Paek vs Kurai

LogFiend
August 26, 2014 03:24PM
** I know Kurai is around, so I expect to fight soon. ** 

PROTECTED civilized <95%hp 95%m 80%mv 12800tnl (-29.29%) 7 PM> s
Market Square 
  This bustling square lies at the intersection of the High Road and the
Trade Road.  Traders from every city have come here to try to convince you
to buy their cheap wares.  None of it is even worth a second glance.  The
High road continues to the north and south and the Trade Road continues to
the east and west.
 
[Exits: north east south west]
     A shoddy haversack has been abandoned here.
A halberdier is here, watching the forests for any movement.

PROTECTED civilized <95%hp 95%m 80%mv 12800tnl (-29.29%) 7 PM> whe
People near you:
(PK) Paek                         Market Square
  Amberleigh                   By the Temple Altar
(PK) Kurai                        Inner Chamber

PROTECTED civilized <95%hp 95%m 80%mv 12800tnl (-29.29%) 7 PM> who gr
[21 Human Ran] Religarr the Howler
*29 H-Drw Nec* (PK) Paek the Summoner
[21 H-Drw Nec] Amberleigh the Apprentice Golem Maker, Black Servant
[26 Azure Pal] (PK) Kurai the Disciple of Fortitude
[23 Human Thi] Brilej the Apprentice, Spymaster of Blackclaw, Shadow Dweller

Players found: 5

PROTECTED civilized <95%hp 95%m 80%mv 12800tnl (-29.29%) 7 PM> n

Kurai has arrived.

** There he is. **

PROTECTED civilized <95%hp 95%m 80%mv 12800tnl (-29.29%) 7 PM> High Road 
  Here the avenue connects with the market square to the south to form a
large, bustling place of commerce.  A vegetable shop lies to the west while
a cartographer's store lies to the east.  The road continues to the north.
 
[Exits: north east south west]
     (Glowing) A brass lantern with a hood to keep the wind out lies here.
A cityguard is strolling through here, keeping the peace.
A poor, abused dog is here.

PROTECTED civilized <95%hp 95%m 79%mv 12800tnl (-29.29%) 7 PM> 
Kurai has arrived.

PROTECTED civilized <97%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> n

You yell 'Die, Kurai, you sorcerous dog!'
Kurai narrows his eyes and glares in your direction.
Kurai's heavenly wrath EVISCERATES you!
Kurai is in perfect health.

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> No way!  You are still
fighting!
Kurai is in perfect health.

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> 
You fade into existence.
Your stab misses Kurai.
You parry Kurai's ridge hand.
You parry Kurai's knife hand.
You parry Kurai's knife hand.
Kurai is in perfect health.

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> flee
High Road 
  The cobblestone avenue passes between the Paladin's Guild to the west and
the headquarters of the guard to the east.  You feel a sudden urge to devote
yourself to being good.  The road is well-kept through here as it passes from
the park to the north towards the market square to the south.
 
[Exits: north east south west]
     (Glowing) A brass lantern with a hood to keep the wind out lies here.
You flee from combat!

** Spam time. **

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> ss kur
They aren't here.

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> ss kur
They aren't here.

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> ss kur
They aren't here.

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> 
Kurai has arrived.

PROTECTED civilized <85%hp 100%m 86%mv 12800tnl (-29.29%) 8 PM> ss kur
Kurai yells 'Die, Paek, you sorcerous dog!'
Kurai's legs buckle, and he suddenly slumps to the ground and sleeps.

** YEEEESS I land a sleep. **

PROTECTED civilized <85%hp 97%m 86%mv 12800tnl (-29.29%) 8 PM> who
[   Human IMM] [NEXUS] Rayihn the Goddess of Love, She of the Sea
[    Elf  AVA] [OUTLANDER] Mendos Erlane the Star-Crossed Lover of the Trees
[38  Elf  Pal] Ilaenuru the Sword of Judgment
[21 Human Ran] Religarr the Howler
[12 Human Con] Turlita the Theurgist
[17 D-Elf Ran] Saipu the Scout
[    Elf  AVA] [FORTRESS] Deaer Lockhartt the Risen Archon, Redeemed Light of the
Fortress, Acolyte of the Golden Sun
[   Dwarf IMM] [BATTLE] Ysaloerye the Paragon of Dwarves, Bawdy Biddy of War
[ 4 Duerg War] Xellit the Recruit
*29 H-Drw Nec* (PK) Paek the Summoner
[10  Elf  War] Sivant the Soldier
[21 H-Drw Nec] Amberleigh the Apprentice Golem Maker, Black Servant
[26 Azure Pal] (PK) Kurai the Disciple of Fortitude
[23 Human Thi] Brilej the Apprentice, Spymaster of Blackclaw, Shadow Dweller

