the LAW:

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Posted by m00c0w! on March 26, 2000 at 05:10:01:

(quick edit)

100%hp 100%m 94%mv>
A battlement guard is misled by Xlaq's cunning feint.

<100%hp 100%m 94%mv>
Xlaq's cleave devastates a battlement guard!
Xlaq's cleave devastates a battlement guard!
Xlaq's cleave maims a battlement guard!
A battlement guard's blow swings wildly and misses.

<100%hp 100%m 94%mv> sh
You attempt to move silently.

<100%hp 100%m 94%mv> You attempt to hide.

<100%hp 100%m 94%mv> l Xlaq
You see a filthy duergar! A bit shy of five feet tall but very intimidating. His arms
and legs are the size of tree trunks. He is a fighter no doubt considering his head
and upper body are riddled with scars and cuts. His skin is pitch black as is his hair.
He has a full beard and mustache that looks as though it hasn't been washed...ever!
Hands the size of iron hammers clutch at a polearm that is twice as tall as he is. He
looks as though he'd be just as comfortable in a cave or underground tunnel as he is
on the surface. Given his nasty appearance he apparently hates the water.
Xlaq, a male duergar, has a few scratches.

Xlaq is using:
a pitch-black ring
a pitch-black ring
cloak of Nightwing
cloak of Nightwing
a suit of silver-gray platemail
(Glowing) a black mitre
some leggings from the snow worm
a pair of gleaming adamantite boots
(Glowing) some leather gloves with black inscriptions
a pair of armguards from the snow worm
a large black cape
a pitch-black belt
a charred leather bracer
a black steel bracer
(Humming) an Udgaardian man-at-arms' halberd

You peek at the inventory:
( 8) a large boar steak
razor ring
a seashell ring
a practice polearm
(Glowing) a potion of return
(Glowing) a blackened skull with glowing eyes
(Glowing) a flickering gem
an iron sword
(Humming) a razor-edged shield
a traveller's baggy sleeves

<100%hp 100%m 94%mv>
Xlaq tries to make a feint at a battlement guard but she sees right through it.
Xlaq's cleave MUTILATES a battlement guard!
Xlaq's cleave devastates a battlement guard!
The night has begun.

<100%hp 100%m 94%mv>
Xlaq's cleave devastates a battlement guard!
A battlement guard is DEAD!!
A battlement guard's head is shattered, and her brains splash all over you.
Xlaq sacrifices the corpse of a battlement guard to the gods.

<100%hp 100%m 94%mv> ć
You hit Xlaq in the back of the head with a lead filled sack.

<100%hp 100%m 94%mv> steal ring Xlaq

<100%hp 100%m 100%mv> steal potion Xlaq

<100%hp 100%m 100%mv> steal ring Xlaq
in





<100%hp 100%m 100%mv>

wp








You are carrying:
a seashell ring
(Glowing) a potion of return
razor ring
( 2) a brown silk sash

<100%hp 100%m 100%mv>
People near you:
(PK) Tirizuar Inside the South Gate
(PK) Xlaq Inside the South Gate
(PK) Mulkau Warrior's Bar

<100%hp 100%m 100%mv>

<100%hp 100%m 100%mv>
<100%hp 100%m 100%mv>
An archer leaves north.

<100%hp 100%m 100%mv> n
High Road
You stand on a cobblestone street just north of the southern gate. The
poor neighborhood of town, more commonly referred to as the Maze, lies to
the west. The way is blocked, however, by some barricades and several
guards. They say it isn't safe to go in there at the moment. Peering past
the barriers, the activity of the denizens seems furtive and hurried. The High
Road widens as it leads into Galadon to the north. To the east a few steps
lead down to the entrance of a two story structure.


[little time passes, the duergar wakes and ..]

<100%hp 84%m 100%mv> pick s
You hear a near inaudible *click* as you pick the door.

<100%hp 84%m 100%mv> open s
sh
wp





You open the door.

<100%hp 84%m 100%mv>
You attempt to move silently.

<100%hp 84%m 100%mv>

You attempt to hide.

