Goblin Logo of the Day: Draevnek tricks Ragglerut into being stupid

May 17, 2021 08:04PM
*** Today we find a rank 34 Ragglerut shopping in Udgaard, when he sees a big ol' wight ***
*** chilling in a jet-black room. Ragglerut knows it's important to make big friends, ***
*** and although I'm generally too self-conscious to ask anyone directly for anything, ***
*** I am a goblin, so sucking up to those more powerful should be expected, right? ***
*** I had no idea who Mordrel was, but threw him a fun tell, since goblins seem like ***
*** natural minions of necromancers. Note, to get this to fit in one post I shortened room descriptions and stuff ***

civilized <637hp 466m 613mv 101tnl (99.17%) 6 AM>
wher
People near you:
(PK) Ragglerut                    Udgaard's Apothecary
  Mordrel                      Inside a Jet-Black Room

civilized <637hp 466m 613mv 101tnl (99.17%) 6 AM>
whois mordrel
[51 Wight Nec] Mordrel the Wight Lord

civilized <665hp 466m 613mv 101tnl (99.17%) 7 AM>
tell Mordrel Wight! Forgives me for treading in  your town!
You tell Mordrel 'Wight! Forgives me for treading in  your town!'

civilized <665hp 466m 613mv 101tnl (99.17%) 7 AM>
wher
People near you:
(PK) Ragglerut                    Udgaard's Apothecary

civilized <665hp 466m 613mv 101tnl (99.17%) 7 AM>
w
A Turn 
 
[Exits: north east south west]
A vicious warg has arrived.

*** Will he reply? ***

civilized <665hp 466m 613mv 101tnl (99.17%) 7 AM>
w
Bloodstone Lane 
 
[Exits: [north] east south west]
A jaette patrols the city of Udgaard.
A vicious warg has arrived.

civilized <665hp 466m 613mv 101tnl (99.17%) 7 AM>
Someone has arrived.

*** That's never good. Let's move away and drink some venom. ***

civilized <665hp 466m 613mv 101tnl (99.17%) 7 AM>
w
Bloodstone Lane 
 
[Exits: [north] east south west]
A man-at-arms is mounted here, guarding the gate.
A vicious warg has arrived.

*** snip ***

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
dinvis
get venom sack
dr venom
You get a small vial of diluted venom from a cured hide sack made from the burnt corpse of an orcish
guard.

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
You drink a small vial of diluted venom.
Your eyes tingle.

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
w
wher
A Turn 
 
[Exits: north east south west]
A vicious warg has arrived.

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
People near you:
(PK) Ragglerut                    A Turn
(PK) Draevek                      The South Gate of Udgaard
*** Uh oh. Let's move away more and try to prep up for action! ***

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
n
Jade Court 
 
[Exits: north east south west]
A vicious warg has arrived.

*** Snip moving around trying to buy a little more time ***

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
whois draw
No one of that name is in Thera.
*** "Fat Fingers" is a player-based flaw your god can select for you at birth. I'm a terrible saxophone player too. ***

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
w
The West Gate of Udgaard 
 
[Exits: north east south west]
A jaette patrols the city of Udgaard.
A jaette spearman watches over the gates, prepared for any attack.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A man-at-arms is mounted here, guarding the gate.
A vicious warg has arrived.

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
whois drae
[30 Dwarf Sha] (PK) Draevek the Adept of Faith
*** Oh dear. Lots of work to do, we need to change into our saves costume! ***

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
w
West Loke Road 
 
[Exits: east west]
     A corpse hangs by its feet from a tall wooden post stuck in the field.
A vicious warg has arrived.

*** snip more running around, quaffing a prot good ****

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
n
Draevek has arrived.
*** ACK! ***

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
Draevek leaves west.
*** Wuss ***

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
s
Alas, you cannot go that way.

civilized <668hp 466m 613mv 101tnl (99.17%) 8 AM>
West Loke Road 
 
[Exits: north south]
A vicious warg has arrived.

*** Snip running around try to steal a few more moments ***

civilized <668hp 466m 613mv 101tnl (99.17%) 9 AM>
e
The West Gate of Udgaard 
 
[Exits: north east south west]
A jaette spearman watches over the gates, prepared for any attack.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A man-at-arms is mounted here, guarding the gate.
A vicious warg has arrived.

civilized <668hp 466m 613mv 101tnl (99.17%) 9 AM>
e
Draevek has arrived.
*** ACK! ***

civilized <668hp 466m 613mv 101tnl (99.17%) 9 AM>
Opal Road 
 
[Exits: north east south west]
A jaette patrols the city of Udgaard.
A vicious warg has arrived.

*** Snip more skulking around. Trying to change rings and necklaces - not ***
*** showing the terrible alias that removed a bunch of stuff but didn't  ***
*** put on the correct stuff. ***
*** It's also kind of fun making him chase me and want that goblin goodness even more ***
*** and maybe burn some sanc or fly hours ***

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
e
The End of a Dirt Path 
 
[Exits: east west]
The cunning jaette staggers frequently in an unsteady manner.
The cunning jaette staggers frequently in an unsteady manner.
A vicious warg has arrived.
Mordrel tells you 'Tribute...Goblin...knows...'
*** Oh, what's this? ***

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
wher
People near you:
(PK) Ragglerut                    The End of a Dirt Path

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
w
A Rough Dirt Path 
 
[Exits: north east west]
The cunning jaette paces back and forth with an ugly sneer.
A vicious warg has arrived.

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
Mordrel has arrived.

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
Mordrel leaves east.

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
w
Beginning of a Rough Dirt Path 
 
[Exits: north east west]
     A large wooden sign has been planted into the earth here.
     The rotten corpse of a holy warrior has been nailed to an inverted crucifix here.
A tough OneHeart warrior-mage practices her spells here.
The cunning jaette paces back and forth with an ugly sneer.
A vicious warg has arrived.

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
Mordrel has arrived.

