Fighting in the bar

LogFiend
December 25, 2024 09:13AM
Trail to the Inn 
  A large trail winds off the main road. Short green trees filled with bright
red cherries line both sides.  A small building lies just to the south with
several people standing outside of it.  Looking further south a large
wooden building stands atop a small hill.  From its roof a brick chimney
pipes forth smoke that seems to dance its way into the sky.  The trail
leads south to the inn or north to the main road.  Barely visible, a smaller
path winds its way east into a small clearing.  A wooden sign, painted
with bright colors sits under the nearest tree.
 
[Exits: north east south]
A small white bunny hops around under a tree nibbling grass.
Standing near a tree, a guard takes a break while eating cherries.

civilized <100%hp 40%m 69%mv 5079tnl (56.22%) 3 AM>  
People near you:
(PK) Qeb                          Trail to the Inn
(PK) Zakkur                       The Feasting Tables
(PK) Beathei                      Entrance to the Inn of the Eternal Star
  Urbleq                       Entrance to the Inn of the Eternal Star

civilized <100%hp 40%m 69%mv 5079tnl (56.22%) 3 AM>  
south
The Guard Post 
  A sturdy wooden building, little more than an outhouse, sits near the
trail. A colorful stream of banners line its roof. The cherry trees seem
more barren here and small piles of spit seeds lie about the post as the
guards pass their time endlessly munching.  A tall fence begins behind
the post just past the trees lining the trail on both sides and follows it up
to the inn.  Anyone trying to sneak past the guards could be easily heard
and felt as they jumped the fence.  Music and singing filters down from
the inn in faint whispers.  The trail leads north and up a short slope south
towards the inn.
 
[Exits: north south]
A guard stands near his post, eyeing the crowds for outlaws.

civilized <100%hp 40%m 68%mv 5079tnl (56.22%) 3 AM>  
south
Front Porch of the Inn 
  The trail stops at wooden steps that lead up to the porch of the inn.  The
porch is wide and long and stretches out far past the inn's walls, large
enough to hold a small band of merchants and travelers.  The wooden
floor is dusty and scratched from seasons of use.  A few small round
tables sit about for those customers who prefer to eat outside.  The view
from the small hill allows one to see the tips of towers in Galadon to the
south and Hamsah Mu'tazz to the east.  Finely carved rocking chairs creak in
the breeze.  A large door stands in the south wall.  Music, laughter and
stomping can be heard echoing behind it.  Covering the posts and rails of
the porch is a climbing rose, which is currently in bloom, covered with
dozens of Darkened Roses.  And a trail leads north to a main road.
 
[Exits: north south]
An old yellow dog beats its tail as it lies asleep at the old mans feet.
An old mercenary, having long since given up the way of war, rocks back and forth in a swinging
chair humming to himself.

civilized <100%hp 40%m 68%mv 5079tnl (56.22%) 3 AM>  
south
Entrance to the Inn of the Eternal Star 
  Music, singing, roared laughter and wild shouts rise up like a wave and
push you back.  Smells of every kind of meat and mead grab you and
draw you in to a flourish of people dancing and weaving about the inn.
You wait and let your eyes adjust to the dim glow of the inn.  Large oak
rafters hold the ceiling as it angles upwards, tall enough for a giant to
stand in.  The crowd is varied and mixed; travelers from all over Thera
can be seen sitting about eating and drinking.  Colorful decorations line
the walls ranging from long tapestries to skins and skulls of rare beasts.
To the east is a cluster of small round tables.  Directly to your south an
area has been cleared where people are dancing and singing.  A warm
glow filters over from a comfortable looking corner to the west.  And a
door in the north wall leads out.

Next to the door is posted a paper listing the guidelines for behavior in the
Inn.
 
