Second death, or Why I didn't like Inglor (even though he was cool otherwise)

July 01, 2008 10:49PM
May 7, 2008 |Lv 50|Galadon|vs 1: Inglor (100%,KB)
***Re-raiding – I am WANTED***

<350(40%)hp 1125(94%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (waning-[13:00])>
 
The Captain of the Special Guards bows before Inglor.
A sifaka lemur has some small but disgusting cuts.

<350(40%)hp 1125(94%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (waning-[13:00])>
 
You yell 'Help!  I am being attacked by Inglor!'
Inglor's divine power hits you.
Sparks fly as a long, curving katana named 'Bal'Talon' strikes your shield of electricity.
A sifaka lemur has some small but disgusting cuts.

<338(39%)hp 1125(94%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (waning-[13:00])>
 
A thunderous roar shatters the air as a rain of boulders pummels this place!
Inglor's lieutenant's slash hits you.
Your storm of falling rocks MANGLES Inglor's lieutenant!
Your storm of falling rocks hits a sifaka lemur.
Your shielding against earth cushions some of the impact.
Your storm of falling rocks scratches you.
Your storm of falling rocks *** DEVASTATES *** the Captain of the Special Guards!
Inglor's lieutenant's slash hits you.
Inglor's lieutenant's slash hits you.
Inglor's lieutenant's slash hits you.
A sifaka lemur's bite grazes you.
A sifaka lemur dodges your attack.
A sifaka lemur dodges your attack.
Inglor's divine power hits you.
Inglor's divine power injures you.
You parry the Captain of the Special Guards's slash.
A sifaka lemur has some small but disgusting cuts.

<268(31%)hp 1125(94%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (waning-[13:00])>
 
A thunderous roar shatters the air as a rain of boulders pummels this place!
Your storm of falling rocks EVISCERATES Inglor's lieutenant!
You narrowly avoid the falling stones.
Your storm of falling rocks *** DEMOLISHES *** the Captain of the Special Guards!
You parry Inglor's lieutenant's slash.
You parry Inglor's lieutenant's slash.
You parry Inglor's lieutenant's slash.
Inglor's lieutenant's slash hits you.
A sifaka lemur's bite scratches you.
A sifaka lemur dodges your poisonous bite.
A sifaka lemur dodges your poisonous bite.
Inglor's divine power grazes you.
Inglor's divine power injures you.
You parry the Captain of the Special Guards's slash.
A sifaka lemur has some small but disgusting cuts.

<233(26%)hp 1125(94%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (waning-[13:00])>
 where

A thunderous roar shatters the air as a rain of boulders pummels this place!
Your storm of falling rocks EVISCERATES Inglor's lieutenant!
You narrowly avoid the falling stones.
Your storm of falling rocks *** DEMOLISHES *** the Captain of the Special Guards!
Inglor's lieutenant's slash hits you.
You parry Inglor's lieutenant's slash.
You parry Inglor's lieutenant's slash.
You parry a sifaka lemur's bite.
A sifaka lemur nimbly sidesteps your poisonous bite.
Inglor's divine power injures you.
You sure are BLEEDING!
Inglor's divine power injures you.
Your shield of electricity reacts violently to Inglor's attack!
Your shield of electricity *** DEVASTATES *** Inglor!
Your shield of electricity MANGLES Inglor's lieutenant!
A sifaka lemur is unaffected by your shield of electricity!
Your shield of electricity MASSACRES the Captain of the Special Guards!
You sure are BLEEDING!
You parry the Captain of the Special Guards's slash.
A sifaka lemur has some small but disgusting cuts.

<194(22%)hp 1116(93%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (waning-[13:00])>
flee
flee

Stepping in, Inglor pushes your weapon out, leaving you open for a slash to your torso, but he misses 
Inglor's divine power misses you.
A sifaka lemur has some small but disgusting cuts.

