Qeb kills a spider

LogFiend
December 25, 2024 09:35AM
People near you:
(PK) Qeb                          Holy Road
  Irthrok                      The Warrior's Arena
(PK) a hairy, long-legged spider  By the Temple Altar

PROTECTED civilized <664/664hp 94/352m 267/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
Park Road 
  The Park Road is formed of packed dirt with a wide band of crushed white 
gravel at its edge, allowing a path for the citizens who would prefer to stay
out of the mud.  It follows the tall metal fencing that surrounds the park in
both the north and south.  The sounds of children at play and the song of 
birds can be heard in the air.  There is a transition along the western edge 
of the gravel ring as it changes from white to gray and becomes the Holy Road.
 
[Exits: north south west]

PROTECTED civilized <664/664hp 94/352m 264/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
Alas, you cannot go that way.

PROTECTED civilized <664/664hp 94/352m 264/643mv 14970tnl (1.51%) 9 AM>  outdoor  
south
Park Road 
  Comprised primarily of hard-packed dirt, the Park Road has earned its name
from surrounding the largest park in Galadon.  In a ring around the edge of
the trampled earth is a path of white gravel that allows citizens a secondary
walkway that is free of mud.  Rising in the south is the massive Temple of the
Sun, the building itself almost glowing with an internal radiance.  The road
continues to the north along the fence line and also to the east towards an
open gate that leads into the park.
 
[Exits: north east]

PROTECTED civilized <664/664hp 94/352m 261/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
Park Road 
  A permanently open gate of vine-covered iron lies along the northern edge of
the road, granting entrance into Galadon's largest park where lush grasses and
shade trees almost beckon you in for a stroll.  The Court of Light lies to the
south, the square dominated by a massive golden statue.  Crushed white gravel 
forms a path free of mud along the outer edge of the hard-packed dirt that 
makes up the Park Road.  In the east you see where the High Road dead-ends 
into the park and to the west there is a bend in the path.
 
[Exits: north east south west]
A small puppy with floppy ears is here, crying for attention.

PROTECTED civilized <664/664hp 94/352m 258/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
Park Road 
  A wide band of white gravel surrounds the hardened dirt that comprises the
Park Road.  There is a small transitional area to the south as the crushed
stone turns into the white blocks of the High Road.  A massive fence of metal
can be seen to the north, separating the park from the rest of Galadon.  There
is a faint shimmer from within the enclosure as light reflects off the surface
of the nearby pond.  It is possible to continue along the road to both the 
west and east.
 
[Exits: east south west]
An overweight cityguard leans against a building, catching his breath.

PROTECTED civilized <664/664hp 94/352m 255/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
Park Road 
  Comprised primarily of hard-packed dirt, the Park Road circles the grassy
expanse that sprawls across the center of Galadon.  In an attempt to please
all the citizens of the city, a wide path of crushed white gravel has been
placed along the outer edge of the road.  A large fence lies to the north, and
through it the light reflects off the surface of a small pond.  The road heads
to the west and east following the same path as the metal barricade.
 
[Exits: east west]
A small boy is playing here with his friends.
With his tail tucked between his legs, a scraggly dog meanders through the city streets.

PROTECTED civilized <664/664hp 94/352m 252/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
Park Road 
  A wide pathway of crushed white gravel surrounds the hard-packed dirt of the
Park Road.  The city planners opted to use a more natural looking, and
feeling, road in an attempt to preserve the illusion of being within nature
while remaining within the city walls.  To the east there is a simple arch
of twisted oak that leads into the square before the Temple of the Moon.
Following alongside the metal fence that surrounds the park, the road leads
further to the west and north.
 
