Teldasill vs. Barukgrath and Zuktharg

LogFiend
June 11, 2008 08:38AM
(100%)1312/1312hp 72%mana 61%mv 19800tnl (11 AM) (air outdoor) where
People near you:
(PK) Barukgrath                   A Muddy Track
(PK) an eagle                     Far Above the Grinning Skull Village

(100%)1312/1312hp 72%mana 61%mv 19800tnl (11 AM) (air outdoor) where
People near you:
(PK) Barukgrath                   A Muddy Track
(PK) an eagle                     Far Above the Grinning Skull Village

(100%)1312/1312hp 72%mana 61%mv 19800tnl (11 AM) (air outdoor) flyto barukgrath
call 'beast call' barukgrath
You fly to Barukgrath.
A Muddy Track
  This slippery, muddy track runs to the east and west.  Litter is abundant
in the entire area, pieces of rotten vegetables lay rotting in the mud.
Broken branches and ends of rope are scattered about.  The ground is rough
with deep holes from the amount of orcs that have tread this path.  To the
north you see a large wooden structure with a thatched roof and to the south
you can hear the barks and squeals of some animals.
 
[Exits: north east south west]
Barukgrath the orc is here.

(100%)1312/1312hp 72%mana 61%mv 19800tnl (11 AM) (civilized outdoor) Barukgrath yells 'Die, you sorcerous an eagle!'
You can call upon no beasts here.
You dodge Barukgrath's stinging lash.
You dodge Barukgrath's crush.
Barukgrath is in perfect health.

(100%)1312/1312hp 63%mana 61%mv 19800tnl (11 AM) (civilized outdoor) 
You dodge Barukgrath's stinging lash.
You dodge Barukgrath's stinging lash.
You dodge Barukgrath's crush.
Your claw *** DEMOLISHES *** Barukgrath!
Barukgrath has some small but disgusting cuts.

(100%)1312/1312hp 63%mana 61%mv 19800tnl (11 AM) (civilized outdoor) shapeshift tiger
You flicker and blur into the shape of a tiger.
You maintain the hardness of your skin as you shapeshift.
You maintain your speed as you shapeshift.
You let the instinct of the predator take you over.
Barukgrath has some small but disgusting cuts.

(100%)1312/1312hp 61%mana 75%mv 19800tnl (11 AM) (civilized outdoor) 
You dodge Barukgrath's stinging lash.
Your claw MANGLES Barukgrath!
Your claw *** DEMOLISHES *** Barukgrath!
Barukgrath is covered with bleeding wounds.

(100%)1312/1312hp 61%mana 75%mv 19800tnl (11 AM) (civilized outdoor) 
Barukgrath presses you forcibly, bearing down on you!
Barukgrath is covered with bleeding wounds.

(100%)1312/1312hp 61%mana 75%mv 19800tnl (11 AM) (civilized outdoor) bite
You bury your teeth in Barukgrath's body.
Your bite DISMEMBERS Barukgrath!
Barukgrath is covered with bleeding wounds.

(100%)1312/1312hp 61%mana 75%mv 19800tnl (11 AM) (civilized outdoor) 
You dodge Barukgrath's stinging lash.
You dodge Barukgrath's crush.
Barukgrath remains safe as your claw bounces harmlessly off of midnight dragon gauntlets.
Seizing on your instincts of the predator, you execute a painful blow!
Your claw *** DEMOLISHES *** Barukgrath!
Barukgrath is gushing blood.

(100%)1312/1312hp 61%mana 75%mv 19800tnl (11 AM) (civilized outdoor) bite
You bury your teeth in Barukgrath's body.
Your bite tears deeply into Barukgrath's flesh, leaving him bleeding.
Barukgrath can no longer find the strength to wield the Battleaxe of Mondurian.
Your bite MASSACRES Barukgrath!
Barukgrath has fled!
Barukgrath leaves south.

(100%)1312/1312hp 61%mana 75%mv 19800tnl (11 AM) (civilized outdoor) s
murder barukgrath
where
The Beast Pens
  This small open area is filled with cages of all shapes and sizes.  Most
of the cages have been built with scraps of wood and iron, but despite their
crude construction they are solid enough to hold the animals imprisoned
there.  The floor is covered in decaying straw punctuated with old bones
and fecal matter.  On the south wall is a high table with various crude 
medical instruments upon it.  The east and west walls are lined with cages
containing all manner of wild and tamed beasts.  A few whips hang on a peg
beside the open entrance to the north.  Beneath the table on the south wall
is a large pile of leather scraps used for harnesses and collars.  A small
fire is in a metal bucket in the southwest corner providing some light and
warmth.
 
[Exits: north]
Barukgrath the orc is here.
Grazog utters a low growl.

(100%)1312/1312hp 59%mana 82%mv 19800tnl (12 PM) (civilized outdoor) Barukgrath yells 'Help!  I am being attacked by a tiger!'
Your claw *** DEMOLISHES *** Barukgrath!
Your claw *** DEMOLISHES *** Barukgrath!
Barukgrath has fled!
Barukgrath leaves north.

(100%)1312/1312hp 59%mana 82%mv 19800tnl (12 PM) (civilized outdoor) n
murder barukgrath
where
People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     The Barracks
(PK) a tiger                      The Beast Pens

(100%)1312/1312hp 59%mana 82%mv 19800tnl (12 PM) (civilized outdoor) A Muddy Track
  This slippery, muddy track runs to the east and west.  Litter is abundant
in the entire area, pieces of rotten vegetables lay rotting in the mud.
Broken branches and ends of rope are scattered about.  The ground is rough
with deep holes from the amount of orcs that have tread this path.  To the
north you see a large wooden structure with a thatched roof and to the south
you can hear the barks and squeals of some animals.
 