[Exits: north east south west]
Drifting on iridescent wings, a faerie dragon hovers here.
Beathei the human is here.
Urbleq the dwarf is here.
A very large storm giant stands eyeing the crowd for troubles.
A tall, merry man greets you to the inn and offers to take your cloak.

civilized <100%hp 40%m 68%mv 5079tnl (56.22%) 3 AM>  
Bash Beathei
Springing forward, you send Beathei sprawling with a solid body blow!
A large bar bouncer yells 'There will be no fighting in the bar, Qeb!'
You have become better at light armor use (71%)!  
A large bar bouncer's crush mauls you.
A large bar bouncer's crush mauls you.
A large bar bouncer's kick misses you.
Your bash grazes Beathei.
Beathei yells 'Help! Qeb is bashing me!'
Beathei has some small but disgusting cuts.

civilized <90%hp 40%m 68%mv 5077tnl (56.23%) 3 AM>  

A large bar bouncer's crush wounds you.
A large bar bouncer's crush decimates you!
A large bar bouncer's crush decimates you!
Your crushing force MASSACRES Beathei!
Your crush MASSACRES Beathei!
Your crushing force DISMEMBERS Beathei!
You parry Beathei's punch.
Beathei is gushing blood.

civilized <74%hp 40%m 68%mv 5077tnl (56.23%) 3 AM>  

A large bar bouncer's crush decimates you!
You have become better at metal armor use (90%)!  
A large bar bouncer's crush decimates you!
Your crushing force misses Beathei.
Your crushing force DISMEMBERS Beathei!
You parry Beathei's punch.
Beathei is writhing in agony.

civilized <64%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  
bash

Ralkyr steps out of the shadows.
You yell 'Help!  I am being attacked by Ralkyr!'
Ralkyr's divine power maims you!
Beathei is writhing in agony.

civilized <56%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  
You slam into Beathei, and send her flying!
Your bash injures Beathei.
Beathei is writhing in agony.

civilized <56%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  

A large bar bouncer's crush mauls you.
Your crushing force DISMEMBERS Beathei!
Your crush misses Beathei.
Beathei dodges your crush.
You absorb the force of Beathei's punch with a sash of black spidersilk.
Ralkyr's divine power EVISCERATES you!
Ralkyr's punch decimates you!
You parry Ralkyr's divine power.
You parry Ralkyr's divine power.
Beathei is convulsing on the ground.

civilized <36%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  

Ralkyr throws you to the ground with stunning force.
Ralkyr's throw wounds you.
Ralkyr attempts to execute a ground control move on you but fails.
Ralkyr's ground control misses you.
Beathei is convulsing on the ground.

civilized <32%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  

Beathei has fled!
Beathei leaves west.
A faerie dragon leaves west.

civilized <32%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  

You yell 'Help!  I am being attacked by Zakkur!'
You parry Zakkur's stab.
Zakkur is in perfect health.

civilized <32%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  

A large bar bouncer's crush wounds you.
Zakkur dodges your crushing force.
You deliver a blow of deadly force!
Your crush *** DEVASTATES *** Zakkur!
Zakkur absorbs the force of your crush with a pair of hardened leather armguards studded with violet
crystals.
Zakkur's stab wounds you.
You parry Zakkur's stab.
You parry Ralkyr's divine power.
You parry Ralkyr's punch.
Ralkyr's divine power maims you!
You sure are BLEEDING!
Zakkur is covered with bleeding wounds.

civilized <17%hp 40%m 68%mv 5057tnl (56.41%) 3 AM>  
flee
flee

A large bar bouncer's crush mauls you.
You sure are BLEEDING!
Your crushing force MASSACRES Zakkur!
Your crush DISMEMBERS Zakkur!
Zakkur dodges your crushing force.
You parry Zakkur's stab.
You parry Ralkyr's divine power.
You parry Ralkyr's punch.
Zakkur is gushing blood.

civilized <14%hp 43%m 73%mv 5057tnl (56.41%) 4 AM>  

Beathei yells 'There shall be no fighting in this bar!'
Beathei starts running around waving her hands violently in vain.
Zakkur is gushing blood.

civilized <14%hp 43%m 73%mv 5057tnl (56.41%) 4 AM>  
flee
A Cluster of Tables 
  Small round tables are scattered in clusters everywhere here.  Barmaids wind 
their way through the maze with graceful ease.  The noise of constant chatter 
in every tongue echoes about as merchants squabble over deals and travelers 
seek out companions to journey with.  An ancient suit of armor rests on top 
of the rafter in the northern wall, peering down at the multitude of people.
A cat walks past your feet now and then to pick up what little scraps they 
can find on the floor.  A dark alcove lies east and the entrance is to the 
west.  To the south can be heard music and laughter as some fools tumble about 
near a stage. A large picture on the wall draws your attention.
 