<100%hp 84%m 100%mv> People near you:
(PK) Tirizuar Secret Room
(PK) Xlaq Large Intersection
(PK) Mulkau Warrior's Bar

<100%hp 84%m 100%mv>


<100%hp 84%m 100%mv>
<100%hp 84%m 100%mv>

<100%hp 87%m 100%mv>
<100%hp 87%m 100%mv> s
Large Storage Room
This is a large room in the back of the warehouse, used by river merchants
to store their goods. There are stacks and stacks of boxes and crates, all
securely locked down. You see now that this room continues to the west,
behind the other warehouse. The warehouse lies back to the south.

[Exits: north south west]
A dockworker is moving cargo around here.

<100%hp 87%m 99%mv> s
w
Large Warehouse
This is a large warehouse used by river merchants to store their goods. The
walls are stacked high with crates, most of which say wine or beer on the
outside. This must be where all the bars in the city get their alcohol.
The warehouse opens up into a large storage room to the north and is connected
by a door to the warehouse to the west. The road lies back to the south.

[Exits: north south west]
A dockworker is moving cargo around here.
A dockworker is moving cargo around here.

<100%hp 87%m 99%mv> Dusty Warehouse
This is a large, rather dusty warehouse. The dust is probably due to the
large stacks of hay lined up along one wall. You get a sudden urge to sneeze.
The warehouse opens into an even larger room to the north and is connected by
a door to the warehouse to the east. To the west lies the boat maker's
shop. The road lies back to the south.

[Exits: north east south west]
A dockworker is moving cargo around here.

<100%hp 87%m 99%mv> w
Boat Maker's Shop
This small room off the warehouses is where the boat maker plans out his
boats. Charts cover the walls and designs of different boats lie on a
table. You can get back to the warehouse to the east.

[Exits: east]
A dockworker is moving cargo around here.
(White Aura) The boat seller is here poring over his charts.

<100%hp 87%m 98%mv> w
Alas, you cannot go that way.

<100%hp 87%m 98%mv> e
Dusty Warehouse
This is a large, rather dusty warehouse. The dust is probably due to the
large stacks of hay lined up along one wall. You get a sudden urge to sneeze.
The warehouse opens into an even larger room to the north and is connected by
a door to the warehouse to the east. To the west lies the boat maker's
shop. The road lies back to the south.

[Exits: north east south west]
A dockworker is moving cargo around here.

<100%hp 87%m 98%mv> s
River Road
This narrow road runs along the banks of the Galadon River. A dock allows
access to the river here. Dockworkers are always running through here, moving
cargo from barges to the warehouses. The river lies to the south. The
warehouse is north, and the road continues to the east and west.

[Exits: north east south west]

<100%hp 87%m 98%mv> w
River Road
This narrow road runs along the banks of the Galadon River. The banks are
too steep to climb down here. The Temple Square lies to the north. You can
hear the moans of the prisoners being prepared for sacrifice even from out
here. The road continues to the east and intersects with the High road
to the west.

[Exits: north east west]
A drunk man is here singing at the top of his lungs.
A dockworker is moving cargo around here.
A cityguard is here on the battlements.

<100%hp 87%m 97%mv> w
Large Intersection
You are standing at the intersection between the High Road and the River
Road. A large round wood board with a heavy iron ring set in it covers a
hole in the center of the intersection. Faint wisps of steam escape around
the edges. The High Road enters the city of Galadon to the north and runs
toward the south gate to the south. The River Road follows the Galadon
River to the east and west. The Dark Temple broods over you to the northeast.

[Exits: north east south west down]
Xlaq the duergar is here.
A dockworker is moving cargo around here.

<100%hp 87%m 96%mv> l Xlaq
You see a filthy duergar! A bit shy of five feet tall but very intimidating. His arms
and legs are the size of tree trunks. He is a fighter no doubt considering his head
and upper body are riddled with scars and cuts. His skin is pitch black as is his hair.
He has a full beard and mustache that looks as though it hasn't been washed...ever!
Hands the size of iron hammers clutch at a polearm that is twice as tall as he is. He
looks as though he'd be just as comfortable in a cave or underground tunnel as he is
on the surface. Given his nasty appearance he apparently hates the water.
Xlaq, a male duergar, is in perfect health.