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
Mordrel looks at you.
*** I'd like to interact here, Mordrel, but kind of a tense time... ***

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
w
The East Gate of Udgaard 
 
[Exits: north east south west]
A watchman patrols the streets of Udgaard.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A man-at-arms is mounted here, guarding the gate.
A vicious warg has arrived.

civilized <668hp 466m 613mv 101tnl (99.17%) 9 AM>
wher
People near you:
(PK) Ragglerut                    The East Gate of Udgaard
(PK) Draevek                      The Intersection of Diamond Boulevard and Marble Avenue

civilized <668hp 466m 613mv 101tnl (99.17%) 9 AM>
e
Beginning of a Rough Dirt Path 
 
[Exits: north east west]
     A large wooden sign has been planted into the earth here.
     The rotten corpse of a holy warrior has been nailed to an inverted crucifix here.
(Ghostly) Mordrel the wight is here.
A tough OneHeart warrior-mage practices her spells here.
The cunning jaette paces back and forth with an ugly sneer.
A vicious warg has arrived.

wilderness  <668hp 466m 613mv 101tnl (99.17%) 9 AM>
It starts to rain.

wilderness  <648hp 446m 613mv 101tnl (99.17%) 10 AM>
cower mord
You cower away from Mordrel and his harsh words.

*** Ok, how are we dressed for our dance? A good dance partner is always ready to dance. ***
*** What kind of dance partner is Ragglerut? ***
wilderness  <648hp 446m 613mv 101tnl (99.17%) 10 AM>
eq
You are using:
<worn on finger>    ---
<worn on finger>    ---
<worn around neck>  (Glowing) a wool cloak with an ebony clasp
<worn around neck>  a black, hooded silk cloak
<worn on body>      a dark brown coat of brigandine armor
<worn on head>      a pointed goblin war helm
<worn on face>      stitched leather face cover
<worn on legs>      A pair of leather pants with red and brown studs
<worn on feet>      a pair of leather boots studded with violet crystals
<worn on hands>     some plated brass gauntlets
<worn on arms>      a set of polished mithril armplates
<worn about body>   ---
<worn about waist>  a pitch-black leather belt
<worn around wrist> a thick strip of red leather
<worn around wrist> a thick strip of red leather
<mainhand wielded>  (Glowing) a tiny, iron dagger
<offhand wielded>   a small pruning axe

wilderness  <648hp 446m 613mv 101tnl (99.17%) 10 AM>
Draevek has arrived.

wilderness  <648hp 446m 613mv 101tnl (99.17%) 10 AM>
You yell 'Die, Draevek, you sorcerous dog!'
Draevek narrows his eyes and glares in your direction.
Draevek's fatigue DISMEMBERS you!
Draevek is in perfect health.
*** Unprepared! ***

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
get ring sack
You get a ring of protection from a cured hide sack made from the burnt corpse of an orcish guard.
Mordrel looks at you.
Draevek is in perfect health.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
Draevek parries your pierce.
Your chop mauls Draevek.
Draevek deflects your pierce with his shield.
Draevek parries your pierce.
A vicious warg screams and attacks Draevek!
A vicious warg's chomp injures Draevek.
A dark-elf mercenary screams and attacks Draevek!
You dodge Draevek's freezing cut.
Draevek has a few scratches.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
fb
fallback
You fail to fall back to a safer position!------ FAILED FALLBACK ------
*** NO GOOD ***
You dodge Draevek's freezing cut.
Draevek has a few scratches.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
Draevek narrows his eyes and glares in your direction.
You feel struck down.
Draevek has a few scratches.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
Your pierce mauls Draevek.
Draevek remains safe as your chop bounces harmlessly off of some leggings from the snow worm.
Your chop mauls Draevek.
You parry Draevek's freezing cut.
You parry Draevek's freezing cut.
Draevek has some small but disgusting cuts.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
fb
fallback
You fail to fall back to a safer position!------ FAILED FALLBACK ------
*** NO GOOD NO GOOD NO GOOD ***
You parry Draevek's freezing cut.
Draevek has some small but disgusting cuts.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
Draevek narrows his eyes and glares in your direction.
Darkness begins to overtake you, but you will the sensation back!
Draevek deflects your pierce with his shield.
Draevek parries your chop.
Draevek parries your pierce.
You dodge Draevek's freezing cut.
You dodge Draevek's freezing cut.
Draevek has some small but disgusting cuts.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>
gw
grappleweapon
Mordrel looks at Draevek.
Draevek has some small but disgusting cuts.

wilderness  <594hp 446m 613mv 101tnl (99.17%) 10 AM>

Autosaving.
Draevek has a few scratches.

wilderness  <621hp 446m 613mv 101tnl (99.17%) 11 AM>
You lunge for a Frostbrand sword!
You try to grapple Draevek's a Frostbrand sword with your teeth, but you fail miserably!
Your grappling MUTILATES you!
*** NO GOOD NO GOOD ***
Draevek has a few scratches.

wilderness  <580hp 446m 613mv 101tnl (99.17%) 11 AM>
A vicious warg's chomp injures Draevek.
Draevek deflects your pierce with his shield.
Your chop mauls Draevek.
Draevek parries your pierce.
You dodge Draevek's freezing cut.
Draevek has some small but disgusting cuts.

wilderness  <580hp 446m 613mv 101tnl (99.17%) 11 AM>
Draevek narrows his eyes and glares in your direction.
Darkness begins to overtake you, but you will the sensation back!
*** Thick strips of red leather FTW bitch ***
Draevek has some small but disgusting cuts.

wilderness  <580hp 446m 613mv 101tnl (99.17%) 11 AM>
flee
A vicious warg's chomp wounds Draevek.
A vicious warg's chomp hits Draevek.
Draevek deflects your pierce with his shield.
Draevek parries your pierce.
Your chop mauls Draevek.
Draevek's freezing cut MUTILATES you!
Draevek's freezing cut misses you.
Draevek has some small but disgusting cuts.

wilderness  <538hp 446m 613mv 101tnl (99.17%) 11 AM>
Draevek narrows his eyes and glares in your direction.
Draevek has some small but disgusting cuts.

wilderness  <538hp 446m 613mv 101tnl (99.17%) 11 AM>
A OneHeart warrior-mage utters the words, 'uizug'.
A OneHeart warrior-mage fades out of existence.
Draevek has some small but disgusting cuts.

wilderness  <538hp 446m 613mv 101tnl (99.17%) 11 AM>
The East Gate of Udgaard 
 
[Exits: north east south west]
A watchman patrols the streets of Udgaard.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A man-at-arms is mounted here, guarding the gate.
You flee from combat!
hh
hide
sneak

civilized <538hp 446m 613mv 101tnl (99.17%) 11 AM>
You cannot hide here.

civilized <538hp 446m 613mv 101tnl (99.17%) 11 AM>
You attempt to move silently.

civilized <538hp 446m 613mv 101tnl (99.17%) 11 AM>
e
*** Some people, when they flee, like to scan and make sure they don't go ***
*** the wrong way. Others have such a keen sense of where they are and where ***
*** every room is that they instantly know which way to go. Others just type ***
*** a random direction and embrace the 75% chance that it won't be right where ***
*** they came from. ***
Beginning of a Rough Dirt Path 
 
