covered with bleeding wounds.

-civilized (58%) (100%) (99%) -indoor- (11 PM)>> 
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
You parry the Destructor's slash.
The Destructor flicks Weapon of Mastery's tip at you, landing a solid blow!
The Destructor's stinging blow wounds you.
Your chop maims the Destructor!
Your chop decimates the Destructor!
Your chop maims the Destructor!
Seizing upon a flaw in the Destructor's tactics, you kick dirt toward its eyes!
The Destructor is blinded by the dirt in its eyes!
Your kicked dirt scratches the Destructor.
A hellish fire elemental screams and attacks the Destructor!
A hellish fire elemental's flaming bite DISMEMBERS the Destructor!
A hellish fire elemental's flaming bite EVISCERATES the Destructor!
A hellish fire elemental's flaming bite DISMEMBERS the Destructor!
The Destructor is covered with bleeding wounds.

-civilized (56%) (100%) (99%) -indoor- (11 PM)>> 
The healer closes his eyes for a moment and nods at the Destructor.
The Destructor shudders, and looks more vigorous.
You parry the Destructor's slash.
The Destructor's slash MASSACRES a hellish fire elemental!
You dodge the Destructor's slash.
You parry the Destructor's slash.
Your chop maims the Destructor!
Your chop devastates the Destructor!
Your chop maims the Destructor!
The Destructor is gushing blood.

-civilized (56%) (100%) (99%) -indoor- (11 PM)>> get all.coins corpse

A hellish fire elemental's flaming bite EVISCERATES the Destructor!
You parry the Destructor's slash.
The Destructor's slash DISMEMBERS a hellish fire elemental!
You dodge the Destructor's slash.
You parry the Destructor's slash.
You wince as the Destructor lands a stinging blow with the tip of Weapon of Mastery!
The Destructor's stinging blow mauls you.
The Destructor's Weapon of Mastery contorts into the shape of a polearm!
The Destructor keeps you at bay with its polearm.
The Destructor keeps you at bay with its polearm.
The Destructor keeps you at bay with its polearm.
Seizing upon a flaw in the Destructor's tactics, you try to disarm it.
Its weapon won't budge!
The Destructor is gushing blood.

-civilized (55%) (100%) (99%) -indoor- (11 PM)>> gt get out
flee
flee
flee
You get 23 gold coins from the corpse of Galgeron.
No one is around to take coins from you!
You get 542 silver coins from the corpse of Galgeron.
No one is around to take coins from you!
You get 16 copper coins from the corpse of Galgeron.
No one is around to take coins from you!
The Destructor is gushing blood.

-civilized (55%) (100%) (99%) -indoor- (11 PM)>> You tell your group 'get out'
The Destructor is gushing blood.

-civilized (55%) (100%) (99%) -indoor- (11 PM)>> Blood Square 
 
[Exits: north east south west]
     A bloodless corpse is lying here.
You flee from combat!

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> flee
You aren't fighting anyone.

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> flee
where
You aren't fighting anyone.

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> e
You aren't fighting anyone.

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> e
You aren't fighting anyone.

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> e
e
People near you:
(PK) Tharres                      Before a Fortified Hillock
(PK) Glikhardiz                   Blood Square
(PK) Aphestus                     Before a Fortified Hillock

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> Before a Strangely Illuminated Pillar 
 
[Exits: north east south west]
     A towering pillar of stone is erected here, illuminated by the moon.

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> e
A Torch-lit Path Through the Village 
 
[Exits: north east south west]

-civilized (55%) (100%) (99%) -outdoor- (11 PM)>> e
e
Among the Torch-lit, Barbaric Huts 
 
[Exits: east west]

-wilderness  (55%) (100%) (99%) -outdoor- (11 PM)>> Before a Fortified Hillock 
 
[Exits: east west]
     A magical spring flows from the ground here.
(WANTED) Tharres is here.
(Solid) (WANTED) Aphestus is here.
Your shielding safely protects you from the quicksand.