<194(22%)hp 1116(93%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (waning-[13:00])>
A thunderous roar shatters the air as a rain of boulders pummels this place!
Your storm of falling rocks hits a sifaka lemur.
You narrowly avoid the falling stones.
You parry Inglor's lieutenant's slash.
You parry Inglor's lieutenant's slash.
Inglor's lieutenant's slash grazes you.
You sure are BLEEDING!
The Captain of the Special Guards moves to block your path.
PANIC! You couldn't escape!
A sifaka lemur's bite scratches you.
You sure are BLEEDING!
High Road
 
[Exits: north east south west]
A cityguard is strolling through here, keeping the peace.
An adventurer is here, trying to get a party to brave the Feanwyyn Weald.
You flee from combat!

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[13:00])>
 People near you:
(PK) Nizidrayt                    High Road
(PK) Koolchi                      The Soup Kitchen

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[13:00])>
 You aren't fighting anyone.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[13:00])>
 s
s
You aren't fighting anyone.
The cityguard yells 'The criminal Nizidrayt is here at High Road!  PROTECT THE INNOCENT!!'
You parry the cityguard's slash.
The cityguard is in perfect health.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 s
No way!  You are still fighting!
The cityguard is in perfect health.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 s
No way!  You are still fighting!
The cityguard is in perfect health.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 s
No way!  You are still fighting!
You parry the cityguard's slash.
Your poisonous bite decimates the cityguard!
The cityguard dodges your poisonous bite.
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 s
No way!  You are still fighting!
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 flee
flee
No way!  You are still fighting!
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 No way!  You are still fighting!
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 The Tribunal Courtyard
 
[Exits: east west]
     The charred corpse of Inglor's lieutenant is here, the flesh blackened and cracked.
     A metal statue of a woman stands on a large stone pedestal here.
(White Aura) Inglor is here.
Inglor's lieutenant stands here, enforcing the Law.
(Translucent) A sifaka lemur dances around the heights here.
The Captain of the Blood Tribunal Special Guards is here.
You flee from combat!

<183(21%)hp 1116(93%)mn 859(99%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (waning-[13:00])>
 
Inglor's lieutenant leaves west.

<183(21%)hp 1116(93%)mn 859(99%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (waning-[13:00])>
 You aren't fighting anyone.

<183(21%)hp 1116(93%)mn 859(99%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (waning-[13:00])>
 w
s
High Road
 
[Exits: north east south west]
A special guard from Galadon is here, enforcing the Law.
(White Aura) Koolchi is here.
Inglor's lieutenant stands here, enforcing the Law.
(White Aura) Inglor is here.
A cityguard is strolling through here, keeping the peace.
An adventurer is here, trying to get a party to brave the Feanwyyn Weald.
The cityguard yells 'Nizidrayt! Now you die!'
You parry the cityguard's slash.
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 857(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 s
No way!  You are still fighting!
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 857(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 s
s
No way!  You are still fighting!
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 857(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 flee
No way!  You are still fighting!
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 857(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 flee
No way!  You are still fighting!
The cityguard has some small but disgusting cuts.

<183(21%)hp 1116(93%)mn 857(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[13:00])>
 High Road
 
[Exits: north south west]
You flee from combat!
The cityguard has arrived.

Autosaving.
You feel ready to dig another pit.
You feel less protected from evil.
You shiver and suffer.
Your poison scratches you.
You sure are BLEEDING!
The cityguard yells 'Nizidrayt! Now you die!'
You parry the cityguard's slash.
You parry the cityguard's slash.
The cityguard has a few scratches.

<179(20%)hp 1193(100%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {fighting} (waning-[14:00])>
 Temple Square
 
[Exits: north east south west]
     A large white fountain gushes forth here.
A small girl is playing here with her friends.
You flee from combat!

<179(20%)hp 1193(100%)mn 861(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 s
s
s
Southern Courtyard
 
[Exits: north south west]
(White Aura) A Paladin stands here guarding the entrance to his Guildhall.

<179(20%)hp 1193(100%)mn 858(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
The Paladin says 'You aren't allowed in there!'

<179(20%)hp 1193(100%)mn 858(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 n
The Paladin says 'You aren't allowed in there!'

<179(20%)hp 1193(100%)mn 858(99%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 At the Altar
 
[Exits: north east south west]
( 3) An ordinary skeleton key lies here.
     A pit for sacrifices is in front of the altar.
(White Aura) The healer is here, healing the needy.