Players found: 14

PROTECTED civilized <85%hp 97%m 86%mv 12800tnl (-29.29%) 8 PM> bl kur
Kurai yells 'Help someone is attacking me!'
You lost your concentration.

PROTECTED civilized <85%hp 97%m 86%mv 12800tnl (-29.29%) 8 PM> bl kur
Kurai yells 'Help someone is attacking me!'
Kurai twitches, his closed eyes wincing, then recovers.

PROTECTED civilized <85%hp 96%m 86%mv 12800tnl (-29.29%) 8 PM> bl kur
Kurai yells 'Help someone is attacking me!'
Kurai twitches, his closed eyes wincing, then recovers.

PROTECTED civilized <85%hp 95%m 86%mv 12800tnl (-29.29%) 8 PM> cu kur
Kurai yells 'Help someone is attacking me!'
You proclaim a curse upon Kurai, corrupting his soul with your magic.

PROTECTED civilized <85%hp 92%m 86%mv 12800tnl (-29.29%) 8 PM> pp kur
Kurai yells 'Help someone is attacking me!'
You place your hands over Kurai's heart, but fail to taint his blood.

PROTECTED civilized <85%hp 89%m 86%mv 12800tnl (-29.29%) 8 PM> pp kur
Kurai yells 'Help someone is attacking me!'
You lost your concentration.

PROTECTED civilized <85%hp 87%m 86%mv 12800tnl (-29.29%) 8 PM> 
Xellit has arrived.

PROTECTED civilized <85%hp 87%m 86%mv 12800tnl (-29.29%) 8 PM> whois xel
[ 4 Duerg War] Xellit the Recruit

PROTECTED civilized <88%hp 90%m 93%mv 12800tnl (-29.29%) 9 PM> Xellit looks at you.

PROTECTED civilized <88%hp 90%m 93%mv 12800tnl (-29.29%) 9 PM> cc kur
Kurai yells 'Help someone is attacking me!'
Kurai howls as the pores of his skin start to bleed profusely.

PROTECTED civilized <88%hp 86%m 93%mv 12800tnl (-29.29%) 9 PM> pp kur

Xellit looks at Kurai.

PROTECTED civilized <88%hp 86%m 93%mv 12800tnl (-29.29%) 9 PM> Kurai yells 'Help
someone is attacking me!'
You place your hands over Kurai's heart, but fail to taint his blood.

PROTECTED civilized <88%hp 82%m 93%mv 12800tnl (-29.29%) 9 PM> we kur
Kurai yells 'Help someone is attacking me!'
You hover over Kurai, visiting the chill of the grave on his prone form.

PROTECTED civilized <88%hp 79%m 93%mv 12800tnl (-29.29%) 9 PM> pp kur
Kurai yells 'Help someone is attacking me!'
You place your hands over Kurai's heart, but fail to taint his blood.

PROTECTED civilized <88%hp 75%m 93%mv 12800tnl (-29.29%) 9 PM> pp kur
Kurai yells 'Help someone is attacking me!'
You place your hands over Kurai's heart, but fail to taint his blood.

PROTECTED civilized <88%hp 72%m 93%mv 12800tnl (-29.29%) 9 PM> 
Kurai howls in pain as blood flows through the pores of his skin.
Kurai's burning, weeping sores MUTILATES him!

PROTECTED civilized <90%hp 73%m 100%mv 12800tnl (-29.29%) 10 PM> pp kur
Kurai yells 'Help someone is attacking me!'
You place your hands over Kurai's heart, but fail to taint his blood.

PROTECTED civilized <90%hp 70%m 100%mv 12800tnl (-29.29%) 10 PM> pp kur
Kurai yells 'Help someone is attacking me!'
You place your hands over Kurai's heart, but fail to taint his blood.