[Exits: east south west]
A cloud giant bouncer floats through the Inn.
Weaving her way through the tables, the barmaid dances to you.
You flee from combat!

civilized <14%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
You aren't fighting anyone.
Beathei yells 'There shall be no fighting in this bar!'

civilized <14%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
You aren't fighting anyone.

civilized <14%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
north
Alas, you cannot go that way.

civilized <14%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
east
A Shadowed Alcove 
  The glow of the fire and torches does not reach this alcove.  Tucked away 
with the windows shuttered only a single table sits here.  The rest of the 
patrons who linger here prefer their own chair and that chair away from any 
others.  Barmaids scurry in to deliver drinks and hurry out just as quickly, 
never lingering long.  Faces are covered in shadow and hard to make out. 
Whispers echo about, but only rarely, as most here would not like their 
business known or talked about.  The smell of old meat and rank ale lingers 
strongly here as the sounds of the inn seem to drift in here from the west 
like a dream of some faraway place.
 
[Exits: west]
A very large storm giant stands eyeing the crowd for troubles.
A figure, cloaked in shadow, sits in the darkest corner.

civilized <14%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       Entrance to the Inn of the Eternal Star
(PK) Beathei                      The Bar of the Eternal Star
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       A Cluster of Tables

civilized <14%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
recup

You yell 'Help!  I am being attacked by Ralkyr!'
A large bar bouncer yells 'There will be no fighting in the bar, Ralkyr!'
A large bar bouncer's crush DISMEMBERS Ralkyr!
You parry Ralkyr's divine power.
Ralkyr has some small but disgusting cuts.

civilized <14%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
The stress of combat prevents you from focusing on recovery.
Ralkyr meets your crushing force with a resounding impact.
Ralkyr dodges your crushing force.
You parry Ralkyr's divine power.
Ralkyr's punch decimates you!
You sure are BLEEDING!
PANIC! You couldn't escape!
You parry Ralkyr's punch.
Ralkyr has some small but disgusting cuts.

civilized <9%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
flee
PANIC! You couldn't escape!
Ralkyr has some small but disgusting cuts.

civilized <9%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
flee
A Cluster of Tables 
  Small round tables are scattered in clusters everywhere here.  Barmaids wind 
their way through the maze with graceful ease.  The noise of constant chatter 
in every tongue echoes about as merchants squabble over deals and travelers 
seek out companions to journey with.  An ancient suit of armor rests on top 
of the rafter in the northern wall, peering down at the multitude of people.
A cat walks past your feet now and then to pick up what little scraps they 
can find on the floor.  A dark alcove lies east and the entrance is to the 
west.  To the south can be heard music and laughter as some fools tumble about 
near a stage. A large picture on the wall draws your attention.
 
[Exits: east south west]
A cloud giant bouncer floats through the Inn.
Weaving her way through the tables, the barmaid dances to you.
You flee from combat!

civilized <9%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  

Beathei yells 'There shall be no fighting in this bar!'

civilized <9%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
south

You yell 'Help!  I am being attacked by Ralkyr!'
A cloud giant bar bouncer yells 'There will be no fighting in the bar, Ralkyr!'
You parry Ralkyr's divine power.
Ralkyr has some small but disgusting cuts.

civilized <9%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
No way!  You are still fighting!
Ralkyr has some small but disgusting cuts.

civilized <9%hp 43%m 72%mv 5057tnl (56.41%) 4 AM>  
flee
A Shadowed Alcove 
  The glow of the fire and torches does not reach this alcove.  Tucked away 
with the windows shuttered only a single table sits here.  The rest of the 
patrons who linger here prefer their own chair and that chair away from any 
others.  Barmaids scurry in to deliver drinks and hurry out just as quickly, 
never lingering long.  Faces are covered in shadow and hard to make out. 
Whispers echo about, but only rarely, as most here would not like their 
business known or talked about.  The smell of old meat and rank ale lingers 
strongly here as the sounds of the inn seem to drift in here from the west 
like a dream of some faraway place.
 