<179(20%)hp 1193(100%)mn 857(99%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (waning-[14:00])>
 n
The Temple of the Sun
 
[Exits: east south]
An important looking merchant is riding through here in a shiny carriage.

<179(20%)hp 1193(100%)mn 856(99%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (waning-[14:00])>
 n
Alas, you cannot go that way.

<179(20%)hp 1193(100%)mn 856(99%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (waning-[14:00])>
 e
Alas, you cannot go that way.

<179(20%)hp 1193(100%)mn 856(99%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (waning-[14:00])>
 n
Temple Square
 
[Exits: north east south west]
     A large white fountain gushes forth here.
A small girl is playing here with her friends.

<179(20%)hp 1193(100%)mn 855(98%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 Park Road
 
[Exits: north east south west]
An important looking merchant is riding through here in a shiny carriage.
A small puppy is here, crying for attention.

<179(20%)hp 1193(100%)mn 852(98%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
w
Park Road
 
[Exits: north east]
     The corpse of the cityguard is here, rotting hands still clutched at its own throat.
     A steaming pile of the cityguard's entrails is lying here.

<179(20%)hp 1193(100%)mn 849(98%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
Alas, you cannot go that way.

<179(20%)hp 1193(100%)mn 849(98%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 n
Alas, you cannot go that way.

<179(20%)hp 1193(100%)mn 849(98%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
Park Road
 
[Exits: north south west]
A citizen of Galadon hurries through here.

<179(20%)hp 1193(100%)mn 846(97%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
w
Holy Road
 
[Exits: east west]
A cityguard is strolling through here, keeping the peace.
A poor, abused dog is here.

<179(20%)hp 1193(100%)mn 843(97%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
Holy Road
 
[Exits: east south west]

<179(20%)hp 1184(99%)mn 840(97%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
w
Holy Road
 
[Exits: north east south west]

<179(20%)hp 1184(99%)mn 837(96%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 w
w
w
Inside the Northwest Gate
 
[Exits: east west up]

<179(20%)hp 1184(99%)mn 834(96%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 Outside the Northwest Gate
 
[Exits: east west]

<179(20%)hp 1184(99%)mn 831(96%)mv {16.76%|15732}>
<[civilized-outdoor-raining] {standing} (waning-[14:00])>
 Western Outskirts of Galadon
 
[Exits: north east south west]
     A sign points west towards the Kobold Warrens.

<179(20%)hp 1184(99%)mn 830(96%)mv {16.76%|15732}>
<[civilized-outdoor-lightning] {standing} (waning-[14:00])>
 A Path at the Edge of the Feanwyyn Weald
 
[Exits: east south west]
A small fox runs swiftly along, its brown fur blending into its surroundings.

<179(20%)hp 1184(99%)mn 829(95%)mv {16.76%|15732}>
<[wilderness-outdoor-raining] {standing} (waning-[14:00])>
 A Path Through the Feanwyyn Weald
 
[Exits: north east south]
A large, handsome buck wanders through the forest, alert for any dangers.

***Snip running away to the distant wilderness, hiding in the pit and healing up***


The barrier protecting you flickers and fades away.
Your eyes are no longer sensitive to magical auras.
You shiver and suffer.
Your poison grazes you.
You sure are BLEEDING!

<152(17%)hp 1193(100%)mn 482(55%)mv {16.76%|15732}>

***And all of a sudden…***
***CRASH!***

<[wilderness-outdoor-raining] {sleeping} (waning-[20:00])>
Connected to host carrionfields.com
Connected to host carrionfields.com


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By what name do you wish to be mourned? nizidrayt
Password: 

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**    Roleplay and descriptions are required from all characters.  Written
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==========================================================================

2007/09/20 The WIZLIST command has been updated, see the helpfile.

2007/10/27 Utility forms for Shapeshifters have been updated.
           Shapeshifters have a way to communicate, help KINSPEAK.

2007/11/08 Druids can now choose EDGES.

2007/11/18 Cabal items now block transportation spells and supplications.  If
           you've got an item, you have to walk back to your Cabal to down it.

