v Rhaoel and Travanz

June 09, 2024 07:59PM
<1052/1302hp 314/476m 1070/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
A peacekeeper guardian narrows his eyes and glares in your direction.
A tower of searing flames erupts forth from a peacekeeper guardian's hands, engulfing you with swirling tongues of fire.
A peacekeeper guardian's flamestrike decimates you!
A peacekeeper guardian is convulsing on the ground.

<1024/1302hp 314/476m 1070/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] w
The Nightwalker's claw injures a peacekeeper guardian.
The Nightwalker's claw injures a peacekeeper guardian.
A peacekeeper guardian is DEAD!!
You receive 0 experience points (40% bonus).
A peacekeeper guardian's leg is sliced from his dead body.

<1024/1302hp 314/476m 1070/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
The Hall of Voralian Templars
  You are standing in a resplendent paladin hall adorned with the ivory and
gold standards of the Voralian Order. A simple sparring arena dominates
the center of the hall, and several simple shrines flank the walls where
the various templars can pray. Unlike most guilds in the city, the Hall
of Voralian Templars is entirely funded by the Voralian Order, as many
of the paladins who train here end up serving as peacekeepers or Voralian
Knights. A tall archway topped with a starred keystone leads out to the
foyer to the east.

[Exits: east]
(95) A small cake of unleavened bread lies here.
     A moonstone-studded leather shield gleams here.
     An expensive golden band with bright feathers has been placed here.
( 2) A long steel shank lies in the dirt.
(White Aura) Rhaoel the storm giant is here.
(White Aura) A crone-knight with stern eyes is here, leaning upon her two-handed sword.

<1024/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] 1
Sensing your attack, Rhaoel deftly avoids it and returns a counter strike!
Rhaoel's slash DISMEMBERS you!
Rhaoel yells 'Help! Yidezan just attacked me!'
Rhaoel is in perfect health.

<966/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] bones
You bring a thorn-encased ironwood shillelagh around with bone-shattering force!
Your bone-shattering blow MUTILATES Rhaoel!
Rhaoel has a few scratches.

<966/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
Rhaoel narrows his eyes and glares in your direction.
Rhaoel's heavenly wrath MANGLES you!
Rhaoel has a few scratches.

<879/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
The Nightwalker has arrived.
Rhaoel yells 'Help! I'm being attacked by the Nightwalker!'
The Nightwalker's claw injures Rhaoel.
The Nightwalker's claw injures Rhaoel.
Rhaoel keeps you at bay with his polearm.
Reacting quickly Rhaoel avoids your attack.
Reacting quickly Rhaoel avoids your attack.
Rhaoel parries your blast of poison.
Your piercing venoms maims Rhaoel!
You parry Rhaoel's slash.
You parry Rhaoel's slash.
The thumping of a beating heart emanates from Rhaoel as their wounds heal.
Rhaoel has a few scratches.

<879/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
Rhaoel keeps you at bay with his polearm.
Your blast of poison misses Rhaoel.
Your piercing venoms maims Rhaoel!
Rhaoel can no longer find the strength to wield a glaive named "Vigilance of Justice".
A thorn-encased ironwood shillelagh poisons Rhaoel.
Rhaoel looks very ill.
You parry Rhaoel's punch.
Rhaoel has some small but disgusting cuts.

<879/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] bash
Reacting quickly Rhaoel avoids your bash.
Rhaoel has some small but disgusting cuts.

<879/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
You fail to get in one more shot as Rhaoel flees.
The Nightwalker's claw misses Rhaoel.
The Nightwalker's claw wounds Rhaoel.
Your piercing venoms devastates Rhaoel!
Your blast of poison MUTILATES Rhaoel!
Reacting quickly Rhaoel avoids your attack.
You parry Rhaoel's punch.
The thumping of a beating heart emanates from Rhaoel as their wounds heal.
Rhaoel has some small but disgusting cuts.

<879/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
You get in one more shot on Rhaoel as he flees.
Your parting blow MUTILATES Rhaoel!
Rhaoel has fled!
Rhaoel leaves east.

<879/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] bash
e
b                                                                                  2
whe
But you aren't fighting anyone!

<879/1302hp 314/476m 1069/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] The Foyer of the Hall of Voralian Templars
  You are standing in the pristine foyer of a paladin hall adorned with
the ivory and gold standards of the Voralian Order. Simple benches line
the walls where allies of the templars can await those in training to the
west. Unlike most guilds in the city, the Hall of Voralian Templars is
entirely funded by the Voralian Order, as many of the paladins who train
here end up serving as peacekeepers or Voralian Knights. A tall archway
topped with a starred keystone leads into the private hall of Voralian
Templars to the west.

[Exits: north west]
     The corpse of a peacekeeper guardian is here, badly sliced and hacked.
     The sliced-off leg of a peacekeeper guardian is lying here.
     A small, leather coin purse.

<879/1302hp 314/476m 1068/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] They aren't here.