Xlaq is using:
a pitch-black ring
a pitch-black ring
cloak of Nightwing
cloak of Nightwing
a suit of silver-gray platemail
(Glowing) a black mitre
some leggings from the snow worm
a pair of gleaming adamantite boots
(Glowing) some leather gloves with black inscriptions
a pair of armguards from the snow worm
a large black cape
a pitch-black belt
a charred leather bracer
a black steel bracer
(Humming) an Udgaardian man-at-arms' halberd

You peek at the inventory:
( 8) a large boar steak
a practice polearm
(Glowing) a blackened skull with glowing eyes
(Glowing) a flickering gem
an iron sword
(Humming) a razor-edged shield
a traveller's baggy sleeves

<100%hp 87%m 96%mv>
Xlaq lowers his weapon and charges you!
Xlaq's charge MANGLES you!
You yell 'Help! Xlaq is charging me!'
Xlaq is in perfect health.

<75%hp 87%m 96%mv>
You step out of the shadows.
You trample around loudly again.
Xlaq parries your cleave.
Xlaq keeps you at bay with his polearm.
You parry Xlaq's cleave.
Xlaq's cleave EVISCERATES you!
Xlaq is in perfect health.

<64%hp 87%m 96%mv> flee
Xlaq gets in one more shot as you flee.
Xlaq's parting blow MUTILATES you!
River Road
This narrow road runs along the banks of the Galadon River. The banks are
too steep to climb down here. You see the entrance to the Anti-paladin's
Guild to the north. Better run before one of them decides to permanently
maim you. You can escape down the road to the east or west, but going west
will mean you risk the foul odors of the leather shops and the city dump.

[Exits: north east west]
You flee from combat!
You fled west.

54%hp 87%m 84%mv> yell Help!
You step out of the shadows.
You yell 'Help!'

[run, run]

<54%hp 87%m 84%mv> s
s
On the Eastern Battlements
You stand here on the eastern wall of Galadon, looking across the mountains
and forests to the east. Around the point of the Eastern Road, the mountains
to the north blend into a forest to the south. In front of these, and rather
close to the city, relatively, runs a broad river on its way to the sea,
far to the south. To the west you see the city of Galadon spread out below
you. The wall arches over the east gate to the north and continues to the
south.

[Exits: north south]
A traveler wanders through here, admiring the city.

<54%hp 87%m 84%mv> s
wp
On the Eastern Battlements
You stand here on the eastern wall of Galadon, looking across the mountains
and forests to the east. Around the point of the Eastern Road, the mountains
to the north blend into a forest to the south. In front of these, and rather
close to the city, relatively, runs a broad river on its way to the sea,
far to the south. To the west you see the city of Galadon spread out below
you. You can get down to the river road by a small staircase and the wall
continues to the north and south.

[Exits: north south down]

<54%hp 87%m 83%mv> On the Eastern Battlements
You stand here on the eastern wall of Galadon, looking across the mountains
and forests to the east. Around the point of the Eastern Road, the mountains
to the north blend into a forest to the south. In front of these, and rather
close to the city, relatively, runs a broad river on its way to the sea,
far to the south. To the west you see the city of Galadon spread out below
you. The southeast tower lies to the south and the wall continues to the
north.

[Exits: north south]
( 4) A steak of the corpse of a battlement guard is lying here.
A plain steel sword lies here.
( 2) A steak of the corpse of an archer is lying here.
A long bow has carelessly been left here.
An eagle soars through here, looking for prey.

<54%hp 87%m 82%mv> People near you:
(PK) Tirizuar On the Eastern Battlements
(PK) Xlaq Large Intersection
(PK) Mulkau Warrior's Bar

<54%hp 87%m 82%mv> s
Southeast Tower
You stand here in the southeast tower, looking across the mountains and
forests to the east. Around the point of the Eastern Road, the mountains
to the north blend into a forest that continues around to the south of Galadon.
In front of these, and rather close to the city, relatively, runs a broad
river that dives into the southern forest. To the northwest you see the city
of Galadon spread out below you. You can climb higher into the tower or
venture out onto the battlements to the north and west.

[Exits: north west up]
A long bow has carelessly been left here.
A plain steel sword lies here.

<54%hp 87%m 82%mv> whe
People near you:
(PK) Tirizuar Southeast Tower
(PK) Xlaq Large Intersection
(PK) Mulkau Warrior's Bar
Quintellia River Road
Sirin Warrior's Bar

<54%hp 87%m 82%mv> s
Alas, you cannot go that way.