2007/11/27 Lots of little changes from Santa Zulg & the CF Community.  Read
           about them here: [forums.carrionfields.com]

2007/12/30 The new arena is now open (again!)

2008/01/31 Rangers.  Edges.  Go ambush something.

2008/03/02 Water forms for Shapeshifters have been updated.[Hit Return to continue]


==============> READ THE MOTD - LAST MODIFIED: 2008/03/02 <================
[Hit Return to continue]




Welcome to The Carrion Fields. Let the bloodshed begin!
It is 7 o'clock AM, Day of Deception, 16th of the Month of the Ancient Darkness.
High Road
 
[Exits: north south west]
A small, playful kitten is bouncing around here.
[OUTLANDER] the Primeval Spirit: The Ancients howl praises as you join us, Nizidrayt.  May your presence quicken the rise of Thar-Eris.

***Oh shit***
***I hope he is not a douche, isn’t he?***
***I mean invokers do have have shields up when they reconnect***

<183(21%)hp 1116(93%)mn 854(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[7:00])>
 
<183(21%)hp 1116(93%)mn 854(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[7:00])>
 c wo
You can't get your hands free.
***Here I realise I am probably still sequestered anyways***

<183(21%)hp 1116(93%)mn 854(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[7:00])>
 w
w
w
w
Temple Square
 
[Exits: north east south west]
     A large white fountain gushes forth here.

<183(21%)hp 1116(93%)mn 852(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[7:00])>
 The Temple of the Sun
 
[Exits: east south]

<183(21%)hp 1116(93%)mn 851(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[7:00])>
 Alas, you cannot go that way.

<183(21%)hp 1116(93%)mn 851(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[7:00])>
 Alas, you cannot go that way.

<183(21%)hp 1116(93%)mn 851(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[7:00])>
 e
n
Temple Square
 
[Exits: north east south west]
     A large white fountain gushes forth here.

<183(21%)hp 1116(93%)mn 850(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[7:00])>
 Park Road
 
[Exits: north east south west]
A man sits here begging for any change you might have.
A small puppy is here, crying for attention.

<183(21%)hp 1116(93%)mn 848(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[7:00])>
 
You feel less protected from evil.
You feel ready to dig another pit.
You shiver and suffer.
Your poison hits you.
You sure are BLEEDING!

<173(20%)hp 1193(100%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w
Park Road
 
[Exits: north east]
A citizen of Galadon hurries through here.

<173(20%)hp 1193(100%)mn 862(99%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 n
Park Road
 
[Exits: north south west]
A traveler wanders through here, admiring the city.
A cityguard is strolling through here, keeping the peace.

<173(20%)hp 1193(100%)mn 860(99%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w
w
Holy Road
 
[Exits: east west]
A poor, abused dog is here.

<173(20%)hp 1193(100%)mn 858(99%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w
w
Holy Road
 
[Exits: east south west]
A cityguard is strolling through here, keeping the peace.
***And two steps away from safety…***

<173(20%)hp 1193(100%)mn 856(99%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w
Inglor yells 'To arms, citizens!  It is time Nizidrayt pays for breaking the Law!'
A cloud giant warrior yells 'I will lead the charge!  Follow me to glory, friends!'
A group of angry citizens arrives to make you pay for your crimes!
You yell 'Help! I am being attacked by a cloud giant warrior!'
You parry a cloud giant warrior's cut.
You yell 'Help! I am being attacked by a burly human warrior!'
You parry a burly human warrior's beating.
You yell 'Help! I am being attacked by a stout dwarven warrior!'
A stout dwarven warrior's beating injures you.
You sure are BLEEDING!
Adjunct Office of the Blood Tribunal
 
[Exits: north]
A fresh-faced, youthful-looking Special Guard is here.
You flee from combat!
You yell 'Help! I am being attacked by someone!'
A darkly clad svirfneblin steps out of the shadows.
You parry a darkly clad svirfneblin's thrust.
A darkly clad svirfneblin is in perfect health.

<160(18%)hp 1193(100%)mn 855(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {fighting} (new-[8:00])>
 No way!  You are still fighting!
A darkly clad svirfneblin is in perfect health.