<879/1302hp 314/476m 1068/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] whePeople near you:
(PK) Yidezan                      The Foyer of the Hall of Voralian Templars
(PK) Rhaoel                       The Great Square of the Phoenix

<879/1302hp 314/476m 1068/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
e
People near you:
(PK) Yidezan                      The Foyer of the Hall of Voralian Templars
(PK) Rhaoel                       The Great Square of the Phoenix

<879/1302hp 314/476m 1068/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized] nAlas, you cannot go that way.

<879/1302hp 314/476m 1068/1070mv>24350tnl(-26.49%)2 AM[indoor/PROTECTED civilized]
Avenue of Hope
  You are standing in the middle of a wide, perfectly straight road paved
with white bricks. The avenue runs east-west through the southern part
of the city, from the gate to Sutherspring to the gate Orum's Field. On
either side of the road stand large stone buildings, butting up against
the sides of their neighbors. While each building is different from the
next, they all seem to flow together in a neat orderly pattern, giving
the city not only beauty, but continuity. The door leads into a long,
official-looking hall to the north, while to the south, heraldic crests
welcome entry through a narrow door.

[Exits: [north] east south west]
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.

<879/1302hp 314/476m 1067/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] e
2The Great Square of the Phoenix
  This magnificent square is covered by a huge arch. A shining steel pillar
rises up from each of the four corners where the avenues meet, curving
gradually into a peak far above your head. A massive effigy of a phoenix
perches on the top of the peak, facing to the north where it looks out
over nearly the entire city. Beneath the arch, in the center of the
intersection is a decorative marble fountain, with a spray of water
shooting several feet into the air before landing in the basin below.
The great avenues extend from the square in all four cardinal directions.

[Exits: north east south west]
     A statue of a radiant phoenix clutches the edge of a silver fountain.

<879/1302hp 314/476m 1064/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized]
They aren't here.

<879/1302hp 314/476m 1064/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] whe
nPeople near you:
(PK) Yidezan                      The Great Square of the Phoenix
(PK) Rhaoel                       Tranquility Promenade

<879/1302hp 314/476m 1064/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized]
Avenue of Temperance
  Tall lamp posts line the wide avenue of luminescent white brick, casting
down light from the enclosed oil lamps at their tops. The stone buildings
that front the avenue are quiet, most of the windows you see holding no
light. A white sign hangs on the building to the west while a golden one
adorns the building to the east. The avenue continues to run a north-south
course through the city from here, easily seen by the evenly spaced lights
on either side.

[Exits: north [east] south [west]]
A bright-eyed commoner is here, running his daily errands.

<879/1302hp 314/476m 1061/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] n
The Nightwalker has arrived.

<879/1302hp 314/476m 1061/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized]
w
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the east and
west, while another road extends to the south.

[Exits: east south west]

<879/1302hp 314/476m 1058/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] whe
wTranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the east and
west.

[Exits: east west]
A bright-eyed commoner is here, running his daily errands.
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.

<879/1302hp 314/476m 1055/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized]
People near you:
(PK) Yidezan                      Tranquility Promenade
(PK) Rhaoel                       Tranquility Promenade

<879/1302hp 314/476m 1055/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] n
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the north
and east.

[Exits: north east]

<879/1302hp 314/476m 1052/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] n
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. Tranquility way follows the perimeter of the gardens to the
north and south.

[Exits: north south]

<879/1302hp 314/476m 1049/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] Tranquility Promenade, Entrance to the Voralian City Gardens
  You are walking along the edge of the white-brick paved way that follows
the perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the north and
south, while an open archway allows entrance into the city gardens.

[Exits: north east south west]
A poor urchin lingers here, dependent upon the charity of others.

<879/1302hp 314/476m 1046/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] n
n
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. Tranquility Promenade continues around the gardens to the north
and south.

[Exits: north south]
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.
A poor urchin lingers here, dependent upon the charity of others.

<879/1302hp 314/476m 1043/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] whe
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the east
and south.

[Exits: north east south]
A drunken sailor staggers about, trying to maintain his balance.

<879/1302hp 314/476m 1040/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] n

The Nightwalker has arrived.

<879/1302hp 314/476m 1040/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] wPeople near you:
(PK) Yidezan                      Tranquility Promenade
(PK) Rhaoel                       The Plaza of the Hummingbird

<879/1302hp 314/476m 1040/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized]
Charity Street
  This is a small stretch of road leading the small city square to the west,
through to the perimeter of the Voralian City Gardens to the east. Thick
white bricks are fitted tightly together to form the road, and extend west
towards a plaza where you spy a statue of a victorious knight, beyond which
you can make out West Charity Gate leading towards the bridge beyond. To
the east, a wrought-iron fence marks the border of a delightful park, which
you can follow to the south along Tranquility Promenade. To the north, you
see a humble inn, over which hangs a wooden sign cut into the shape of a
sailboat.

[Exits: north south west]
     A bloody skin made from a corpse lies here.
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.
A mercenary bodyguard in unusually rich regalia keeps an eye on the crowd.
A mercenary bodyguard in unusually rich regalia keeps an eye on the crowd.
A fat, jovial merchant is here, garbed in ridiculously rich attire.