[Exits: north east south west]

(100%)1312/1312hp 59%mana 82%mv 19800tnl (12 PM) (civilized outdoor) They aren't here.

(100%)1312/1312hp 59%mana 82%mv 19800tnl (12 PM) (civilized outdoor) People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     The Barracks
(PK) a tiger                      A Muddy Track

(100%)1312/1312hp 59%mana 82%mv 19800tnl (12 PM) (civilized outdoor) shapeshift eagle
You flicker and blur into the shape of an eagle.
You maintain the hardness of your skin as you shapeshift.
You maintain your speed as you shapeshift.
You let the instinct of the predator take you over.

(100%)1312/1312hp 58%mana 66%mv 19800tnl (12 PM) (civilized outdoor) flyto barukgrath
murder barukgrath
You can't fly to or from indoors.

(100%)1312/1312hp 58%mana 66%mv 19800tnl (12 PM) (civilized outdoor) They aren't here.

(100%)1312/1312hp 58%mana 66%mv 19800tnl (12 PM) (civilized outdoor) shapeshift tiger
You flicker and blur into the shape of a tiger.
You maintain the hardness of your skin as you shapeshift.
You maintain your speed as you shapeshift.
You let the instinct of the predator take you over.

(100%)1312/1312hp 56%mana 82%mv 19800tnl (12 PM) (civilized outdoor) e
where
sca all
A Muddy Track
  This sloppy street runs east and west through the village.  Muck and
offal marks the ground and jagged rocks make footing a bit difficult.
Trash lays strewn about the ground and upon some ends of the path are
rotted carcasses.  Every step you take seems to squish deeply into the
ground, the rainwater and muck soiled with the vegetation.  To the east
you see a convergence of trails and a mountain in the distance.  West will
take you toward the gate.
 
[Exits: east west]
     The smell of filth trickles from this muddy watering hole.
A ragged orc with long, scraggly hair is here tending to the children.
A ragged orc with long, scraggly hair is here tending to the children.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     The Barracks
(PK) a tiger                      A Muddy Track

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) You scan north.
You scan south.
You scan east.
***** Range 1 *****
A great dire wolf rests here, serving as an orc mount.

***** Range 2 *****
A great dire wolf rests here, serving as an orc mount.

You scan west.
***** Range 2 *****
Grunting with disgust, an orc tribesman spits in your direction.

***** Range 3 *****
A yellow-eyed rat scurries past your feet.

***** Range 5 *****
A rock and moss-colored ogre slumps here, murmuring.
An orcish guard leans lazily against the gates.
An orcish guard leans lazily against the gates.

You scan up.
You scan down.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) e
A Worn Intersection
  Two paths in the village meet here.  To the north, you can see a small
hut and a large boulder, a terrible stench emanates from this direction.
Guttural voices and thick steam rolls from this here, and an arid dampness
keeps your brow covered in sweat.
 
[Exits: north east south west]
A great dire wolf rests here, serving as an orc mount.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) sca all
You scan north.
You scan south.
***** Range 1 *****
A fat orc paces around, wiping drool from his chin.
A fat, greasy pig squeals as you approach it.
A fat, greasy pig squeals as you approach it.
A fat, greasy pig squeals as you approach it.
A kobold is here, chained to a primitive trading post.

You scan east.
***** Range 1 *****
A great dire wolf rests here, serving as an orc mount.

You scan west.
***** Range 1 *****
A ragged orc with long, scraggly hair is here tending to the children.
A ragged orc with long, scraggly hair is here tending to the children.

***** Range 3 *****
Grunting with disgust, an orc tribesman spits in your direction.

***** Range 4 *****
A yellow-eyed rat scurries past your feet.

***** Range 6 *****
A rock and moss-colored ogre slumps here, murmuring.
An orcish guard leans lazily against the gates.
An orcish guard leans lazily against the gates.

You scan up.
You scan down.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) e
Between Two Intersections
  You stand on a small path between two intersections.  The ground is at last 
becoming a bit drier compared to the soggy ground of the path that lead
you here.  To the east of you, the mountain rises up, jutting into the vast
sky.  You also come to notice a small path, leading towards a cave.  West
would lead you towards a large intersection and some wooden structures set
in the mud.
 
[Exits: east west]
A great dire wolf rests here, serving as an orc mount.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) sca all
You scan north.
You scan south.
You scan east.
You scan west.
***** Range 1 *****
A great dire wolf rests here, serving as an orc mount.

***** Range 2 *****
A ragged orc with long, scraggly hair is here tending to the children.
A ragged orc with long, scraggly hair is here tending to the children.

***** Range 4 *****
Grunting with disgust, an orc tribesman spits in your direction.

***** Range 5 *****
A yellow-eyed rat scurries past your feet.

***** Range 7 *****
A rock and moss-colored ogre slumps here, murmuring.
An orcish guard leans lazily against the gates.
An orcish guard leans lazily against the gates.

You scan up.
You scan down.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) e
A Three-Way Intersection
  The tall mountain curves here, its massive, jutting side seems to block these
two paths from daylight, leaving this path in perpetual shade.  The ground is
rocky and a bit treacherous, but possible to navigate.  The air here is cool,
and battered bones and rags lay upon the ground causing you to believe that
many orcs likely use this area for shade.  To the north, you see a long
path heading up the mountain and to the south there seems to be a small
temple.  Heading west would take you towards the center of the village.
 
[Exits: north south west]

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) sca all
You scan north.
You scan south.
***** Range 1 *****
An orc with thick, dark skin rests here in the center of these bones.

***** Range 3 *****
A ragged dwarf struggles against her chains along the edge of the pit.
A large orc with cruel eyes kicks his captive.

