Dagger specs get a tweaking!

June 28, 2007 08:37AM
<br>As posted on officials: <br>Just some regular rebalancing type stuff, but here's a list of what I did for next crash/reboot. <br> <br>-High strength dagger specs get a couple minor bonuses for stab, twist, and hurl affects/damage. <br> <br>-concealed happens less if you're not dual wielding daggers (but its still good) <br> <br>-There's circumstances where certain opening dagger attacks would not cause a yell by the victim. Now, if the opening attack misses, there will always be a yell by the victim. <br> <br>I'll probably be tweaking some other things as discussions play out. <br> <br>Sebeok
Subject Author Views Posted

Dagger specs get a tweaking!

Yhorian 1388 June 28, 2007 08:37AM



Sorry, you do not have permission to post/reply in this forum.

Online Users

Guests: 130
Record Number of Users: 2 April 29, 2024
Record Number of Guests: 178 May 01, 2024