<879/1302hp 314/476m 1037/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] w
The Plaza of the Shining Fount
  You stand in one of the many squares dotting Voralian City. Alabaster bricks
encircle around a shining fount, in the center of which is a valiant-looking
knight standing over a fallen troll, with one boot rested on the carcass,
while one arm raises a sword triumphantly. Before Voralian rebuilt the ruins
here, a legend claimed that a mighty troll was slain by the founder of the
old city, on this very spot and that a spring formed where the monster fell.
You can leave the square in the four cardinal directions. The streets run
south and east, while the city gate lies to the west. To the north, a variety
of wooden toys are on display in the window of a small shop.

[Exits: north east south west]
     A shining fount gurgles glistening water at the feet of a valiant statue.

<879/1302hp 314/476m 1034/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] whWest Charity Gate
  In the glaring light of a pair of long torches a massive gate rises from
between a bridge to the west and a dim Square to the east. The metal of the
gate itself glints brightly, yet details are hard to see even in the light
of the torches. The stone of the gate tower is little more than a mosaic
of dancing shadows as the flames of the torches flicker in the night. Yet
despite how little the light seems to reveal, you have a sense that this
is a place of security.

[Exits: east west]
     A pile of white cloth lies here in a heap.

<879/1302hp 314/476m 1031/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] e
e
People near you:
(PK) Yidezan                      West Charity Gate
(PK) Rhaoel                       The Main Altar of the Cathedral of the Holy Light

<879/1302hp 314/476m 1031/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] The Plaza of the Shining Fount
  You stand in one of the many squares dotting Voralian City. Alabaster bricks
encircle around a shining fount, in the center of which is a valiant-looking
knight standing over a fallen troll, with one boot rested on the carcass,
while one arm raises a sword triumphantly. Before Voralian rebuilt the ruins
here, a legend claimed that a mighty troll was slain by the founder of the
old city, on this very spot and that a spring formed where the monster fell.
You can leave the square in the four cardinal directions. The streets run
south and east, while the city gate lies to the west. To the north, a variety
of wooden toys are on display in the window of a small shop.

[Exits: north east south west]
     A shining fount gurgles glistening water at the feet of a valiant statue.

<879/1302hp 314/476m 1028/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] e
Charity Street
  This is a small stretch of road leading the small city square to the west,
through to the perimeter of the Voralian City Gardens to the east. Thick
white bricks are fitted tightly together to form the road, and extend west
towards a plaza where you spy a statue of a victorious knight, beyond which
you can make out West Charity Gate leading towards the bridge beyond. To
the east, a wrought-iron fence marks the border of a delightful park, which
you can follow to the south along Tranquility Promenade. To the north, you
see a humble inn, over which hangs a wooden sign cut into the shape of a
sailboat.

[Exits: north south west]
     A bloody skin made from a corpse lies here.
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.
A mercenary bodyguard in unusually rich regalia keeps an eye on the crowd.
A mercenary bodyguard in unusually rich regalia keeps an eye on the crowd.
A fat, jovial merchant is here, garbed in ridiculously rich attire.

<879/1302hp 314/476m 1025/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] s
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the east
and south.

[Exits: north east south]
A Nightwalker stands in the shadows, breathing heavily.
A drunken sailor staggers about, trying to maintain his balance.

<879/1302hp 314/476m 1022/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] e
e
eTranquility Promenade
  You are walking along the edge of the white-brick paved way that follows
the perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. Tranquility Promenade continues around the gardens to the east
and west.

[Exits: east west]
The Nightwalker has arrived.

<879/1302hp 314/476m 1019/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized]
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north lies an intersection, while Tranquility Promenade
continues around the gardens to the east and west.

[Exits: north east west]
     A fleshy decaying skull, jammed onto a rib bone lies here.
A bright-eyed commoner is here, running his daily errands.

<879/1302hp 314/476m 1016/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] e
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. Tranquility Promenade continues around the gardens to the east
and west.

[Exits: east west]
A poor urchin lingers here, dependent upon the charity of others.

<879/1302hp 314/476m 1013/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] n
Tranquility Promenade
  You are walking along the edge of the white-brick paved way that follows the
perimeter of the city gardens. A brass fence polished to a golden sheen
marks the perimeter of the gardens, within which you can see a well-kept
little path meandering through the trees and flowerbeds. In the center
of the park rises up a great statue dedicated to the city's matron, Lady
Voralia. To the north, an intersection meets up with another street,
while Tranquility Promenade continues around the gardens to the west and
south.

[Exits: north south west]

<879/1302hp 314/476m 1010/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] e
Charity Street
  This is a small stretch of road leading to a small city square to the east,
ending at the edge of some city gardens west. Thick white bricks are fitted
tightly together to form the road, and extend east to a square where you spy a
statue of a majestic rearing ki-rin, beyond which you can make out East Charity
Gate leading towards the bridge beyond. To the west, a wrought-iron fence marks
the border of a delightful park, which you can follow to the south along
Tranquility Promenade. To the north, you see a humble inn, over which hangs
an oval wooden sign depicting a solitary monk kneeling in prayer. To the
west, tall white columns mark the entrance to the city's treasury.