[Exits: west]
A very large storm giant stands eyeing the crowd for troubles.
A figure, cloaked in shadow, sits in the darkest corner.
You flee from combat!

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
scan all
You scan north.
You scan south.
You scan east.
You scan west.
***** WEST: 1 *****
Ralkyr the arial is here, fighting a cloud giant bar bouncer.
A cloud giant bouncer floats through the Inn.
Weaving her way through the tables, the barmaid dances to you.

***** WEST: 2 *****
Urbleq the dwarf is here.
A very large storm giant stands eyeing the crowd for troubles.
A tall, merry man greets you to the inn and offers to take your cloak.

***** WEST: 3 *****
A very large storm giant stands eyeing the crowd for troubles.
A cloud giant sits here, happily reading a book.
An old, distinguished server bows to you and offers you some wine.

You scan up.
You scan down.

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
res
You rest.

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Bar of the Eternal Star
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
flee
Better stand first.

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
wimpy 30
Wimpy set to 30% of max hit points.

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Rabbit's Corner
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
af
You are affected by:
Skill: 'warcry' modifies save vs spell by -6 for 18 hours.
Skill: 'warcry' modifies hit roll by 3 for 18 hours.
Commune: 'armor' modifies armor class by -20 for 13 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.
Power: 'resistance' modifies constitution by 1 for 3 hours.
Power: 'spellbane' modifies save vs spell by -8 for 0 hours.

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Rabbit's Corner
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
who pk
[28 H-Drw War] (PK) Umdruil the Veteran, Sheathed Blade
[22  Elf  Inv] (PK) (WANTED) Ashmierre the Student of Invocation
*25 Cloud War* (PK) [BATTLE] Qeb the Tactician
[27 Felar Asn] (PK) Zakkur the Master of Kamae
[30 Human Con] (PK) Beathei the Inceptor of the Astral
[30 Arial Asn] (PK) Ralkyr the Ogoshi, Imperial Shadow

Players found: 6

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Rabbit's Corner
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Rabbit's Corner
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <9%hp 43%m 71%mv 5057tnl (56.41%) 4 AM>  


Autosaving.
You have become better at fast healing (96%)!  
You feel less resistant to magic.

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Rabbit's Corner
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Rabbit's Corner
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
where
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Bar of the Eternal Star
(PK) Beathei                      The Rabbit's Corner
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
af
You are affected by:
Skill: 'warcry' modifies save vs spell by -6 for 17 hours.
Skill: 'warcry' modifies hit roll by 3 for 17 hours.
Commune: 'armor' modifies armor class by -20 for 12 hours.
Power: 'truesight' for 4 hours.
Power: 'truesight' for 4 hours.
Power: 'resistance' modifies constitution by 1 for 2 hours.

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
Bash Beathei
Better stand first.

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
stand
where
You stand up.

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
People near you:
(PK) Qeb                          A Shadowed Alcove
(PK) Zakkur                       The Feasting Tables
(PK) Beathei                      The Tale-Telling Fire
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <14%hp 49%m 79%mv 5007tnl (56.84%) 5 AM>  
west
A Cluster of Tables 
  Small round tables are scattered in clusters everywhere here.  Barmaids wind 
their way through the maze with graceful ease.  The noise of constant chatter 
in every tongue echoes about as merchants squabble over deals and travelers 
seek out companions to journey with.  An ancient suit of armor rests on top 
of the rafter in the northern wall, peering down at the multitude of people.
A cat walks past your feet now and then to pick up what little scraps they 
can find on the floor.  A dark alcove lies east and the entrance is to the 
west.  To the south can be heard music and laughter as some fools tumble about 
near a stage. A large picture on the wall draws your attention.
 