[Exits: north east west]
     A large wooden sign has been planted into the earth here.
     The rotten corpse of a holy warrior has been nailed to an inverted crucifix here.
(White Aura) Draevek the dwarf is here.
A vicious warg stands here, snarling and baring its fangs.
(Ghostly) Mordrel the wight is here.
(Invis) A tough OneHeart warrior-mage practices her spells here.
The cunning jaette paces back and forth with an ugly sneer.
You yell 'Die, Draevek, you sorcerous dog!'
Draevek narrows his eyes and glares in your direction.
Your limbs grow heavy, and it is a struggle to move.
Draevek's fatigue DISMEMBERS you!
Draevek has some small but disgusting cuts.

wilderness  <480hp 446m 306mv 101tnl (99.17%) 11 AM>
A vicious warg's chomp injures Draevek.
A vicious warg's chomp injures Draevek.
You trample around loudly again.
Draevek parries your pierce.
Draevek parries your chop.
You parry Draevek's freezing cut.
Draevek has some small but disgusting cuts.

wilderness  <480hp 446m 306mv 101tnl (99.17%) 11 AM>
flee
You climb down off the back of a vicious warg.
The River Nanthor 
 
[Exits: east south west down]
A leather-clad dark-elf slinks through the area.
A grimy duergar soldier wanders the streets axes in hand.
A minnow searches the water for tasty insects.
A tiny orange newt bathes in a calm pool.
A minnow searches the water for tasty insects.
A stray dog runs around the streets looking for something to chase.
You flee from combat!
hh
hide
sneak

water <480hp 446m 300mv 101tnl (99.17%) 11 AM>
The water provides no shadows in which to hide.

water <480hp 446m 300mv 101tnl (99.17%) 11 AM>
You attempt to move silently.

*** snip running a few steps down the stupid river ***

civilized <509hp 446m 320mv 101tnl (99.17%) 12 PM>
aff
You are affected by:
Skill: 'sneak' for 33 hours.
Spell: 'detect invis' for 21 hours.
Spell: 'protection from good' for 20 hours.
Commune: 'damnation' modifies strength by -4 for 13 hours.

civilized <509hp 446m 320mv 101tnl (99.17%) 12 PM>
ew
Huh?
*** ew is right, Ragglerut! ***

*** Snip more skulking through the river and oneheart lands. Getting dressed up. ***

water <509hp 446m 274mv 101tnl (99.17%) 12 PM>
eq
You are using:
<worn on finger>    a ring of protection
<worn on finger>    a ring of protection
<worn around neck>  (Glowing) a wool cloak with an ebony clasp
<worn around neck>  a black, hooded silk cloak
<worn on body>      a dark brown coat of brigandine armor
<worn on head>      a pointed goblin war helm
<worn on face>      stitched leather face cover
<worn on legs>      A pair of leather pants with red and brown studs
<worn on feet>      a pair of leather boots studded with violet crystals
<worn on hands>     some plated brass gauntlets
<worn on arms>      a set of polished mithril armplates
<worn about body>   a woolen cloak clasped with a warhorse emblem
<worn about waist>  a pitch-black leather belt
<worn around wrist> a thick strip of red leather
<worn around wrist> a thick strip of red leather
<mainhand wielded>  (Glowing) a tiny, iron dagger
<offhand wielded>   a small pruning axe
*** Ok, good enough. Let's find our friends. ***

water <509hp 446m 274mv 101tnl (99.17%) 12 PM>
w
Alas, you cannot go that way.

water <509hp 446m 274mv 101tnl (99.17%) 12 PM>
wher warg
You didn't find any warg.

*** Snip circuitously running back to town. I know he's feeling good, and in my interest ***
*** to burn hours ***

civilized <542hp 446m 292mv 101tnl (99.17%) 1 PM>
gr
Ragglerut's group:
[ NPC *] a dark-elf mercenary         81% hp 100% mana 100% mv      0 xp
[ NPC  ] a vicious warg               98% hp 100% mana 100% mv      0 xp
[34 Rai] Ragglerut                    83% hp 100% mana 47% mv 235419 xp

water <542hp 446m 283mv 101tnl (99.17%) 1 PM>
s
Beginning of a Rough Dirt Path 
 
[Exits: north east west]
     A large wooden sign has been planted into the earth here.
     The rotten corpse of a holy warrior has been nailed to an inverted crucifix here.
A stray dog runs around the streets looking for something to chase.
(Invis) A tough OneHeart warrior-mage practices her spells here.
The cunning jaette paces back and forth with an ugly sneer.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
s
Alas, you cannot go that way.
Draevek has arrived.
A distant traveler hurries past you towards Udgaard city, the nagging heat causing him to sweat
profusely.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
s
Draevek leaves west.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
Alas, you cannot go that way.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
Draevek has arrived.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
You yell 'Die, Draevek, you sorcerous dog!'
Draevek narrows his eyes and glares in your direction.
You trample around loudly again.
Draevek parries your pierce.
You DISMEMBER Draevek!
You maim Draevek!
Draevek is covered with bleeding wounds.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
dit
*** lolz "dit" ***
Draevek parries your pierce.
Draevek swings his shield around to meet your pierce.
You shiver only slightly as Draevek's freezing cut is impeded by a dark brown coat of brigandine
armor.
Draevek is covered with bleeding wounds.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
Huh?
Draevek is covered with bleeding wounds.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
di
Draevek is blinded by the dirt in his eyes!
Your kicked dirt scratches Draevek.
Draevek is covered with bleeding wounds.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
Draevek has fled!
Draevek leaves north.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
tri
tt
trip Drae
tt
trip Drae
tt
trip Drae
tt
trip Drae
tt
trip Drae
But you aren't fighting anyone!
*** Maybe he does what I do? ***

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
They aren't here.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
n
They aren't here.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
They aren't here.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
They aren't here.

wilderness  <542hp 446m 280mv 101tnl (99.17%) 1 PM>
n
They aren't here.

*** snip ***

water <581hp 446m 300mv 101tnl (99.17%) 2 PM>
s
A Rough Dirt Path 
 
[Exits: north east west]
A vicious warg stands here, snarling and baring its fangs.
*** There you are! ***
The cunning jaette paces back and forth with an ugly sneer.

wilderness  <581hp 446m 297mv 101tnl (99.17%) 2 PM>
wher
People near you:
(PK) Ragglerut                    A Rough Dirt Path
  Mordrel                      The Refuse Pile

wilderness  <581hp 446m 297mv 101tnl (99.17%) 2 PM>
mn
mount
With confidence you mount a vicious warg and settle in for the ride.

