Link Dropper/Shit Talker Special

October 28, 2008 03:15PM
***Disclaimer:  Left all spam and shit talk in place.***

<940hp 402m 410mv 14639tnl> w
Alas, you cannot go that way.

<940hp 402m 410mv 14639tnl> e
Ashes of NoWhere
 
[Exits: east west]
This crazed woman carries wood from other forests to light here!

<940hp 402m 401mv 14639tnl> e
n
Ashes of NoWhere
 
[Exits: north east west down]
A chipmunk runs around with its tail on fire!

<940hp 402m 392mv 14639tnl> n
A trail
 
[Exits: north south]
This small guardian is a mass of burns  scars, and soot.
With a worried look, the small forest guardian looks to help its tiny friends.

<940hp 402m 383mv 14639tnl> n
A trail
 
[Exits: north south]
With a grim face, the small guardian looks for some small shrub to tend.
A thin woman is running around fanning old embers.
A small, ash-colored beast is here, blood dripping from his fangs.

<940hp 402m 374mv 14639tnl> The dock
 
[Exits: north east south west]
This emaciated squirrel searches vainly for nuts.

<940hp 402m 365mv 14639tnl> whois m
[43 Felar War] Mufasaw the Master of Iron
[51 H-Drw Thi] (PK) Moligant Gapverdi the Hand of the Unseen, Galadon Kingpin
[50 H-Elf Inv] (PK) Maurcie the Mystical
[ 9 Human War] Maxx the Fencer
[10  Fire A-P] Merzino the Brigand

<940hp 402m 365mv 14639tnl> bash maurcie
They aren't here.

<940hp 402m 365mv 14639tnl> w
Sea of Despair
 
[Exits: north east]

<940hp 402m 358mv 14639tnl> n
Sea of Despair
 
[Exits: north east south]

<940hp 402m 352mv 14639tnl> n
On a dock
 
[Exits: north east south west]

<940hp 402m 346mv 14639tnl> w
The dark trail into Ysigrath
 
[Exits: east west]

<940hp 402m 343mv 14639tnl> whe
w
People near you:
(PK) Grjarincx                    The dark trail into Ysigrath
(PK) Maurcie                      Ysigrath

<940hp 402m 343mv 14639tnl> The trail's end
 
[Exits: east west]

<940hp 417m 382mv 14639tnl> w
Ysigrath
 
[Exits: north east south west]
(Invis) (Translucent) Maurcie is here.
A muckdweller steps out from his cover.
You parry a muckdweller's bite.
You parry a muckdweller's bite.
A muckdweller is in perfect health.

<940hp 417m 373mv 14639tnl> 
Your slash DISMEMBERS a muckdweller!
Your cut DISMEMBERS a muckdweller!
A muckdweller is DEAD!!
You receive 0 experience points.
A muckdweller splatters blood on your armor.
You get 3 silver coins from the corpse of a muckdweller.
You get 10 copper coins from the corpse of a muckdweller.

<940hp 417m 373mv 14639tnl> dirt maurcie

Maurcie utters the words, 'hzrzsafh'.

<940hp 417m 373mv 14639tnl> There isn't any dirt to kick.

<940hp 417m 373mv 14639tnl> 
Maurcie leaves.
Maurcie has arrived.

<940hp 417m 373mv 14639tnl> murder 2.
Suicide is a mortal sin.

<940hp 417m 373mv 14639tnl> 
Maurcie leaves.
Maurcie has arrived.

<940hp 417m 373mv 14639tnl> 
Maurcie leaves.
Maurcie has arrived.

<940hp 417m 373mv 14639tnl> murder 1.
Maurcie yells 'Help!  I am being attacked by Grjarincx!'
Your slash devastates Maurcie!
Maurcie has a few scratches.

<940hp 417m 373mv 14639tnl> 
Your slash misses Maurcie.
Your cut MUTILATES Maurcie!
Your cut decimates Maurcie!
Your cut devastates Maurcie!
Your slash devastates Maurcie!
Maurcie fades into existence.
You parry Maurcie's wrath and return an attack of your own.
Your slash MUTILATES Maurcie!
Maurcie is covered with bleeding wounds.

<940hp 417m 373mv 14639tnl> 
You get in one more shot on Maurcie as she flees.
You deliver a blow of deadly force!
Your parting blow *** DEVASTATES *** Maurcie!
Maurcie leaves.
Maurcie has arrived.
Maurcie is gushing blood.

<940hp 417m 373mv 14639tnl> 
You get in one more shot on Maurcie as she flees.
Your parting blow MUTILATES Maurcie!
Maurcie leaves.
Maurcie has arrived.
Maurcie is gushing blood.