[Exits: east south west]
A cloud giant bouncer floats through the Inn.
Weaving her way through the tables, the barmaid dances to you.

civilized <14%hp 49%m 78%mv 5007tnl (56.84%) 5 AM>  
south
Before the Stage of Fools 
  A short stage rises up about three feet off of the floor.  Small tables lie
all about its foot facing it.  Against the eastern wall are all sorts of
banners and large paintings of various backgrounds.  Paintings of a city,
of a dark forest and of wide open plains can all be seen.  A barrel full of
props sits stuffed in the stage's corner.  Spilled and broken mugs are strewn
about the stage as people usher off a bad performer.  The crowd seems lively
here but respectful of the efforts of the entertainers.  Small candles line the
foot of the stage where more than one careless bard has caught his cloak
on fire much to the crowd's pleasure.
 
[Exits: north south west]
A stout dwarf bouncer hefts his cudgel and looks for trouble.
A tall woman wearing fine clothing fiddles with a scrap of fabric here.
A fool tumbles around the stage throwing balls at random.

civilized <14%hp 49%m 78%mv 5007tnl (56.84%) 5 AM>  
south
The Rabbit's Corner 
  A restless feeling swims through here.  Eyes shift about as gold and gems 
jingle and change hands.  Food and ale are passed around freely by the 
victors and readily taken by those wanting to win something.  Every 
known kind of game is played here, gold and gems being the prize most 
seek to win.  One table roars with victory and others echo with weeping 
and cries of torment.  Inn guards watch closely, making sure nobody gets 
too far out of hand.  Colorful cards fly across tables, and wheels whirl and 
spin.  Barmaids cling to and keep close care of those who seem to be doing 
well.  A stage lies north and the main bar sits to the west while a small rowdy
room to the south shakes with noise.  In the eastern wall stands a finely 
carved door with a boar's head etched on it.
 
[Exits: north [east] south west]
     A bottle of small white pills lies here.
A cloud giant bouncer floats through the Inn.
A man peers at a deck of cards and gives you a suggestive wink.

civilized <14%hp 49%m 78%mv 5007tnl (56.84%) 5 AM>  
south
The Brawling Room 
  Dim torchlight flickers from above and barely stretches into the corners of
this tiny room.  The noise from the inn fades somewhat from the padding 
that lines the old wooden walls.  Blood is speckled about the walls and floor
from countless fights that were organized here for sport or to peacefully 
settle old scores.  A tight stairway runs up into the rafters where benches
lie so patrons can watch without disturbing the combatants.  A sign hangs 
on the backwall and a doorway leads north where you can bet on the next
fight.  Small passages in each direction have been added to allow an easier
escape from the brawling.
 
[Exits: north east south west]

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
Bash Beathei

Urbleq yells 'Ralkyr did defy that compliance with order is the path of life before my eyes!!!'

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
They aren't here.

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
where
People near you:
(PK) Qeb                          The Brawling Room
(PK) Zakkur                       The Feasting Tables
(PK) Beathei                      The Feasting Tables
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Entrance to the Inn of the Eternal Star

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
north
The Rabbit's Corner 
  A restless feeling swims through here.  Eyes shift about as gold and gems 
jingle and change hands.  Food and ale are passed around freely by the 
victors and readily taken by those wanting to win something.  Every 
known kind of game is played here, gold and gems being the prize most 
seek to win.  One table roars with victory and others echo with weeping 
and cries of torment.  Inn guards watch closely, making sure nobody gets 
too far out of hand.  Colorful cards fly across tables, and wheels whirl and 
spin.  Barmaids cling to and keep close care of those who seem to be doing 
well.  A stage lies north and the main bar sits to the west while a small rowdy
room to the south shakes with noise.  In the eastern wall stands a finely 
carved door with a boar's head etched on it.
 
[Exits: north [east] south west]
     A bottle of small white pills lies here.
A cloud giant bouncer floats through the Inn.
A man peers at a deck of cards and gives you a suggestive wink.

