Zefta vs Isendor, Duel to the death

LogFiend
October 09, 2008 04:05PM
**Duel against Isendor, I knew he'd come prepped to his teeth of course. But so
**will I so wth! Go for it! I was at around 60 damroll for this fight I'd say.

People near you:
(PK) Zefta                        Dusky Trail
(PK) Isendor                      Crossroads

(1012/1018 573/621 919/919)(standing)(civilized)(outdoor)(18890)(2 PM) They aren't here.

(1012/1018 573/621 919/919)(standing)(civilized)(outdoor)(18890)(2 PM) lash Isendor
You lash at Isendor's feet with a knotted leather whip!
Your lash misses Isendor.
Isendor yells 'Help! Zefta is lashing me!'
Isendor is in perfect health.

(1012/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) 
Your stinging lash injures Isendor.
Isendor parries your claw.
You dodge Isendor's divine power.
You dodge Isendor's divine power.
Isendor's divine power MASSACRES you!
A gleaming diamond circlet emits a warm white glow that envelops Isendor!
Isendor has a few scratches.

**Holy crap! That's through stone skin, prot good, aura, shield, armor I thought...

(934/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) 
Stepping in, Isendor pushes your weapon out, leaving you open for a slash to your torso.
Isendor's divine power MANGLES you!
Isendor has a few scratches.

(852/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) 
Your stinging lash hits Isendor.
Your claw wounds Isendor.
Isendor's divine power DISMEMBERS you!
You dodge Isendor's divine power.
Isendor's divine power MASSACRES you!
Isendor has a few scratches.

(719/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) laugh
flee

Isendor parries your stinging lash.
Isendor parries your claw.
You parry Isendor's divine power.
You dodge Isendor's divine power.
You dodge Isendor's divine power.
Isendor executes the form The Boar Rushes Down the Mountain!
Isendor yells 'Muad'drin tia dar allende caba'drin rhadiem!'
You parry Isendor's divine power.
Isendor has a few scratches.

(719/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) flee
aff
You laugh heartily.
Stepping in, Isendor pushes your weapon out, leaving you open for a slash to your torso.
Isendor's divine power MASSACRES you!
Isendor has a few scratches.

(644/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) Attack set to choke.

Isendor parries your stinging lash.
Your claw mauls Isendor.
You parry Isendor's divine power.
You knock Isendor's divine power harmlessly to the side.
Isendor has a few scratches.

(644/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) 
Your stinging lash hits Isendor.
Isendor parries your claw.
Isendor parries your stinging lash.
Isendor parries your stinging lash.
You parry Isendor's divine power.
You parry Isendor's divine power.
You parry Isendor's divine power.
Isendor has a few scratches.

(644/1018 573/621 919/919)(fighting)(civilized)(outdoor)(18890)(2 PM) flee
Crossroads 
 
[Exits: north east south west]
     A charred signpost still stands in one corner.
     A well of cracked stones stands here, a bucket sitting nearby.
You flee from combat!

(668/1018 585/621 918/919)(standing)(civilized)(outdoor)(18890)(3 PM) You aren't fighting anyone.

(668/1018 585/621 918/919)(standing)(civilized)(outdoor)(18890)(3 PM) You are affected by:
Skill: 'warcry' modifies save vs spell by -12 for 52 hours.
Skill: 'warcry' modifies hit roll by 6 for 52 hours.
Spell: 'giant strength' modifies strength by 3 for 27 hours.
Spell: 'detect invis' for 16 hours.
Spell: 'quickness' modifies dexterity by 1 for 4 hours.
Spell: 'calm' modifies damage roll by -5 for 4 hours.
Spell: 'calm' modifies hit roll by -5 for 4 hours.
Spell: 'resist acid' for 4 hours.
Spell: 'shield' modifies armor class by -30 for 3 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Spell: 'stone skin' modifies armor class by -40 for 3 hours.
Physical effect: 'flight' for -1 hours.
Skill: 'blade of the codex' modifies strength by 5 for 3 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 3 hours.

(668/1018 585/621 918/919)(standing)(civilized)(outdoor)(18890)(3 PM) You aren't fighting anyone.

(668/1018 585/621 918/919)(standing)(civilized)(outdoor)(18890)(3 PM) scan all
e
choke Isendor
You scan north.
***** Range 2 *****
A peasant woman stands here.

You scan south.
***** Range 1 *****
A weatherbeaten, tired-looking man stands here staring at nothing.

***** Range 2 *****
A peasant woman stands here.

You scan east.
***** Range 1 *****
(White Aura) Isendor is here.