<160(18%)hp 1193(100%)mn 855(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {fighting} (new-[8:00])>
 No way!  You are still fighting!
A darkly clad svirfneblin is in perfect health.

<160(18%)hp 1193(100%)mn 855(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {fighting} (new-[8:00])>
 w
w
No way!  You are still fighting!
A darkly clad svirfneblin is in perfect health.

<160(18%)hp 1193(100%)mn 855(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {fighting} (new-[8:00])>
 flee
No way!  You are still fighting!
A darkly clad svirfneblin is in perfect health.

<160(18%)hp 1193(100%)mn 855(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {fighting} (new-[8:00])>
 flee
No way!  You are still fighting!
A darkly clad svirfneblin is in perfect health.

<160(18%)hp 1193(100%)mn 855(98%)mv {16.76%|15732}>
<[civilized-indoor-none] {fighting} (new-[8:00])>
 Holy Road
 
[Exits: east south west]
A stout dwarven warrior stands here, glaring about menacingly.
A burly human warrior keeps a careful watch.
A huge cloud giant is here, hovering above the ground.
A cityguard is strolling through here, keeping the peace.
You flee from combat!
You yell 'Help! I am being attacked by a stout dwarven warrior!'
A stout dwarven warrior's beating hits you.
Sparks fly as a steel mace strikes your shield of electricity.
You sure are BLEEDING!
Adjunct Office of the Blood Tribunal
 
[Exits: north]
A pale svirfneblin, dressed in dark clothing is here.
A fresh-faced, youthful-looking Special Guard is here.
You flee from combat!
A cloud giant warrior has arrived.
A stout dwarven warrior has arrived.
A burly human warrior has arrived.
You yell 'Help! I am being attacked by a cloud giant warrior!'
A cloud giant warrior's cut hits you.
You sure are BLEEDING!
You land a lucky blow!
A cloud giant warrior parries your poisonous bite.
PANIC! You couldn't escape!
A youthful-looking special guard yells 'The criminal Nizidrayt is here at Adjunct Office of the Blood Tribunal!  PROTECT THE INNOCENT!!'
You parry a youthful-looking special guard's slash.
A cloud giant warrior's cut hits you.
You sure are BLEEDING!
PANIC! You couldn't escape!
You parry a cloud giant warrior's cut.
A cloud giant warrior's cut hits you.
You sure are BLEEDING!
Holy Road
 
[Exits: east south west]
A cityguard is strolling through here, keeping the peace.
You flee from combat!

<116(13%)hp 1193(100%)mn 852(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 You aren't fighting anyone.

<116(13%)hp 1193(100%)mn 852(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 e
e
Holy Road
 
[Exits: east west]
A poor, abused dog is here.

<116(13%)hp 1193(100%)mn 850(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 e
Park Road
 
[Exits: north south west]
A traveler wanders through here, admiring the city.
A cityguard is strolling through here, keeping the peace.
The cityguard yells 'The criminal Nizidrayt is here at Park Road!  PROTECT THE INNOCENT!!'
You parry the cityguard's slash.
The cityguard is in perfect health.

<116(13%)hp 1193(100%)mn 848(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (new-[8:00])>
 No way!  You are still fighting!
The cityguard is in perfect health.

<116(13%)hp 1193(100%)mn 848(98%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (new-[8:00])>
 flee
flee
Holy Road
 
[Exits: east west]
A burly human warrior keeps a careful watch.
A stout dwarven warrior stands here, glaring about menacingly.
A pale svirfneblin, dressed in dark clothing is here.
A huge cloud giant is here, hovering above the ground.
A poor, abused dog is here.
You flee from combat!
A darkly clad svirfneblin yells 'Nizidrayt! Now you die!'
You parry a darkly clad svirfneblin's thrust.
You parry a darkly clad svirfneblin's thrust.
You parry a darkly clad svirfneblin's thrust.
You parry a darkly clad svirfneblin's thrust.
A cloud giant warrior yells 'Nizidrayt! Now you die!'
A cloud giant warrior's cut grazes you.
You sure are BLEEDING!
Holy Road
 
[Exits: east south west]
A cityguard is strolling through here, keeping the peace.
You flee from combat!