PROTECTED civilized <90%hp 66%m 100%mv 12800tnl (-29.29%) 10 PM> 
Xellit smiles happily.

PROTECTED civilized <90%hp 66%m 100%mv 12800tnl (-29.29%) 10 PM> pp kur
Kurai yells 'Help someone is attacking me!'
You place your hands over Kurai's heart, but fail to taint his blood.

PROTECTED civilized <90%hp 62%m 100%mv 12800tnl (-29.29%) 10 PM> pp cur
On whom or what?

PROTECTED civilized <90%hp 62%m 100%mv 12800tnl (-29.29%) 10 PM> 
The mayor has arrived.

PROTECTED civilized <90%hp 62%m 100%mv 12800tnl (-29.29%) 10 PM> pp kur
Kurai yells 'Help someone is attacking me!'
With your hands over Kurai's heart, you taint his blood, evoking spasms of nausea from
his sleeping form.

PROTECTED civilized <90%hp 58%m 100%mv 12800tnl (-29.29%) 10 PM> 
The mayor says 'Keep up the good work!  What a great city!'

PROTECTED civilized <90%hp 58%m 100%mv 12800tnl (-29.29%) 10 PM> bl kur
Kurai yells 'Help someone is attacking me!'
Kurai twitches, his closed eyes wincing, then recovers.

PROTECTED civilized <90%hp 57%m 100%mv 12800tnl (-29.29%) 10 PM> 
The mayor leaves south.

PROTECTED civilized <90%hp 57%m 100%mv 12800tnl (-29.29%) 10 PM> bl kur
Kurai yells 'Help someone is attacking me!'
Kurai twitches, his closed eyes wincing, then recovers.

PROTECTED civilized <90%hp 57%m 100%mv 12800tnl (-29.29%) 10 PM> bl kur
Kurai yells 'Help someone is attacking me!'
Kurai twitches, his closed eyes wincing, then recovers.

PROTECTED civilized <90%hp 56%m 100%mv 12800tnl (-29.29%) 10 PM> bl kur
Kurai yells 'Help someone is attacking me!'
Kurai twitches, his closed eyes wincing, then recovers.

PROTECTED civilized <90%hp 55%m 100%mv 12800tnl (-29.29%) 10 PM> l
bl kur
High Road 
  The cobblestone avenue passes between the Paladin's Guild to the west and
the headquarters of the guard to the east.  You feel a sudden urge to devote
yourself to being good.  The road is well-kept through here as it passes from
the park to the north towards the market square to the south.
 
[Exits: north east south west]
     (Glowing) A brass lantern with a hood to keep the wind out lies here.
Xellit the duergar is here.
Kurai the azure-touched is sleeping here.

PROTECTED civilized <90%hp 55%m 100%mv 12800tnl (-29.29%) 10 PM> Kurai yells 'Help
someone is attacking me!'
Kurai twitches, his closed eyes wincing, then recovers.

PROTECTED civilized <90%hp 54%m 100%mv 12800tnl (-29.29%) 10 PM> 
The burden of corporeality staggers you.
Kurai howls in pain as blood flows through the pores of his skin.
Kurai's burning, weeping sores MUTILATES him!
Kurai shivers and suffers.
Kurai's poison decimates him!

PROTECTED civilized <92%hp 59%m 100%mv 12800tnl (-29.29%) 11 PM> bl kur
Kurai yells 'Help someone is attacking me!'
Kurai's eyes open briefly in pain then roll back into his head, clouding with a viscid
film.

PROTECTED civilized <92%hp 59%m 100%mv 12800tnl (-29.29%) 11 PM> l
High Road 
  The cobblestone avenue passes between the Paladin's Guild to the west and
the headquarters of the guard to the east.  You feel a sudden urge to devote
yourself to being good.  The road is well-kept through here as it passes from
the park to the north towards the market square to the south.
 
[Exits: north east south west]
     (Glowing) A brass lantern with a hood to keep the wind out lies here.
Xellit the duergar is here.
Kurai the azure-touched is sleeping here.

PROTECTED civilized <92%hp 59%m 100%mv 12800tnl (-29.29%) 11 PM> s
High Road 
  Here the avenue connects with the market square to the south to form a
large, bustling place of commerce.  A vegetable shop lies to the west while
a cartographer's store lies to the east.  The road continues to the north.
 