[Exits: north east south west]
A bedraggled vagrant in tattered clothing stinks of refuse and urine.

<879/1302hp 314/476m 1007/1070mv>24350tnl(-26.49%)2 AM[outdoor/PROTECTED civilized] s
The Square of the Ki-Rin
  This Plaza is more of a garden than an intersection of roads. The Avenues
are connected by a ring around the central garden, which takes up most of the
space. There are perfectly straight rows of manicured flowers and shrubs,
dotted with the occasional sapling or wooden lattice with ivy growing up it.
A huge statue of a ki-rin rears up in the middle of the park, mane and tail
flowing out grandly behind it. A huge gate leads out of the city to the east,
while roads extend to the south and west. To the north lies a small, cramped
shop.

[Exits: north east south west]
     A tall onyx and gold statue of a rearing ki-rin dominates the plaza.

<893/1302hp 328/476m 1067/1070mv>24350tnl(-26.49%)3 AM[outdoor/PROTECTED civilized] s
The Avenue of Faith
  Tall lamp posts line the wide avenue of luminescent white brick, casting
down light from the enclosed oil lamps at their tops. The stone buildings
that front the avenue are quiet, most of the windows you see holding no
light. The exception is a large chapel to the west, the stained glass in
the dome atop the building somehow catching the faint light of the street
lamps. The avenue runs a northerly course through the city from here,
easily seen by the evenly spaced lights. To the south the avenue ends at
a square with a statue of white stone amidst a large garden.

[Exits: north [east] south [west]]
A bright-eyed commoner is here, running his daily errands.
A stalwart peacekeeper garbed in ivory and gold regalia stands watch.

<893/1302hp 328/476m 1064/1070mv>24350tnl(-26.49%)3 AM[outdoor/PROTECTED civilized] w
sAvenue of Faith, Beneath the Cathedral Buttresses
  Flying buttresses cascade off arches from the side of the Cathedral of
the Holy Light to the west, casting interesting patterns of moonlight
shadows on the neat white bricks of the avenue. You can enter the
magnificent main cathedral to the west, but the buttresses also attach
to a more humble-looking sanctum across the avenue to the east, built
in the same style of the cathedral itself. You can continue south beneath
the buttresses along the avenue, while to the north lies a square
dominated by a large statue.

[Exits: north east south west]

<893/1302hp 328/476m 1061/1070mv>24350tnl(-26.49%)3 AM[outdoor/PROTECTED civilized]
2
The Cathedral of the Holy Light
  This is the northern end of a large cathedral erected by the knights of
the Voralian Order. Though the knights follow the teachings of Lady
Voralia, worship is preserved for the gods. As such, this cathedral is
void of symbols of the mortal lady, and instead dedicated to the essence
of light and the gods that patron it. Light seems to permanently shine
through a large stained glass window that extends the full height of the
cathedral, which depicts a nondescript humanoid with arms raised, basking
in beams of golden light. To the south, you see a breathtaking altar,
while to the east you can return to the Avenue of Faith.

** You can go down to get to the Academy (below level 6)

[Exits: east south]
The Nightwalker has arrived.

<893/1302hp 328/476m 1060/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] wThe Main Altar of the Cathedral of the Holy Light
  A large altar dominates the center of the cathedral here, carved of pristine
white marble and set into the highly polished floor which has been patterned
into the appearance of a circle of golden stars on a white field. Closer
examination of each star reveals that each represents one of the benevolent
gods that reign over the heavens. Small shrines to the various immortals lie
in alcoves along the length of the cathedral and each is also represented
by stylized symbols in the stained glass window above each alcove. Behind
the altar you see the charity chests, where the downtrodden recover their
possessions, and where the charitable can make donations. The cathedral
continues to the north, while to the south you see the foyer of a domed
chapel. On each side of the altar, twin spiraling staircases ascend the
cathedral tower.

[Exits: north south up]
     A shoddy haversack has been abandoned here.
     An intricate silver charity chest sits behind the white marble altar.
Travanz the half-elf is here.
(White Aura) A resplendent healer garbed in ivory and gold robes heals the wounded.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] he
They aren't here.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] sPeople near you:
(PK) Travanz                      The Main Altar of the Cathedral of the Holy Light
(PK) Yidezan                      The Main Altar of the Cathedral of the Holy Light
(PK) Rhaoel                       Avenue of Faith, Beneath the Cathedral Buttresses