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
west

You yell 'Help!  I am being attacked by Ralkyr!'
A cloud giant bar bouncer yells 'There will be no fighting in the bar, Ralkyr!'
A cloud giant bar bouncer's crush DISMEMBERS Ralkyr!
A cloud giant bar bouncer's crush DISMEMBERS Ralkyr!
You parry Ralkyr's divine power.
Ralkyr is covered with bleeding wounds.

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
No way!  You are still fighting!
Ralkyr is covered with bleeding wounds.

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
Bash Beathei
They aren't here.
Ralkyr is covered with bleeding wounds.

civilized <14%hp 49%m 77%mv 5007tnl (56.84%) 5 AM>  
flee
Before the Stage of Fools 
  A short stage rises up about three feet off of the floor.  Small tables lie
all about its foot facing it.  Against the eastern wall are all sorts of
banners and large paintings of various backgrounds.  Paintings of a city,
of a dark forest and of wide open plains can all be seen.  A barrel full of
props sits stuffed in the stage's corner.  Spilled and broken mugs are strewn
about the stage as people usher off a bad performer.  The crowd seems lively
here but respectful of the efforts of the entertainers.  Small candles line the
foot of the stage where more than one careless bard has caught his cloak
on fire much to the crowd's pleasure.
 
[Exits: north south west]
A stout dwarf bouncer hefts his cudgel and looks for trouble.
A tall woman wearing fine clothing fiddles with a scrap of fabric here.
A fool tumbles around the stage throwing balls at random.
You flee from combat!

civilized <14%hp 49%m 76%mv 5007tnl (56.84%) 5 AM>  
west
The Common Area 
  Tables and chairs have been pushed away to form a large circle.  The floor
is worn and smooth from heavy boots scraping and dancing.  A large wooden
chandelier hangs overhead lined with thick red candles.  Patrons and barmaids
swirl about as they enter the circle while others clap and sing watching from
outside.  A warm orange fiery glow comes from the west.  To the south can be
seen the main bar and many swinging mugs raised to toast.  Music and laughter
come from the east from a stage raised up against the wall.  To the north is
the entrance of the inn.
 
[Exits: north east south west]
A cloud giant bouncer floats through the Inn.
An old gnome, carrying a tray of drinks over his head, dances his way through the common area.
A grizzled dwarven mercenary sits at a table examining some artifacts.

civilized <14%hp 49%m 76%mv 5007tnl (56.84%) 5 AM>  
west
The Tale-Telling Fire 
  A huge gray stone fireplace lies in the west wall.  Small statues sit atop a
thick oaken mantle; their shadows dance against the wall in the fire's
light.  The fire seems to move with a beat of its own, slow and rhythmic,
moving back and forth.  Despite its large size the fire barely whispers a
crackle and its heat only surrounds you in a warm glow.  Plush couches and
chairs surround the fire and a large rug covers the floor.  As if respecting
the tales to be told, the noise from the rest of the inn also seems to quiet
and dim to a dull mutter.  A painting hangs above the mantle, swirling
with colors.  People sing and dance to the east in a cleared area.  To the
north more soft chairs and tables sit about while to the south lie long
tables stacked with food.
 
[Exits: north east south]
A stout dwarf bouncer hefts his cudgel and looks for trouble.
Resting in a deep chair by the fire an ancient dwarf opens his eyes and motions for you to sit and
listen to a tale.

civilized <14%hp 49%m 76%mv 5007tnl (56.84%) 5 AM>  
where
People near you:
(PK) Qeb                          The Tale-Telling Fire
(PK) Zakkur                       The Feasting Tables
(PK) Beathei                      The Feasting Tables
  Urbleq                       Entrance to the Inn of the Eternal Star
(PK) Ralkyr                       Before the Stage of Fools

civilized <14%hp 49%m 76%mv 5007tnl (56.84%) 5 AM>  
scan all
You scan north.
***** NORTH: 1 *****
A very large storm giant stands eyeing the crowd for troubles.
A cloud giant sits here, happily reading a book.
An old, distinguished server bows to you and offers you some wine.