***** Range 2 *****
A villager thrusts a torch in your direction and growls.
A tired-looking man sits on a crate and stares south into the darkness.
A villager thrusts a torch in your direction and growls.

You scan west.
***** Range 1 *****
A weatherbeaten, tired-looking man stands here staring at nothing.

You scan up.
You scan down.

(668/1018 585/621 918/919)(standing)(civilized)(outdoor)(18890)(3 PM) Dusky Trail 
 
[Exits: east west]
(White Aura) Isendor is here.

(668/1018 585/621 917/919)(standing)(civilized)(outdoor)(18890)(3 PM) They aren't here.

(668/1018 585/621 917/919)(standing)(civilized)(outdoor)(18890)(3 PM) choke Isendor
They aren't here.

(668/1018 585/621 917/919)(standing)(civilized)(outdoor)(18890)(3 PM) choke Isendor
dash west choke Isendor
They aren't here.

(668/1018 585/621 917/919)(standing)(civilized)(outdoor)(18890)(3 PM) Crossroads 
 
[Exits: north east south west]
     A charred signpost still stands in one corner.
     A well of cracked stones stands here, a bucket sitting nearby.
(White Aura) Isendor is here.
You lash out with a knotted leather whip and wrap it around Isendor's neck!
Isendor passes out from the choking hold of a knotted leather whip!

**Pheew, now what to do? Better rest up.

(668/1018 585/621 916/919)(standing)(civilized)(outdoor)(18890)(3 PM) where
l isendor
People near you:
(PK) Zefta                        Crossroads
(PK) Isendor                      Crossroads

(668/1018 585/621 916/919)(standing)(civilized)(outdoor)(18890)(3 PM) A tall, slender man is before you. His frame, demeanor, and the
grace which mark his movements make plain his elven heritage.
Long white locks of hair fall down to his shoulders, unbound 
and flowing like a bright river parting only for his slender 
pointed ears. His face is angular, yet the flesh smooth 
and youthful to the point of becoming quite difficult to 
place an age to him. His eyes are large and almond shaped, 
resembling the night sky with their deep blue coloration and 
flecks of twinkling silver. A high collar conceals his neck, 
mouth, and most of his nose, making it impossible to determine
much more about him by observing his face.  

Isendor, a male elf, has a few scratches.

Isendor is using:
<worn on finger>    a ring set with a single sapphire
<worn on finger>    a ring set with a single sapphire
<worn around neck>  (Glowing) a medallion of reddish-gold
<worn around neck>  a wooden hummingbird pendant
<worn on body>      Five-Color Dragonscale Mail
<worn on head>      (Glowing) a gleaming diamond circlet
<worn on face>      horned mask of silver
<worn on legs>      (Glowing) a pair of gleaming diamond leg guards
<worn on feet>      a pair of steel lined dragonscale boots
<worn on hands>     (Humming) the blademaster's gloves
<worn on arms>      (Glowing) a pair of gleaming diamond arm bands
<worn about body>   a tattered, color shifting cloak
<worn about waist>  the blademaster's sash
<worn around wrist> the Bracelet of Longevity
<worn around wrist> (Humming) a bracelet of woven gold
<mainhand wielded>  a holy sword named 'Defiance'
<tattooed>          a black jaguar with glowing white eyes

(668/1018 585/621 916/919)(standing)(civilized)(outdoor)(18890)(3 PM) aff
You are affected by:
Skill: 'warcry' modifies save vs spell by -12 for 52 hours.
Skill: 'warcry' modifies hit roll by 6 for 52 hours.
Spell: 'giant strength' modifies strength by 3 for 27 hours.
Spell: 'detect invis' for 16 hours.
Spell: 'quickness' modifies dexterity by 1 for 4 hours.
Spell: 'calm' modifies damage roll by -5 for 4 hours.
Spell: 'calm' modifies hit roll by -5 for 4 hours.
Spell: 'resist acid' for 4 hours.
Spell: 'shield' modifies armor class by -30 for 3 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Spell: 'stone skin' modifies armor class by -40 for 3 hours.
Physical effect: 'flight' for -1 hours.
Skill: 'blade of the codex' modifies strength by 5 for 3 hours.
Skill: 'blade of the codex' modifies damage roll by 7 for 3 hours.

**Didn't notice that I lack both protection good and aura...
**I should also have changed weapons by now... And how stupid
**am I? There is a prot good source for free 3 steps away...

(668/1018 585/621 916/919)(standing)(civilized)(outdoor)(18890)(3 PM) berserk
You're feeling too mellow to berserk.