-wilderness  (55%) (100%) (98%) -outdoor- (11 PM)>> 
You yell 'Die, Tharres, you sorcerous dog!'
Tharres utters the words, 'eugszr waouq'.
The magic of your oozeshield spell unravels.
The magic of your fly spell unravels.
You devastate Tharres!
You devastate Tharres!
You devastate Tharres!
Seizing upon a flaw in Tharres's tactics, you swiftly kick him!
Your kick injures Tharres.
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (98%) -outdoor- (11 PM)>> No way!  You are still fighting!
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (98%) -outdoor- (11 PM)>> No way!  You are still fighting!
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (98%) -outdoor- (11 PM)>> No way!  You are still fighting!
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (98%) -outdoor- (11 PM)>> flee
Among the Torch-lit, Barbaric Huts 
 
[Exits: east west]
You flee from combat!

-wilderness  (55%) (100%) (98%) -outdoor- (11 PM)>> e
e
Before a Fortified Hillock 
 
[Exits: east west]
     A magical spring flows from the ground here.
(WANTED) Tharres is here.
(Solid) (WANTED) Aphestus is here.
You fall into quicksand and begin to sink!
You yell 'Help! I'm sinking in quicksand!'

-wilderness  (55%) (100%) (97%) -outdoor- (11 PM)>> 
You yell 'Die, Tharres, you sorcerous dog!'
Tharres utters the words, 'eugszr waouq'.
Tharres parries your chop.
Tharres deflects your chop with his defensive spin.
Seizing upon a flaw in Tharres's tactics, you swiftly kick him!
Your kick injures Tharres.
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (97%) -outdoor- (11 PM)>> 
You parry Tharres's smash.
You dodge Tharres's smash.
Tharres deflects your chop with his defensive spin.
Tharres parries your chop.
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (97%) -outdoor- (11 PM)>> invoke Kral'Antranin

You yell 'Die, Aphestus, you sorcerous dog!'
Aphestus utters the words, 'ghaizgpahhzf'.
Aphestus's stoneshatter is halted by your earthshield.
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (97%) -outdoor- (11 PM)>> 
Tharres utters the words, 'eugszr waouq'.
The magic of your detect invis spell unravels.
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (97%) -outdoor- (11 PM)>> No way!  You are still fighting!
You dodge Tharres's smash.
You parry Tharres's smash.
You parry Tharres's smash.
Tharres parries your chop.
Your chop devastates Tharres!
Your chop decimates Tharres!
His feet aren't on the ground.
Tharres has some small but disgusting cuts.

-wilderness  (55%) (100%) (97%) -outdoor- (11 PM)>> You feel howling winds wrap around you.
Your earthshield deflects the swirling sands!
Tharres is blinded by the swirling sands!
Aphestus's earthshield deflects the swirling sands!
You failed.
The strange opal fades away and blinks out of existence.
You're not holding the relic!

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> 
Tharres utters the words, 'eugszr waouq'.

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> 
You yell 'Die, Aphestus, you sorcerous dog!'
Aphestus utters the words, 'eugszr waouq'.
You injure Aphestus.
You miss Aphestus.
You injure Aphestus.
Aphestus has a few scratches.

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> 
Aphestus parries your chop.
Your chop decimates Aphestus!
You parry Aphestus's smash.
You swat Aphestus's smash away from you.
Aphestus has a few scratches.

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> 
The gods protect Galgeron from the quicksand.
Aphestus has a few scratches.

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> retreat ee
That is not a valid direction.
Aphestus has a few scratches.

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> 
Aphestus utters the words, 'eugszr waouq'.
The magic of your frostshield spell unravels.
Aphestus has a few scratches.

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> 
You begin to get a feel for Aphestus's preferred attacking movements.
Aphestus remains safe as your chop bounces harmlessly off of leggings made from the mirrored scales of a silver dragon.
Your chop mauls Aphestus.
You parry Aphestus's smash.
Aphestus has some small but disgusting cuts.