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] bash tra
You slam into Travanz, and send him flying!
Your bash hits Travanz.
Travanz yells 'Help! Yidezan is bashing me!'
Travanz has a few scratches.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
The Nightwalker has arrived.
Travanz yells 'Help! I'm being attacked by the Nightwalker!'
The Nightwalker's claw devastates Travanz!
The Nightwalker's claw devastates Travanz!
Travanz has some small but disgusting cuts.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
Rhaoel has arrived.
Travanz has some small but disgusting cuts.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
The Nightwalker's claw maims Travanz!
You have become better at dagger (84%)!
You learn about fighting with daggers by watching Travanz.
You parry Travanz's magic.
Your piercing venoms EVISCERATES Travanz!
Your piercing venoms DISMEMBERS Travanz!
Your piercing venoms misses Travanz.
Travanz is covered with bleeding wounds.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
Rhaoel rescues Travanz from you!
Rhaoel starts aiming at you!
Your piercing venoms devastates Rhaoel!
Rhaoel keeps you at bay with his polearm.
Reacting quickly Rhaoel avoids your attack.
Rhaoel is covered with bleeding wounds.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] fle

Your piercing venoms EVISCERATES Rhaoel!
Your blast of poison devastates Rhaoel!
You knock Rhaoel's slice aside before it comes near you.
You parry Rhaoel's slice.
Rhaoel is covered with bleeding wounds.

<893/1302hp 328/476m 1059/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] A Domed Chapel Foyer
  You stand in the foyer of a large chapel. The domed ceiling rises far above
you, ending in panes of stained glass which filter through outside light in
a myriad of colors. The floor is a tile mosaic depicting the pantheon of
gods. The walls are lined with swords, axes, shields and various holy symbols.
Aside from that the beautiful church is bare, without even a bench to rest on.
An archway to the south is inscribed with sayings from various faiths and
quotes from famous military generals. You can pass through the archway, or
go back out to the Avenue of Faith to the east. To the north, a narrow
arch leads to the altar room of the main cathedral.

[Exits: north east west]
A stern shaman stands here, guarding his guild from trespassers.
You flee from combat!

<893/1302hp 328/476m 1058/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] t trav
targ: trav
n
2
The Main Altar of the Cathedral of the Holy Light
  A large altar dominates the center of the cathedral here, carved of pristine
white marble and set into the highly polished floor which has been patterned
into the appearance of a circle of golden stars on a white field. Closer
examination of each star reveals that each represents one of the benevolent
gods that reign over the heavens. Small shrines to the various immortals lie
in alcoves along the length of the cathedral and each is also represented
by stylized symbols in the stained glass window above each alcove. Behind
the altar you see the charity chests, where the downtrodden recover their
possessions, and where the charitable can make donations. The cathedral
continues to the north, while to the south you see the foyer of a domed
chapel. On each side of the altar, twin spiraling staircases ascend the
cathedral tower.

[Exits: north south up]
     A shoddy haversack has been abandoned here.
     An intricate silver charity chest sits behind the white marble altar.
(White Aura) Rhaoel the storm giant is here.
A Nightwalker stands in the shadows, breathing heavily.
Travanz the half-elf is here, fighting the Nightwalker.
(White Aura) A resplendent healer garbed in ivory and gold robes heals the wounded.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] You slam into Travanz, and send him flying!
Your bash grazes Travanz.
Travanz yells 'Help! Yidezan is bashing me!'
Travanz is covered with bleeding wounds.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
The Nightwalker's claw maims Travanz!
The Nightwalker's claw misses Travanz.
Travanz's magic misses the Nightwalker.
Your piercing venoms DISMEMBERS Travanz!
Travanz dodges your blast of poison.
Your blast of poison MASSACRES Travanz!
A fungoid club poisons Travanz.
Travanz looks very ill.
Your blast of poison DISMEMBERS Travanz!
Your blast of poison DISMEMBERS Travanz!
Travanz is gushing blood.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
The Nightwalker's claw devastates Travanz!
The Nightwalker's claw maims Travanz!
Your piercing venoms MASSACRES Travanz!
Travanz dodges your piercing venoms.
Your piercing venoms DISMEMBERS Travanz!
Travanz is writhing in agony.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] 2

Rhaoel rescues Travanz from the Nightwalker!
Rhaoel starts aiming at the Nightwalker.
The Nightwalker's claw hits Rhaoel.
Travanz is writhing in agony.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] You slam into Travanz, and send him flying!
Your bash hits Travanz.
You parry Travanz's magic.
Your piercing venoms DISMEMBERS Travanz!
Your piercing venoms DISMEMBERS Travanz!
Rhaoel's slice DISMEMBERS the Nightwalker!
Travanz is convulsing on the ground.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] g
You have become better at dagger (85%)!
You learn about fighting with daggers by watching Travanz.
You parry Travanz's magic.
You parry Travanz's magic.
Your piercing venoms DISMEMBERS Travanz!
Your blast of poison DISMEMBERS Travanz!
Travanz is DEAD!!
You land the killing blow against Travanz.
Travanz slowly floats to the ground.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]  all.coins corpse

Rhaoel whirls a mithril glaive with jade etchings briefly, but settles into a defense anew.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] l

Rhaoel's slice EVISCERATES the Nightwalker!
Rhaoel's slice EVISCERATES the Nightwalker!

