Sekope vs Dhamus

May 23, 2016 06:18PM
*** Pre-Village level 25 ***

People near you:
(PK) Dhamus                       The Bar of the Eternal Star
(PK) Sekope                       Trail to the Inn

civilized <100%hp 89%m 93%mv 3308tnl (67.41%) 6 PM> n
e
East Sumner's Road 
  The area is quite dry and musty, dust kicking up along the road as
travelers move in a general procession to the east.  Most travelers along
the road are peasants and farmers, and even those are few.  The grass grows
short along the road, a pale shade of brown.  Far-scattered thickets of trees
litter the countryside, providing shade for a moment's rest.  Shadows dance
across the road, the passing clouds moving off to the northwest.  The old
East Sumner's Road extends in both directions, to the east and to the west.
 
[Exits: east south west]
     A sign points south towards the Inn of the Eternal Star.

civilized <100%hp 89%m 93%mv 3308tnl (67.41%) 6 PM> East Sumner's Road 
  The area is quite dry and musty, dust kicking up along the road as
travelers move in a general procession to the east.  Most travelers along
the road are peasants and farmers, and even those are few.  The grass grows
short along the road, a pale shade of brown.  Far-scattered thickets of trees
litter the countryside, providing shade for a moment's rest.  Shadows dance
across the road, the passing clouds moving off to the northwest.  The old
East Sumner's Road extends in both directions, to the east and to the west.
 
[Exits: east west]

civilized <100%hp 89%m 93%mv 3308tnl (67.41%) 6 PM> whois d
w
[24 Human Nec] (PK) Dhamus the Bringer of Plague
[19 Felar Ran] Djaboon the Outrider

civilized <100%hp 89%m 93%mv 3308tnl (67.41%) 6 PM> East Sumner's Road 
  The area is quite dry and musty, dust kicking up along the road as
travelers move in a general procession to the east.  Most travelers along
the road are peasants and farmers, and even those are few.  The grass grows
short along the road, a pale shade of brown.  Far-scattered thickets of trees
litter the countryside, providing shade for a moment's rest.  Shadows dance
across the road, the passing clouds moving off to the northwest.  The old
East Sumner's Road extends in both directions, to the east and to the west.
 
[Exits: east south west]
     A sign points south towards the Inn of the Eternal Star.

civilized <100%hp 89%m 93%mv 3308tnl (67.41%) 6 PM> s
s
s
Trail to the Inn 
  A large trail winds off the main road. Short green trees filled with bright
red cherries line both sides.  A small building lies just to the south with
several people standing outside of it.  Looking further south a large
wooden building stands atop a small hill.  From its roof a brick chimney
pipes forth smoke that seems to dance its way into the sky.  The trail
leads south to the inn or north to the main road.  Barely visible, a smaller
path winds its way east into a small clearing.  A wooden sign, painted
with bright colors sits under the nearest tree.
 
[Exits: north east south]
A small white bunny hops around under a tree nibbling grass.
Standing near a tree, a guard takes a break while eating cherries.

civilized <100%hp 89%m 93%mv 3308tnl (67.41%) 6 PM> s
The Guard Post 
  A sturdy wooden building, little more than an outhouse, sits near the
trail. A colorful stream of banners line its roof. The cherry trees seem
more barren here and small piles of spit seeds lie about the post as the
guards pass their time endlessly munching.  A tall fence begins behind
the post just past the trees lining the trail on both sides and follows it up
to the inn.  Anyone trying to sneak past the guards could be easily heard
and felt as they jumped the fence.  Music and singing filters down from
the inn in faint whispers.  The trail leads north and up a short slope south
towards the inn.
 