You scan east.
You scan west.
***** Range 1 *****
A great dire wolf rests here, serving as an orc mount.

***** Range 2 *****
A great dire wolf rests here, serving as an orc mount.

***** Range 3 *****
A ragged orc with long, scraggly hair is here tending to the children.
A ragged orc with long, scraggly hair is here tending to the children.

***** Range 5 *****
Grunting with disgust, an orc tribesman spits in your direction.

***** Range 6 *****
A yellow-eyed rat scurries past your feet.

You scan up.
You scan down.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) e

[OUTLANDER] Seyriannia: They must be moving around quickly. Do not see them there

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) Alas, you cannot go that way.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) sca all
You scan north.
You scan south.
***** Range 1 *****
An orc with thick, dark skin rests here in the center of these bones.

***** Range 3 *****
A ragged dwarf struggles against her chains along the edge of the pit.
A large orc with cruel eyes kicks his captive.

You scan east.
You scan west.
***** Range 1 *****
A great dire wolf rests here, serving as an orc mount.

***** Range 2 *****
A great dire wolf rests here, serving as an orc mount.

***** Range 3 *****
A ragged orc with long, scraggly hair is here tending to the children.
A ragged orc with long, scraggly hair is here tending to the children.

***** Range 5 *****
Grunting with disgust, an orc tribesman spits in your direction.

***** Range 6 *****
A yellow-eyed rat scurries past your feet.

You scan up.
You scan down.

(100%)1312/1312hp 56%mana 81%mv 19800tnl (12 PM) (civilized outdoor) enl pass
You turn translucent.

(100%)1312/1312hp 55%mana 81%mv 19800tnl (12 PM) (civilized outdoor) enl con
You flicker between translucence, normality, and nothingness briefly.

(100%)1312/1312hp 52%mana 81%mv 19800tnl (12 PM) (civilized outdoor) where
where
People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     A Worn Intersection
(PK) a tiger                      A Three-Way Intersection

(100%)1312/1312hp 52%mana 81%mv 19800tnl (12 PM) (civilized outdoor) People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     A Worn Intersection
(PK) a tiger                      A Three-Way Intersection

(100%)1312/1312hp 52%mana 81%mv 19800tnl (12 PM) (civilized outdoor) sca all
You scan north.
You scan south.
***** Range 1 *****
An orc with thick, dark skin rests here in the center of these bones.

***** Range 3 *****
A ragged dwarf struggles against her chains along the edge of the pit.
A large orc with cruel eyes kicks his captive.

You scan east.
You scan west.
***** Range 2 *****
A great dire wolf rests here, serving as an orc mount.
A great dire wolf rests here, serving as an orc mount.

***** Range 3 *****
A ragged orc with long, scraggly hair is here tending to the children.
A ragged orc with long, scraggly hair is here tending to the children.

***** Range 5 *****
Grunting with disgust, an orc tribesman spits in your direction.

***** Range 6 *****
A yellow-eyed rat scurries past your feet.

You scan up.
You scan down.

(100%)1312/1312hp 52%mana 81%mv 19800tnl (12 PM) (civilized outdoor) n
Along a Steep Slope
  This path leads from the mouth of a large cavern and towards the village.
Along the sides of this path skulls of various creatures are set upon
poles as a grizzly decoration.  Many of these skulls appear to be humanoid,
some small and delicate like those of elves and others large like the thick
head of giants.  The cavern looks foreboding, the mouth reaching a span of
twenty-five feet in height.  The path, though jagged, has been traveled a
great deal, worn away by the passing of many orcs.  The surrounding mountains
cover this path in nearly perpetual shade.
 
[Exits: south up]

(100%)1312/1312hp 52%mana 81%mv 19800tnl (12 PM) (civilized outdoor) u
Along a Steep Slope
  This path leads from the mouth of a large cavern towards the village.
Along the sides of this path skulls of various creatures are set upon
poles as a grizzly decoration.  Many of these skulls appear to be humanoid,
some small and delicate like those of elves and others large like the thick
head of giants.  The mountain rises up, shadowing the sun and casting an
eerie silence upon this path.  Small weeds struggle to push through the rock
and craggy soil, much of which becoming dead vegetation.  The stench of this
path is nearly overwhelming, though it seems to grow thicker near the cave.
The cavern looks strangely foreboding and the mouth of it reaches a span of
twenty-five feet in height.  The path, though jagged, has been traveled and
worn down by many an orc foot.
 
[Exits: up down]

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) u
Along a Steep Slope
  This path leads from the mouth of a large cavern and towards the village.
Along the sides of this path skulls of various creatures are set upon
poles as a grizzly decoration.  From each skull comes a horrid stench, one
which leaves you disgusted and sick to your stomach.  Many of these skulls
appear to be humanoid, some small and delicate like those of elves and others
large like the thick head of giants.  The cavern looks foreboding, the mouth
reaching a span of twenty-five feet in height.
 
[Exits: up down]

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) 
Zuktharg yells 'Help! I am being attacked by Pagrenhar!'

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) where
People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     Inside the Slave Pens
(PK) a tiger                      Along a Steep Slope

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) u
Before a Large Cavern
  You stand before the mouth of a large cave.  Below you to the west, the
land seems to spread vastly before your eyes.  A thick rolling fog seems
to hover about the village and activity can be seen below.  The village
methodically moves as orcs and slaves go about their daily routine.  Far
in the distance, you can see the spiraling treetops of the forest.  The
cave is fairly large, and from up upon this trail, it would make for a
sound defensive position. Voices and other noise echoes from deeper
inside the cavern.
 
[Exits: east down]

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized indoor) sca all
You scan north.
You scan south.
You scan east.
***** Range 1 *****
A yellow-eyed rat scurries past your feet.
A rock and moss-colored ogre slumps here, murmuring.
An orcish guard leans lazily against the gates.
An orcish guard leans lazily against the gates.

