Flurry porn

June 24, 2010 12:34AM
Sensing the dark powers within Frismund you strike swiftly!
Frismund yells 'Help!  I am being attacked by Humbert!'
Your acidic bite DISMEMBERS Frismund!
A Crumbling Road 
 
[Exits: north east south west]
(Red Aura) A zombie of the Arch-mage is here.
(Red Aura) A zombie of the Arch-mage is here.
(Red Aura) A gibbering ghoul hovers here in the shadows.
(Red Aura) A zombie of the Arch-mage is here.
(Red Aura) A flesh golem lumbers along, its eyes glowing a dim red in the night.
(Red Aura) (Ghostly) Frismund is here, fighting YOU!
A traveler trudges through the night, warily eyeing the woods to either side 
of the road.
A weary human lumberjack trudges down the road, axe slung over his shoulder.
Frismund has a few scratches.

<1060/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> 

Your acidic bite *** DEMOLISHES *** Frismund!
Frismund parries your acidic bite.
Frismund parries your acidic bite.
Frismund parries your acidic bite.
You parry Frismund's frigid chop.
A zombie of the Arch-mage screams and attacks you!
A zombie of the Arch-mage's punch devastates you!
You parry a zombie of the Arch-mage's punch and return an attack of your own.
Your acidic bite MANGLES a zombie of the Arch-mage!
A zombie of the Arch-mage screams and attacks you!
You parry a zombie of the Arch-mage's punch.
You parry a zombie of the Arch-mage's punch.
A ghoul screams and attacks you!
A ghoul's claw nearly strikes you before you turn it away.
A ghoul's claw decimates you!
A zombie of the Arch-mage screams and attacks you!
You parry a zombie of the Arch-mage's punch.
You parry a zombie of the Arch-mage's punch.
A flesh golem screams and attacks you!
You parry a flesh golem's smash and return an attack of your own.
Your acidic bite *** DEMOLISHES *** a flesh golem!
You parry a flesh golem's smash.
You parry a flesh golem's smash.
Frismund has some small but disgusting cuts.

<1001/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> 
A sudden pain erupts through your skull.
Messervy steps out of the shadows.
Messervy's blackjack hits you.
You yell 'Help! I've been blackjacked by Messervy!'
Frismund has some small but disgusting cuts.

<991/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> 
A zombie of the Arch-mage rescues Frismund from you!
Your acidic bite *** DEMOLISHES *** a zombie of the Arch-mage!
Your acidic bite *** DEMOLISHES *** a zombie of the Arch-mage!
Your acidic bite *** DEMOLISHES *** a zombie of the Arch-mage!
Your acidic bite *** DEMOLISHES *** a zombie of the Arch-mage!
A zombie of the Arch-mage has some small but disgusting cuts.

<991/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> 
The Nightwalker has arrived.
The Nightwalker has arrived.
You yell 'Help! I'm being attacked by the Nightwalker!'
The Nightwalker's claw mauls you.
You parry the Nightwalker's claw.
A zombie of the Arch-mage has some small but disgusting cuts.

<967/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> No way!  You are still fighting!
The Nightwalker's claw decimates you!
The Nightwalker's claw mauls you.
The Nightwalker tears at you with its claws!
The Nightwalker's tearing claws hits you.
The Nightwalker's tearing claws mauls you.
The Nightwalker's claws tear deeply into your stomach!
A zombie of the Arch-mage parries your acidic bite.
Your acidic bite MANGLES a zombie of the Arch-mage!
Your acidic bite MANGLES a zombie of the Arch-mage!
You parry Messervy's defilement.
You parry Messervy's crush.
You parry Messervy's defilement.
A zombie of the Arch-mage has some small but disgusting cuts.

<886/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> 
No way!  You are still fighting!
A zombie of the Arch-mage has some small but disgusting cuts.

<886/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> You must MURDER a player.
A zombie of the Arch-mage has some small but disgusting cuts.

<886/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> 
You start aiming at Messervy.
Messervy is in perfect health.