[Exits: north south]
A guard stands near his post, eyeing the crowds for outlaws.

civilized <100%hp 89%m 92%mv 3308tnl (67.41%) 6 PM> s
Front Porch of the Inn 
  The trail stops at wooden steps that lead up to the porch of the inn.  The
porch is wide and long and stretches out far past the inn's walls, large
enough to hold a small band of merchants and travelers.  The wooden
floor is dusty and scratched from seasons of use.  A few small round
tables sit about for those customers who prefer to eat outside.  The view
from the small hill allows one to see the tips of towers in Galadon to the
south and Hamsah Mu'tazz to the east.  Finely carved rocking chairs creak in
the breeze.  A large door stands in the south wall.  Music, laughter and
stomping can be heard echoing behind it.  Covering the posts and rails of
the porch is a climbing rose, which is currently in bloom, covered with
dozens of Darkened Roses.  And a trail leads north to a main road.
 
[Exits: north south]
An old yellow dog beats its tail as it lies asleep at the old mans feet.
An old mercenary, having long since given up the way of war, rocks back and forth in a swinging chair humming to himself.

civilized <100%hp 89%m 92%mv 3308tnl (67.41%) 6 PM> Entrance to the Inn of the Eternal Star 
  Music, singing, roared laughter and wild shouts rise up like a wave and
push you back.  Smells of every kind of meat and mead grab you and
draw you in to a flourish of people dancing and weaving about the inn.
You wait and let your eyes adjust to the dim glow of the inn.  Large oak
rafters hold the ceiling as it angles upwards, tall enough for a giant to
stand in.  The crowd is varied and mixed; travelers from all over Thera
can be seen sitting about eating and drinking.  Colorful decorations line
the walls ranging from long tapestries to skins and skulls of rare beasts.
To the east is a cluster of small round tables.  Directly to your south an
area has been cleared where people are dancing and singing.  A warm
glow filters over from a comfortable looking corner to the west.  And a
door in the north wall leads out.

Next to the door is posted a paper listing the guidelines for behavior in the
Inn.
 
[Exits: north east south west]
A very large storm giant stands eyeing the crowd for troubles.
A tall, merry man greets you to the inn and offers to take your cloak.

civilized <100%hp 93%m 98%mv 3308tnl (67.41%) 7 PM> s
The Common Area 
  Tables and chairs have been pushed away to form a large circle.  The floor
is worn and smooth from heavy boots scraping and dancing.  A large wooden
chandelier hangs overhead lined with thick red candles.  Patrons and barmaids
swirl about as they enter the circle while others clap and sing watching from
outside.  A warm orange fiery glow comes from the west.  To the south can be
seen the main bar and many swinging mugs raised to toast.  Music and laughter
come from the east from a stage raised up against the wall.  To the north is
the entrance of the inn.
 
[Exits: north east south west]
A cloud giant bouncer floats through the Inn.
An old gnome, carrying a tray of drinks over his head, dances his way through the common area.
A grizzled dwarven mercenary sits at a table examining some artifacts.

civilized <100%hp 93%m 98%mv 3308tnl (67.41%) 7 PM> The Bar of the Eternal Star 
  A large wooden bar fills the entire southern wall.  Made of a rare red tree, 
it has been finely carved and oiled so that it shines in the dim light.  Food 
is scarce near here but mugs and cups of every kind crowd the bar and 
swing through the air for a toast.  Shelves behind the bar hold the rare 
ales and beers while large barrels sit stacked with the poorer drinks. 
Stools are scattered about for people to sit, but most stand so they can 
stomp and dance when the moment takes them.  A large tapestry hangs 
over the shelves behind the bar.  People swarm in and crowd, pressing to 
be nearer, calling out drinks and stumbling to hold on to their own.  To 
the north the crowd swirls, dancing and singing in a common area.  Eastwards, 
patrons cheer and groan noisily and long tables filled with food lie 
west.
 
