Tomias catches Kroch with her pants down. And still dies horribly

August 25, 2022 04:13AM
*** WARNING: This is very much a newbie shifter log. But because I have no shame,
*** I share this here with you today.

*** We start with me getting a tip that the infamous imperial duergar warrior
*** known as Kroch is alone at Mouldrinar's. Well, I want to be a Maran, right?
*** No pussyfooting around, let's go.

*** I'm rank 35, she's (that's right) is 31. At this stage, I knew nothing about
*** Kroch, let's find out!


outdoor air <611hp 431m 268mv 6450tnl 6 PM> wher
aff
People near you:
(PK) a boulder hawk               Far Above a Manor
(PK) Kroch                        Monk's Personal Chambers
*** I had been fluttering above for awhile trying to get a 
*** sense of what's she's doing. Hopefully solo practicing against
*** tough mobs. She was in this room for awhile, so figured
*** either fighting or resting. The moment is here.

outdoor air <611hp 431m 268mv 6450tnl 6 PM> You are affected by:
Spell: 'giant strength' modifies strength by 4 for 36 hours.
Spell: 'deftness of the falcon' modifies dexterity by 5 for 18 hours.
Commune: 'armor' modifies armor class by -20 for 17 hours.
Timer: 'scales of the dragon' for 16 hours.
Spell: 'detect invis' for 13 hours.
Power: 'mantle of the phoenix' for 13 hours.
Power: 'mantle of the phoenix' for 13 hours.
Spell: 'stone skin' modifies armor class by -40 for 5 hours.
Spell: 'fly' for 5 hours.
Skill: 'zeal' modifies hit roll by 2 for 4 hours.
Skill: 'zeal' modifies damage roll by 5 for 4 hours.
Spell: 'scales of the dragon' modifies armor class by -30 for 1 hours.
Physical effect: 'form bonus' modifies dexterity by 2 for -1 hours.
*** Now, this is one of several fights where I forgot to haste. 
*** I'd just get so excited!

*** Also, very unfortunate that with all that fluttering above I've been 
*** draining my moves, and let shield/scales get close to dropping.

*** Also, I didn't use aura, but, you know, I probably didn't have the rod anyway. 

outdoor air <611hp 431m 268mv 6450tnl 6 PM> ftt 
You can't through closed doors.

outdoor air <611hp 431m 268mv 6450tnl 6 PM> They aren't here.

outdoor air <611hp 431m 268mv 6450tnl 6 PM> epd
You turn translucent.
*** Hah! Yes, later I would use a sort of Big Sticky Affects monitor and force 
*** myself to make sure all lights are green before I tried to do anything ever.

outdoor air <611hp 421m 268mv 6450tnl 6 PM> wher
People near you:
(PK) a boulder hawk               Far Above a Manor
(PK) Kroch                        Monk's Personal Chambers

outdoor air <611hp 421m 268mv 6450tnl 6 PM> 
The sun sets below the horizon.
You continue to flap your wings.
You are hungry.
You are starving!
Your hunger scratches you.

outdoor air <607hp 382m 252mv 6450tnl 7 PM> ftt
You fly to Kroch.
Monk's Personal Chambers 
  This room appears to be the personal chambers of one of the monastery's
monks. It is a fairly small room with a wooden doorway on the eastern wall.
Though perhaps a bit cramped, this room does have a small window set into
the western wall. When you look through the window though, you see only the
white fog that surrounds the monastery. The ceiling is fairly high making
the room feel a little more spacious, though the tiny quarters still feel
a little small for comfort. A lantern stands on a small pedestal inside the
doorway illuminating the room. In the corner of the room is a comfortable
looking bed with a frame made of wooden logs and vines woven across them
to make a comfortable sleeping surface. Opposite the bed is a table with
two chairs.
 