<886/1060hp 516m 730mv 27100tnl outdoor full civilized 4 AM cloudy> 
You start a vicious series of attacks with your swords.
Messervy partially evades your attack, but you still hit him.
Your flurry MANGLES Messervy!
Your flurry MANGLES Messervy!
Your flurry MANGLES Messervy!
Your flurry *** DEMOLISHES *** Messervy!
Your flurry MANGLES Messervy!
Your flurry MANGLES Messervy!
Messervy partially parries your attack, but you still get through.
Your flurry MASSACRES Messervy!
Messervy partially evades your attack, but you still hit him.
Your flurry MANGLES Messervy!
Messervy is convulsing on the ground.

<886/1060hp 516m 550mv 27100tnl outdoor full civilized 4 AM cloudy> 
You parry the Nightwalker's claw.
The Nightwalker's claw wounds you.
You parry a zombie of the Arch-mage's punch.
A zombie of the Arch-mage's punch devastates you!
A zombie of the Arch-mage's punch nearly breaks through your blocking blow.
Messervy dodges your acidic bite.
Your acidic bite MANGLES Messervy!
Messervy is DEAD!!
The Nightwalker vanishes, its binding broken.
You parry a zombie of the Arch-mage's punch.
You dodge a zombie of the Arch-mage's punch.
You parry a zombie of the Arch-mage's punch.
You dodge a zombie of the Arch-mage's punch.
You dodge a flesh golem's smash.
A flesh golem's smash devastates you!
You dodge a ghoul's claw.
A zombie of the Arch-mage is covered with bleeding wounds.

<806/1060hp 516m 550mv 27100tnl outdoor full civilized 4 AM cloudy> 
Frismund stops using a sleek black rod.
Frismund holds a sickly green wand in his hands.
A zombie of the Arch-mage is covered with bleeding wounds.

<806/1060hp 516m 550mv 27100tnl outdoor full civilized 4 AM cloudy> 
Frismund zaps you with a sickly green wand.
You yell 'Die Frismund, you wand using fool!'
You are wracked with pain as Frismund withers your flesh!
Frismund's withering EVISCERATES you!
A zombie of the Arch-mage is covered with bleeding wounds.

<760/1060hp 516m 550mv 27100tnl outdoor full civilized 4 AM cloudy> 
Your eyes no longer pierce the shroud of invisibility.
You continue to bleed from your wounds.
Your bleeding decimates you!
You parry a zombie of the Arch-mage's punch.
Your acidic bite MANGLES a zombie of the Arch-mage!
A zombie of the Arch-mage dodges your acidic bite.
A zombie of the Arch-mage parries your acidic bite.
A zombie of the Arch-mage dodges your acidic bite.
You parry a zombie of the Arch-mage's punch.
A zombie of the Arch-mage's punch devastates you!
A zombie of the Arch-mage's punch devastates you!
You dodge a zombie of the Arch-mage's punch.
A flesh golem's smash mauls you.
You parry a ghoul's claw.
You parry a ghoul's claw.
You parry Frismund's frigid chop.
You parry Frismund's frigid chop and return an attack of your own.
Your acidic bite DISMEMBERS Frismund!
A zombie of the Arch-mage is covered with bleeding wounds.

<649/1060hp 516m 577mv 27100tnl outdoor full civilized 5 AM cloudy> 

You yell 'Help! I'm being attacked by the Nightwalker!'
You parry the Nightwalker's claw and return an attack of your own.
Your acidic bite DISMEMBERS the Nightwalker!
You parry the Nightwalker's claw.
You parry the Nightwalker's claw and return an attack of your own.
Your acidic bite DISMEMBERS the Nightwalker!
A zombie of the Arch-mage is covered with bleeding wounds.

<649/1060hp 516m 577mv 27100tnl outdoor full civilized 5 AM cloudy> 

You parry the Nightwalker's claw.
You parry the Nightwalker's claw.
You parry a zombie of the Arch-mage's punch.
You absorb the force of a zombie of the Arch-mage's punch with armor of blood stained fur and ice.
A zombie of the Arch-mage dodges your acidic bite.
A zombie of the Arch-mage dodges your acidic bite.
A zombie of the Arch-mage parries your acidic bite.
A zombie of the Arch-mage dodges your acidic bite.
A zombie of the Arch-mage's punch maims you!
A zombie of the Arch-mage's punch decimates you!
A zombie of the Arch-mage's punch decimates you!
You parry a flesh golem's smash.
You parry a ghoul's claw.
Frismund's frigid chop maims you!
You dodge Frismund's frigid chop.
A zombie of the Arch-mage is covered with bleeding wounds.