(668/1018 585/621 916/919)(standing)(civilized)(outdoor)(18890)(3 PM) imperial offense
You will use your imperial training to strike more frequently, dodging less.

(668/1018 585/621 916/919)(standing)(civilized)(outdoor)(18890)(3 PM) where
People near you:
(PK) Zefta                        Crossroads
(PK) Isendor                      Crossroads


**Snip, waiting a few ticks for heal...

People near you:
(PK) Zefta                        Crossroads
(PK) Isendor                      Crossroads
Isendor wakes and stands up.

(764/1018 621/621 919/919)(resting)(civilized)(outdoor)(18890)(5 PM) You stand up.

(764/1018 621/621 919/919)(standing)(civilized)(outdoor)(18890)(5 PM) impale Isendor
They aren't here.

(764/1018 621/621 919/919)(standing)(civilized)(outdoor)(18890)(5 PM) impale Isendor
They aren't here.

(764/1018 621/621 919/919)(standing)(civilized)(outdoor)(18890)(5 PM) impale Isendor
They aren't here.

(764/1018 621/621 919/919)(standing)(civilized)(outdoor)(18890)(5 PM) where
People near you:
(PK) Zefta                        Crossroads
(PK) Isendor                      Dusky Trail

(764/1018 621/621 919/919)(standing)(civilized)(outdoor)(18890)(5 PM) dash west imp Isendor
Dusky Trail 
 
[Exits: east west]
A weatherbeaten, tired-looking man stands here staring at nothing.
They aren't here.

(764/1018 621/621 918/919)(standing)(civilized)(outdoor)(18890)(5 PM) e
impale Isendor
Crossroads 
 
[Exits: north east south west]
     A charred signpost still stands in one corner.
     A well of cracked stones stands here, a bucket sitting nearby.
(White Aura) Isendor is here.

(764/1018 621/621 917/919)(standing)(civilized)(outdoor)(18890)(5 PM) e

You yell 'Die, Isendor, you sorcerous dog!'
Isendor narrows his eyes and glares in your direction.
Isendor's heavenly wrath DISMEMBERS you!
Isendor is in perfect health.

(702/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) You try to drive a lion's mark steel spetum through Isendor but miss and step too close.
Isendor's divine power MASSACRES you!
Isendor is in perfect health.

(624/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Your charge mauls Isendor.
Your charge mauls Isendor.
Isendor parries your charge.
Your charge mauls Isendor.
Your defensive spin deflects Isendor's divine power.
You parry Isendor's divine power.
Isendor has a few scratches.

(624/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Stepping in, Isendor pushes your weapon out, leaving you open for a slash to your torso, but he misses 
Your defensive spin deflects Isendor's divine power.
Isendor has a few scratches.

(624/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Your charge wounds Isendor.
Isendor parries your charge.
Your defensive spin deflects Isendor's divine power.
You parry Isendor's divine power.
Isendor executes the form Stones Falling from the Mountain!
Your defensive spin deflects Isendor's divine power.
Isendor has a few scratches.

(624/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) impale
No way!  You are still fighting!
Isendor has a few scratches.

(624/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) You impale Isendor on a lion's mark steel spetum!
A spray of blood erupts from the new hole in Isendor's flesh!
Your impalement decimates Isendor!
Isendor has some small but disgusting cuts.

(624/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Your charge decimates Isendor!
Your charge mauls Isendor.
Isendor parries your charge.
Your charge mauls Isendor.
Your defensive spin deflects Isendor's divine power.
You parry Isendor's divine power.
Isendor has some small but disgusting cuts.

(624/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Stepping in, Isendor pushes your weapon out, leaving you open for a slash to your torso.
Isendor's divine power DISMEMBERS you!
Isendor has some small but disgusting cuts.

(567/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Your charge mauls Isendor.
Your charge decimates Isendor!
Isendor parries your charge.
Isendor parries your charge.
Your defensive spin deflects Isendor's divine power.
You parry Isendor's divine power.
Isendor is covered with bleeding wounds.

(567/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) wiel knotted
dual scourge

Your charge mauls Isendor.
Isendor dodges your charge.
Your defensive spin deflects Isendor's divine power.
Isendor's divine power is deflected by a quick thrust of your spear.
You swat Isendor's divine power away from you.
Isendor is covered with bleeding wounds.