[Exits: east]
(Red Aura) Kroch the duergar is sleeping here.
*** Ooh!

indoor civilized <607hp 382m 242mv 6450tnl 7 PM> You peck at Kroch with your beak.
*** Oh, too bad my alias ftt is actually flyto $target; peck $target.
*** One really shouldn't just rush in.
Your pecking beak devastates Kroch!
Kroch yells 'Help! a boulder hawk is pecking me!'
Kroch is covered with bleeding wounds.
*** Oh, she's hurt, she's gonna die!

indoor civilized <607hp 382m 242mv 6450tnl 7 PM> fox

Kroch's sting hits you.
You dodge Kroch's sting.
You dodge Kroch's crush.
Kroch parries your charge.
Kroch is covered with bleeding wounds.

indoor civilized <595hp 382m 242mv 6450tnl 7 PM> You flicker and blur into the shape of an arctic fox.
You fail to maintain your levitation.
You are filled with the deftness of the falcon.
Kroch is covered with bleeding wounds.

indoor civilized <595hp 372m 242mv 6450tnl 7 PM> 
Kroch has fled!
Kroch leaves east.

indoor civilized <595hp 372m 242mv 6450tnl 7 PM> E
Hallway Through the Monk's Personal Chambers 
 
[Exits: north east south west]

indoor civilized <595hp 372m 241mv 6450tnl 7 PM> 
Monk's Personal Chambers 
 
[Exits: west]
     A small pile of rocks strung into a bracelet is here on the floor.
     A pile of gray cloth lies on the ground.
     A small pile of herbs lies on the ground.
Irdrinil is here, seated at his table poring over a large tome.
Kourislin is here, sweeping up some dirt.

indoor civilized <595hp 372m 240mv 6450tnl 7 PM> 
Alas, you cannot go that way.

indoor civilized <595hp 372m 240mv 6450tnl 7 PM> They aren't here.

indoor civilized <595hp 372m 240mv 6450tnl 7 PM> They aren't here.

indoor civilized <595hp 372m 240mv 6450tnl 7 PM> w
Hallway Through the Monk's Personal Chambers 
  The hallway continues here, flanked to the east and west by small rooms.
It is well lit by lanterns that hang from the walls, and the floor is
even and comfortable to walk upon. Tiled stones, most likely cut from
the mountainside have been lain down in an interlocking pattern, making
the floor the most interesting aspect of the hallway.
 
[Exits: north east south west]

indoor civilized <595hp 372m 239mv 6450tnl 7 PM> They aren't here.

indoor civilized <595hp 372m 239mv 6450tnl 7 PM> wher
People near you:
(PK) an arctic fox                Hallway Through the Monk's Personal Chambers
(PK) Kroch                        Monk's Personal Chambers

indoor civilized <595hp 372m 239mv 6450tnl 7 PM> w
Monk's Personal Chambers 
  This room appears to be the personal chambers of one of the monastery's
monks. It is a fairly small room with a wooden doorway on the eastern wall.
Though perhaps a bit cramped, this room does have a small window set into
the western wall. When you look through the window though, you see only the
white fog that surrounds the monastery. The ceiling is fairly high making
the room feel a little more spacious, though the tiny quarters still feel
a little small for comfort. A lantern stands on a small pedestal inside the
doorway illuminating the room. In the corner of the room is a comfortable
looking bed with a frame made of wooden logs and vines woven across them
to make a comfortable sleeping surface. Opposite the bed is a table with
two chairs.
 
[Exits: east]

*** Snip about 12 rooms of running around trying to catch her ***

indoor civilized <595hp 372m 238mv 6450tnl 7 PM> e
Hallway Through the Monk's Personal Chambers 
  The hallway continues here, flanked to the east and west by small rooms.
It is well lit by lanterns that hang from the walls, and the floor is
even and comfortable to walk upon. Tiled stones, most likely cut from
the mountainside have been lain down in an interlocking pattern, making
the floor the most interesting aspect of the hallway.
 
[Exits: north east south west]

indoor civilized <595hp 372m 237mv 6450tnl 7 PM> 
You feel you may want to be wary.

indoor civilized <595hp 372m 237mv 6450tnl 7 PM> n
Hallway Through the Monk's Personal Chambers 
  The hallway leads north and south here, with small doorways opening into
the monk's personal chambers to the east and west. It is very quiet here
in the hallway, and the air seems to hover with a certain sense of
tranquility. The walls are barren, though the wood they are made from is
not altogether unpleasant to behold.
 