<526/1060hp 516m 577mv 27100tnl outdoor full civilized 5 AM cloudy> 

A zombie of the Arch-mage rescues Frismund from you!
The Nightwalker's claw misses you.
You parry a zombie of the Arch-mage's punch and return an attack of your own.
Your acidic bite MANGLES a zombie of the Arch-mage!
A zombie of the Arch-mage parries your acidic bite.
Your acidic bite MASSACRES a zombie of the Arch-mage!
A zombie of the Arch-mage dodges your acidic bite.
A zombie of the Arch-mage's punch maims you!
A zombie of the Arch-mage's punch devastates you!
A zombie of the Arch-mage's punch decimates you!
You slip an attack towards a flesh golem after barely turning his smash away.
Your acidic bite MANGLES a flesh golem!
You parry a flesh golem's smash.
A ghoul's claw decimates you!
You parry a ghoul's claw.
A zombie of the Arch-mage is gushing blood.

<409/1060hp 516m 577mv 27100tnl outdoor full civilized 5 AM cloudy> You must MURDER a player.
A zombie of the Arch-mage is gushing blood.

<409/1060hp 516m 577mv 27100tnl outdoor full civilized 5 AM cloudy> The corpse of Messervy is here, riddled with small pits and burns.
The burnt corpse of Messervy contains:
     (Red Aura) a breastplate of over-lapping black dragonscales
     a helmet with a long spike
     the Cloak of the Bear-kin
     a belt of shimmering shadows
     (Red Aura) a pair of jagged arm guards
     (Red Aura) a demonic-looking mask
     a pair of spiked boots
     a pair of jagged leggings
     a brass dragon's talon
     (Glowing) a dragon dagger
     (Red Aura) (Glowing) (Humming) a jagged black saber
     (Red Aura) (Humming) a bloody spiked club
     some bloody surgical gloves
     (Red Aura) (Humming) the Sword of Darkness
     a monk's robe
     a jade pendant
     (Glowing) (Humming) a razor-thin dagger 'Storm Shear'
( 2) (Red Aura) a fire opal ring
     (Glowing) a dagger named 'frostbite'
     a jeweled lock pick
( 2) a wide copper bracelet
     a gleaming silver sword
     (Red Aura) (Glowing) (Humming) the Shadow Dagger
     (Glowing) a blazing orange cloak
     a dove figurine
     an emerald periapt
     (Glowing) a floating chest
     the shiny steel key
     a blackjack
     a steel canteen inscribed with a lightning bolt
     19 gold coins
     2 silver coins
     422 copper coins
The Nightwalker's claw wounds you.
The Nightwalker's claw wounds you.
The Nightwalker tears at you with its claws!
The Nightwalker's tearing claws misses you.
The Nightwalker's tearing claws misses you.
You parry a zombie of the Arch-mage's punch.
A zombie of the Arch-mage's punch devastates you!
A zombie of the Arch-mage dodges your acidic bite.
Your acidic bite MASSACRES a zombie of the Arch-mage!
Your acidic bite misses a zombie of the Arch-mage.
You parry a zombie of the Arch-mage's punch.
You parry a zombie of the Arch-mage's punch.
You parry a flesh golem's smash.
You parry a flesh golem's smash and return an attack of your own.
Your acidic bite MANGLES a flesh golem!
You parry a ghoul's claw and return an attack of your own.
Your acidic bite MANGLES a ghoul!
You parry a ghoul's claw.
You parry a ghoul's claw.
A zombie of the Arch-mage is gushing blood.

<343/1060hp 516m 577mv 27100tnl outdoor full civilized 5 AM cloudy> Your pulse races as you are consumed by rage!
A zombie of the Arch-mage is gushing blood.

<445/1060hp 486m 527mv 27100tnl outdoor full civilized 5 AM cloudy> 
You yell 'Die, Frismund, you sorcerous dog!'
Frismund utters the words, 'qfuwsabru gqajfoz'.
A zombie of the Arch-mage is gushing blood.