*** Snip looking for him ***

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
wher
People near you:
(PK) Ragglerut                    Onyx Road

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
e
The East Gate of Udgaard 
 
[Exits: north east south west]
A watchman patrols the streets of Udgaard.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A jaette stands here with his halberd, guarding the gate.
A man-at-arms is mounted here, guarding the gate.
A vicious warg has arrived.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
Draevek has arrived.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
Draevek leaves west.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
Draevek has arrived.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
You yell 'Die, Draevek, you sorcerous dog!'
Draevek narrows his eyes and glares in your direction.
You maul Draevek.
You maul Draevek.
Draevek is covered with bleeding wounds.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
Your pierce wounds Draevek.
Your chop misses Draevek.
A dark-elf mercenary screams and attacks Draevek!
*** Have you been with me the whole time? ***
A vicious warg screams and attacks Draevek!
You dodge Draevek's freezing cut.
You dodge Draevek's freezing cut.
Draevek is covered with bleeding wounds.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
mt
murder Drae
You do the best you can!
*** A little slow on the draw, as always ***
Draevek is covered with bleeding wounds.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
fb
fallback
You retreat from the heart of combat and fall back to a safer position!+++++ YOU FELL BACK +++++++
Draevek is covered with bleeding wounds.

civilized <581hp 446m 297mv 101tnl (99.17%) 2 PM>
Draevek narrows his eyes and glares in a dark-elf mercenary's direction.
A dark-elf mercenary clutches his eyes as holy power radiates from Draevek!
Draevek parries your pierce.
Draevek parries your chop.
Draevek parries your chop.
Draevek parries your chop.
Draevek's freezing cut MUTILATES a dark-elf mercenary!
Draevek is covered with bleeding wounds.

civilized <611hp 446m 352mv 101tnl (99.17%) 3 PM>
skirt
You skirt your mount around Draevek and close in for a particularly brutal strike with a tiny, iron
dagger!
Your skirt DISMEMBERS Draevek!
Draevek is covered with bleeding wounds.

civilized <611hp 446m 352mv 101tnl (99.17%) 3 PM>
A vicious warg's chomp injures Draevek.
Draevek parries your pierce.
Your chop mauls Draevek.
Your pierce fails to penetrate the chitinous shell of a rainbow runner worn by Draevek.
Draevek's freezing cut EVISCERATES a dark-elf mercenary!
Draevek's freezing cut misses a dark-elf mercenary.
Draevek is covered with bleeding wounds.

civilized <611hp 446m 352mv 101tnl (99.17%) 3 PM>
Draevek starts aiming at you!
Draevek is covered with bleeding wounds.

civilized <611hp 446m 352mv 101tnl (99.17%) 3 PM>
sirt
*** rofl "sirt" ***
Draevek narrows his eyes and glares in your direction.
Darkness befalls you as holy power washes your vision away!
Someone is covered with bleeding wounds.

civilized <611hp 446m 352mv 101tnl (99.17%) 3 PM>
Someone's chomp injures someone.
Someone's chomp injures someone.
Someone parries your pierce.
Your chop wounds someone.
Someone parries your pierce.
Someone's freezing cut maims you!
Someone is covered with bleeding wounds.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
fb
fallback
Huh?
Someone is covered with bleeding wounds.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
You fail to fall back to a safer position!------ FAILED FALLBACK ------
You parry someone's freezing cut.
Someone narrows its eyes and glares in your direction.
Someone is covered with bleeding wounds.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
Your pierce decimates someone!
Someone parries your pierce.
You parry someone's freezing cut.
You dodge someone's freezing cut.
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
fb
fallback
You retreat from the heart of combat and fall back to a safer position!+++++ YOU FELL BACK +++++++
Someone narrows its eyes and glares in someone's direction.
Someone screams in agony as plague sores erupt from its skin.
*** That would prove to be very lucky ***
Someone's chomp injures someone.
Someone's chomp hits someone.
Someone parries your pierce.
Your chop wounds someone.
Someone's freezing cut misses someone.
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
skirt
Someone parries your pierce.
Someone parries your chop.
Someone parries your pierce.
Someone's freezing cut devastates someone!
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
You skirt your mount around someone and close in for a particularly brutal strike with something!
Your skirt DISMEMBERS someone!
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
Someone's chomp injures someone.
Someone deflects your pierce with its shield.
Your chop mauls someone.
Someone's freezing cut EVISCERATES someone!
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
Someone starts aiming at you!
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
Someone narrows its eyes and glares in your direction.
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
Someone has arrived.
Someone is gushing blood.

civilized <578hp 446m 352mv 101tnl (99.17%) 3 PM>
fb
fallback
Your pierce mauls someone.
Your chop injures someone.
Your chop mauls someone.
Someone's freezing cut maims you!
Someone is writhing in agony.

civilized <542hp 446m 352mv 101tnl (99.17%) 3 PM>
You fail to fall back to a safer position!------ FAILED FALLBACK ------
You dodge someone's freezing cut.
You learn from your mistakes, and your fallback ability improves 2% (87%).  
Someone is writhing in agony.

civilized <542hp 446m 352mv 81tnl (99.33%) 3 PM>
Someone writhes in agony as plague sores erupt from its skin.
Someone's sickness grazes it.
Someone is writhing in agony.

civilized <566hp 446m 407mv 81tnl (99.33%) 4 PM>
Someone has fled!
Someone leaves south.

civilized <566hp 446m 407mv 81tnl (99.33%) 4 PM>
dr ash
You drink a small jar of glowing ash.
You are surrounded by a pink outline.
You can already see invisible.
You fail to cure your blindness.
*** There are like 3 or 4 other shaman fights I didn't log where I get blinded and fail to cure it. ***
*** I was sampling all of Thera's merchants' various sucky-ass cure blindness potions, until one character ***
*** explained to me the magical secret of Oil of Sight. Oh well. ***

civilized <566hp 446m 407mv 81tnl (99.33%) 4 PM>
w
You can't see a thing!
Someone has arrived.