[Exits: north east south west]
     (Glowing) A brass lantern with a hood to keep the wind out lies here.
A cityguard is strolling through here, keeping the peace.
A poor, abused dog is here.

PROTECTED civilized <92%hp 59%m 99%mv 12800tnl (-29.29%) 11 PM> s
Market Square 
  This bustling square lies at the intersection of the High Road and the
Trade Road.  Traders from every city have come here to try to convince you
to buy their cheap wares.  None of it is even worth a second glance.  The
High road continues to the north and south and the Trade Road continues to
the east and west.
 
[Exits: north east south west]
     A shoddy haversack has been abandoned here.
A halberdier is here, watching the forests for any movement.

PROTECTED civilized <92%hp 59%m 98%mv 12800tnl (-29.29%) 11 PM> s
High Road 
  Here the broad avenue merges with the market square to the north to form a
large bustling open marketplace.  The general store lies to the east and the
pet shop is west.  The road continues to the south.
 
[Exits: north east south west]
     A shoddy haversack has been abandoned here.
     (Glowing) A brass lantern with a hood to keep the wind out lies here.

PROTECTED civilized <92%hp 59%m 97%mv 12800tnl (-29.29%) 11 PM> s
High Road 
  The broad avenue seems to be falling into disrepair here, as though the
masons do not care to come to this part of the city.  You hear raucous
laughter coming out of a tavern to the west.  The Dark Temple looms
menacingly over you to the east.  The windows seem more like brooding eyes
and the archway in the wall seems like a huge mouth ready to swallow you.
The road continues to an intersection with the River Road to the south and
meets with the Market Square farther to the north.
 
[Exits: north east south west]

PROTECTED civilized <92%hp 59%m 97%mv 12800tnl (-29.29%) 11 PM> e
Temple Square 
  This large courtyard is devoid of plant life.  Evil-looking gargoyles leer
down on you from every wall.  Be wary of the small traps hiding underneath
the various flagstones.  A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned.  The temple looms over you to
the east.  You can escape this evil place to the High Road to the west or
the River Road to the south.
 
[Exits: east south west]
     A fountain is here, gushing blood.
A dockworker is moving cargo around here.
An important looking merchant is riding through here in a shiny carriage.
A halberdier is here, watching the forests for any movement.

PROTECTED civilized <92%hp 59%m 96%mv 12800tnl (-29.29%) 11 PM> e
The Dark Temple 
  This large, cold temple seems to sit over your head with a brooding
silence.  Hideous statues line the walls, some looking very life-like with
expressions of horror on their faces.  At the northern end of the temple,
the torches around the altar seem as though they can barely penetrate the
darkness.  You can escape out into the somewhat fresh air of the temple
square to the west.
 
[Exits: north west]

PROTECTED civilized <92%hp 59%m 96%mv 12800tnl (-29.29%) 11 PM> w
Temple Square 
  This large courtyard is devoid of plant life.  Evil-looking gargoyles leer
down on you from every wall.  Be wary of the small traps hiding underneath
the various flagstones.  A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned.  The temple looms over you to
the east.  You can escape this evil place to the High Road to the west or
the River Road to the south.
 
[Exits: east south west]
     A fountain is here, gushing blood.
A dockworker is moving cargo around here.
An important looking merchant is riding through here in a shiny carriage.
A halberdier is here, watching the forests for any movement.

PROTECTED civilized <92%hp 59%m 95%mv 12800tnl (-29.29%) 11 PM> w
High Road 
  The broad avenue seems to be falling into disrepair here, as though the
masons do not care to come to this part of the city.  You hear raucous
laughter coming out of a tavern to the west.  The Dark Temple looms
menacingly over you to the east.  The windows seem more like brooding eyes
and the archway in the wall seems like a huge mouth ready to swallow you.
The road continues to an intersection with the River Road to the south and
meets with the Market Square farther to the north.
 