<445/1060hp 486m 527mv 27100tnl outdoor full civilized 5 AM cloudy> 
You parry the Nightwalker's claw and return an attack of your own.
Your acidic bite DISMEMBERS the Nightwalker!
You parry the Nightwalker's claw.
You parry the Nightwalker's claw.
The Nightwalker tears at you with its claws!
The Nightwalker's tearing claws mauls you.
The Nightwalker's tearing claws mauls you.
A zombie of the Arch-mage's punch decimates you!
You parry a zombie of the Arch-mage's punch and return an attack of your own.
Your acidic bite MANGLES a zombie of the Arch-mage!
A zombie of the Arch-mage dodges your acidic bite.
A zombie of the Arch-mage dodges your acidic bite.
Your acidic bite MANGLES a zombie of the Arch-mage!
Your necklace of prayer beads shines a bright white, and a ray of light strikes your enemy!
Your dispel evil === OBLITERATES === a zombie of the Arch-mage!
You parry a zombie of the Arch-mage's punch and return an attack of your own.
Your acidic bite MANGLES a zombie of the Arch-mage!
You parry a zombie of the Arch-mage's punch and return an attack of your own.
Your acidic bite *** DEMOLISHES *** a zombie of the Arch-mage!
A zombie of the Arch-mage's punch devastates you!
You parry a zombie of the Arch-mage's punch and return an attack of your own.
Your acidic bite MANGLES a zombie of the Arch-mage!
A flesh golem's smash misses you.
You parry a flesh golem's smash.
You parry a ghoul's claw and return an attack of your own.
Your acidic bite MANGLES a ghoul!
You parry a ghoul's claw and return an attack of your own.
Your acidic bite *** DEMOLISHES *** a ghoul!
A ghoul's claw decimates you!
A zombie of the Arch-mage is gushing blood.

<311/1060hp 486m 527mv 27100tnl outdoor full civilized 5 AM cloudy> 
19 gold coins: you can't carry that much weight.
2 silver coins: you can't carry that much weight.
422 copper coins: you can't carry that much weight.
Messervy has arrived.
A zombie of the Arch-mage is gushing blood.

<311/1060hp 486m 527mv 27100tnl outdoor full civilized 5 AM cloudy> 
You must MURDER a player.
A zombie of the Arch-mage is gushing blood.

<311/1060hp 486m 527mv 27100tnl outdoor full civilized 5 AM cloudy> 
Messervy gets a breastplate of over-lapping black dragonscales from the burnt corpse of Messervy.
Messervy gets a helmet with a long spike from the burnt corpse of Messervy.
Messervy gets the Cloak of the Bear-kin from the burnt corpse of Messervy.
Messervy gets a belt of shimmering shadows from the burnt corpse of Messervy.
Messervy gets a pair of jagged arm guards from the burnt corpse of Messervy.
Messervy gets a demonic-looking mask from the burnt corpse of Messervy.
Messervy gets a pair of spiked boots from the burnt corpse of Messervy.
Messervy gets a pair of jagged leggings from the burnt corpse of Messervy.
Messervy gets a brass dragon's talon from the burnt corpse of Messervy.
Messervy gets a dragon dagger from the burnt corpse of Messervy.
Messervy gets a jagged black saber from the burnt corpse of Messervy.
Messervy gets a bloody spiked club from the burnt corpse of Messervy.
Messervy gets some bloody surgical gloves from the burnt corpse of Messervy.
Messervy gets the Sword of Darkness from the burnt corpse of Messervy.
Messervy gets a monk's robe from the burnt corpse of Messervy.
Messervy gets a jade pendant from the burnt corpse of Messervy.
Messervy gets a razor-thin dagger 'Storm Shear' from the burnt corpse of Messervy.
Messervy gets a fire opal ring from the burnt corpse of Messervy.
Messervy gets a fire opal ring from the burnt corpse of Messervy.
Messervy gets a dagger named 'frostbite' from the burnt corpse of Messervy.
Messervy gets a jeweled lock pick from the burnt corpse of Messervy.
Messervy gets a wide copper bracelet from the burnt corpse of Messervy.
Messervy gets a gleaming silver sword from the burnt corpse of Messervy.
Messervy gets a wide copper bracelet from the burnt corpse of Messervy.
Messervy gets the Shadow Dagger from the burnt corpse of Messervy.
Messervy gets a blazing orange cloak from the burnt corpse of Messervy.
Messervy gets a dove figurine from the burnt corpse of Messervy.
Messervy gets an emerald periapt from the burnt corpse of Messervy.
Messervy gets a floating chest from the burnt corpse of Messervy.
Messervy gets the shiny steel key from the burnt corpse of Messervy.
Messervy gets a blackjack from the burnt corpse of Messervy.
Messervy gets a steel canteen inscribed with a lightning bolt from the burnt corpse of Messervy.
Messervy gets 19 gold coins from the burnt corpse of Messervy.
Messervy gets 2 silver coins from the burnt corpse of Messervy.
Messervy gets 422 copper coins from the burnt corpse of Messervy.
A zombie of the Arch-mage is gushing blood.