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] You get 26 gold coins from the corpse of Travanz.
You get 170 silver coins from the corpse of Travanz.
You get 260 copper coins from the corpse of Travanz.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] The Main Altar of the Cathedral of the Holy Light
  A large altar dominates the center of the cathedral here, carved of pristine
white marble and set into the highly polished floor which has been patterned
into the appearance of a circle of golden stars on a white field. Closer
examination of each star reveals that each represents one of the benevolent
gods that reign over the heavens. Small shrines to the various immortals lie
in alcoves along the length of the cathedral and each is also represented
by stylized symbols in the stained glass window above each alcove. Behind
the altar you see the charity chests, where the downtrodden recover their
possessions, and where the charitable can make donations. The cathedral
continues to the north, while to the south you see the foyer of a domed
chapel. On each side of the altar, twin spiraling staircases ascend the
cathedral tower.

[Exits: north south up]
     The corpse of Travanz is here, rotting hands still clutched at its own throat.
     A shoddy haversack has been abandoned here.
     An intricate silver charity chest sits behind the white marble altar.
(Ghost) Travanz the half-elf is resting here.
(White Aura) Rhaoel the storm giant is here, fighting the Nightwalker.
A Nightwalker stands in the shadows, breathing heavily.
(White Aura) A resplendent healer garbed in ivory and gold robes heals the wounded.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
Rhaoel has fled!
Rhaoel leaves north.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] l corpse
The corpse of Travanz is here, rotting hands still clutched at its own throat.
The corpse of Travanz contains:
     a mask of penumbral mist
     (Glowing) (Humming) a robe of invocation
     a cloak of dyed winter wolf hide
     firewalker boots
     (Glowing) a halo of clarity
     the girdle of endless space
     a sleek sienna rod
     (Glowing) a brilliant white diamond
     a small pendant in the shape of a silver phoenix
( 3) a sleek black rod
     (Humming) a pair of delicate silver gloves
     (Glowing) (Humming) a thin belt engraved with arcane symbols
     (Glowing) a knife of fire opal
     (Invis) (Glowing) (Humming) leggings of Sorcery
     (Invis) (Glowing) (Humming) sleeves of Alchemy
     a potion of transportation
     a thin silver bracelet
     (Glowing) (Humming) a ring set with a shard of blue crystal
     a living Boa Constrictor
     (Invis) (Glowing) (Humming) the ring of fortitude
( 2) a sleek amber rod
     a cloudy glass vial filled with green slime
     (Glowing) a potion of sight
     (Glowing) (Humming) a bracelet of electricity
     a sky blue wand
     an opal wand
     a thick band of ivory set with tiny emeralds
( 2) a simple skeleton key
     a titanium double-bladed dagger
     a pair of spiked leather armguards

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
Rhaoel has arrived.
The Nightwalker yells 'There is nowhere to run, Rhaoel! Your suffering is assured!'

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized] cran rha
You bring a thorn-encased ironwood shillelagh around to hit Rhaoel's head!
Your cranial hit MUTILATES Rhaoel!
A thorn-encased ironwood shillelagh poisons Rhaoel.
Rhaoel looks very ill.
Rhaoel is covered with bleeding wounds.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
The Nightwalker's claw hits Rhaoel.
Rhaoel turns your piercing venoms aside with a quick blow.
Your attempt to strike is foiled by Rhaoel's placement of his weapon.
Rhaoel parries your piercing venoms.
Rhaoel keeps you at bay with his polearm.
The thumping of a beating heart emanates from Rhaoel as their wounds heal.
Rhaoel is covered with bleeding wounds.