<57%hp 90%m 88%mv> whe
People near you:
(PK) Tirizuar Southeast Tower
(PK) Xlaq Large Intersection
(PK) Mulkau Warrior's Bar
Quintellia River Road
Sirin Warrior's Bar

<57%hp 90%m 88%mv> w
On the Southern Battlements
You stand here on the southern wall of Galadon, looking across the forest
and mountains to the south. The general air of the watchmen here seems
more tense than on the other battlements. At night goblins roam the shadows
of the southern forest known as the Silverwood, and the Shadow Peaks further
south are home to any number of unclean beasts. Galadon stretches out to
the north of here. The southeast tower lies to the east and the wall
continues to the west.

[Exits: east west]

<57%hp 90%m 88%mv>
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'

<57%hp 90%m 88%mv> wp
People near you:
(PK) Tirizuar On the Southern Battlements
(PK) Xlaq Large Intersection
(PK) Mulkau Entrance to the Warrior's Guild

<57%hp 90%m 88%mv>
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'

<57%hp 90%m 88%mv> wp
People near you:
(PK) Tirizuar On the Southern Battlements
(PK) Xlaq River Road
(PK) Mulkau River Road

<57%hp 90%m 88%mv> s
Alas, you cannot go that way.

<57%hp 90%m 88%mv> w
On the Southern Battlements
You stand here on the southern wall of Galadon, looking across the forest
and mountains to the south. The general air of the watchmen here seems
more tense than on the other battlements. The bleak stone of the Shadow
Peaks to the south of the Silverwood serves as a reminder to all on this
watch that the dangers of the wild loom just beyond these walls. Galadon
stretches out to the north of here. The wall arches over the south gate to
the west and the wall continues to the east.

[Exits: east west]
( 4) A steak of the corpse of a battlement guard is lying here.

<57%hp 90%m 87%mv> wp

The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'

<57%hp 90%m 87%mv> People near you:
(PK) Tirizuar On the Southern Battlements
(PK) Xlaq River Road
(PK) Mulkau River Road

<57%hp 90%m 87%mv> whois mul
[ Dwarf ] (PK) [ARBITER] Mulkau the Dragon Slayer
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'

<57%hp 90%m 87%mv> wp
People near you:
(PK) Tirizuar On the Southern Battlements
(PK) Xlaq River Road
(PK) Mulkau Large Intersection

<57%hp 90%m 87%mv> w

The snow stops falling.

<57%hp 90%m 87%mv> On the Southern Battlements
You stand here on the southern wall of Galadon, looking across the forest
and mountains to the south. The general air of the watchmen here seems
more tense than on the other battlements. Beyond the walls to the south
the forest known as the Silverwood blankets the land all the way to the
Shadow Peaks, a cluster of bleak stone rising from the forest floor.
Galadon stretches out to the north of here. The wall arches over the south
gate here and a small staircase leads down to the street level. The wall
continues to the east and west.

[Exits: east west down]
( 4) A long bow has carelessly been left here.
( 7) A steak of the corpse of an archer is lying here.
( 7) A steak of the corpse of a battlement guard is lying here.
An archer is here, watching the forests for any movement.

<57%hp 90%m 87%mv> wp
People near you:
(PK) Tirizuar On the Southern Battlements
(PK) Xlaq River Road
(PK) Mulkau Large Intersection

<57%hp 90%m 87%mv>
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'
The special guard yells 'Xlaq is a CRIMINAL! PROTECT THE INNOCENT!! BANZAI!!'

<57%hp 90%m 87%mv> w
On the Southern Battlements
You stand here on the southern wall of Galadon, looking across the forest
and mountains to the south. The general air of the watchmen here seems
more tense than on the other battlements and they gaze out over the verdant
Silverwood with wary eyes. Galadon stretches out to the north of here.
The wall arches over the south gate to the east and the wall continues to
the west.

[Exits: east west]
( 3) A long bow has carelessly been left here.
( 5) A steak of the corpse of a battlement guard is lying here.
( 3) A steak of the corpse of an archer is lying here.
A plain steel sword lies here.
An archer is here, watching the forests for any movement.

<57%hp 90%m 86%mv> e
d
On the Southern Battlements
You stand here on the southern wall of Galadon, looking across the forest
and mountains to the south. The general air of the watchmen here seems
more tense than on the other battlements. Beyond the walls to the south
the forest known as the Silverwood blankets the land all the way to the
Shadow Peaks, a cluster of bleak stone rising from the forest floor.
Galadon stretches out to the north of here. The wall arches over the south
gate here and a small staircase leads down to the street level. The wall
continues to the east and west.