<311/1060hp 486m 527mv 27100tnl outdoor full civilized 5 AM cloudy> 
Stopping the Nightwalker's claw with a blow, you continue through to strike at it.
Your acidic bite MASSACRES the Nightwalker!
You parry a zombie of the Arch-mage's punch.
A zombie of the Arch-mage's punch devastates you!
A zombie of the Arch-mage dodges your acidic bite.
Your acidic bite MANGLES a zombie of the Arch-mage!
Your acidic bite MANGLES a zombie of the Arch-mage!
A zombie of the Arch-mage dodges your acidic bite.
Your necklace of prayer beads shines a bright white, and a ray of light strikes your enemy!
Your dispel evil MANGLES a zombie of the Arch-mage!
You parry a zombie of the Arch-mage's punch.
Driving a zombie of the Arch-mage back, you slip an attack of your own through.
Your acidic bite MANGLES a zombie of the Arch-mage!
You parry a zombie of the Arch-mage's punch.
A flesh golem's smash decimates you!
You sure are BLEEDING!
You parry a flesh golem's smash and return an attack of your own.
Your acidic bite MANGLES a flesh golem!
You parry a ghoul's claw.
You parry a ghoul's claw and return an attack of your own.
Your acidic bite MANGLES a ghoul!
A zombie of the Arch-mage is writhing in agony.

<253/1060hp 486m 527mv 27100tnl outdoor full civilized 5 AM cloudy> 
A Crumbling Road 
 
[Exits: north east south west]
You flee from combat!

<253/1060hp 486m 526mv 27100tnl outdoor full civilized 5 AM cloudy> 
You drink a potion of transportation.
Outside the Farms and Gardens 
 
[Exits: south west]

<253/1060hp 486m 526mv 27100tnl outdoor full wilderness 5 AM cloudy> 
You get a potion of transportation from the girdle of endless space.

<253/1060hp 486m 526mv 27100tnl outdoor full wilderness 5 AM cloudy> You rest.

<253/1060hp 486m 526mv 27100tnl outdoor full wilderness 5 AM cloudy> 
You are affected by:
Spell: 'swiftness' modifies save vs paralysis by -13 for 43 hours.
Physical effect: 'vigor of the Quaggoth' for 38 hours.
Power: 'mantle of the phoenix' for 30 hours.
Power: 'mantle of the phoenix' for 30 hours.
Power: 'mantle of the phoenix' for 30 hours.
Skill: 'warcry' modifies save vs spell by -13 for 27 hours.
Skill: 'warcry' modifies hit roll by 7 for 27 hours.
Spell: 'giant strength' modifies strength by 4 for 21 hours.
Skill: 'zeal' modifies constitution by 2 for 10 hours.
Skill: 'zeal' modifies strength by 2 for 10 hours.
Skill: 'zeal' modifies hit roll by 4 for 10 hours.
Skill: 'zeal' modifies damage roll by 9 for 10 hours.
Physical effect: 'wither' modifies strength by -25 for 9 hours.
Skill: 'berserk' modifies armor class by 25 for 7 hours.
Skill: 'berserk' modifies hit roll by 5 for 7 hours.
Skill: 'berserk' modifies damage roll by 10 for 7 hours.
Timer: 'physical sleep protection' for 3 hours.
Physical effect: 'hemorrhage' for 1 hours.
Power: 'eyes of flame' for -1 hours.