<108(12%)hp 1193(100%)mn 844(97%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 You aren't fighting anyone.

<108(12%)hp 1193(100%)mn 844(97%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 n
n
Alas, you cannot go that way.

<108(12%)hp 1193(100%)mn 844(97%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 Alas, you cannot go that way.

<108(12%)hp 1193(100%)mn 844(97%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 
A cloud giant warrior has arrived.
A burly human warrior has arrived.
A stout dwarven warrior has arrived.
A cloud giant warrior yells 'Death shall be your sentence, Nizidrayt!  Let the punishment begin!'
You yell 'Help! I am being attacked by a cloud giant warrior!'
A cloud giant warrior's cut hits you.
You sure are BLEEDING!
Holy Road
 
[Exits: east west]
A poor, abused dog is here.
You flee from combat!

<99(11%)hp 1193(100%)mn 842(97%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w
w
Holy Road
 
[Exits: east south west]
A pale svirfneblin, dressed in dark clothing is here.
A stout dwarven warrior stands here, glaring about menacingly.
A burly human warrior keeps a careful watch.
A huge cloud giant is here, hovering above the ground.
A cityguard is strolling through here, keeping the peace.

<99(11%)hp 1193(100%)mn 840(97%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w

A darkly clad svirfneblin yells 'Nizidrayt! Now you die!'
A darkly clad svirfneblin's thrust hits you.
You sure are BLEEDING!
Adjunct Office of the Blood Tribunal
 
[Exits: north]
A fresh-faced, youthful-looking Special Guard is here.
You flee from combat!
A stout dwarven warrior yells 'Nizidrayt! Now you die!'
A cloud giant warrior yells 'Nizidrayt! Now you die!'

***Oh come on, can I flee in the right direction today?***

<89(10%)hp 1193(100%)mn 839(97%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 w
w

[OUTLANDER] the Primeval Spirit: The Ancients howl praises as you join us, Cladius.  May your presence quicken the rise of Thar-Eris.
Alas, you cannot go that way.

<89(10%)hp 1193(100%)mn 839(97%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 Alas, you cannot go that way.

<89(10%)hp 1193(100%)mn 839(97%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 Alas, you cannot go that way.

<89(10%)hp 1193(100%)mn 839(97%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 Alas, you cannot go that way.

<89(10%)hp 1193(100%)mn 839(97%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 
A cloud giant warrior has arrived.
A stout dwarven warrior has arrived.
A burly human warrior has arrived.
You yell 'Help! I am being attacked by a cloud giant warrior!'
You remain safe as a cloud giant warrior's cut bounces harmlessly off of a pair of ornate darkened mithril sleeves.
A youthful-looking special guard yells 'The criminal Nizidrayt is here at Adjunct Office of the Blood Tribunal!  PROTECT THE INNOCENT!!'
You parry a youthful-looking special guard's slash.
You can't see a thing!
Someone's kicked dirt scratches you.
You sure are BLEEDING!
You can't see a thing!
***I am so dead***
You flee from combat!
Someone yells 'The criminal Nizidrayt is here at Holy Road!  PROTECT THE INNOCENT!!'
You parry someone's slash.
You parry someone's slash.
Your poisonous bite misses someone.
Your poisonous bite decimates someone!
You parry someone's slash.
You parry someone's slash.
Someone has some small but disgusting cuts.

<88(10%)hp 1193(100%)mn 838(96%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (new-[8:00])>
 where
You can't see a thing!
Someone has some small but disgusting cuts.

<88(10%)hp 1193(100%)mn 838(96%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (new-[8:00])>
 flee
flee
You can't see a thing!
You flee from combat!

<88(10%)hp 1193(100%)mn 836(96%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 You aren't fighting anyone.

<88(10%)hp 1193(100%)mn 836(96%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w
w
You can't see a thing!