[Exits: north east south west]

indoor civilized <595hp 372m 236mv 6450tnl 7 PM> 
You are hungry.
You are starving!
The dragonscales surrounding you fades into nothingness.
*** I'm sure it will be fine ***
Your hunger hits you.

indoor civilized <587hp 257m 235mv 6450tnl 9 PM> e
A Narrow Hallway 
  Though there are no windows to be seen, the hallway is still quite well lit,
having lanterns hanging from the walls every five feet. The walls are made
of cut wood and are barren of decor. The natural color and contours of the
wood they are made of however is actually rather pleasing to the eye. The
floor is made of loosely tiled stones, cut from the mountainside. The
hallway heads west towards the entrance hall, and to the east you can see
the hallway bend and turn to the south.
 
[Exits: east west]
Kroch has arrived.

indoor civilized <587hp 257m 234mv 6450tnl 9 PM> 
Kroch swings the Cuendillar Dagger of the Empress in a sweeping blow to your hamstring!
Kroch's hamstring slice DISMEMBERS you!
Kroch is covered with bleeding wounds.
*** I think my eq was adding maybe +1 dex at this time ***

indoor civilized <527hp 257m 117mv 6450tnl 9 PM> You bury your teeth in Kroch's body.
Your bite EVISCERATES Kroch!
Kroch is covered with bleeding wounds.

indoor civilized <527hp 257m 117mv 6450tnl 9 PM> 
You dodge Kroch's stab.
Kroch's defilement EVISCERATES you!
You dodge Kroch's stab.
You dodge Kroch's defilement.
Kroch parries your freezing bite.
Your freezing bite MUTILATES Kroch!
Kroch is covered with bleeding wounds.
*** It really is too bad I wasn't hasted, but I doubt it would have mattered ***

indoor civilized <481hp 257m 117mv 6450tnl 9 PM> 
Kroch's stab DISMEMBERS you!
Kroch's defilement DISMEMBERS you!
You dodge Kroch's stab.
Kroch's defilement DISMEMBERS you!
Kroch's stab EVISCERATES you!
Kroch parries your freezing bite.
Kroch parries your freezing bite.
Kroch is covered with bleeding wounds.

indoor civilized <259hp 257m 117mv 6450tnl 9 PM> You bury your teeth in Kroch's body.
Your bite EVISCERATES Kroch!
Kroch is covered with bleeding wounds.

indoor civilized <259hp 257m 117mv 6450tnl 9 PM> 
Kroch lunges at you and stabs you with the Cuendillar Dagger of the Empress!
Kroch's stab DISMEMBERS you!
Kroch's dagger causes intense bleeding as she twists it deeper!
Kroch's twist *** DEMOLISHES *** you!
You sure are BLEEDING!
Kroch's stab DISMEMBERS you!
You sure are BLEEDING!
You dodge Kroch's defilement.
Kroch shivers only slightly as your freezing bite is impeded by a pair of black leather gloves with red stitching.
Kroch is covered with bleeding wounds.

indoor civilized <33hp 257m 117mv 6450tnl 9 PM> bh
You flicker and blur into the shape of a boulder hawk.
You maintain your levitation as you shapeshift.
You are filled with the deftness of the falcon.
Your bones creak and snap under the strain of your trauma as you shapeshift.
Your shapeshifting scratches you.
You sure are BLEEDING!
Kroch is covered with bleeding wounds.

indoor civilized <30hp 244m 117mv 6450tnl 9 PM> 
Kroch's stab MUTILATES you!
You are mortally wounded, and will die soon, if not aided.
Kroch's defilement DISMEMBERS you!
You have been KILLED!!


You fail to maintain your levitation.
You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!
You are ready to cast scales of the dragon again.

*** later ***

indoor civilized <214hp 186m 460mv 6450tnl 3 AM> tell Kroch I did not... anticipate being hit so often...
You tell Kroch 'I did not... anticipate being hit so often...'

indoor civilized <225hp 215m 477mv 6450tnl 4 AM> 
Kroch tells you 'Yeh, ah'm pretty fargin' great, eh.'

indoor civilized <241hp 236m 477mv 6450tnl 5 AM> tel kroch You are a monster.
You tell Kroch 'You are a monster.'
Subject Author Views Posted

Tomias catches Kroch with her pants down. And still dies horribly

callowin 372 August 25, 2022 04:13AM



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