-wilderness  (55%) (104%) (97%) -outdoor- (11 PM)>> retreat e
You struggle to escape the quicksand, but the weight of your belongings drags you back in!
You can't try to retreat in that direction.
Aphestus has some small but disgusting cuts.

-wilderness  (55%) (104%) (88%) -outdoor- (11 PM)>> 
Your chop wounds Aphestus.
Your chop mauls Aphestus.
Aphestus parries your chop.
Aphestus parries your chop.
His feet aren't on the ground.
You parry Aphestus's smash.
Aphestus has some small but disgusting cuts.

-wilderness  (55%) (104%) (88%) -outdoor- (11 PM)>> 
Aphestus utters the words, 'uqzgpabraeg'.
Aphestus thrusts out his fist, now ringed with ice.
When he opens his hands, tiny icicles fly out at you!
Aphestus's shard of ice grazes you.
Aphestus's shard of ice hits you.
Aphestus's shard of ice injures you.
Aphestus has some small but disgusting cuts.

-wilderness  (52%) (104%) (88%) -outdoor- (11 PM)>> 
Zivryr escapes the quicksand here by flying over it.
Aphestus has some small but disgusting cuts.

-wilderness  (52%) (104%) (88%) -outdoor- (11 PM)>> retreat e

The stinging feeling from your wound subsides.
You understand Aphestus's favorite defensive postures, and see his weaknesses.
Aphestus parries your chop.
Your chop decimates Aphestus!
Seizing upon a flaw in Aphestus's tactics, you swiftly kick him!
Your kick grazes Aphestus.
You swat Aphestus's smash away from you.
You dodge Aphestus's smash.
Aphestus has some small but disgusting cuts.

-wilderness  (52%) (100%) (97%) -outdoor- (12 AM)>> 
You yell 'Die, Zivryr, you sorcerous dog!'
Zivryr narrows his eyes and glares in your direction.
The magic of your weaken spell unravels.
Aphestus has some small but disgusting cuts.

-wilderness  (52%) (100%) (97%) -outdoor- (12 AM)>> 
Tharres utters the words, 'qaiqzrrahuai'.
Tharres seems to relax and his movements return to normal speed.
Aphestus utters the words, 'uqzgpabraeg'.
Aphestus thrusts out his fist, now ringed with ice.
When he opens his hands, tiny icicles fly out at you!
Aphestus's shard of ice grazes you.
Aphestus's shard of ice hits you.
Aphestus's shard of ice hits you.
Aphestus has some small but disgusting cuts.

-wilderness  (50%) (100%) (97%) -outdoor- (12 AM)>> You struggle to escape the quicksand, but the weight of your belongings drags you back in!
You can't try to retreat in that direction.
Aphestus has some small but disgusting cuts.

-wilderness  (50%) (100%) (88%) -outdoor- (12 AM)>> 
Your chop mauls Aphestus.
Your chop wounds Aphestus.
Your chop wounds Aphestus.
You parry Aphestus's smash.
You parry Aphestus's smash.
Aphestus is covered with bleeding wounds.

-wilderness  (50%) (100%) (88%) -outdoor- (12 AM)>> 
Tharres utters the words, 'qaiqzrrahuai'.
Tharres slowly floats to the ground.
Tharres yells 'Help! I'm sinking in quicksand!'
You yell 'Die, Zivryr, you sorcerous dog!'
Zivryr narrows his eyes and glares in your direction.
As Zivryr points at you, a noxious mist descends!
Zivryr's noxious mist wounds you.
Aphestus is covered with bleeding wounds.

-wilderness  (48%) (100%) (88%) -outdoor- (12 AM)>> retreat e

Aphestus utters the words, 'aepzguzz xzb'.
Sweeping his arms forward, Aphestus hurls a mass of sticky strands at you!
The adhesive strands of Aphestus's web wrap around your limbs!
Tendrils of Aphestus's web entangle a small pruning axe, pinning it close to your body!
Aphestus is covered with bleeding wounds.