<88(10%)hp 1193(100%)mn 834(96%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 w
w

Someone has arrived.
Someone has arrived.
Someone has arrived.
You yell 'Help! I am being attacked by someone!'
You parry someone's cut.
Someone yells 'The criminal Nizidrayt is here at Holy Road!  PROTECT THE INNOCENT!!'
You dodge someone's slash.
Someone yells 'Nizidrayt! Now you die!'
You parry someone's thrust.
Someone yells 'Nizidrayt! Now you die!'
You parry someone's beating.
You parry someone's beating.
You parry someone's beating.
Someone's beating injures you.
Sparks fly as something strikes your shield of electricity.
You sure are BLEEDING!
You can't see a thing!
You flee from combat!
Someone yells 'Nizidrayt! Now you die!'

<75(8%)hp 1193(100%)mn 833(96%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 w
w
Alas, you cannot go that way.

<75(8%)hp 1193(100%)mn 833(96%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 Alas, you cannot go that way.

<75(8%)hp 1193(100%)mn 833(96%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 Alas, you cannot go that way.

<75(8%)hp 1193(100%)mn 833(96%)mv {16.76%|15732}>
<[civilized-indoor-none] {standing} (new-[8:00])>
 You yell 'Help someone is attacking me!'
Someone narrows its eyes and glares in your direction.
A tower of searing flames erupts forth from someone's hands, engulfing you with swirling tongues of fire.
Someone's flamestrike decimates you!
You sure are BLEEDING!
You can't see a thing!
You flee from combat!
Someone yells 'Nizidrayt! Now you die!'
You parry someone's beating.
Someone's beating hits you.
Sparks fly as something strikes your shield of electricity.
You sure are BLEEDING!
You can't see a thing!
You flee from combat!
Someone yells 'Nizidrayt! Now you die!'
Someone yells 'Nizidrayt! Now you die!'

<35(4%)hp 1193(100%)mn 830(96%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 You can't see a thing!

<35(4%)hp 1193(100%)mn 828(95%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 s
You can't see a thing!

<35(4%)hp 1193(100%)mn 826(95%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 Alas, you cannot go that way.

<35(4%)hp 1193(100%)mn 826(95%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 c wo
You twist and get your hands free enough to cast a spell!
You have been sequestered, escape via word of recall is not possible.
***Oh well***

<35(4%)hp 1153(96%)mn 826(95%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {standing} (new-[8:00])>
 s

Someone has arrived.
Someone has arrived.
Someone has arrived.
You are ready to use your racial ability, stone skin, again.
You rub the dirt out of your eyes.
You shiver and suffer.
Your poison hits you.
You sure are BLEEDING!
A cloud giant warrior yells 'Nizidrayt! Now you die!'
A cloud giant warrior's cut hits you.
Sparks fly as a huge steel axe strikes your shield of electricity.
You sure are BLEEDING!
You parry a cloud giant warrior's cut.
A stout dwarven warrior yells 'Nizidrayt! Now you die!'
You dodge a stout dwarven warrior's beating.
You parry a stout dwarven warrior's beating.
A darkly clad svirfneblin yells 'Nizidrayt! Now you die!'
A darkly clad svirfneblin's thrust hits you.
Your shield of electricity reacts violently to a darkly clad svirfneblin's attack!
Your shield of electricity >>> ANNIHILATES <<< a darkly clad svirfneblin!
Your shield of electricity === OBLITERATES === a cloud giant warrior!
Your shield of electricity === OBLITERATES === a stout dwarven warrior!
You sure are BLEEDING!
You parry a darkly clad svirfneblin's thrust.
You parry a darkly clad svirfneblin's thrust.
A cloud giant warrior has some small but disgusting cuts.

<5(0%)hp 1193(100%)mn 864(100%)mv {16.76%|15732}>
<[civilized-outdoor-cloudy] {fighting} (new-[9:00])>
 
A burly human warrior yells 'Nizidrayt! Now you die!'
You parry a burly human warrior's beating.
A burly human warrior's beating injures you.
You have been KILLED!!


You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!
You feel some of your vitality drain out of you with this death.

И танец этот нескончаем...
Subject Author Views Posted

Second death, or Why I didn't like Inglor (even though he was cool otherwise)

Andriy 699 July 01, 2008 10:49PM



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