Fuck you, fucking recuperate. You never work when I really need you :(

LogFiend
February 04, 2016 06:37AM
wilderness  <20%hp 60%m 59%mv 7422tnl (4.85%) 3 AM> af
You are affected by:
Spell: 'detect invis' for 17 hours.
Power: 'favor of the sun' for 15 hours.
Spell: 'weaken' modifies strength by -6 for 8 hours.
Spell: 'curse' modifies save vs spell by 6 for 5 hours.
Spell: 'curse' modifies hit roll by -3 for 5 hours.
Spell: 'blindness' modifies hit roll by -4 for 3 hours.
Skill: 'poison' modifies strength by -5 for 3 hours.
Physical effect: 'crimson scourge' modifies strength by -16 for 1 hours.
Skill: 'recuperate' modifies movement regeneration by 8 for 0 hours.

wilderness  <20%hp 60%m 59%mv 7422tnl (4.85%) 3 AM> rest
You wake up and start resting.

wilderness  <20%hp 60%m 59%mv 7422tnl (4.85%) 3 AM> 
Your sense of calm dissipates.
You howl in pain as blood flows through the pores of your skin.
Your burning, weeping sores MUTILATES you!
You sure are BLEEDING!
You shiver and suffer.
Your poison wounds you.
You sure are BLEEDING!

wilderness  <3%hp 53%m 56%mv 7422tnl (4.85%) 4 AM> recup
You try to slow your breathing, but cannot find calm.

wilderness  <3%hp 50%m 56%mv 7422tnl (4.85%) 4 AM> fistshake
You shake your fist at the heavens, dismayed at your fate.

wilderness  <3%hp 50%m 56%mv 7422tnl (4.85%) 4 AM> af
You are affected by:
Spell: 'detect invis' for 16 hours.
Power: 'favor of the sun' for 14 hours.
Skill: 'recuperate' for 6 rounds.
Spell: 'weaken' modifies strength by -6 for 7 hours.
Spell: 'curse' modifies save vs spell by 6 for 4 hours.
Spell: 'curse' modifies hit roll by -3 for 4 hours.
Spell: 'blindness' modifies hit roll by -4 for 2 hours.
Skill: 'poison' modifies strength by -5 for 2 hours.
Physical effect: 'crimson scourge' modifies strength by -16 for 0 hours.

wilderness  <3%hp 50%m 56%mv 7422tnl (4.85%) 4 AM> 
You are thirsty.
Your sores scab over and begin to heal.
You shiver and suffer.
Your poison wounds you.
You are incapacitated and will slowly die, if not aided.

wilderness  <-1%hp 50%m 56%mv 7422tnl (4.85%) 5 AM> af
You are affected by:
Spell: 'detect invis' for 15 hours.
Power: 'favor of the sun' for 13 hours.
Skill: 'recuperate' for 1 rounds.
Spell: 'weaken' modifies strength by -6 for 6 hours.
Spell: 'curse' modifies save vs spell by 6 for 3 hours.
Spell: 'curse' modifies hit roll by -3 for 3 hours.
Spell: 'blindness' modifies hit roll by -4 for 1 hours.
Skill: 'poison' modifies strength by -5 for 1 hours.

wilderness  <-1%hp 50%m 56%mv 7422tnl (4.85%) 5 AM> 
Your sense of calm dissipates.

wilderness  <-1%hp 50%m 56%mv 7422tnl (4.85%) 5 AM> recup
You are hurt far too badly for that.

wilderness  <-1%hp 50%m 56%mv 7422tnl (4.85%) 5 AM> 
You are thirsty.
You shiver and suffer.
Your poison wounds you.
You have been KILLED!!
Subject Author Views Posted

Fuck you, fucking recuperate. You never work when I really need you :(

LogFiend 815 February 04, 2016 06:37AM

Sleep trigger necro, carry cure blind, green and brown dust and you'll be OK (n/t)

emptyhat 335 February 04, 2016 10:29AM

Green and brown dust? (n/t)

mcbeth 335 February 04, 2016 10:30AM

pills sorry (n/t)

emptyhat 286 February 04, 2016 10:33AM

Level 40 cure disease/poison. Sold in Udgaard. (n/t)

Rhyaldrin 303 February 04, 2016 10:33AM

Thanks... related question, what's the success rate like for a level 40 pill vs a level 51 afftect? (n/t)

mcbeth 266 February 04, 2016 10:34AM

Related Cure Disease Question.

wrathpuppet 429 February 04, 2016 11:13AM

There is a level 60 cure disease/poison prep

Ayathkiran 487 February 04, 2016 12:40PM

having just deleted a mummy with hex augur (so I knew when my scourge was cured)

Quas 424 February 04, 2016 01:35PM

really? that's a surprise. it was a death sentence as a rager.