-wilderness  (48%) (100%) (88%) -outdoor- (12 AM)>> 
Your chop mauls Aphestus.
Your chop wounds Aphestus.
Your chop wounds Aphestus.
You parry Zivryr's slash.
You dodge Zivryr's slash.
You parry Zivryr's slash.
You parry Aphestus's smash.
You parry Aphestus's smash.
Aphestus is covered with bleeding wounds.

-wilderness  (48%) (100%) (88%) -outdoor- (12 AM)>> You pull yourself out of the quicksand.
You begin planning a retreat.
Aphestus is covered with bleeding wounds.

-wilderness  (48%) (100%) (88%) -outdoor- (12 AM)>> 
Aphestus utters the words, 'uqzgpabraeg'.
Aphestus thrusts out his fist, now ringed with ice.
When he opens his hands, tiny icicles fly out at you!
Aphestus's shard of ice grazes you.
Aphestus's shard of ice hits you.
Aphestus's shard of ice injures you.
Aphestus is covered with bleeding wounds.

-wilderness  (46%) (100%) (88%) -outdoor- (12 AM)>> 
Zivryr narrows his eyes and glares in your direction.
You scream as your flesh is ripped by massive wounds 
The pain robs your limbs of strength, and moving is agonizing.
Zivryr's divine anger mauls you.
Aphestus is covered with bleeding wounds.

-wilderness  (44%) (100%) (88%) -outdoor- (12 AM)>> 
Your chop mauls Aphestus.
Entangled by tenacious webbing, your attack with a small pruning axe is halted shy of Aphestus.
Your chop wounds Aphestus.
Seizing upon a flaw in Aphestus's tactics, you swiftly kick him!
Your kick injures Aphestus.
You begin to get a feel for Zivryr's preferred attacking movements.
You parry Zivryr's slash.
You parry Zivryr's slash.
You dodge Aphestus's smash.
Aphestus is covered with bleeding wounds.

-wilderness  (44%) (100%) (88%) -outdoor- (12 AM)>> 
Tharres utters the words, 'qaiqzrrahuai'.
Aphestus is covered with bleeding wounds.

-wilderness  (44%) (100%) (88%) -outdoor- (12 AM)>> 
You make a hasty retreat.
The Breaching of the Walls of the Ostalagiah Ruins 
 
[Exits: north south west]
A filthy vulture is here, with a red crown atop its beak.

-civilized (44%) (100%) (88%) -outdoor- (12 AM)>> n
The Gates to the Streets of Anguish 
 
[Exits: east south]

-civilized (44%) (100%) (88%) -outdoor- (12 AM)>> e
e
The Gates to the Streets of Anguish 
 
[Exits: north east west]

-civilized (44%) (100%) (87%) -outdoor- (12 AM)>> e
e
The Ruined Streets of Anguish 
 
[Exits: east west]

-civilized (44%) (100%) (87%) -outdoor- (12 AM)>> The Ruined Streets of Anguish 
 
[Exits: east west]

-civilized (44%) (100%) (87%) -outdoor- (12 AM)>> The Ruined Streets of Anguish 
 
[Exits: north east west]

-civilized (44%) (100%) (87%) -outdoor- (12 AM)>> n
n
n
The Beginning of the Slaughtering Grounds 
 
[Exits: north south]
A cluster of red moss grows here on the side of a building.

-civilized (44%) (100%) (86%) -outdoor- (12 AM)>> n
n
The Beginning of the Slaughtering Grounds 
 
[Exits: north south]

-civilized (44%) (100%) (86%) -outdoor- (12 AM)>> gr
An Opening in the Slaughtering Grounds 
 
[Exits: north south]

-wilderness  (44%) (100%) (97%) -outdoor- (1 AM)>> An Open Clearing in the Slaughtering Grounds 
 
[Exits: south]
You stumble over a taut vine!
A weighty log swings down from the trees above!
A falling log's impact EVISCERATES you!