[Exits: north east south west]

PROTECTED civilized <92%hp 59%m 95%mv 12800tnl (-29.29%) 11 PM> s
Large Intersection 
  You are standing at the intersection between the High Road and the River
Road.  A large round wood board with a heavy iron ring set in it covers a
hole in the center of the intersection.  Faint wisps of steam escape around
the edges.  The High Road enters the city of Galadon to the north and runs
toward the south gate to the south.  The River Road follows the Galadon
River to the east and west.  The Dark Temple broods over you to the northeast.
 
[Exits: north east south west down]

PROTECTED civilized <92%hp 59%m 94%mv 12800tnl (-29.29%) 11 PM> e
River Road 
  This narrow road runs along the banks of the Galadon River.  The banks are
too steep to climb down here.  The Temple Square lies to the north.  You can
hear the moans of the prisoners being prepared for sacrifice even from out
here.  The road continues to the east and intersects with the High road
to the west.
 
[Exits: north east west]

PROTECTED civilized <92%hp 59%m 93%mv 12800tnl (-29.29%) 11 PM> e
River Road 
  This narrow road runs along the banks of the Galadon River.  A dock allows
access to the river here.  Dockworkers are always running through here, moving
cargo from barges to the warehouses.  The docks and river lie to the south.
The warehouse is north, and the road continues to the east and west.
 
[Exits: north east south west]
A drunk man is here singing at the top of his lungs.

PROTECTED civilized <92%hp 59%m 93%mv 12800tnl (-29.29%) 11 PM> n
Dusty Warehouse 
  This is a large, rather dusty warehouse.  The dust is probably due to the
large stacks of hay lined up along one wall.  You get a sudden urge to sneeze.
The warehouse opens into an even larger room to the north and is connected by
a door to the warehouse to the east.  To the west lies the boat maker's
shop.  The road lies back to the south.
 
[Exits: north east south west]

PROTECTED civilized <92%hp 59%m 92%mv 12800tnl (-29.29%) 11 PM> n
Large Storage Room 
  This is a large room in the back of the warehouse, used by river merchants
to store their goods.  There are stacks and stacks of boxes and crates, all
securely locked down.  You see now that this room continues to the east, 
behind the other warehouse.  The warehouse lies back to the south.
 
[Exits: [north] east south]
A dockworker is moving cargo around here.
A cat is sneaking through the shadows here.

PROTECTED civilized <92%hp 59%m 92%mv 12800tnl (-29.29%) 11 PM> n
Alas, you cannot go that way.

PROTECTED civilized <92%hp 59%m 92%mv 12800tnl (-29.29%) 11 PM> ww
You lurch as your body becomes insubstantial.

PROTECTED civilized <92%hp 54%m 92%mv 12800tnl (-29.29%) 11 PM> n
Hidden Room 
  This is a small room for storage of valuable items.  Most of the workers
do not even know it is back here, and those unfortunate enough to discover it,
quickly disappear.  Here the merchants meet late at night to discuss their
profits or lack of profits.  The storage room lies through a door to the 
south.
 
[Exits: [south]]

** Get to the hidden room and summon Kurai. **

PROTECTED civilized <92%hp 54%m 92%mv 12800tnl (-29.29%) 11 PM> c summon kurai
Kurai arrives suddenly.
You have become better at summon (76%)!  

PROTECTED civilized <92%hp 46%m 92%mv 12798tnl (-29.27%) 11 PM> af

Kurai howls in pain as blood flows through the pores of his skin.
Kurai's burning, weeping sores MUTILATES him!
Kurai shivers and suffers.
Kurai's poison mauls him.

PROTECTED civilized <95%hp 53%m 99%mv 12798tnl (-29.27%) 12 AM> You are affected by:
Spell: 'detect magic' for 23 hours.
Spell: 'detect invis' for 23 hours.
Spell: 'armor of living bone' modifies armor class by -20 for 19 hours.
Spell: 'wraithform' modifies pierce resistance by 38 for 2 hours.
Spell: 'wraithform' modifies slash resistance by 38 for 2 hours.
Spell: 'wraithform' modifies bash resistance by 38 for 2 hours.
Spell: 'wraithform' for 2 hours.
Spell: 'fly' for 2 hours.