<893/1302hp 328/476m 1057/1070mv>24350tnl(-26.49%)3 AM[indoor/PROTECTED civilized]
You feel yourself shrink back to normal size.
Rhaoel shivers and suffers.
Rhaoel's poison wounds him.
Rhaoel is covered with bleeding wounds.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized]
Rhaoel parries your piercing venoms.
Rhaoel keeps you at bay with his polearm.
Rhaoel keeps you at bay with his polearm.
Rhaoel's slice EVISCERATES the Nightwalker!
Rhaoel's slice DISMEMBERS the Nightwalker!
Rhaoel is covered with bleeding wounds.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized] b
Travanz gets a mask of penumbral mist from the corpse of Travanz.
Travanz gets a robe of invocation from the corpse of Travanz.
Travanz gets a cloak of dyed winter wolf hide from the corpse of Travanz.
Travanz gets firewalker boots from the corpse of Travanz.
Travanz gets a halo of clarity from the corpse of Travanz.
Travanz gets the girdle of endless space from the corpse of Travanz.
Travanz gets a sleek sienna rod from the corpse of Travanz.
Travanz gets a brilliant white diamond from the corpse of Travanz.
Travanz gets a small pendant in the shape of a silver phoenix from the corpse of Travanz.
Travanz gets a sleek black rod from the corpse of Travanz.
Travanz gets a pair of delicate silver gloves from the corpse of Travanz.
Travanz gets a thin belt engraved with arcane symbols from the corpse of Travanz.
Travanz gets a knife of fire opal from the corpse of Travanz.
Travanz gets a potion of transportation from the corpse of Travanz.
Travanz gets a thin silver bracelet from the corpse of Travanz.
Travanz gets a ring set with a shard of blue crystal from the corpse of Travanz.
Travanz gets a living Boa Constrictor from the corpse of Travanz.
Travanz gets a sleek amber rod from the corpse of Travanz.
Travanz gets a cloudy glass vial filled with green slime from the corpse of Travanz.
Travanz gets a potion of sight from the corpse of Travanz.
Travanz gets a bracelet of electricity from the corpse of Travanz.
Travanz gets a sleek black rod from the corpse of Travanz.
Travanz gets a sleek amber rod from the corpse of Travanz.
Travanz gets a sky blue wand from the corpse of Travanz.
Travanz gets an opal wand from the corpse of Travanz.
Travanz gets a thick band of ivory set with tiny emeralds from the corpse of Travanz.
Travanz gets a sleek black rod from the corpse of Travanz.
Travanz gets a simple skeleton key from the corpse of Travanz.
Travanz gets a titanium double-bladed dagger from the corpse of Travanz.
Travanz gets a pair of spiked leather armguards from the corpse of Travanz.
Travanz gets a simple skeleton key from the corpse of Travanz.
Rhaoel is covered with bleeding wounds.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized]
Rhaoel whirls a mithril glaive with jade etchings briefly, but settles into a defense anew.
Rhaoel is covered with bleeding wounds.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized] bones
You bring a thorn-encased ironwood shillelagh around with bone-shattering force!
Your bone-shattering blow EVISCERATES Rhaoel!
The Nightwalker tears at Rhaoel with its claws!
The Nightwalker's tearing claws misses Rhaoel.
The Nightwalker's tearing claws decimates Rhaoel!
Rhaoel keeps you at bay with his polearm.
Rhaoel is gushing blood.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized] cranir
Rhaoel starts aiming at you!
Rhaoel is gushing blood.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized] cranial
Rhaoel keeps you at bay with his polearm.
Rhaoel keeps you at bay with his polearm.
Venom innocuously rolls off of a belt of woven kelp with a red-coral buckle as Rhaoel is unharmed by your blast of poison.
You parry Rhaoel's slice.
You parry Rhaoel's slice.
Rhaoel is gushing blood.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized] cranial rha

Rhaoel raises a mithril glaive with jade etchings on high, and continues to fight.
Rhaoel is gushing blood.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized]
Travanz gets a bracelet of electricity.
The Nightwalker's claw injures Rhaoel.
Rhaoel keeps you at bay with his polearm.
Reacting quickly Rhaoel avoids your attack.
Your piercing venoms EVISCERATES Rhaoel!
Rhaoel keeps you at bay with his polearm.
You parry Rhaoel's slice.
You parry Rhaoel's slice.
Rhaoel is gushing blood.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized] You bring a thorn-encased ironwood shillelagh around to hit Rhaoel's head!
Your cranial hit MUTILATES Rhaoel!
Rhaoel is gushing blood.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized] cranial rhaoel
Rhaoel keeps you at bay with his polearm.
Your blast of poison EVISCERATES Rhaoel!
Your blast of poison MUTILATES Rhaoel!
You parry Rhaoel's slice.
You parry Rhaoel's slice.
You parry Rhaoel's slice.
Rhaoel is writhing in agony.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized]

Travanz stands up.
Rhaoel is writhing in agony.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized]
The Nightwalker's claw injures Rhaoel.
Your piercing venoms EVISCERATES Rhaoel!
You parry Rhaoel's slice.
You parry Rhaoel's slice.
The thumping of a beating heart emanates from Rhaoel as their wounds heal.
Rhaoel is writhing in agony.

<915/1302hp 335/476m 1070/1070mv>24350tnl(-26.49%)4 AM[indoor/PROTECTED civilized]
You fail to get in one more shot as Rhaoel flees.
Rhaoel has fled!
Rhaoel leaves north.

***SNIP CHASE***

<952/1302hp 375/476m 845/1070mv>24350tnl(-26.49%)8 AM[outdoor/civilized] n
People near you:
(PK) Yidezan                      A Path in the Compound
(PK) Rhaoel                       A Windswept Cliff

<952/1302hp 375/476m 845/1070mv>24350tnl(-26.49%)8 AM[outdoor/civilized] n
A Path in the Compound
  Crushed white stone, somewhat scattered and contained by stone borders, forms
a path that runs to the north and south along the stone wall of a large
building to the east.  The smooth marble walls of the nave and transept of
the temple itself rise up to the southwest, seeming to sparkle as the light
of the sun plays upon their surfaces.  The path border to the west is absent,
giving way to thick grass that surrounds a beautiful marble fountain.

[Exits: north south west]

<952/1302hp 375/476m 843/1070mv>24350tnl(-26.49%)8 AM[outdoor/civilized] n
1A Path in the Compound
  Crushed white stone, somewhat scattered and contained by stone borders, forms
a path that runs to the south and west through the temple compound.  To the
southwest rise the smooth white marble walls of a massive temple, the
crossing of the nave and transept clearly visible from this angle.  The faint
sound of splashing water rides on a soft breeze, emanating from this
direction as well.  A dirt track breaks off from the path and runs to the
north towards a jagged breach in the temple compound wall.  The sturdy wall
of a large stone building stands to the east.