(567/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) eye
You stop using a lion's mark steel spetum.
You wield a knotted leather whip.
Your current wield is now knotted
A knotted leather whip feels like a part of you!
Isendor brings a holy sword named 'Defiance' up and across at you!
Isendor's strike of faith MANGLES you!
Completing his upper slash, Isendor steps forward and brings a holy sword named 'Defiance' down in an opposite arc towards you!
Isendor's strike of purity MASSACRES you!
Completing his maneuver, Isendor brings a holy sword named 'Defiance' across for a powerful strike!
Isendor's strike of deliverance *** DEMOLISHES *** you!
Your stinging lash injures Isendor.
Your stinging lash injures Isendor.
Your stinging lash wounds Isendor.
You parry Isendor's divine power.
You parry Isendor's divine power.
Isendor is covered with bleeding wounds.

(277/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) You dual wield a scourge of bone.
A scourge of bone feels like a part of you!
Isendor is covered with bleeding wounds.

**No no, stick with the spear dammit! I'm stupid for sure!

(277/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) You reach out and jab the handle of a knotted leather whip into Isendor's eyes!
Your eye jab grazes Isendor.
Isendor is covered with bleeding wounds.

(277/1018 621/621 917/919)(fighting)(civilized)(outdoor)(18890)(5 PM) flee

Isendor parries your stinging lash.
Isendor parries your claw.
Your stinging lash wounds Isendor.
Your claw mauls Isendor.
Your stinging lash wounds Isendor.
You parry Isendor's divine power.
You have become better at sword!
You learn about fighting with swords by watching Isendor.
You dodge Isendor's divine power.
Isendor's divine power DISMEMBERS you!
You sure are BLEEDING!
Isendor's wooden hummingbird pendant glows white!
Defiance whispers 'Let the wicked be judged!'
Your head swims as you are suddenly overwhelmed with feelings of guilt!
Isendor is covered with bleeding wounds.

(219/1018 621/621 817/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Your stinging lash misses Isendor.
Isendor parries your claw.
Your stinging lash injures Isendor.
Your stinging lash injures Isendor.
You barely manage to turn Isendor's divine power aside.
You parry Isendor's divine power.
Isendor is covered with bleeding wounds.

(219/1018 621/621 817/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Isendor brings a holy sword named 'Defiance' up and across at you!
Isendor's strike of faith DISMEMBERS you!
You sure are BLEEDING!
Completing his upper slash, Isendor steps forward and brings a holy sword named 'Defiance' down in an opposite arc towards you!
Isendor's strike of purity MASSACRES you!
You sure are BLEEDING!
Completing his maneuver, Isendor tries to drive a holy sword named 'Defiance' into your chest, but misses 
Isendor's strike of deliverance misses you.
Isendor is covered with bleeding wounds.

(88/1018 621/621 817/919)(fighting)(civilized)(outdoor)(18890)(5 PM) flee

Isendor parries your stinging lash.
Isendor parries your claw.
Your stinging lash injures Isendor.
Your stinging lash injures Isendor.
Isendor parries your stinging lash.
You parry Isendor's divine power.
Isendor's divine power MASSACRES you!
You sure are BLEEDING!
You parry Isendor's divine power.
Isendor executes the form Parting the Silk!
You dodge Isendor's divine power.
A gleaming diamond circlet emits a warm white glow that envelops Isendor!
Isendor is covered with bleeding wounds.

(16/1018 621/621 817/919)(fighting)(civilized)(outdoor)(18890)(5 PM) 
Isendor parries your stinging lash.
Your claw decimates Isendor!
Isendor parries your stinging lash.
Your stinging lash wounds Isendor.
You parry Isendor's divine power.
You parry Isendor's divine power.
Isendor continues to bleed from his wounds.
Isendor's bleeding wounds him.
Isendor is covered with bleeding wounds.

(31/1018 621/621 873/919)(fighting)(civilized)(outdoor)(18890)(6 PM) 
Isendor brings a holy sword named 'Defiance' up and across at you!
Isendor's strike of faith DISMEMBERS you!
You have been KILLED!!


You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!


**Lesson learned until next time!
Subject Author Views Posted

Zefta vs Isendor, Duel to the death

LogFiend 701 October 09, 2008 04:05PM

Your own fault for letting non-sanced Isendor get away. Shoulda started spamming bash or lash once the second tick passed. n/t

vortex_magus 280 October 09, 2008 08:10PM

No point, Zefta wouldn't kill Isendor even without sanc in 2 rounds nt

zanzarin 358 October 09, 2008 10:31PM

Yeah, but it would have made me feel better :( n/t

vortex_magus 267 October 09, 2008 11:01PM

Duel to the death? With autorecall item?

alex 359 October 09, 2008 07:52PM

You can turn off that recall thing n/t

Elhe 231 October 10, 2008 03:00AM



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