*** snip running around trying to find my way to the healer ***

civilized <589hp 446m 462mv 81tnl (99.33%) 5 PM>
s
You yell 'Help someone is attacking me!'
Someone narrows its eyes and glares in your direction.
Someone's fatigue DISMEMBERS you!
Someone is gushing blood.

civilized <532hp 446m 462mv 81tnl (99.33%) 5 PM>
No way!  You are still fighting!
Someone is gushing blood.

civilized <532hp 446m 462mv 81tnl (99.33%) 5 PM>
tri
You can not trip someone while you are riding a mount.
*** Oops ***
Someone parries your pierce.
Someone parries your chop.
Someone parries your pierce.
Someone screams and attacks someone!
Someone screams and attacks someone!
You dodge someone's freezing cut.
You parry someone's freezing cut.
Someone is gushing blood.

civilized <532hp 446m 462mv 81tnl (99.33%) 5 PM>
fb
fallback
You fail to fall back to a safer position!------ FAILED FALLBACK ------
You dodge someone's freezing cut.
Someone is gushing blood.

civilized <532hp 446m 462mv 81tnl (99.33%) 5 PM>
Someone narrows its eyes and glares in your direction.
Someone is gushing blood.

civilized <532hp 446m 462mv 81tnl (99.33%) 5 PM>
Someone parries your pierce.
Your chop wounds someone.
Someone deflects your chop with its shield.
You dodge someone's freezing cut.
Someone is gushing blood.

civilized <532hp 446m 462mv 81tnl (99.33%) 5 PM>
fb
fallback
You retreat from the heart of combat and fall back to a safer position!+++++ YOU FELL BACK +++++++
Someone narrows its eyes and glares in your direction.
Someone's fatigue DISMEMBERS you!
Someone is gushing blood.

civilized <477hp 446m 462mv 81tnl (99.33%) 5 PM>
Someone's chomp injures someone.
Someone parries your pierce.
Someone deflects your chop with careful timing.
Your pierce wounds someone.
Someone's freezing cut misses someone.
Someone is gushing blood.

civilized <477hp 446m 462mv 81tnl (99.33%) 5 PM>
skirt
You skirt your mount around someone and close in for a particularly brutal strike with something!
Your skirt DISMEMBERS someone!
Someone is writhing in agony.

civilized <477hp 446m 462mv 81tnl (99.33%) 5 PM>
Someone has fled!
Someone leaves east.

civilized <477hp 446m 462mv 81tnl (99.33%) 5 PM>
s
dm
dismount
You can't see a thing!
Someone has arrived.

civilized <477hp 446m 462mv 81tnl (99.33%) 5 PM>
You climb down off the back of someone.

civilized <477hp 446m 462mv 81tnl (99.33%) 5 PM>
s
Alas, you cannot go that way.

civilized <477hp 446m 462mv 81tnl (99.33%) 5 PM>
n
You can't see a thing!
Someone has arrived.

civilized <477hp 446m 460mv 81tnl (99.33%) 5 PM>
Someone has arrived.

civilized <477hp 446m 460mv 81tnl (99.33%) 5 PM>
Someone writhes in agony as plague sores erupt from its skin.
Someone's sickness grazes it.
You are thirsty.

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
You yell 'Help someone is attacking me!'
Someone narrows its eyes and glares in your direction.
Someone parries your pierce.
You MUTILATE someone!
Someone deflects your pierce with its shield.
Someone is writhing in agony.

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
tri
Its feet aren't on the ground.
*** Of course they aren't. And now I can't really hurt you if I can't skirt. ***
Someone is writhing in agony.

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
Your pierce MUTILATES someone!
Someone deflects your chop with its shield.
Someone deflects your pierce with its shield.
Someone parries your chop.
Someone screams and attacks someone!
Someone screams and attacks someone!
You dodge someone's freezing cut.
You parry someone's freezing cut.
Someone's ring shimmers with a soft white glow.
Someone is writhing in agony.

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
Someone has fled!
Someone leaves east.

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
kick
But you aren't fighting anyone!

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
mn
mount
With confidence you mount someone and settle in for the ride.

*** snip more healer hunting ***

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
aff
You are affected by:
Spell: 'detect invis' for 15 hours.
Spell: 'protection from good' for 14 hours.
Commune: 'damnation' modifies strength by -4 for 7 hours.
Commune: 'blindness' modifies hit roll by -4 for 6 hours.
Spell: 'faerie fire' modifies armor class by 70 for 4 hours.
*** Thanks shitty cure blindness potion ***

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
curse
You use your wide assortment of swear words.

civilized <514hp 446m 497mv 81tnl (99.33%) 6 PM>
Someone writhes in agony as plague sores erupt from its skin.
Someone's sickness grazes it.
You are thirsty.

civilized <531hp 446m 550mv 81tnl (99.33%) 7 PM>
yell My eyes!!!!
You yell 'My eyes!!!!'

civilized <531hp 446m 550mv 81tnl (99.33%) 7 PM>
Someone has summoned you!
You can't see a thing!
*** Are there no-exit rooms in Udgaard? I'm beating his ass, should I be worried? ***

civilized <531hp 446m 550mv 81tnl (99.33%) 7 PM>
yell Where ams i!
You yell 'Where ams i!'

civilized <531hp 446m 550mv 81tnl (99.33%) 7 PM>
rr
dr recall
You drink a potion of recall.
*** I decide enough of this. Something bad is going to happen ***
The attempt failed.
*** Oh no! Am I about to get mercilessly ganged down in a no recall no exit room? ***
*** I forget that I'm cursed. ***

civilized <531hp 446m 550mv 81tnl (99.33%) 7 PM>
Someone leaves north.
*** Ack someone! ***

*** Now... it gets really embarrassing ***
civilized <531hp 446m 550mv 81tnl (99.33%) 7 PM>
qt
quaff wanderlust
You drink a potion of wanderlust.
You feel very confused.
Suicide is a mortal sin.
*** WHAT THE FUCK DID I JUST DRINK ****
You can't see a thing!
You breathe deeply, feeling peaceful and ready to rest.
Someone steps out from its cover.
You dodge someone's stinging lash.
Someone's stinging lash misses you.
Someone trips you and you go down!
Someone's trip scratches you.
Someone is in perfect health.

wilderness  <527hp 446m 550mv 81tnl (99.33%) 7 PM>
Someone steps out from its cover.
You dodge someone's pound.
Someone is in perfect health.
*** OMG MY TELEPORT POTION DIDN'T DO TELEPORT BUT DID SUICIDE THING AND I WAS SUMMONED TO A ***
*** NATURAL AREA IN UDGAARD THAT I DIDN'T KNOW ABOUT AND SOME RANDOM OUTLANDERS WHO ARE FRIENDS ***
*** WITH A DWARF SHAMAN ARE GOING TO MERCILESSLY GANK ME DOWN *** 

wilderness  <527hp 446m 550mv 81tnl (99.33%) 7 PM>
Someone's stinging lash DISMEMBERS you!
You dodge someone's pound.
You dodge someone's pound.
Your pierce DISMEMBERS someone!
Your chop EVISCERATES someone!
Someone parries your pierce.
Someone dodges your chop.
Someone has a few scratches.