<253/1060hp 486m 526mv 27100tnl outdoor full wilderness 5 AM cloudy> 
[FORTRESS] Humbert: Meservy's dead as well.

<253/1060hp 486m 526mv 27100tnl outdoor full wilderness 5 AM cloudy> 
The clouds disappear.
The sun rises above the horizon.
You continue to bleed from your wounds.
Your bleeding decimates you!
You sure are BLEEDING!

<231/1060hp 492m 557mv 27100tnl outdoor full wilderness 6 AM clear> 
Donkorance has arrived.

<231/1060hp 492m 557mv 27100tnl outdoor full wilderness 6 AM clear> 
The bleeding stops.

<237/1060hp 500m 588mv 27100tnl outdoor full wilderness 7 AM clear> 
[FORTRESS] the Watcher: Hail Jirindin, strike swift and true, the battle still wages.

***

*** 
*** In memory of Uncle Iggy and his Unholy Flurries... 
*** Sanctuary, Protection. I don't know what I was thinking doing a flurry so 
*** early, but somehow I got lucky. Also, Krikar would make short work of me if 
*** I attempted to draw the battle out. So I had to either force Kresin to flee 
*** or downright kill him if I get lucky. 


<1030/1030hp 491m 1184mv 27100tnl outdoor waning wilderness 10 PM cloudy> 
People near you:
(PK) Humbert                      Gallow Hill
(PK) Kresin                       The Open Plains
(PK) Veerrad                      The Open Plains
(PK) Krikar                       The Open Plains
You hear someone's death cry.

*** Crap I suspect that's Veerrad dying. 

<1030/1030hp 491m 1184mv 27100tnl outdoor waning wilderness 10 PM cloudy> The Southern Tir'Talath Road 
 
[Exits: north south west]
A small bay gelding grazes among the grasses.

<1030/1030hp 491m 1182mv 27100tnl outdoor waning civilized 10 PM cloudy> 
Gallow Hill 
 
[Exits: north east south west]
[FORTRESS] Iltanthal: I do despise being called a criminal for trying to rid Galadon of that filth

<1030/1030hp 491m 1180mv 27100tnl outdoor waning wilderness 10 PM cloudy> 
You scan north.
You scan south.
You scan east.
***** Range 1 *****
A small bay gelding grazes among the grasses.

You scan west.
***** Range 1 *****
(Red Aura) Kresin is here.
(Red Aura) Krikar is here.
A small rabbit nibbles pleasantly on the tall grass here.

You scan up.
You scan down.

<1030/1030hp 491m 1180mv 27100tnl outdoor waning wilderness 10 PM cloudy> The Southern Tir'Talath Road 
 
[Exits: north south west]
A small bay gelding grazes among the grasses.

<1030/1030hp 491m 1178mv 27100tnl outdoor waning civilized 10 PM cloudy> 
People near you:
(PK) Humbert                      The Southern Tir'Talath Road

<1030/1030hp 491m 1178mv 27100tnl outdoor waning civilized 10 PM cloudy> 
Gallow Hill 
 
[Exits: north east south west]

<1030/1030hp 491m 1176mv 27100tnl outdoor waning wilderness 10 PM cloudy> The Open Plains 
 
[Exits: north east south west]
     The bludgeoned corpse of Veerrad lies here.
     The severed fingers of Veerrad lie here.
(Red Aura) Kresin is here.
(Red Aura) Krikar is here.
A small rabbit nibbles pleasantly on the tall grass here.

*** Revenge! 

<1030/1030hp 491m 1172mv 27100tnl outdoor waning wilderness 10 PM cloudy> 
You slam into Kresin, and send him flying!
Your bash injures Kresin.
Kresin yells 'Help! Humbert is bashing me!'
Kresin has some small but disgusting cuts.

<1030/1030hp 491m 1172mv 27100tnl outdoor waning wilderness 10 PM cloudy> 
Krikar gets 3 gold coins from the corpse of Veerrad.
Kresin has some small but disgusting cuts.

<1030/1030hp 491m 1172mv 27100tnl outdoor waning wilderness 10 PM cloudy> 
Krikar gets 30 silver coins from the corpse of Veerrad.
Kresin has some small but disgusting cuts.