You scan west.
You scan up.
You scan down.

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized indoor) d
d
d
Along a Steep Slope
  This path leads from the mouth of a large cavern and towards the village.
Along the sides of this path skulls of various creatures are set upon
poles as a grizzly decoration.  From each skull comes a horrid stench, one
which leaves you disgusted and sick to your stomach.  Many of these skulls
appear to be humanoid, some small and delicate like those of elves and others
large like the thick head of giants.  The cavern looks foreboding, the mouth
reaching a span of twenty-five feet in height.
 
[Exits: up down]

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) d
d
where
Along a Steep Slope
  This path leads from the mouth of a large cavern towards the village.
Along the sides of this path skulls of various creatures are set upon
poles as a grizzly decoration.  Many of these skulls appear to be humanoid,
some small and delicate like those of elves and others large like the thick
head of giants.  The mountain rises up, shadowing the sun and casting an
eerie silence upon this path.  Small weeds struggle to push through the rock
and craggy soil, much of which becoming dead vegetation.  The stench of this
path is nearly overwhelming, though it seems to grow thicker near the cave.
The cavern looks strangely foreboding and the mouth of it reaches a span of
twenty-five feet in height.  The path, though jagged, has been traveled and
worn down by many an orc foot.
 
[Exits: up down]

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) Along a Steep Slope
  This path leads from the mouth of a large cavern and towards the village.
Along the sides of this path skulls of various creatures are set upon
poles as a grizzly decoration.  Many of these skulls appear to be humanoid,
some small and delicate like those of elves and others large like the thick
head of giants.  The cavern looks foreboding, the mouth reaching a span of
twenty-five feet in height.  The path, though jagged, has been traveled a
great deal, worn away by the passing of many orcs.  The surrounding mountains
cover this path in nearly perpetual shade.
 
[Exits: south up]

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) Alas, you cannot go that way.

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) s
Alas, you cannot go that way.

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     Inside the Slave Pens
(PK) a tiger                      Along a Steep Slope

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) where
A Three-Way Intersection
  The tall mountain curves here, its massive, jutting side seems to block these
two paths from daylight, leaving this path in perpetual shade.  The ground is
rocky and a bit treacherous, but possible to navigate.  The air here is cool,
and battered bones and rags lay upon the ground causing you to believe that
many orcs likely use this area for shade.  To the north, you see a long
path heading up the mountain and to the south there seems to be a small
temple.  Heading west would take you towards the center of the village.
 
[Exits: north south west]

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     Inside the Slave Pens
(PK) a tiger                      A Three-Way Intersection

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) s
Before a Small Temple
  You find yourself standing before a small wooden structure.  Like the other 
buildings in this village it is made from the trunks of trees and thick rope;
however, this building seems to have been constructed with a bit more reverence
than the others.  The trunks have been placed firmly together, and dried mud
has been used to seal off the breaks to keep the rain out.  A large, thick,
red curtain serves as a door, blocking your immediate view of the inside.
Framing the door is a variety of bones placed into the shapes of strange
symbols.  A massive skull is set upon the edge of the roof, seemingly
grinning as you approach.
 
[Exits: north south]
An orc with thick, dark skin rests here in the center of these bones.

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) s

[OUTLANDER] Seyriannia: Or do you mean a guild

(100%)1312/1312hp 50%mana 87%mv 19800tnl (1 PM) (civilized outdoor) shieldcleave aall
Inside the Temple
  From the outside, this place appears rather small, yet finding yourself
within this temple proves your initial thought to have been a misconception.
It is a vast hut, set before stone.  In the corners you can see where the
wooden walls give way to carved rock.  To the east and west of you, small
tunnels head off into darkness.  A large ramp veers to the south towards an
altar and an open pit.  Unlike many other places in this village, this place
was carefully constructed, and is well attended to.  Low chants can be heard
from deeper within.
 
[Exits: north east south west]

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized indoor) You don't know how to cleave shields.

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized indoor) sca all
You scan north.
***** Range 1 *****
An orc with thick, dark skin rests here in the center of these bones.

You scan south.
***** Range 1 *****
A ragged dwarf struggles against her chains along the edge of the pit.
A large orc with cruel eyes kicks his captive.

You scan east.
You scan west.
You scan up.
You scan down.

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized indoor) n
Before a Small Temple
  You find yourself standing before a small wooden structure.  Like the other 
buildings in this village it is made from the trunks of trees and thick rope;
however, this building seems to have been constructed with a bit more reverence
than the others.  The trunks have been placed firmly together, and dried mud
has been used to seal off the breaks to keep the rain out.  A large, thick,
red curtain serves as a door, blocking your immediate view of the inside.
Framing the door is a variety of bones placed into the shapes of strange
symbols.  A massive skull is set upon the edge of the roof, seemingly
grinning as you approach.
 
[Exits: north south]
An orc with thick, dark skin rests here in the center of these bones.

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) n
A Three-Way Intersection
  The tall mountain curves here, its massive, jutting side seems to block these
two paths from daylight, leaving this path in perpetual shade.  The ground is
rocky and a bit treacherous, but possible to navigate.  The air here is cool,
and battered bones and rags lay upon the ground causing you to believe that
many orcs likely use this area for shade.  To the north, you see a long
path heading up the mountain and to the south there seems to be a small
temple.  Heading west would take you towards the center of the village.
 
[Exits: north south west]

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) where
w
People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     Entering the Slave Pens
(PK) a tiger                      A Three-Way Intersection

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) Between Two Intersections
  You stand on a small path between two intersections.  The ground is at last 
becoming a bit drier compared to the soggy ground of the path that lead
you here.  To the east of you, the mountain rises up, jutting into the vast
sky.  You also come to notice a small path, leading towards a cave.  West
would lead you towards a large intersection and some wooden structures set
in the mud.
 