[Exits: north east west]
     A tankard of cold beer sits invitingly on the table.
An obsidian construct attempts to blend into the shadows.
(Invis) (Ghostly) Dhamus the human is sleeping here.
A stout dwarf bouncer hefts his cudgel and looks for trouble.
A huge, fat man looks distracted as he passes out drinks.

civilized <100%hp 93%m 97%mv 3308tnl (67.41%) 7 PM> wake dha
bash Dhamus
You wake him.

civilized <100%hp 93%m 97%mv 3308tnl (67.41%) 7 PM> Leading with your shoulder, you slam into Dhamus and send him flying!
A dwarf bouncer yells 'There will be no fighting in the bar, Sekope!'
A dwarf bouncer's crush MUTILATES you!
Your bash hits Dhamus.
Dhamus yells 'Help! Sekope is bashing me!'
Dhamus is gushing blood.

civilized <91%hp 93%m 97%mv 3308tnl (67.41%) 7 PM> 
A dwarf bouncer's crush DISMEMBERS you!
A dwarf bouncer's crush EVISCERATES you!
A dwarf bouncer's crush DISMEMBERS you!
Dhamus fades into existence.
You parry Dhamus's slash.
You parry Dhamus's slash.
An obsidian construct screams and attacks you!
You dodge an obsidian construct's punch.
You parry an obsidian construct's punch.
Your crushing force MUTILATES Dhamus!
Your crush maims Dhamus!
Dhamus is writhing in agony.

civilized <57%hp 93%m 97%mv 3308tnl (67.41%) 7 PM> 
A dwarf bouncer's crush DISMEMBERS you!
You barely manage to avoid a dwarf bouncer's crush.
A dwarf bouncer sends you sprawling with a powerful bash!
A dwarf bouncer's bash hits you.
You parry Dhamus's slash.
Dhamus's slash devastates you!
Your crushing force EVISCERATES Dhamus!
Dhamus is convulsing on the ground.

civilized <36%hp 93%m 97%mv 3308tnl (67.41%) 7 PM> fle
fle
fle
fle
fle
fle

Your warcry has worn off.
Dhamus is writhing in agony.

civilized <38%hp 96%m 100%mv 3308tnl (67.41%) 8 PM> fle

You parry an obsidian construct's punch.
An obsidian construct's trip misses you.
You dodge a dwarf bouncer's crush.
You dodge a dwarf bouncer's crush.
You parry Dhamus's slash.
You parry Dhamus's slash.
Your crushing force devastates Dhamus!
Your crush devastates Dhamus!
Your crush EVISCERATES Dhamus!
Dhamus is DEAD!!
You land the killing blow against Dhamus.
Dhamus's head is shattered, and his brains splash all over you.
An obsidian construct wanders away.

civilized <38%hp 96%m 100%mv 3308tnl (67.41%) 8 PM> fle
fle
fle
fle
fle
fle
fle
fle

You dodge a dwarf bouncer's crush.
You dodge a dwarf bouncer's crush.
A dwarf bouncer dodges your crushing force.
A dwarf bouncer dodges your crush.
Your crushing force EVISCERATES a dwarf bouncer!
A dwarf bouncer dodges your crushing force.
A dwarf bouncer has a few scratches.

civilized <38%hp 96%m 100%mv 3308tnl (67.41%) 8 PM> fle
fle
fle
fle
fle
fle
fle
fle
fle

A dwarf bouncer's crush DISMEMBERS you!
The Common Area 
  Tables and chairs have been pushed away to form a large circle.  The floor
is worn and smooth from heavy boots scraping and dancing.  A large wooden
chandelier hangs overhead lined with thick red candles.  Patrons and barmaids
swirl about as they enter the circle while others clap and sing watching from
outside.  A warm orange fiery glow comes from the west.  To the south can be
seen the main bar and many swinging mugs raised to toast.  Music and laughter
come from the east from a stage raised up against the wall.  To the north is
the entrance of the inn.
 
[Exits: north east south west]
A cloud giant bouncer floats through the Inn.
An old gnome, carrying a tray of drinks over his head, dances his way through the common area.
A grizzled dwarven mercenary sits at a table examining some artifacts.
You flee from combat!
Subject Author Views Posted

Sekope vs Dhamus

Jarmel 558 May 23, 2016 06:18PM



Sorry, only registered users may post in this forum.

Click here to login

Online Users

Guests: 98
Record Number of Users: 1 April 26, 2024
Record Number of Guests: 133 April 26, 2024