<1030/1030hp 491m 1172mv 27100tnl outdoor waning wilderness 10 PM cloudy> 
Krikar gets 75 copper coins from the corpse of Veerrad.
Your divine power MANGLES Kresin!
Kresin parries your acidic bite.
Kresin parries your acidic bite.
Kresin parries your divine power.
You parry Kresin's shocking bite.
Kresin's shocking bite misses you.
You parry Kresin's shocking bite.
You dodge Kresin's shocking bite.
Kresin's shocking bite hits you.
You parry Krikar's blast.
Krikar's blast devastates you!
Krikar's chaotic blast devastates you!
Seizing upon a flaw in your tactics, Krikar kicks dirt toward your eyes!
You can't see a thing!
Someone's kicked dirt scratches you.
Someone is covered with bleeding wounds.

<957/1030hp 491m 1172mv 27100tnl outdoor waning wilderness 10 PM cloudy> 
Someone deflects your divine power with its defensive spin.
Someone parries your acidic bite.
Someone parries your acidic bite.
You execute the form Lightning of Three Prongs!
Your slash MUTILATES someone!
Someone deflects your divine power with its defensive spin.
Someone deflects your divine power with its defensive spin.
Someone's shocking bite hits you.
You parry someone's shocking bite.
You parry someone's shocking bite.
You parry someone's shocking bite.
You parry someone's shocking bite and return an attack of your own.
Your divine power MANGLES someone!
Someone's blast decimates you!
Someone is covered with bleeding wounds.

<921/1030hp 476m 1172mv 27100tnl outdoor waning wilderness 10 PM cloudy> 

The clouds disappear.
You rub the dirt out of your eyes.
Kresin is covered with bleeding wounds.

<927/1030hp 485m 1198mv 27100tnl outdoor waning wilderness 11 PM clear> You start a vicious series of attacks with your swords.
Kresin partially evades your attack, but you still hit him.
Your flurry MASSACRES Kresin!
Kresin partially parries your attack, but you still get through.
Your flurry MASSACRES Kresin!
Kresin partially evades your attack, but you still hit him.
Your flurry MASSACRES Kresin!
Kresin partially evades your attack, but you still hit him.
Your flurry MASSACRES Kresin!
Kresin partially evades your attack, but you still hit him.
Your flurry MASSACRES Kresin!
Your flurry misses Kresin.
Kresin partially parries your attack, but you still get through.
Your flurry DISMEMBERS Kresin!
Kresin partially parries your attack, but you still get through.
Your flurry MASSACRES Kresin!
Kresin is convulsing on the ground.

<927/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
Kresin dodges your divine power.
Kresin deflects your acidic bite with his defensive spin.
Kresin deflects your acidic bite with his defensive spin.
Kresin deflects your divine power with his defensive spin.
You parry Kresin's shocking bite.
You parry Kresin's shocking bite and return an attack of your own.
Your divine power MASSACRES Kresin!
Krikar's blast decimates you!
You parry Krikar's chaotic blast.
A strange cackling seems to come from Krikar's wand.
You feel very sick.
Kresin is convulsing on the ground.

<899/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
You get in one more shot on Kresin as he flees.
Your parting blow MANGLES Kresin!
Kresin is DEAD!!
Kresin's ear is sliced from his dead body.

<899/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
Krikar's blast decimates you!
Krikar's blast devastates you!
Krikar has some small but disgusting cuts.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
You fail to get in one more shot as Krikar flees.
Krikar has fled!
Krikar leaves west.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
The seared corpse of Kresin is here, the face frozen in awe and terror.
The burnt corpse of Kresin contains:
     some crimson steelroot
     (Glowing) a gray-colored potion
     a steel avian mask
( 3) a straight razor
( 2) (Invis) a ruby-encrusted collar
     the belt of strength
     the Seantryn Royal Signet Ring
     a wide copper bracelet
     a pitch-black ring
     a pair of silver-tipped feathered ribbons
     a white silk gi embroidered with a green dragon
     (Red Aura) (Humming) a pitted black crown
     (Glowing) a flawless bracelet of pure sapphire
     the girdle of endless space
     arm bands bearing the insignia of two crossed swords
     (Red Aura) Gauntlets of Devilry
     a potion of transportation
     a brass dragon's talon
     (Humming) a long titanium spear
( 2) (Glowing) the dagger of betrayal
     (Glowing) the dagger of Yog-Sothoth
     a chipped stone, sharpened at the edge
     plate leggings decorated with red enamel
     a braised lamb shank
     a pair of black, steel-taloned boots
     (Glowing) a potion of return
( 2) an iced werewolf cookie
     10 gold coins
     716 copper coins