wilderness  <472hp 446m 550mv 81tnl (99.33%) 7 PM>
di
tri
*** I WILL KILL YOU ALL ***
You dodge someone's stinging lash.
You dodge someone's pound.
Your pierce DISMEMBERS someone!
Your chop DISMEMBERS someone!
Your pierce DISMEMBERS someone!
Your chop misses someone.
Someone has some small but disgusting cuts.

wilderness  <472hp 446m 550mv 81tnl (99.33%) 7 PM>
kick
Kicking dirt at someone seems to do little good.
*** I've never seen that echo before. Who are you??? ***
Someone has some small but disgusting cuts.

wilderness  <472hp 446m 550mv 81tnl (99.33%) 7 PM>
Someone's stinging lash EVISCERATES you!
Someone's stinging lash DISMEMBERS you!
You parry someone's pound.
You dodge someone's pound.
Your pierce DISMEMBERS someone!
Your chop DISMEMBERS someone!
Your pierce EVISCERATES someone!
Someone has some small but disgusting cuts.

wilderness  <362hp 446m 550mv 81tnl (99.33%) 7 PM>
kick
gw
grappleweapon
*** I think i'm 4 commands backed up now ***
Someone's stinging lash DISMEMBERS you!
You dodge someone's pound.
You parry someone's pound.
Someone parries your pierce.
Your chop EVISCERATES someone!
Someone parries your pierce.
Someone has some small but disgusting cuts.

wilderness  <308hp 446m 550mv 81tnl (99.33%) 7 PM>
It doesn't have legs to trip.
*** wait... ***
Someone has some small but disgusting cuts.

wilderness  <308hp 446m 550mv 81tnl (99.33%) 7 PM>
Your kick MUTILATES someone!
Someone has some small but disgusting cuts.

wilderness  <308hp 446m 550mv 81tnl (99.33%) 7 PM>
You dodge someone's stinging lash.
Someone's stinging lash EVISCERATES you!
You dodge someone's pound.
Someone parries your pierce.
Someone parries your pierce.
Someone parries your pierce.
Someone has some small but disgusting cuts.

wilderness  <258hp 446m 550mv 81tnl (99.33%) 7 PM>
You parry someone's stinging lash.
You dodge someone's stinging lash.
You dodge someone's pound.
Someone's pound EVISCERATES you!
Someone dodges your pierce.
Someone dodges your chop.
Someone has some small but disgusting cuts.

wilderness  <212hp 446m 550mv 81tnl (99.33%) 7 PM>
gw
grappleweapon
You are thirsty.
Someone has some small but disgusting cuts.

wilderness  <226hp 446m 612mv 81tnl (99.33%) 8 PM>
Your kick MUTILATES someone!
You dodge someone's stinging lash.
You dodge someone's stinging lash.
You parry someone's stinging lash.
Someone's pound EVISCERATES you!
You dodge someone's pound.
Your pierce DISMEMBERS someone!
Your chop DISMEMBERS someone!
Your pierce EVISCERATES someone!
Someone parries your chop.
Someone is covered with bleeding wounds.

wilderness  <177hp 446m 612mv 81tnl (99.33%) 8 PM>
You parry someone's stinging lash.
You dodge someone's stinging lash.
You dodge someone's pound.
You dodge someone's pound.
Someone parries your pierce.
Someone dodges your chop.
Someone dodges your pierce.
Someone is covered with bleeding wounds.

wilderness  <177hp 446m 612mv 81tnl (99.33%) 8 PM>
kick
You dodge someone's stinging lash.
You parry someone's pound.
You parry someone's pound.
Your pierce DISMEMBERS someone!
Someone dodges your chop.
Someone parries your pierce.
Someone is covered with bleeding wounds.

wilderness  <177hp 446m 612mv 81tnl (99.33%) 8 PM>
Your opponent is not wielding a weapon.
*** It's because I'm blind, isn't it! ***
Someone is covered with bleeding wounds.

wilderness  <177hp 446m 612mv 81tnl (99.33%) 8 PM>
Your opponent is not wielding a weapon.
Someone is covered with bleeding wounds.

wilderness  <177hp 446m 612mv 81tnl (99.33%) 8 PM>
Your kick DISMEMBERS someone!
Someone is covered with bleeding wounds.

wilderness  <177hp 446m 612mv 81tnl (99.33%) 8 PM>
kick
*** You won't take me without a fight!!! ***
You dodge someone's stinging lash.
You parry someone's stinging lash.
Someone's pound DISMEMBERS you!
You sure are BLEEDING!
Your pierce DISMEMBERS someone!
Someone parries your chop.
Someone quickly leaps away from your chop.
Someone is covered with bleeding wounds.

wilderness  <122hp 446m 612mv 81tnl (99.33%) 8 PM>
Someone's stinging lash DISMEMBERS you!
You sure are BLEEDING!
You can't see a thing!
You flee from combat!
*** Goblin wimpy tries to snap me out of my haze ***
hh
hide
sneak

wilderness  <63hp 446m 603mv 81tnl (99.33%) 8 PM>
Someone's punch MUTILATES you!
*** Aaaaggh! they are everyhwere!!! ***
You sure are BLEEDING!
You can't see a thing!
You flee from combat!
hh
hide
sneak

wilderness  <23hp 446m 597mv 81tnl (99.33%) 8 PM>
But you aren't fighting anyone!

*** snip panic running blind, panic trying to quaff random stuff I don't have ***

wilderness  <38hp 446m 635mv 81tnl (99.33%) 9 PM>
i
You are carrying:
     Nothing.
*** panic panic panic they gonna get me ***

wilderness  <38hp 446m 635mv 81tnl (99.33%) 9 PM>
aff
You are affected by:
Spell: 'detect invis' for 12 hours.
Spell: 'protection from good' for 11 hours.
Physical effect: 'confuse' for 7 hours.
*** EFFECT IS STRONG ***
Commune: 'damnation' modifies strength by -4 for 4 hours.
Spell: 'relaxation' modifies moves by 85 for 3 hours.
Spell: 'relaxation' modifies movement regeneration by 25 for 3 hours.
Commune: 'blindness' modifies hit roll by -4 for 3 hours.
Spell: 'faerie fire' modifies armor class by 70 for 1 hours.

wilderness  <38hp 446m 635mv 81tnl (99.33%) 9 PM>
hide
You can't hide while you are glowing.