[Exits: east west]

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) w
A Worn Intersection
  Two paths in the village meet here.  To the north, you can see a small
hut and a large boulder, a terrible stench emanates from this direction.
Guttural voices and thick steam rolls from this here, and an arid dampness
keeps your brow covered in sweat.
 
[Exits: north east south west]
A great dire wolf rests here, serving as an orc mount.
A great dire wolf rests here, serving as an orc mount.

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) w
A Muddy Track
  This sloppy street runs east and west through the village.  Muck and
offal marks the ground and jagged rocks make footing a bit difficult.
Trash lays strewn about the ground and upon some ends of the path are
rotted carcasses.  Every step you take seems to squish deeply into the
ground, the rainwater and muck soiled with the vegetation.  To the east
you see a convergence of trails and a mountain in the distance.  West will
take you toward the gate.
 
[Exits: east west]
     The smell of filth trickles from this muddy watering hole.
A ragged orc with long, scraggly hair is here tending to the children.
A ragged orc with long, scraggly hair is here tending to the children.

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) e
A Worn Intersection
  Two paths in the village meet here.  To the north, you can see a small
hut and a large boulder, a terrible stench emanates from this direction.
Guttural voices and thick steam rolls from this here, and an arid dampness
keeps your brow covered in sweat.
 
[Exits: north east south west]
A great dire wolf rests here, serving as an orc mount.
A great dire wolf rests here, serving as an orc mount.

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) n
n
Before a Strong Stone Door
  You stand before a guarded door of strong stone set in the ground.  An
awful stench seems to emanate from within, and you hear voices of both
the tortured and weary.  Deep moaning from guttural voices slips from the
cracks of the door and grime stain the lower portion of the door.
Thick mud is pushed up in heaps near the far edge of the outer wall.
A rack of shackles and collars rests against the edge of the wall.
 
[Exits: south down]

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) sca all
Alas, you cannot go that way.

(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) You scan north.
You scan south.
***** Range 1 *****
A great dire wolf rests here, serving as an orc mount.
A great dire wolf rests here, serving as an orc mount.

***** Range 2 *****
A fat orc paces around, wiping drool from his chin.
A fat, greasy pig squeals as you approach it.
A fat, greasy pig squeals as you approach it.
A fat, greasy pig squeals as you approach it.
A kobold is here, chained to a primitive trading post.

You scan east.
You scan west.
You scan up.
You scan down.
***** Range 1 *****
An orc brute is here, keeping the slaves under firm control.
Zuktharg the orc is here.
A filthy orc is here steadfast in his labor.


(100%)1312/1312hp 50%mana 86%mv 19800tnl (1 PM) (civilized outdoor) s
A Worn Intersection
  Two paths in the village meet here.  To the north, you can see a small
hut and a large boulder, a terrible stench emanates from this direction.
Guttural voices and thick steam rolls from this here, and an arid dampness
keeps your brow covered in sweat.
 
[Exits: north east south west]
A great dire wolf rests here, serving as an orc mount.
A great dire wolf rests here, serving as an orc mount.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) n
Before a Strong Stone Door
  You stand before a guarded door of strong stone set in the ground.  An
awful stench seems to emanate from within, and you hear voices of both
the tortured and weary.  Deep moaning from guttural voices slips from the
cracks of the door and grime stain the lower portion of the door.
Thick mud is pushed up in heaps near the far edge of the outer wall.
A rack of shackles and collars rests against the edge of the wall.
 
[Exits: south down]
An orc brute is here, keeping the slaves under firm control.
Zuktharg the orc is here.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) d
Zuktharg leaves south.
Pagrenhar leaves south.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) Entering the Slave Pens
  You are greeted with a tremendous stench.  This place seems to have
been carved out of a giant boulder, a chiseled cave molded into a massive
rock.  The walls, floor and ceiling are uneven and awkward, playing tricks
on your equilibrium. Light from a few small fires and cracks in the door
dance across your vision and a thick haze wafts throughout the entrance of
these pens. Dark forms mill about their daily life, awaiting the commands
of their master.
 
[Exits: north east west up]
A filthy orc is here steadfast in his labor.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized indoor) sca all
u
You scan north.
***** Range 2 *****
A great dire wolf rests here, serving as an orc mount.

You scan south.
You scan east.
***** Range 1 *****
A goblin toils here in the muck, beaten to submission.

You scan west.
***** Range 1 *****
A massive ogre is here pushing through the orcs.
A goblin toils here in the muck, beaten to submission.

You scan up.
***** Range 1 *****
An orc brute is here, keeping the slaves under firm control.
Zuktharg the orc is here.

You scan down.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized indoor) Before a Strong Stone Door
  You stand before a guarded door of strong stone set in the ground.  An
awful stench seems to emanate from within, and you hear voices of both
the tortured and weary.  Deep moaning from guttural voices slips from the
cracks of the door and grime stain the lower portion of the door.
Thick mud is pushed up in heaps near the far edge of the outer wall.
A rack of shackles and collars rests against the edge of the wall.
 
[Exits: south down]
An orc brute is here, keeping the slaves under firm control.
Zuktharg the orc is here.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) s

You make some noise as you are attacked.
Zuktharg tries to bash you but stumbles through you as you become completely insubstantial briefly.
Your claw MASSACRES Zuktharg!
Your claw DISMEMBERS Zuktharg!
Zuktharg parries your claw.
Zuktharg has some small but disgusting cuts.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) No way!  You are still fighting!
Zuktharg has some small but disgusting cuts.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) bite
You bury your teeth in Zuktharg's body.
Your bite tears deeply into Zuktharg's flesh, leaving him bleeding.
Your bite MUTILATES Zuktharg!
Zuktharg has some small but disgusting cuts.