-wilderness  (41%) (100%) (97%) -outdoor- (1 AM)>> 
You yell 'Die, Zivryr, you sorcerous dog!'
Zivryr narrows his eyes and glares in your direction.
You DISMEMBER Zivryr!
Zivryr parries your chop.
Seizing upon a flaw in Zivryr's tactics, you swiftly kick him!
Your kick MUTILATES Zivryr!
Zivryr has some small but disgusting cuts.

-wilderness  (41%) (100%) (97%) -outdoor- (1 AM)>> No way!  You are still fighting!
Zivryr has some small but disgusting cuts.

-wilderness  (41%) (100%) (97%) -outdoor- (1 AM)>> Glikhardiz's group:
[ NPC  ] a hellish fire elemental     72% hp 100% mana 100% mv      0 xp
[51 War] Glikhardiz                   41% hp 100% mana 97% mv 557300 xp
[51 Inv] Someone                      52% hp 88% mana 94% mv 438900 xp
Zivryr has some small but disgusting cuts.

-wilderness  (41%) (100%) (97%) -outdoor- (1 AM)>> flee
Along the Eastern Road 
 
[Exits: east west]
You flee from combat!

-civilized (41%) (100%) (97%) -outdoor- (1 AM)>> n
Alas, you cannot go that way.

-civilized (41%) (100%) (97%) -outdoor- (1 AM)>> e
e
e
Along the Eastern Road 
 
[Exits: east west]

-civilized (41%) (100%) (97%) -outdoor- (1 AM)>> Approaching a Large Crossroads 
 
[Exits: east south west]

-civilized (41%) (100%) (97%) -outdoor- (1 AM)>> n
A Large Crossroads 
 
[Exits: north east south west]
     A sign points north towards Voralian City and south to the Dwarven Forest.
     Sunk into the center of the crossroads is a worn, steel marker.
Sankra is here.

-civilized (41%) (100%) (97%) -outdoor- (1 AM)>> n
n
n
n
The Lane 
 
[Exits: north south]

-civilized (41%) (100%) (96%) -outdoor- (1 AM)>> n
n
Bramblefield Road 
 
[Exits: north east south west]

-civilized (41%) (100%) (96%) -outdoor- (1 AM)>> n
n
n
n
Bramblefield Road 
 
[Exits: north east south west]

-civilized (41%) (100%) (96%) -outdoor- (1 AM)>> Bramblefield Road 
 
[Exits: north east south west]

-civilized (41%) (100%) (96%) -outdoor- (1 AM)>> In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (96%) -outdoor- (1 AM)>> In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (95%) -outdoor- (1 AM)>> gt safe?
In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (95%) -outdoor- (1 AM)>> n
n
In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (94%) -outdoor- (1 AM)>> n
n
n
In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (94%) -outdoor- (1 AM)>> n
n
n
n
In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (93%) -outdoor- (1 AM)>> n
n
In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (93%) -outdoor- (1 AM)>> where
who pk
You tell your group 'safe?'

-wilderness  (41%) (100%) (93%) -outdoor- (1 AM)>> Orum's Field 
 
[Exits: north east south west]

-wilderness  (41%) (100%) (92%) -outdoor- (1 AM)>> In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (92%) -outdoor- (1 AM)>> In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (91%) -outdoor- (1 AM)>> imperial def
In the Wide-Bladed Grass 
 
[Exits: north east south]

-wilderness  (41%) (100%) (91%) -outdoor- (1 AM)>> The Edge of the Orum's Field 
 
[Exits: north east south west]

-wilderness  (41%) (100%) (90%) -outdoor- (1 AM)>> Auction Block 
 
[Exits: north east south]

-wilderness  (41%) (100%) (90%) -outdoor- (1 AM)>> Bramblefield Road 
 
[Exits: north east south west]

-civilized (41%) (100%) (89%) -outdoor- (1 AM)>> The Stump 
 
[Exits: south]
From behind the bar, Greta talks up a storm with the locals.
A weary farmer sits here drinking a cold beer.
A sturdy woman relaxes here with a beer and a few laughs.
A grizzled old farmer sits here discussing the season's weather.
A weary farmer sits here drinking a cold beer.