*** I AM TOO PUMPED UP. Breath... breath... ***
*** Maybe it wasn't a gang of dwarf-frienly outlanders. Maybe I teleported? ***

wilderness  <38hp 446m 635mv 81tnl (99.33%) 9 PM>
sleep
You feel too pumped to sleep now.
*** I know!!! ***

wilderness  <38hp 446m 635mv 81tnl (99.33%) 9 PM>

Autosaving.
You are thirsty.
*** Ack!! ****

wilderness  <57hp 446m 696mv 81tnl (99.33%) 10 PM>
rest
You rest.

*** snip resting and bleeding ***

wilderness  <83hp 419m 671mv 81tnl (99.33%) 1 AM>
l
A Dark Corner of the Ruined Courtyard 
  Sequestered in falling vines and moss-laden trees, this corner seems apart from 
the rest of the Keep, isolated in darkness.  The stone paving beneath you is 
obscured from sight, lost in shadows and the squelching mystery of decay.  A 
heap of crumbled, mossy stone dominates the corner, rising waist-high on a 
human.  Despite the weeds and obscuring growth, a crafted curve to the stone 
pieces is evident.
 
[Exits: south west]
(Translucent) Dressed in tattered once-fine robes, an arrogant translucent spirit floats here.

*** OK where the hell am I... ****

wilderness  <83hp 419m 671mv 81tnl (99.33%) 1 AM>
The burden of your sins eases.
*** But what about the burden of my panicked incompetence? What about that??? ***

wilderness  <134hp 437m 613mv 81tnl (99.33%) 2 AM>
sleep
You go to sleep.

wilderness  <347hp 446m 613mv 81tnl (99.33%) 4 AM>
You feel less confused.
*** do i, though? ***

wilderness  <425hp 446m 613mv 81tnl (99.33%) 5 AM>
The rising sun brings you out of the shadows.
*** Ok, so we are in a swamp. ***

wilderness  <531hp 446m 613mv 81tnl (99.33%) 6 AM>
sta
You wake and stand up.

wilderness  <531hp 446m 613mv 81tnl (99.33%) 6 AM>
l
A Dark Corner of the Ruined Courtyard 
  Sequestered in falling vines and moss-laden trees, this corner seems apart from 
the rest of the Keep, isolated in darkness.  The stone paving beneath you is 
obscured from sight, lost in shadows and the squelching mystery of decay.  A 
heap of crumbled, mossy stone dominates the corner, rising waist-high on a 
human.  Despite the weeds and obscuring growth, a crafted curve to the stone 
pieces is evident.
 
[Exits: south west]
(Translucent) Dressed in tattered once-fine robes, an arrogant translucent spirit floats here.

wilderness  <531hp 446m 613mv 81tnl (99.33%) 6 AM>
aff
You are affected by:
Spell: 'detect invis' for 3 hours.
Spell: 'protection from good' for 2 hours.

wilderness  <531hp 446m 613mv 81tnl (99.33%) 6 AM>
con spirt
They're not here.
*** lolz "spirt" ***

wilderness  <531hp 446m 613mv 81tnl (99.33%) 6 AM>
con spirit
An ominous, hooded figure waits patiently nearby.
The spirit of an arrogant aristocrat is larger than you.
It smiles at you, hoping you will turn from your evil path.

*** Ok, I think I know where I am. snip me checking again for any maybe any potions ***

*** OK, let's see if we can find our way out of here ***

wilderness  <655hp 436m 618mv 81tnl (99.33%) 9 AM>
l
A Dark Corner of the Ruined Courtyard 
 
[Exits: south west]
(Translucent) Dressed in tattered once-fine robes, an arrogant translucent spirit floats here.

*** Snip finding our way to this point without incident ***

civilized <655hp 446m 615mv 81tnl (99.33%) 4 PM>
n
The Northern Gateway 
  This unlit arched passage leads from the gatehouse to the north into the bowels 
of the Keep to the south.  Smooth, tightly fitted gray granite stone surrounds 
you, from the paved walkway beneath your feet to the walls and arched ceiling.  
Tendrils of vines and other murky growth hang down from a series of loopholes 
carved into the ceiling and splay out from arrow slits in the walls, serving as 
a stark reminder that this Keep was built with defense in mind.  The fading 
light from the gatehouse to the north barely illuminates the ornately crafted 
iron gate that separates you from the dubious safety of the surrounding swamp.
 
[Exits: [north] south]

civilized <655hp 446m 614mv 81tnl (99.33%) 4 PM>
op n
An ornately crafted iron gate is locked.

civilized <655hp 446m 614mv 81tnl (99.33%) 4 PM>
sca n
You peer north through an ornately crafted iron gate and see:
***** NORTH: 1 *****
A bored-looking guard patrols the courtyard, gaze constantly wandering.
A stern guard patrols the courtyard, ever vigilant for intruders.
Feet planted wide, this elite gate guard gazes steadily into the swamp.

***** NORTH: 2 *****
A large gargoyle is perched here, its stony face frozen in a solemn glare.
A large gargoyle is perched here, its stony face frozen in a solemn glare.

*** We appear to be stuck. ***

*** Time to see if that sucking up was worth it ***
wilderness  <655hp 445m 618mv 81tnl (99.33%) 10 AM>
tell Mordrel The stupids dwarf tries to trick me!
You tell Mordrel 'The stupids dwarf tries to trick me!'

wilderness  <655hp 445m 618mv 81tnl (99.33%) 10 AM>
tell Mordrel You see him curse my eyes???
You tell Mordrel 'You see him curse my eyes???'

wilderness  <655hp 446m 615mv 81tnl (99.33%) 5 PM>
Mordrel tells you 'Dwarven...dogs...'

wilderness  <655hp 446m 607mv 81tnl (99.33%) 5 PM>
reply If I am in a place, that has a bunch of spirits, some in tattered gauzy gown, some above a 
marble bench, where am i ats?
You tell Mordrel 'If I am in a place, that has a bunch of spirits, some in tattered gauzy gown, some
above a marble bench, where am i ats?'

civilized <655hp 446m 618mv 81tnl (99.33%) 8 PM>
reply Am I losts in high lords keep? There a swamp outside it look like
You tell Mordrel 'Am I losts in high lords keep? There a swamp outside it look like'

civilized <655hp 446m 618mv 81tnl (99.33%) 8 PM>
Mordrel tells you 'Bad...place...'

civilized <655hp 446m 618mv 81tnl (99.33%) 9 PM>
Mordrel tells you 'Correct...'

civilized <655hp 446m 618mv 81tnl (99.33%) 9 PM>
reply Uh ohs. An I locksed in.
You tell Mordrel 'Uh ohs. An I locksed in.'

civilized <655hp 446m 618mv 81tnl (99.33%) 9 PM>
Mordrel tells you 'Was...just...going...there...'

civilized <655hp 446m 618mv 81tnl (99.33%) 10 PM>
reply Wut coincidings!
You tell Mordrel 'Wut coincidings!'

civilized <655hp 446m 618mv 81tnl (99.33%) 3 AM>
reply A goblin is a good frend to haf, you will see Mordrel!
You tell Mordrel 'A goblin is a good frend to haf, you will see Mordrel!'

civilized <655hp 446m 618mv 81tnl (99.33%) 6 AM>

Autosaving.