(100%)1312/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) 
You dodge Zuktharg's blast.
Zuktharg's defilement DISMEMBERS you!
You dodge Zuktharg's defilement.
Pagrenhar screams and attacks you!
You dodge Pagrenhar's stab.
Pagrenhar tries to bash you but stumbles through you as you become completely insubstantial briefly.
Zuktharg remains safe as your claw bounces harmlessly off of a pair of spike-toed boots.
Your claw DISMEMBERS Zuktharg!
Zuktharg parries your claw.
Your claw DISMEMBERS Zuktharg!
Zuktharg is covered with bleeding wounds.

(95%)1247/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) where
bite
People near you:
(PK) Barukgrath                   The Barracks
(PK) Zuktharg                     Before a Strong Stone Door
(PK) a tiger                      Before a Strong Stone Door
Zuktharg is covered with bleeding wounds.

(95%)1247/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) You bury your teeth in Zuktharg's body.
Your bite decimates Zuktharg!
Zuktharg is covered with bleeding wounds.

(95%)1247/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) 
You dodge Zuktharg's blast.
You dodge Zuktharg's defilement.
Zuktharg's blast EVISCERATES you!
You dodge Zuktharg's blast.
Zuktharg parries your claw.
Your claw DISMEMBERS Zuktharg!
Zuktharg dodges your claw.
Your claw DISMEMBERS Zuktharg!
You dodge Pagrenhar's stab.
You dodge Pagrenhar's stab.
Zuktharg is covered with bleeding wounds.

(91%)1202/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) 
Zuktharg retreats from the heart of combat and falls back to a safer position!
Pagrenhar has a few scratches.

(91%)1202/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) bite

Pagrenhar attempts to press you by overbearing, but fails!
Pagrenhar has a few scratches.

(91%)1202/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) You bury your teeth in Pagrenhar's body.
Your bite tears deeply into Pagrenhar's flesh, leaving him bleeding.
Your bite EVISCERATES Pagrenhar!
Pagrenhar has some small but disgusting cuts.

(91%)1202/1312hp 50%mana 85%mv 19800tnl (1 PM) (civilized outdoor) 
You dodge Zuktharg's blast.
You dodge Zuktharg's defilement.
You dodge Zuktharg's defilement.
You dodge Zuktharg's defilement.
Your claw misses Pagrenhar.
Your claw *** DEMOLISHES *** Pagrenhar!
Your claw MANGLES Pagrenhar!
Pagrenhar's stab devastates you!
You dodge Pagrenhar's stab.
Zuktharg continues to bleed from his wounds.
Zuktharg's leaking blood pools upon the ground.
Zuktharg's bleeding mauls him.
You are thirsty.
Pagrenhar continues to bleed from his wounds.
Pagrenhar's bleeding EVISCERATES him!
Pagrenhar is covered with bleeding wounds.

(89%)1176/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) k zuk

In the heat of battle, Zuktharg explodes into a berserker's rage!
Pagrenhar is covered with bleeding wounds.

(89%)1176/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) You start aiming at Zuktharg.
Zuktharg is covered with bleeding wounds.

(89%)1176/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) bite

Zuktharg's blast DISMEMBERS you!
You move out of the range of Zuktharg's defilement.
You dodge Zuktharg's blast.
Zuktharg parries your claw.
Your claw DISMEMBERS Zuktharg!
You dodge Pagrenhar's stab.
Pagrenhar's stab devastates you!
Pagrenhar's stab devastates you!
Zuktharg is covered with bleeding wounds.

(80%)1056/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) You bury your teeth in Zuktharg's body.
Your bite mauls Zuktharg.
Zuktharg is covered with bleeding wounds.

(80%)1056/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) 
Zuktharg attempts to fall back to a safer position, but fails!
Zuktharg parries your claw.
Zuktharg is covered with bleeding wounds.

(80%)1056/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) 
You dodge Zuktharg's blast.
You dodge Zuktharg's blast.
Zuktharg dodges your claw.
Zuktharg dodges your claw.
You dodge Pagrenhar's stab.
Zuktharg is covered with bleeding wounds.

(80%)1056/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) bite
You bury your teeth in Zuktharg's body.
Your bite tears deeply into Zuktharg's flesh, leaving him bleeding.
Your bite devastates Zuktharg!
Zuktharg is covered with bleeding wounds.

(80%)1056/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) 
Zuktharg retreats from the heart of combat and falls back to a safer position!
Pagrenhar is covered with bleeding wounds.

(80%)1056/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) 
Zuktharg's blast DISMEMBERS you!
You dodge Zuktharg's defilement.
Pagrenhar deflects your claw with his defensive spin.
Pagrenhar deflects your claw with his defensive spin.
You dodge Pagrenhar's stab.
You dodge Pagrenhar's stab.
Pagrenhar is covered with bleeding wounds.

(76%)999/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) k zuk
bite

Pagrenhar trips you and you go down!
Pagrenhar's trip scratches you.
As you hit the ground, Pagrenhar pins you down with a barb-edged spear!
Pagrenhar's pinning blow maims you!
Seizing upon your moment of weakness, Zuktharg brutally kicks you while you're down!
Zuktharg drives his spiked boot into your body!
Zuktharg's vicious attack mauls you.
Pagrenhar is covered with bleeding wounds.

(71%)941/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) 
Zuktharg has fled!
Zuktharg leaves south.
Sensing Zuktharg's distraction, Pagrenhar makes a run for it!

(71%)941/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) 
Zuktharg has arrived.

(71%)941/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) enl haste

Zuktharg leaves down.