PROTECTED civilized <95%hp 53%m 99%mv 12798tnl (-29.27%) 12 AM> l kur
A soft warmth radiates from Kurai, as you gaze into the argent shimmer
of light that comes from his eyes. There's a platinum-white glow that
makes his skin light up, and engulfs his entire body. His short, black hair
glows as well, but as the same silvery color that encases his eyes. 
Standing six feet tall, with a muscular build, he holds himself with
great poison. Fighting with his fists seem to be what he does, as his fingers
look very callused, knuckles are bruised, and the index finger upon his right
hand has healed wrong. It sits closer to the thumb than to the middle finger.
Kurai, a male azure-touched, is covered with bleeding wounds.

Kurai is using:
<worn on finger>    a silver ring set with a single malachite
<worn on finger>    a silver ring set with a single malachite
<worn around neck>  a blood-covered locket
<worn around neck>  (Magical) an onyx pendant of a bleeding eye
<worn on body>      (Mithril) (Glowing) a shining Udgaardian paladin's breastplate
<worn on head>      (Glowing) a helmet made from the mirrored scales of a silver dragon
<worn on face>      a primitive fertility mask
<worn on legs>      a pair of mottled hide leggings
<worn on feet>      a pair of mottled hide boots
<worn on hands>     (Glowing) gauntlets made from the mirrored scales of a silver
dragon
<worn on arms>      slime-covered armguards made of charcoal dragonscales
<worn about body>   a skin from the snow leopard
<worn about waist>  (Magical) a girdle of giant strength
<worn around wrist> a malachite bracelet
<worn around wrist> (Magical) an oddly shaped glass bracelet

PROTECTED civilized <95%hp 53%m 99%mv 12798tnl (-29.27%) 12 AM> ff kur
Kurai yells 'Help someone is attacking me!'
Kurai is surrounded by a pink outline.

PROTECTED civilized <95%hp 52%m 99%mv 12798tnl (-29.27%) 12 AM> cc kur
Kurai yells 'Help someone is attacking me!'
Kurai resists the disease.

PROTECTED civilized <95%hp 48%m 99%mv 12798tnl (-29.27%) 12 AM> cc kur
Kurai yells 'Help someone is attacking me!'
You lost your concentration.

PROTECTED civilized <95%hp 46%m 99%mv 12798tnl (-29.27%) 12 AM> cc kur

Kurai howls in pain as blood flows through the pores of his skin.
Kurai's burning, weeping sores MUTILATES him!
Kurai shivers and suffers.
Kurai's poison mauls him.

PROTECTED civilized <97%hp 48%m 100%mv 12798tnl (-29.27%) 1 AM> Kurai yells 'Help
someone is attacking me!'
Kurai resists the disease.

PROTECTED civilized <97%hp 44%m 100%mv 12798tnl (-29.27%) 1 AM> 
Kurai wakes and stands up.

** And I totally botch the kill because I don't initiate in time. BAH. **

PROTECTED civilized <97%hp 44%m 100%mv 12798tnl (-29.27%) 1 AM> 
Kurai drinks a potion of return.

PROTECTED civilized <97%hp 44%m 100%mv 12798tnl (-29.27%) 1 AM> ct kur

Kurai drinks a green potion.
Kurai vanishes!

PROTECTED civilized <97%hp 44%m 100%mv 12798tnl (-29.27%) 1 AM> They aren't here.

PROTECTED civilized <97%hp 44%m 100%mv 12798tnl (-29.27%) 1 AM> l
Hidden Room 
  This is a small room for storage of valuable items.  Most of the workers
do not even know it is back here, and those unfortunate enough to discover it,
quickly disappear.  Here the merchants meet late at night to discuss their
profits or lack of profits.  The storage room lies through a door to the 
south.
 
[Exits: [south]]
Subject Author Views Posted

Paek vs Kurai

LogFiend 507 August 26, 2014 03:24PM

Think this is scourge working against you and him waking up from being low on hps (n/t)

Elystan 198 August 27, 2014 12:46AM

keep up the good work! (n/t)

hopelessdwarf 270 August 26, 2014 07:28PM

Did your curse wear off? n/t (n/t)

Fidget 202 August 26, 2014 04:31PM

I'd say no. He drank the potion of return and didn't move. The green potion is teleportation. (n/t)

funnyone 196 August 26, 2014 05:23PM



Sorry, only registered users may post in this forum.

Click here to login

Online Users

Guests: 98
Record Number of Users: 2 April 29, 2024
Record Number of Guests: 258 May 03, 2024