You scan south.
***** SOUTH: 1 *****
Drifting on iridescent wings, a faerie dragon hovers here.
Beathei the human is here.
Zakkur the felar is here.
A very large storm giant stands eyeing the crowd for troubles.
Squat and fat, with a tray stacked with food, a server rushes about with a turkey leg stuck in his
mouth.

***** SOUTH: 2 *****
A cloud giant bouncer floats through the Inn.
A widely smiling, aged woman stands here baking wonderful confections.
Towering to the ceiling, a giant woman tends to the kitchen.

You scan east.
***** EAST: 1 *****
A cloud giant bouncer floats through the Inn.
An old gnome, carrying a tray of drinks over his head, dances his way through the common area.
A grizzled dwarven mercenary sits at a table examining some artifacts.

***** EAST: 2 *****
Ralkyr the arial is here.
A stout dwarf bouncer hefts his cudgel and looks for trouble.
A tall woman wearing fine clothing fiddles with a scrap of fabric here.
A fool tumbles around the stage throwing balls at random.

You scan west.
You scan up.
You scan down.

civilized <14%hp 49%m 76%mv 5007tnl (56.84%) 5 AM>  
south
Bash Beathei
The Feasting Tables 
  Rows of long wooden tables fill this corner of the inn.  The bright orange 
glow from the fire illuminates the many platters filled with food that rest 
on the tables.  The smell of meats and fruits fills the air.  Scraps of bones 
and other foods litter the floor.  Patrons cheer and yell, waving their 
drumsticks around and throwing them at one another.  Songs and howls of
laughter echo through meat clogged throats.  Barmaids rush in and out of an
open doorway to the south, carrying large trays of food and mugs of ale.  A
large fire crackles to the north and stuffed travelers wander off east to the
bar.
 
[Exits: north east south]
Drifting on iridescent wings, a faerie dragon hovers here.
Beathei the human is here.
Zakkur the felar is here.
A very large storm giant stands eyeing the crowd for troubles.
Squat and fat, with a tray stacked with food, a server rushes about with a turkey leg stuck in his
mouth.

civilized <14%hp 49%m 75%mv 5007tnl (56.84%) 5 AM>  
You slam into Beathei, and send her flying!
A large bar bouncer yells 'There will be no fighting in the bar, Qeb!'
A large bar bouncer's crush wounds you.
You sure are BLEEDING!
Your bash hits Beathei.
Beathei yells 'Help! Qeb is bashing me!'
Beathei is convulsing on the ground.

civilized <10%hp 49%m 75%mv 5007tnl (56.84%) 5 AM>  

A large bar bouncer's crush mauls you.
You sure are BLEEDING!
Your crushing force MASSACRES Beathei!
Beathei is DEAD!!
You land the killing blow against Beathei.
A faerie dragon slowly fades away.

civilized <5%hp 49%m 75%mv 5007tnl (56.84%) 5 AM>  
north
flee
flee

A large bar bouncer's crush mauls you.
You sure are BLEEDING!
The Inn's Kitchen 
  Beads of sweat break out on your forehead as soon as you step in.  Large 
stoves line all of the walls stacked with cauldrons and pots.  Stone fire 
pits hiss as roasts turn on spits and drip their juices.  Pans clatter as mugs 
are brought in, filled, and immediately taken back out.  The servants don't 
seem to notice you as they sing and cook for the gathering crowds.  A small 
door lies in the floor, and a wide open door leads back into the inn to the 
north.  You can also go south through the backdoor.  The beautiful smell of
a flower garden can be smelled from the south even over the smells of cooking.
 
[Exits: north [south] down]
A cloud giant bouncer floats through the Inn.
A widely smiling, aged woman stands here baking wonderful confections.
Towering to the ceiling, a giant woman tends to the kitchen.
You flee from combat!

civilized <4%hp 52%m 80%mv 5007tnl (56.84%) 6 AM>

*** I get out.
Subject Author Views Posted

Fighting in the bar

LogFiend 92 December 25, 2024 09:13AM



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