The Forsaken(VIP) 380 February 05, 2016 06:11AM

Most probably cured it using multiple attempts at a high level healer

daurwyn(VIP) 361 February 05, 2016 07:53AM

Yep. A decent teleport, a few speckled pills, a few silver pills...nothing to worry about. NT

Sam 310 February 05, 2016 05:47PM

Those rely on curing the blindness

daurwyn(VIP) 289 February 06, 2016 04:49AM

Maybe it's because I was playing shifters/elves during most of my battles with liches/mummies/etc...but usually they wouldn't ever even try to blind. Scourge/Forget/Weaken were the three main spells. NT

Sam 302 February 06, 2016 06:50PM

I never use a cabal healer for high lvl scourge/plague. There is a FAR more reliable NPC Healer that will heal on the first or second try.

Spronti 309 February 04, 2016 12:00PM

I stop using them around 40. (n/t)

Rhyaldrin 316 February 04, 2016 10:40AM

not 100% (n/t)

emptyhat 306 February 04, 2016 10:39AM

The changes to berserk were horrible. I hate this skill.

Rhyaldrin 419 February 04, 2016 09:12AM

Here I go waving my newb flag again

orbain 406 February 04, 2016 10:03AM

Recuperate was introduced when berserk was changed.

Rhyaldrin 375 February 04, 2016 10:17AM

Oh...people used to berserk to heal? (n/t)

orbain 343 February 04, 2016 10:21AM

Yes. Especially while solo ranking/grinding.

Rhyaldrin 369 February 04, 2016 10:23AM

Yep. It was so good. Berserk every time it wore off while you were sleeping sped things up quite a bit. nt

dalneko 346 February 04, 2016 10:22AM

It was a Valg change

NbM(VIP) 413 February 04, 2016 09:48AM

The only one more confusing was giving all high wisdom characters a watered down version of space.

Rhyaldrin 439 February 04, 2016 09:55AM

Wait what? High wis warriors automatically do some 'space' like shit? (n/t)

orbain 359 February 04, 2016 10:03AM

Any character with high wisdom can do space-like progs if someone is jumbling directions or changing weapons. (n/t)

Rhyaldrin 312 February 04, 2016 10:15AM

Isn't this only with an edge? nt

dalneko 303 February 04, 2016 10:21AM

No. Just wisdom related. (n/t)

Rhyaldrin 269 February 04, 2016 10:22AM

Oh. It has its own helpfile so I just assumed it was an edge.

dalneko 334 February 04, 2016 10:26AM

The more I learn the stranger this game gets (n/t)

orbain 346 February 04, 2016 10:20AM

It was a strange change. It really doesn't work that often and when it does it just confuses people who don't know about it. (n/t)

Rhyaldrin 303 February 04, 2016 10:21AM

Re: It was a strange change. It really doesn't work that often and when it does it just confuses people who don't know about it.

mcbeth 356 February 04, 2016 10:27AM

Is there a log of it working? What is the echo? (n/t)

orbain 372 February 04, 2016 10:26AM

Re: Is there a log of it working? What is the echo?

mcbeth 355 February 04, 2016 10:27AM

It's an extra attack that isn't part of a round. Something about taking advantage of your distraction. Read help distraction and the link within.

dalneko 320 February 04, 2016 10:27AM

High wis healers do some space like shit

Kstatida 374 February 04, 2016 10:03AM

Completely agree with you on this. (n/t)

FrostyTheGiant 342 February 04, 2016 09:13AM

Am I right in thinking

daurwyn(VIP) 452 February 04, 2016 06:49AM

yah he would have survived if he was spamming it. nt

The Forsaken(VIP) 309 February 04, 2016 08:04AM

Spamming it here wouldn't have helped him. He simply needed a longer tick for more rounds to go by before he could attempt another recup.

Frosty 347 February 04, 2016 10:29AM

sorry no, i misread it : ( nt

The Forsaken(VIP) 339 February 04, 2016 12:25PM

Okay, I was startintg to wonder if there was something I was missing about the way it works. Thanks for the update. (n/t)

Frosty 320 February 04, 2016 03:43PM

brutal (n/t)

orbain 296 February 04, 2016 06:47AM



Sorry, only registered users may post in this forum.

Click here to login

Online Users

Guests: 137
Record Number of Users: 2 April 29, 2024
Record Number of Guests: 172 April 28, 2024