[Exits: north south west]
(White Aura) Face creased in a broad smile, an aging storm giant in black silk robes is here.
Prelate Johannas sighs and says a brief prayer for your eternal soul.

<952/1302hp 375/476m 841/1070mv>24350tnl(-26.49%)8 AM[outdoor/civilized]
A Dirt Track
  Rich green grass carpets this section of the temple compound, broken only by
a worn dirt track that runs between a path of crushed white stone to the
south and a jagged breach in the temple compound wall to the north.  One end
of a large stone building abuts itself against the remaining portion of the
outer wall to the east.  To the west is an ornate shrine, planted firmly on
the grass that continues in that direction.  A slight breeze passes through
the breach, flowing to the south, carrying with it the fresh scent of the
mountains.

[Exits: north south west]

<952/1302hp 375/476m 839/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] n
1They aren't here.

<952/1302hp 375/476m 839/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ]
A Windswept Cliff
  The view from this cliff outside the temple compound is incredible.  The
peaks of the mountains that surround the valley march off to the west, north
and east, rising up to scrape the sky.  The steep wall of the valley to the
northeast is filled with a floe of ice that glistens brightly in the sunlight
as it slowly feeds the waters of the Loch.  Large birds of prey can be seen
soaring in the currents and updrafts that fill the mountains.  The air is
chilly, fed by the snow that caps the surrounding peaks.

[Exits: south west]

<952/1302hp 375/476m 836/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] w

The Nightwalker has arrived.

<952/1302hp 375/476m 836/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] They aren't here.

<952/1302hp 375/476m 836/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] A Windswept Cliff
  This cliff juts out from the top of the isle, providing a large area outside
the temple compound walls that is still unreachable from the ground.  The
view here is spectacular, the deep blue waters of the Loch lapping gently
against the steep walls of the valley, glistening in the sunlight.  A large
flow of ice glistens in the sunlight, creeping down the valley slope to the
northeast as it slowly feeds the Loch.  Several large stones lie about, along
with a few wooden benches that are in good repair.

[Exits: east]
(White Aura) Rhaoel the storm giant is resting here.
Eyes closed in silent meditation, a middle-aged elf in slate gray linen robes is seated on a bench.

<952/1302hp 375/476m 832/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] 1
You hit Rhaoel over the head with a thorn-encased ironwood shillelagh.
Your cranial hit hits Rhaoel.
Rhaoel yells 'Help! Yidezan hit me over the head!'
Your piercing venoms maims Rhaoel!
Your blast of poison DISMEMBERS Rhaoel!
You parry Rhaoel's slash.
Rhaoel is gushing blood.

<952/1302hp 375/476m 832/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] 1

The Nightwalker has arrived.
Rhaoel yells 'Help! I'm being attacked by the Nightwalker!'
The Nightwalker's claw wounds Rhaoel.
Rhaoel parries your piercing venoms.
Your blast of poison MUTILATES Rhaoel!
You parry Rhaoel's slash.
You parry Rhaoel's slash.
Rhaoel is writhing in agony.

<952/1302hp 375/476m 832/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] e
1

The Nightwalker's claw injures Rhaoel.
Rhaoel parries your piercing venoms.
Rhaoel keeps you at bay with his polearm.
Rhaoel keeps you at bay with his polearm.
Your piercing venoms MUTILATES Rhaoel!
Rhaoel keeps you at bay with his polearm.
You parry Rhaoel's slash.
Rhaoel is writhing in agony.

<952/1302hp 375/476m 832/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ] You bring a thorn-encased ironwood shillelagh around to hit Rhaoel's head!
Your cranial hit maims Rhaoel!
Rhaoel is convulsing on the ground.

<952/1302hp 375/476m 832/1070mv>24350tnl(-26.49%)8 AM[outdoor/wilderness ]
You are hungry.
You feel your pulse slow down.
You writhe in agony from the plague.
Your sickness scratches you.
Rhaoel is writhing in agony.

<951/1198hp 356/476m 823/1070mv>24350tnl(-26.49%)9 AM[outdoor/wilderness ]
Your piercing venoms MASSACRES Rhaoel!
Rhaoel can no longer find the strength to wield a glaive named "Vigilance of Justice".
A thorn-encased ironwood shillelagh poisons Rhaoel.
Rhaoel looks very ill.
Venom innocuously rolls off of a sturdy vest made of kraken hide as Rhaoel is unharmed by your blast of poison.
Your blast of poison MASSACRES Rhaoel!
Your piercing venoms MANGLES Rhaoel!
Rhaoel is DEAD!!
You land the killing blow against Rhaoel.
Rhaoel's head is shattered, and his brains splash all over you.
Subject Author Views Posted

v Rhaoel and Travanz

Shams 135 June 09, 2024 07:59PM

pk tips same as before re: champ vs war above, also travanz watch affects timer (n/t)

starbright 59 June 10, 2024 04:53AM



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