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
You hear something's death cry.

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
wher
People near you:
(PK) Ragglerut                    The Northern Gateway
  Mordrel                      A Dark Gatehouse
*** Jeez that was fast ***

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
wo
You have 16 gold, 112 silver, and 11 copper, which is worth 18251 copper.
You have 235439 experience and need 81 more experience to gain a rank. (99.33% progress)

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
An ornately crafted iron gate opens.

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
gasp
You gasp in astonishment.

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
Mordrel has arrived.

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
gasp
You gasp in astonishment.

civilized <655hp 446m 618mv 81tnl (99.33%) 7 AM>
Mordrel looks at you.

civilized <655hp 446m 618mv 81tnl (99.33%) 8 AM>
bow mord
You bow before him.

civilized <655hp 446m 618mv 81tnl (99.33%) 8 AM>
shiver
Brrrrrrrrr.  You shiver uncomfortably.

civilized <655hp 446m 618mv 81tnl (99.33%) 8 AM>
give 100 silver mordrel
You give Mordrel 100 silver.

civilized <655hp 446m 618mv 81tnl (99.33%) 8 AM>
Mordrel hisses at the silver and drops it.

civilized <655hp 446m 618mv 81tnl (99.33%) 9 AM>
say I am avails for your biddings, yes!
You say 'I am avails for your biddings, yes!'
Mordrel drops some silver.

civilized <655hp 446m 618mv 81tnl (99.33%) 9 AM>
sneak
You attempt to move silently.

civilized <655hp 446m 618mv 81tnl (99.33%) 9 AM>
get silver
You get 100 silver coins.

civilized <655hp 446m 618mv 81tnl (99.33%) 9 AM>
peer
You peer around yourself intently.

civilized <655hp 446m 618mv 81tnl (99.33%) 9 AM>
Mordrel says 'No...silver...'

civilized <655hp 446m 618mv 81tnl (99.33%) 9 AM>
blush
Your cheeks are burning.

civilized <655hp 446m 618mv 81tnl (99.33%) 10 AM>
drop 3 gold
OK.

civilized <655hp 446m 618mv 81tnl (99.33%) 10 AM>
Mordrel gets 3 gold coins.

civilized <655hp 446m 618mv 81tnl (99.33%) 10 AM>
Mordrel utters the words, 'xgruuhpyafw'.
Mordrel fades into an insubstantial phantom.

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
Mordrel says 'Better...tribute...'

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
nod mordrel
You nod at Mordrel.

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
Mordrel looks at you.

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
l mord
This pale, hunched, and ghastly-thin creature gazes about wildly through the
milky-white eyes of the dead.  But unlike so many mindless undead that roam
the land, you sense the malevolent will behind those profane eyes that
drives this undead creature.  The skin of its face is pulled taught by an
enlarged jaw that houses innumerable iron-hard, needle-thin teeth that poke
through the flesh haphazardly in all directions. The creature's body is
hairless skin and bones, compared to the usually muscular forms of the
wight, but the pull and snap of muscle fibers beneath the nearly translucent
skin evince its unholy strength.  Its limbs are eerily long, with thin
fingers extending into sharp and cruelly-hooked tips. Despite the strength
its body seems to possess, it sways on its feet like a man after a hard
march, as if it could collapse at any moment. It wears the remnants of thick
black robes etched in runes, cinched extremely tight with a finely crafted
belt, marred by a hole for the buckle having been imperfectly cut far from
the end, the slack hanging down limply.
Mordrel, a male wight, is in perfect health.

Mordrel is using:
<worn on finger>    Khardrath's signet ring
<worn on finger>    Khardrath's signet ring
<worn around neck>  a runed bronze collar
<worn around neck>  a moonstone choker
<worn on body>      (Glowing) the mantle of the stars
<worn on head>      (Glowing) a halo of clarity
<worn on legs>      (Glowing) leggings made from the mirrored scales of a silver dragon
<worn on feet>      (Glowing) boots made from the mirrored scales of a silver dragon
<worn on hands>     (Humming) the blademaster's gloves
<worn on arms>      a plain phylactery
<worn about body>   a skin from the snow leopard
<worn about waist>  a sash of black gauze
<worn around wrist> (Glowing) a topaz encrusted bracelet
<worn around wrist> a tight loop of twisting gold
<mainhand wielded>  (Humming) a dark blade etched with runes
<held in hand>      (Glowing) (Humming) a war banner of the Lord of Mortorn

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
Mordrel says 'Serve...Skreenak...'

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
get moonstoke sack
You see nothing like that in the sack.

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
earperk
Huh?

civilized <655hp 446m 618mv 81tnl (99.33%) 11 AM>
perk
Your ears perk with interest.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
whisp Well, as does I
You whisper 'Well, as does I'
*** It pays to put yourself out there. Phew! ***

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
sneer
You curl your face into a sneer.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
Mordrel gets a mold-darkened key from a makeshift wooden trunk.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
Mordrel gets a tarnished copper key from a makeshift wooden trunk.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
Mordrel unlocks an ornately crafted iron gate.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
Mordrel gives you a tarnished copper key.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
Mordrel gives you a mold-darkened key.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
thank mordrel
You thank Mordrel heartily.

civilized <655hp 446m 618mv 81tnl (99.33%) 12 PM>
Mordrel leaves south.
Subject Author Views Posted

Goblin Logo of the Day: Draevnek tricks Ragglerut into being stupid

callowin 316 May 17, 2021 08:04PM

Bah. I even fat-fingered my own log post subject. (n/t)

callowin 108 May 17, 2021 08:05PM



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