(71%)941/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) enl fly
They aren't here.

(71%)941/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) But you aren't fighting anyone!

(71%)941/1312hp 48%mana 92%mv 19800tnl (2 PM) (civilized outdoor) You can't move any faster!

(71%)941/1312hp 47%mana 92%mv 19800tnl (2 PM) (civilized outdoor) where
where
You rise off the ground.
You are thirsty.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized outdoor) where
People near you:
(PK) Barukgrath                   A Muddy Track
(PK) Zuktharg                     A Dank Corner of the Pens
(PK) a tiger                      Before a Strong Stone Door

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized outdoor) d
People near you:
(PK) Barukgrath                   A Muddy Track
(PK) Zuktharg                     A Dank Corner of the Pens
(PK) a tiger                      Before a Strong Stone Door

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized outdoor) People near you:
(PK) Barukgrath                   A Muddy Track
(PK) Zuktharg                     A Dank Corner of the Pens
(PK) a tiger                      Before a Strong Stone Door

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized outdoor) Entering the Slave Pens
  You are greeted with a tremendous stench.  This place seems to have
been carved out of a giant boulder, a chiseled cave molded into a massive
rock.  The walls, floor and ceiling are uneven and awkward, playing tricks
on your equilibrium. Light from a few small fires and cracks in the door
dance across your vision and a thick haze wafts throughout the entrance of
these pens. Dark forms mill about their daily life, awaiting the commands
of their master.
 
[Exits: north east west up]
A filthy orc is here steadfast in his labor.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) sca all
You scan north.
***** Range 2 *****
A great dire wolf rests here, serving as an orc mount.

You scan south.
You scan east.
***** Range 1 *****
A goblin toils here in the muck, beaten to submission.

You scan west.
***** Range 1 *****
A massive ogre is here pushing through the orcs.
A goblin toils here in the muck, beaten to submission.

You scan up.
You scan down.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) e
A Dank Corner of the Pens
  Urine stains and orc defecation litter the cold floor and mar the walls
here.  The stench is nearly unbearable, most of it rising from large piles
of orc filth.  You notice a few spots on the floor, which look like they serve
as sleeping areas, though how anyone could sleep here is beyond understanding.
In the darkness, you can make out large, bulky lumps.  Probably sleeping orcs
or dead bodies.  Then pens continue to your west and north.
 
[Exits: north west]
A goblin toils here in the muck, beaten to submission.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) sca all
You scan north.
***** Range 2 *****
A small orc is here, milling in the dirt.

You scan south.
You scan east.
You scan west.
***** Range 1 *****
A filthy orc is here steadfast in his labor.

***** Range 2 *****
A massive ogre is here pushing through the orcs.
A goblin toils here in the muck, beaten to submission.

You scan up.
You scan down.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) n
Inside the Slave Pens
  This area seems to be a resting place for the majority of the slaves.
A few soiled rags line the floor, serving as makeshift beds.  There are a
few chains attached to the walls used to encumber defiant slaves with
ambitions of escape. This room is damp and makes your bones ache.  A stench
permeates the air and the musky scent makes you wonder how these orcs can
call this place home. 
 
[Exits: north south west]

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) sca all
You scan north.
***** Range 1 *****
A small orc is here, milling in the dirt.

You scan south.
***** Range 1 *****
A goblin toils here in the muck, beaten to submission.

You scan east.
You scan west.
***** Range 2 *****
A yellow-eyed rat scurries past your feet.

You scan up.
You scan down.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) n
sca all
A Dank Corner in the Pens
  Urine stains and orc defecation litter the cold floor and stain the walls
here.  The stench is nearly unbearable, most of it rising from large piles
of orc filth.  You notice a few spots on the floor, which look like they serve
as sleeping areas, though how anyone could sleep here is beyond understanding.
In the darkness, you can make out large, bulky lumps.  Probably sleeping orcs
or dead bodies.  Then pens continue to your west and north.
 
[Exits: south west]
A small orc is here, milling in the dirt.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) You scan north.
You scan south.
***** Range 2 *****
A goblin toils here in the muck, beaten to submission.

You scan east.
You scan west.
***** Range 1 *****
A great dire wolf rests here, serving as an orc mount.

***** Range 2 *****
Zuktharg the orc is here.
A filthy orc is here steadfast in his labor.
A goblin toils here in the muck, beaten to submission.

You scan up.
You scan down.

(72%)945/1312hp 44%mana 98%mv 19800tnl (3 PM) (civilized indoor) w
w
Inside the Slave Pens
  Large iron rings are set into the floor here, creating a suitable place
to lock away slaves.  The spatters of dried blood on the walls, and small
row of stocks, give the impression that this place is reserved for those
slaves in need of discipline.  Here the slave pens look more like a torture
chamber, set in the middle of this stone room, to display the fate of those
slaves who do not cooperate.  Looking around nearly confused you, as the
walls appear to be carved out of a massive rock.  The room is devoid of
decoration, save for the cobwebs on the ceiling.
 
[Exits: east south west]
     Fresh blood is smeared along the ground, swiftly congealing.
A great dire wolf rests here, serving as an orc mount.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) murder zuktharg
A Dank Corner of the Pens
  Urine stains and orc defecation litter the cold floor and mar the walls
here.  The stench is nearly unbearable, most of it rising from large piles
of orc shit.  You notice a few spots on the floor, which look like they serve
as sleeping areas, though how anyone could sleep here is beyond understanding.
In the darkness, you can make out large, bulky lumps.  Probably sleeping orcs
or dead bodies.  Then pens continue to your west and north.
 