[Exits: north east west]

PROTECTED civilized <664/664hp 94/352m 249/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
Temple Square 
  This large, circular-shaped courtyard leads to the Temple of the Moon.  The 
ground is covered in gray stones that are all perfectly symmetrical and placed
directly next to each other so that no gap is present.  Many benches are set 
around tables that reside within the circular area so that those who seek to 
take time to rest here can look up into the sky and see the moon at night. 
Statues cut from bronze line the edges of the courtyard.  At the eastern end 
of the circular area is a round building that takes up that portion of the 
circle.  The chants and hymns coming from the entrance proclaim it to be the 
temple. 
 
[Exits: north east south west]
     A large, gray stone fountain is here in the Temple of the Moon.

PROTECTED civilized <664/664hp 94/352m 246/643mv 14970tnl (1.51%) 9 AM>  outdoor  
east
The Temple of the Moon 
  This room makes up the northern entrance to the temple.  Originally built to 
allow for the worship of the moon, the outside walls and even the ceilings 
have large windows in them so that those who are within can gaze out.  Light 
curtains that are crafted to diffuse the light hang on either side of these 
openings.  Perfectly square gray stone makes up the walls, floor, and ceilings
of this building and each is placed exactly adjacent to the next so that there
are no gaps between them.  The only exit beyond the entrance to the temple 
leads directly to the room where the altar to the gods of neutrality and the 
moon sits.    
 
[Exits: south west]

PROTECTED civilized <664/664hp 94/352m 245/643mv 14970tnl (1.51%) 9 AM>  indoor  
south
By the Temple Altar 
  This room is the epitome of neutrality.  The perfectly symmetrical gray stone 
continues to create the walls and floor.  Windows are placed in simple square 
holes in the rock to allow the light to stream through.  An opening in the
roof of the chamber allows the moonlight into the room at night.  In the
middle of the area is an altar shaped like a crescent moon.  Around the shrine
is a moat that runs under the floors to catch any of the elements that come in
through the roof.  A small walkway allows access to those who wish to pray at
the altar.
 
[Exits: north east south west]
     A pit for sacrifices is in front of the altar.
A long-legged spider moves carefully towards some unknown goal.
(White Aura) A bald man in a moon-embroidered cassock is here, healing the injured.

PROTECTED civilized <664/664hp 94/352m 244/643mv 14970tnl (1.51%) 9 AM>  indoor  
Overhead Spider
You try a wild overhead swing.
Your wild overhead attack misses a hairy, long-legged spider.
A spider's chittering sends a shiver up your spine.
A hairy, long-legged spider is covered with bleeding wounds.

PROTECTED civilized <664/664hp 94/352m 244/643mv 14970tnl (1.51%) 9 AM>  indoor  

You fail to get in one more shot as a hairy, long-legged spider flees.
A hairy, long-legged spider has fled!
A hairy, long-legged spider is covered with bleeding wounds.

PROTECTED civilized <664/664hp 94/352m 244/643mv 14970tnl (1.51%) 9 AM>  indoor  

You get in one more shot on a hairy, long-legged spider as he flees.
Your parting blow MANGLES a hairy, long-legged spider!
A hairy, long-legged spider has fled!
A hairy, long-legged spider leaves east.

PROTECTED civilized <664/664hp 94/352m 244/643mv 14970tnl (1.51%) 9 AM>  indoor  
where
Action set to Pincer.

Pincer Spider
where
People near you:
(PK) Qeb                          By the Temple Altar
  Irthrok                      The Warrior's Arena

PROTECTED civilized <664/664hp 107/352m 281/643mv 14970tnl (1.51%) 10 AM>  indoor  
They aren't here.

PROTECTED civilized <664/664hp 107/352m 281/643mv 14970tnl (1.51%) 10 AM>  indoor  
People near you:
(PK) Qeb                          By the Temple Altar
  Irthrok                      The Warrior's Arena

PROTECTED civilized <664/664hp 107/352m 281/643mv 14970tnl (1.51%) 10 AM>  indoor  
east
Vestibule 
  This large room serves as the vestibule for the Temple of the Moons.  Along 
the walls are racks and shelves for various items used for prayer within the 
sanctuary.  On the shelves are idols and symbols of the various gods of 
neutrality, in case the keepers of the temple need to replace a damaged one. 
The walls and floor are made of the same gray, perfectly symmetrical stone 
that is found within the sanctuary and the courtyard.  Through the doorway 
that leads to the west, the altar is clearly visible through the light that
streams in.
 
