Heh

November 12, 2014 04:02AM
I can see where you are coming from. You have made sensible suggestions the last couple of years with regards to gear standardization.
I understand your suggestion to move CF to a more stable deathmatch environment. I think it would draw some back. It might alienate others.

I kinda like the crazy gear. It is bad for a level competition field, but I don't see that as the main draw of CF. It is more about drama for me.

I often hear the "I need to use lots of preps to compete, I don't want to spend my time gathering preps for a half an hour for that 2 minute
PK encounter" argument. That is certainly a valid view point.

I think many of the current problems with fun vs time investment is due to lack of players thus creating a viscious circle especially for those who
prefer the PK element. There is a lot of rock paper scissors balancing in PK. With lower numbers your normal range will be skewed more often than not.

When there were lots of players online there would always be a favourable match regardless of preps or gear.
So the game were more a case of avoiding certain players while looking for others with lots of neutral or unknown parties thrown in.
And the beauty or the balance was that the chain of hunting/avoiding would be different for different builds.
It was also easier to find someone who were willing to do whatever you found fun simply because there were a larger pool to draw from.

Now the aggressive types are bored and so will tend to hound more merciless the one guy in their range simply because there are no other targets,

Some guys might get stuck in a bad place with their range consisting of 2 bad match ups who might or might not give them any quarter.
The guy looking to get a level will wait 5 minutes. See that there is no likely candidates to group and then logout.

Low numbers is just bad for a social, competive game where balance issues were seen as something fixed with expected no. of bad match ups versus good match ups in a large population.
Subject Author Views Posted

Jarlduz vs Liantae

LogFiend 760 November 09, 2014 07:18AM

Heh, its gear like that uniform gray sash

Nurok 410 November 11, 2014 06:33AM

Don't worry. Valg's on it.

PaulO 377 November 11, 2014 11:20AM

Heh

Drokk 393 November 12, 2014 04:02AM

Re: Heh

Death_Claw 274 November 12, 2014 04:40PM

In my case, and I'm sure some others

daurwyn(VIP) 239 November 13, 2014 10:01AM

Everything should be equal. That's why at Street Fighter tournaments you can only pick Ryu. (n/t)

Artificial 199 November 12, 2014 04:16AM

Please reconsider your fascist no-Ken policy. (n/t)

wrathpuppet 178 November 12, 2014 06:26AM

Moreso: Everyone should have access to the area that sash comes from.

Nurok 244 November 12, 2014 04:23AM

Blame the people that decided to brute force ST for the imm exp requirement that is not difficult to reach.

Artificial 291 November 12, 2014 04:30AM

I shouldn't have to 'blame' anyone...the FACT is that

Nurok 263 November 12, 2014 06:55AM

You mean sash and gauntlets, not belt and gloves. GET YO SHIT RITE SON! (n/t)

Frosty 187 November 12, 2014 07:03AM

Shit son, I got schooled! (n/t)

Nurok 185 November 12, 2014 07:39AM

None of that gear would matter if the anti-gank code wasn't so fucking ridiculous

NbM(VIP) 233 November 12, 2014 07:00AM

the irony is that this was put in place to protect joe schmo from ganking powerhouses. (n/t)

Quas 207 November 12, 2014 09:10AM

For an upcoming powerhouse :P (n/t)

NbM(VIP) 226 November 12, 2014 09:23AM

Anti gank is ok imo

daurwyn(VIP) 225 November 12, 2014 08:36AM

Heh...the playerbase IS the anti-gank code.

Nurok 223 November 12, 2014 07:43AM

True story. (n/t)

Frosty 184 November 12, 2014 07:46AM

resist heat is easy to come by (n/t)

Zheeser 182 November 11, 2014 06:26PM

Stackable sources? (n/t)

Frosty 181 November 11, 2014 06:28PM

yep

Quas 219 November 12, 2014 03:48AM

They won't stack, because they're from the same source (resist heat spell). (n/t)

Murphy 200 November 12, 2014 04:06AM

before damage resistance changes that was true, it isn't anymore

Quas 237 November 12, 2014 09:12AM

They will stack with gear, but different preps will not stack. They also won't stack with fire giant resist. (n/t)

Murphy 226 November 12, 2014 10:34AM

Re: Jarlduz vs Liantae

Ultec 434 November 10, 2014 07:36AM

there's a damage multiplier if the 5th drum hits as well. (n/t)

Rhyaldrin 212 November 10, 2014 09:07AM

You scream in agony as a black sigil forms on your chest. Jarlduz's sigil of pain MUTILATES you! (n/t)

Frosty 195 November 10, 2014 07:50AM



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