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> [FORTRESS] Humbert: Kresin's been slain.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
You get 10 gold coins from the burnt corpse of Kresin.
You get 716 copper coins from the burnt corpse of Kresin.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
You get the Seantryn Royal Signet Ring from the burnt corpse of Kresin.
Lerzion steps out of the shadows.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
You get a wide copper bracelet from the burnt corpse of Kresin.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
The seared corpse of Kresin is here, the face frozen in awe and terror.
The burnt corpse of Kresin contains:
     some crimson steelroot
     (Glowing) a gray-colored potion
     a steel avian mask
( 3) a straight razor
( 2) (Invis) a ruby-encrusted collar
     the belt of strength
     a pitch-black ring
     a pair of silver-tipped feathered ribbons
     a white silk gi embroidered with a green dragon
     (Red Aura) (Humming) a pitted black crown
     (Glowing) a flawless bracelet of pure sapphire
     the girdle of endless space
     arm bands bearing the insignia of two crossed swords
     (Red Aura) Gauntlets of Devilry
     a potion of transportation
     a brass dragon's talon
     (Humming) a long titanium spear
( 2) (Glowing) the dagger of betrayal
     (Glowing) the dagger of Yog-Sothoth
     a chipped stone, sharpened at the edge
     plate leggings decorated with red enamel
     a braised lamb shank
     a pair of black, steel-taloned boots
     (Glowing) a potion of return
( 2) an iced werewolf cookie

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
Istdinen has arrived through a gate.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
You get a gray-colored potion from the burnt corpse of Kresin.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
[FORTRESS] Iltanthal: well done Marshall.

<843/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
Istdinen closes his eyes for a moment and nods at you.
A golden pillar of light erupts under you as your wounds are healed!

<1030/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
People near you:
(PK) Humbert                      The Open Plains
(PK) Istdinen                     The Open Plains

<1030/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
The seared corpse of Kresin is here, the face frozen in awe and terror.
The burnt corpse of Kresin contains:
     some crimson steelroot
     a steel avian mask
( 3) a straight razor
( 2) (Invis) a ruby-encrusted collar
     a pitch-black ring
     a pair of silver-tipped feathered ribbons
     a white silk gi embroidered with a green dragon
     (Red Aura) (Humming) a pitted black crown
     (Glowing) a flawless bracelet of pure sapphire
     the girdle of endless space
     arm bands bearing the insignia of two crossed swords
     (Red Aura) Gauntlets of Devilry
     a potion of transportation
     a brass dragon's talon
     (Humming) a long titanium spear
( 2) (Glowing) the dagger of betrayal
     (Glowing) the dagger of Yog-Sothoth
     a chipped stone, sharpened at the edge
     plate leggings decorated with red enamel
     a braised lamb shank
     a pair of black, steel-taloned boots
     (Glowing) a potion of return
( 2) an iced werewolf cookie

<1030/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
Istdinen looks at you.

<1030/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
[FORTRESS] Humbert: Just a bash and flurry.
Istdinen closes his eyes for a moment and nods at you.

<1030/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
Aouko tells you 'how does the Fortress stand?'

<1030/1030hp 485m 1018mv 27100tnl outdoor waning wilderness 11 PM clear> 
The white aura around your body fades.
You shiver and suffer.
Your poison mauls you.

<1008/1030hp 491m 1128mv 27100tnl outdoor waning wilderness 12 AM clear> 
Veerrad mutters something quietly to himself.

<1008/1030hp 491m 1128mv 27100tnl outdoor waning wilderness 12 AM clear> 

Istdinen closes his eyes for a moment and nods at you.
You feel less sick.
A warm feeling runs through your body.

<1008/1030hp 491m 1128mv 27100tnl outdoor waning wilderness 12 AM clear> You tell Aouko 'We are alright.'
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