[Exits: west]
(White Aura) The acolyte in a gray robe is here, assisting with the rituals.

PROTECTED civilized <664/664hp 107/352m 280/643mv 14970tnl (1.51%) 10 AM>  indoor  
where
People near you:
(PK) Qeb                          Vestibule
  Irthrok                      The Warrior's Arena

PROTECTED civilized <664/664hp 107/352m 280/643mv 14970tnl (1.51%) 10 AM>  indoor  
who pk
[32  Min  War] (PK) [TRIBUNAL] Hildt the Master of Defense, Magistrate of Hamsah Mu'tazz
*34 Cloud War* (PK) [BATTLE] Qeb O'ary the Warrior of the Shield

Players found: 2

PROTECTED civilized <664/664hp 107/352m 280/643mv 14970tnl (1.51%) 10 AM>  indoor  
west
By the Temple Altar 
  This room is the epitome of neutrality.  The perfectly symmetrical gray stone 
continues to create the walls and floor.  Windows are placed in simple square 
holes in the rock to allow the light to stream through.  An opening in the
roof of the chamber allows the moonlight into the room at night.  In the
middle of the area is an altar shaped like a crescent moon.  Around the shrine
is a moat that runs under the floors to catch any of the elements that come in
through the roof.  A small walkway allows access to those who wish to pray at
the altar.
 
[Exits: north east south west]
     A pit for sacrifices is in front of the altar.
(White Aura) A bald man in a moon-embroidered cassock is here, healing the injured.

PROTECTED civilized <664/664hp 107/352m 279/643mv 14970tnl (1.51%) 10 AM>  indoor  
where
People near you:
(PK) Qeb                          By the Temple Altar
  Irthrok                      The Warrior's Arena

PROTECTED civilized <664/664hp 107/352m 279/643mv 14970tnl (1.51%) 10 AM>  indoor  
north
The Temple of the Moon 
  This room makes up the northern entrance to the temple.  Originally built to 
allow for the worship of the moon, the outside walls and even the ceilings 
have large windows in them so that those who are within can gaze out.  Light 
curtains that are crafted to diffuse the light hang on either side of these 
openings.  Perfectly square gray stone makes up the walls, floor, and ceilings
of this building and each is placed exactly adjacent to the next so that there
are no gaps between them.  The only exit beyond the entrance to the temple 
leads directly to the room where the altar to the gods of neutrality and the 
moon sits.    
 
[Exits: south west]

PROTECTED civilized <664/664hp 107/352m 278/643mv 14970tnl (1.51%) 10 AM>  indoor  
whio ir
whois ir
[15  Min  War] Irthrok the Pugilist

PROTECTED civilized <664/664hp 107/352m 278/643mv 14970tnl (1.51%) 10 AM>  indoor  
west
Temple Square 
  This large, circular-shaped courtyard leads to the Temple of the Moon.  The 
ground is covered in gray stones that are all perfectly symmetrical and placed
directly next to each other so that no gap is present.  Many benches are set 
around tables that reside within the circular area so that those who seek to 
take time to rest here can look up into the sky and see the moon at night. 
Statues cut from bronze line the edges of the courtyard.  At the eastern end 
of the circular area is a round building that takes up that portion of the 
circle.  The chants and hymns coming from the entrance proclaim it to be the 
temple. 
 
[Exits: north east south west]
     A large, gray stone fountain is here in the Temple of the Moon.

PROTECTED civilized <664/664hp 107/352m 277/643mv 14970tnl (1.51%) 10 AM>  outdoor  
whio in
whois in

A hairy, long-legged spider has arrived.