[Exits: east west down]
( 4) A long bow has carelessly been left here.
( 7) A steak of the corpse of an archer is lying here.
( 7) A steak of the corpse of a battlement guard is lying here.
An archer is here, watching the forests for any movement.

<59%hp 93%m 92%mv> Inside the South Gate
You stand just inside the southern gate of Galadon. The city walls arch
over the gate in their path around the city. The battlements are particularly
well-enforced here to combat the goblins to the south. Through the gates
you can see the green forest called the Silverwood. A small staircase leads
up one side of the gate to the battlements above. To the north, the High
Road leads into the city.

[Exits: north south up]
A blue vest lies here, marked by a white circle.
A plain steel sword lies here.
( 3) A silvery ring glints at you.
( 3) (Glowing) A brass lantern with a hood to keep the wind out lies here.
A long bow has carelessly been left here.
A cityguard is here on the battlements.
An archer is here, watching the forests for any movement.
A guard is here, watching the gate.
A guard is here, watching the gate.

<59%hp 93%m 92%mv> n
High Road
You stand on a cobblestone street just north of the southern gate. The
poor neighborhood of town, more commonly referred to as the Maze, lies to
the west. The way is blocked, however, by some barricades and several
guards. They say it isn't safe to go in there at the moment. Peering past
the barriers, the activity of the denizens seems furtive and hurried. The High
Road widens as it leads into Galadon to the north. To the east a few steps
lead down to the entrance of a two story structure.

[Exits: north east south]
A plain steel sword lies here.

<59%hp 93%m 91%mv> n
High Road
The avenue is narrower here than on the other side of the river. A
strange building stands to the east. The High Road passes over the river
into the city proper to the north and goes past what is known as the Maze
to the south on its way to the southern gate. To the east, you can enter
the lumberyard.

[Exits: north east south]
(Glowing) A brass lantern with a hood to keep the wind out lies here.
An archer is here, watching the forests for any movement.
A cityguard is here on the battlements.
A cityguard is here on the battlements.

<59%hp 93%m 91%mv> n
On the Bridge
Here the High Road arches over the Galadon River on its way to the south
gate of Galadon. The bridge is made of fine sturdy stone with a chest-high
balustrade protecting you from falling into the river. The High Road leads
into Galadon to the north and towards the south gate to the south.

[Exits: north south]
A plain steel sword lies here.
A dockworker is moving cargo around here.

<59%hp 93%m 90%mv> wp
People near you:
(PK) Tirizuar On the Bridge
(PK) Mulkau River Road



<59%hp 93%m 86%mv> w
River Road
This narrow road runs along the banks of the Galadon River. The banks are
too steep to climb down here. You see the entrance to the Anti-paladin's
Guild to the north. Better run before one of them decides to permanently
maim you. You can escape down the road to the east or west, but going west
will mean you risk the foul odors of the leather shops and the city dump.

[Exits: north east west]
The corpse of Xlaq is lying here.
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Mulkau the dwarf is here.
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Quintellia the elf is here.

<59%hp 93%m 85%mv> get all corpse
I see nothing in the corpse.

<59%hp 93%m 85%mv> sh
You attempt to move silently.

<59%hp 93%m 85%mv> You attempt to hide.
Quintellia looks at you.

<59%hp 93%m 85%mv> l
River Road
This narrow road runs along the banks of the Galadon River. The banks are
too steep to climb down here. You see the entrance to the Anti-paladin's
Guild to the north. Better run before one of them decides to permanently
maim you. You can escape down the road to the east or west, but going west
will mean you risk the foul odors of the leather shops and the city dump.

[Exits: north east west]
The corpse of Xlaq is lying here.
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Mulkau the dwarf is here.
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Quintellia the elf is here.

<59%hp 93%m 85%mv> sniff
You sniff sadly. *SNIFF*

<59%hp 93%m 85%mv> wp
People near you:
(PK) Tirizuar River Road
(PK) Mulkau River Road

<59%hp 93%m 85%mv>
Quintellia sighs.

<59%hp 93%m 85%mv> wh he tried to kill me
You whisper 'he tried to kill me'

<59%hp 93%m 85%mv> l
River Road
This narrow road runs along the banks of the Galadon River. The banks are
too steep to climb down here. You see the entrance to the Anti-paladin's
Guild to the north. Better run before one of them decides to permanently
maim you. You can escape down the road to the east or west, but going west
will mean you risk the foul odors of the leather shops and the city dump.