[Exits: east south]
Zuktharg the orc is here.
A filthy orc is here steadfast in his labor.
A goblin toils here in the muck, beaten to submission.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) Zuktharg yells 'Help!  I am being attacked by a tiger!'
Your claw MASSACRES Zuktharg!
Zuktharg dodges your claw.
Zuktharg is covered with bleeding wounds.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) 
Zuktharg gets a speckled pill from the Bracelet of Charms.
Zuktharg is covered with bleeding wounds.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) bite

You deftly duck under Zuktharg's blast.
Moving quickly, you avoid Zuktharg's defilement.
You dodge Zuktharg's defilement.
Seizing on your instincts of the predator, you execute a painful blow!
Your claw MASSACRES Zuktharg!
Your claw DISMEMBERS Zuktharg!
Zuktharg remains safe as your claw bounces harmlessly off of a spider hide breastplate.
Zuktharg dodges your claw.
Zuktharg is covered with bleeding wounds.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) 
Zuktharg attempts to break your spine over his knee, but he fails!
Zuktharg's spinebreaker misses you.
You dodge Zuktharg's blast.
You dodge Zuktharg's defilement.
You dodge Zuktharg's blast.
Your claw DISMEMBERS Zuktharg!
Zuktharg parries your claw.
Zuktharg parries your claw.
Zuktharg is gushing blood.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) You bury your teeth in Zuktharg's body.
Your bite maims Zuktharg!
Zuktharg is gushing blood.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) bite
where

You dodge Zuktharg's blast.
You dodge Zuktharg's defilement.
You dodge Zuktharg's blast.
Zuktharg parries your claw.
Your claw DISMEMBERS Zuktharg!
Your claw DISMEMBERS Zuktharg!
Zuktharg is gushing blood.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) You bury your teeth in Zuktharg's body.
Your bite devastates Zuktharg!
Zuktharg is gushing blood.

(72%)945/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) 
Zuktharg's blast DISMEMBERS you!
You dodge Zuktharg's defilement.
You dodge Zuktharg's blast.
Your claw MASSACRES Zuktharg!
Zuktharg dodges your claw.
Your claw MASSACRES Zuktharg!
Zuktharg is writhing in agony.

(67%)892/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) bite
People near you:
(PK) Barukgrath                   The Dark Altar
(PK) Zuktharg                     A Dank Corner of the Pens
(PK) a tiger                      A Dank Corner of the Pens
Zuktharg is writhing in agony.

(67%)892/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) You bury your teeth in Zuktharg's body.
Your bite MUTILATES Zuktharg!
Zuktharg has fled!
Zuktharg leaves south.
You follow Zuktharg as he flees and pounce on him, knocking him down!
Inside the Slave Pens
  This area seems to be a resting place for the majority of the slaves.
A few soiled rags line the floor, serving as makeshift beds.  There are
a few chains attached to the walls used to encumber defiant slaves with
ambitions of escape. This room is damp and makes your bones ache.  A stench
permeates the air and  at least you do not have live in this environment.
You wonder how these orcs can call this place home.
 
[Exits: north east south]
Zuktharg the orc is here.
A yellow-eyed rat scurries past your feet.
As you block Zuktharg's escape, he lashes out at you in a panic!
With a quick twist you move to the side of Zuktharg's blast.
Zuktharg is writhing in agony.

(67%)892/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) 
You dodge Zuktharg's blast.
You dodge Zuktharg's defilement.
Zuktharg parries your claw.
Zuktharg parries your claw.
Zuktharg is writhing in agony.

(67%)892/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) bite
You bury your teeth in Zuktharg's body.
Your bite maims Zuktharg!
Zuktharg is convulsing on the ground.

(67%)892/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) 
You dodge Zuktharg's blast.
You dodge Zuktharg's defilement.
You dodge Zuktharg's blast.
Zuktharg's blast DISMEMBERS you!
Zuktharg parries your claw.
Your claw MASSACRES Zuktharg!
Your claw EVISCERATES Zuktharg!
Zuktharg is convulsing on the ground.

(63%)838/1312hp 44%mana 97%mv 19800tnl (3 PM) (civilized indoor) bite

Zuktharg throws you down forcibly, breaking your spine over his knee!
Zuktharg's spinebreaker MUTILATES you!
You fall to the ground, paralyzed by the pain!
Zuktharg continues to bleed from his wounds.
Zuktharg's bleeding mauls him.
Zuktharg is stunned, but will probably recover.
You are thirsty.

(61%)805/1312hp 42%mana 100%mv 19800tnl (4 PM) (civilized indoor) You are in too much pain to do anything!

(61%)805/1312hp 42%mana 100%mv 19800tnl (4 PM) (civilized indoor) where
You are in too much pain to do anything!

(61%)805/1312hp 42%mana 100%mv 19800tnl (4 PM) (civilized indoor) 
Zuktharg continues to bleed from his wounds.
Zuktharg's bleeding mauls him.
Zuktharg is DEAD!!
Zuktharg can no longer find the strength to wield a mace with the head of a screaming demon.
You are thirsty.
Your skin feels soft again.
The magical aura fades away.

*** Fun Kill ***
Subject Author Views Posted

Teldasill vs. Barukgrath and Zuktharg

LogFiend 605 June 11, 2008 08:38AM

Doesthis indicate that Teldasill deleted? ~

Habbs 880 June 11, 2008 09:36AM

With forms like that, I would never delete. nt

The Forsaken(VIP) 292 June 11, 2008 10:28AM

it's possible some of the neo-air forms are more pimp than the old ones. txt

Isildur(VIP) 330 June 11, 2008 11:24AM

The new air forms aren't even out yet man~

Guilo 266 June 11, 2008 11:29AM

oh. txt

Isildur(VIP) 314 June 11, 2008 12:01PM

It's a third tier utility~

Guilo 302 June 11, 2008 12:05PM



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