-civilized (41%) (100%) (89%) -indoor- (1 AM)>> Alas, you cannot go that way.

-civilized (41%) (100%) (89%) -indoor- (1 AM)>> s
w
Alas, you cannot go that way.

-civilized (41%) (100%) (89%) -indoor- (1 AM)>> w
Alas, you cannot go that way.

-civilized (41%) (100%) (89%) -indoor- (1 AM)>> w
People near you:
(PK) Glikhardiz                   The Stump
(PK) Zivryr                       The Lane

-civilized (41%) (100%) (89%) -indoor- (1 AM)>> w
w
*51 D-Elf War* (PK) [EMPIRE] Glikhardiz N'rhaka the Mulligrubant, Monoculus Monarch, Emperor of Thera
[51 D-Elf Sha] (PK) (WANTED) Zivryr D'vryr the Holy of Faith, Nightreaver of Thar-Eris
[44 Arial Inv] (PK) (WANTED) Aphestus the Master of Water, Sunwarden of Thar-Eris
[51 Dwarf Sha] (PK) Kruggy the Holy of Faith

Players found: 4

-civilized (41%) (100%) (89%) -indoor- (1 AM)>> You will use your imperial training to dodge more often, striking less.
Someone tells the group 'almost'

-civilized (41%) (100%) (89%) -indoor- (1 AM)>> w
w
w
w
w
Bramblefield Road 
 
[Exits: north east south west]

-civilized (41%) (100%) (89%) -outdoor- (1 AM)>> w
w
w
w
w
w
w
Bramblefield Road 
 
[Exits: north east south west]
     A sign points west to Voralian City.

-civilized (41%) (100%) (89%) -outdoor- (1 AM)>> On the Southeast Bridge 
 
[Exits: east west]

-PROTECTED civilized (41%) (100%) (89%) -outdoor- (1 AM)>> Eastern Gate of Hope 
 
[Exits: east west]
A peacekeeper garbed in pristine regalia stands guard at the city gate.

-PROTECTED civilized (41%) (100%) (89%) -outdoor- (1 AM)>> Square of the Unbreakable Blade 
 
[Exits: north east south west]
     A statue of a stern warrior stands among a triad of marble fountains.

-PROTECTED civilized (41%) (100%) (89%) -outdoor- (1 AM)>> Avenue of Hope 
 
[Exits: east west]
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.

-PROTECTED civilized (41%) (100%) (88%) -outdoor- (1 AM)>> Avenue of Hope 
 
[Exits: [north] east west]
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.
A poor urchin lingers here, dependent upon the charity of others.
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.

-PROTECTED civilized (41%) (100%) (88%) -outdoor- (1 AM)>> The Great Square of the Phoenix 
 
[Exits: north east south west]
     A statue of a radiant phoenix clutches the edge of a silver fountain.
A bedraggled vagrant in tattered clothing stinks of refuse and urine.

-PROTECTED civilized (41%) (100%) (88%) -outdoor- (1 AM)>> Avenue of Hope 
 
[Exits: [north] east south west]

-PROTECTED civilized (41%) (100%) (88%) -outdoor- (1 AM)>> Avenue of Hope 
 
[Exits: north east [south] west]
(Translucent) (White Aura) Tending to the wounded a priest utters praise to the avatar.
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.

-PROTECTED civilized (41%) (100%) (88%) -outdoor- (1 AM)>> The Plaza of the Kara Chal 
 
[Exits: north east south west]
     An alabaster figure with an outstretched palm stands in a broad water basin.
A drunken sailor staggers about, trying to maintain his balance.

-PROTECTED civilized (41%) (100%) (88%) -outdoor- (1 AM)>>
Subject Author Views Posted

Some chaos vs Galg vs other guys.

mharldarn 457 January 16, 2019 01:37PM



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