[Exits: north east west]
The corpse of Xlaq is lying here.
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Mulkau the dwarf is here.
(Charmed) A special guard from Galadon is here, enforcing the Law.
(Charmed) A special guard from Galadon is here, enforcing the Law.
Quintellia the elf is here.

<59%hp 93%m 85%mv> wp
People near you:
(PK) Tirizuar River Road
(PK) Mulkau River Road

<59%hp 93%m 85%mv> whe
People near you:
(PK) Tirizuar River Road
(PK) Mulkau River Road
Quintellia River Road
Sirin Warrior's Bar

<62%hp 95%m 91%mv>
Quintellia says 'So we noticed...'


<69%hp 100%m 96%mv> n

Xlaq tells you 'I will con death you for this...'

<69%hp 100%m 96%mv> Secret Room
This is the secret back door for the Thieves' Guild. Since the Guild owns
the local river merchants, they have donated the use of this room. In
exchange, the Thieves vowed not to steal anything from the warehouses...that
is securely fastened down. The warehouses lie to the south.

[Exits: south]
A dockworker is moving cargo around here.
A cityguard is here on the battlements.

<69%hp 100%m 96%mv> r *giggle*
You step out of the shadows.
You tell Xlaq '*giggle*'

<69%hp 100%m 96%mv> r I know i did an awful thing heh
You tell Xlaq 'I know i did an awful thing heh'

<69%hp 100%m 96%mv> wp
People near you:
(PK) Tirizuar Secret Room
(PK) Mulkau At the Altar

<69%hp 100%m 96%mv> r sorry but i couldnt help it, it was just too funny
You tell Xlaq 'sorry but i couldnt help it, it was just too funny'

<69%hp 100%m 96%mv> wp
People near you:
(PK) Tirizuar Secret Room
(PK) Mulkau At the Altar

<69%hp 100%m 96%mv> wp
People near you:
(PK) Tirizuar Secret Room
(PK) Mulkau At the Altar

<69%hp 100%m 96%mv> whe
People near you:
(PK) Tirizuar Secret Room
Altrain Park Road
(PK) Mulkau At the Altar
Quintellia At the Altar

<69%hp 100%m 96%mv> l
whe

Secret Room
This is the secret back door for the Thieves' Guild. Since the Guild owns
the local river merchants, they have donated the use of this room. In
exchange, the Thieves vowed not to steal anything from the warehouses...that
is securely fastened down. The warehouses lie to the south.

[Exits: south]
A dockworker is moving cargo around here.
A cityguard is here on the battlements.

<71%hp 100%m 100%mv>
People near you:
(PK) Tirizuar Secret Room
Altrain The Wizard's Shop
(PK) Mulkau At the Altar
Quintellia At the Altar

<71%hp 100%m 100%mv>
<71%hp 100%m 100%mv>
<71%hp 100%m 100%mv> r hehee
You tell Xlaq 'hehee'

<71%hp 100%m 100%mv> wp
People near you:
(PK) Tirizuar Secret Room
(PK) Mulkau At the Altar

<71%hp 100%m 100%mv> r Did they give you your stuff back?
You tell Xlaq 'Did they give you your stuff back?'

<71%hp 100%m 100%mv> wp
People near you:
(PK) Tirizuar Secret Room
(PK) Mulkau At the Altar

<71%hp 100%m 100%mv> wp
People near you:
(PK) Tirizuar Secret Room
(PK) Mulkau At the Altar

<71%hp 100%m 100%mv> whe
People near you:
(PK) Tirizuar Secret Room
Altrain Trade Road
Xlaq Trade Road
(PK) Mulkau At the Altar
Quintellia At the Altar

<71%hp 100%m 100%mv> s
wp







Large Storage Room
This is a large room in the back of the warehouse, used by river merchants
to store their goods. There are stacks and stacks of boxes and crates, all
securely locked down. You see now that this room continues to the west,
behind the other warehouse. The warehouse lies back to the south.

[Exits: north south west]
A dockworker is moving cargo around here.
A cityguard is here on the battlements.
A dockworker is moving cargo around here.
Xlaq tells you 'Hell no.'

(continued)

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