PROTECTED civilized <664/664hp 107/352m 277/643mv 14970tnl (1.51%) 10 AM>  outdoor  
[51 D-Elf Inv] [TRIBUNAL] Inolaf Karssigan the Weaver of the Elements, Magistrate of Galadon

PROTECTED civilized <664/664hp 107/352m 277/643mv 14970tnl (1.51%) 10 AM>  outdoor  
Pincer Spider
You drive your axes into both sides of a hairy, long-legged spider's body.
A spray of blood erupts from a hairy, long-legged spider's wounds 
Your brutal attack MASSACRES a hairy, long-legged spider!
Your brutal attack MANGLES a hairy, long-legged spider!
A spider's chittering sends a shiver up your spine.
A hairy, long-legged spider is convulsing on the ground.

PROTECTED civilized <664/664hp 107/352m 277/643mv 14970tnl (1.51%) 10 AM>  outdoor  

A hairy, long-legged spider dodges your crush.
A hairy, long-legged spider's bite wounds you.
A hairy, long-legged spider is convulsing on the ground.

PROTECTED civilized <644/664hp 107/352m 277/643mv 14970tnl (1.51%) 10 AM>  outdoor  

A hairy, long-legged spider dodges your crush.
Your cleave DISMEMBERS a hairy, long-legged spider!
A hairy, long-legged spider dodges your cleave.
You parry a hairy, long-legged spider's bite.
You parry a hairy, long-legged spider's bite.
A hairy, long-legged spider is convulsing on the ground.

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

You get in one more shot on a hairy, long-legged spider as he flees.
Your parting blow MASSACRES a hairy, long-legged spider!
A hairy, long-legged spider is DEAD!!
You land the killing blow against a hairy, long-legged spider.

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

Reddol has arrived.

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

Reddol leaves west.

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

Reddol has arrived.

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

Reddol gets a silver ring enameled with a black rose from the corpse of a hairy, long-legged spider.
Reddol gets rotting linen bandages from the corpse of a hairy, long-legged spider.
Reddol gets rotting linen bandages from the corpse of a hairy, long-legged spider.
Reddol gets rotting linen bandages from the corpse of a hairy, long-legged spider.
Reddol gets rotting linen bandages from the corpse of a hairy, long-legged spider.
Reddol gets a silver ring enameled with a black rose from the corpse of a hairy, long-legged spider.
Reddol gets a cape of bear fur from the corpse of a hairy, long-legged spider.
Reddol gets a mithril dagger adorned with topazes from the corpse of a hairy, long-legged spider.
Reddol gets a breastplate of hardened moss troll hide from the corpse of a hairy, long-legged
spider.
Reddol gets a tankard of beer from the corpse of a hairy, long-legged spider.
Reddol gets a sandy-brown desert cloak from the corpse of a hairy, long-legged spider.
Reddol gets a sandy-brown desert cloak from the corpse of a hairy, long-legged spider.
Reddol gets a belt of hardened raindrops from the corpse of a hairy, long-legged spider.
Reddol gets a pair of black reading glasses from the corpse of a hairy, long-legged spider.
Reddol gets a thick black bell tongue from the corpse of a hairy, long-legged spider.
Reddol gets a halo of swirling air from the corpse of a hairy, long-legged spider.
Reddol gets a pair of white mink muffs from the corpse of a hairy, long-legged spider.
Reddol gets a small glass prism from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a tan pill from the corpse of a hairy, long-legged spider.
Reddol gets a gold coin from the corpse of a hairy, long-legged spider.
Reddol gets 62 silver coins from the corpse of a hairy, long-legged spider.
Reddol gets 44 copper coins from the corpse of a hairy, long-legged spider.

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

Reddol spits in utter disgust!

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

Reddol leaves west.

PROTECTED civilized <652/664hp 113/352m 314/643mv 14970tnl (1.51%) 11 AM>  outdoor  

Inolaf has made you WANTED for murder in a protected city!!!
Subject Author Views Posted

Qeb kills a spider

LogFiend 101 December 25, 2024 09:35AM



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