<940hp 417m 373mv 14639tnl> 
Your slash MUTILATES Maurcie!
Your cut MUTILATES Maurcie!
Your slash maims Maurcie!
Maurcie parries your slash.
You parry Maurcie's wrath and return an attack of your own.
Your slash EVISCERATES Maurcie!
You parry Maurcie's wrath.
Maurcie is writhing in agony.

<940hp 417m 373mv 14639tnl> flurry

You get in one more shot on Maurcie as she flees.
You deliver a blow of deadly force!
Your parting blow *** DEMOLISHES *** Maurcie!
Maurcie leaves.
Maurcie has fled!

<940hp 417m 373mv 14639tnl> But you aren't fighting anyone!

<940hp 417m 373mv 14639tnl> sca all
You scan north.
***** Range 1 *****
A large log floats through the swamp.

You scan south.
***** Range 2 *****
A large log floats through the swamp.

You scan east.
You scan west.
***** Range 1 *****

***** Range 2 *****

You scan up.
You scan down.

<940hp 417m 373mv 14639tnl> whe
People near you:
(PK) Grjarincx                    Ysigrath

<940hp 417m 373mv 14639tnl> e
whe
The trail's end
 
[Exits: east west]

<940hp 417m 369mv 14639tnl> People near you:
(PK) Grjarincx                    The trail's end

<940hp 417m 369mv 14639tnl> e
The dark trail into Ysigrath
 
[Exits: east west]

<940hp 417m 365mv 14639tnl> whe
e
People near you:
(PK) Grjarincx                    The dark trail into Ysigrath

<940hp 417m 365mv 14639tnl> On a dock
 
[Exits: north east south west]

<940hp 417m 358mv 14639tnl> whe
People near you:
(PK) Grjarincx                    On a dock

<940hp 417m 358mv 14639tnl> 
Someone snickers softly.

<940hp 417m 358mv 14639tnl> 
Maurcie tells you 'Close.'

<940hp 417m 358mv 14639tnl> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 54 hours.
Commune: 'bless' modifies hit roll by 7 for 54 hours.
Commune: 'armor' modifies armor class by -20 for 6 hours.
Power: 'resistance' for 5 hours.
Power: 'spellbane' modifies save vs spell by -14 for 1 hours.
Power: 'truesight' for 0 hours.
Power: 'truesight' for 0 hours.
Skill: 'trophy' for 98 hours.

<940hp 417m 358mv 14639tnl> shrug
You shrug.

<940hp 417m 358mv 14639tnl> 
Someone says 'just didnt work'

<940hp 417m 358mv 14639tnl> 
Your eyes see less truly.

<940hp 429m 401mv 14639tnl> sa Got Zhekril on ma way 'ere
You say 'Got Zhekril on ma way 'ere'

<940hp 429m 401mv 14639tnl> snicker

Someone says 'nice try though'

<940hp 429m 401mv 14639tnl> You snicker softly.

<940hp 429m 401mv 14639tnl> wake
You are already standing.

<940hp 429m 401mv 14639tnl> call true
You look around sharply!

<940hp 419m 401mv 14639tnl> 
Someone says 'You did?'

<940hp 419m 401mv 14639tnl> nod
You nod.

<940hp 419m 401mv 14639tnl> whois z
[41 Arial Inv] Zhekril the Master of Earth
[30 Arial War] [BATTLE] Zylundak the Overlord, Apprentice of the Hammer
Someone says 'Ahh good'

<940hp 419m 401mv 14639tnl> 
You feel less resistant to magic.

<940hp 428m 444mv 14639tnl> 
Someone says 'You grab his bracers?'

<940hp 428m 444mv 14639tnl> 
Someone says 'Ive bard friend that could use them'

<940hp 428m 444mv 14639tnl> shake
You shake your head.

<940hp 428m 444mv 14639tnl> 
Maurcie tells you 'But not close enough.'

<940hp 428m 444mv 14639tnl> 
Someone says 'where was his corpse?'

<940hp 428m 444mv 14639tnl> sa he got'ems things back...
You say 'he got'ems things back...'

<940hp 440m 487mv 14639tnl> sa Forest road, eh.

Someone snaps its fingers.

<940hp 440m 487mv 14639tnl> You say 'Forest road, eh.'

<940hp 440m 487mv 14639tnl> l
On a dock
  You stand on an old wooden dock that looks as though it might collapse
at any time.  You can't imagine who would bother to build a dock here,
or why; the only trail nearby leads west, into a dismal swamp.  Perhaps
the sign posted on the shore offers explanation.  The Sea of Despair 
can be seen to the north, east, and south.  Directly to the north, a
strange ship sits in the water.  A small gangplank is lowered down to the
dock.
 
[Exits: north east south west]

<940hp 440m 487mv 14639tnl> whe
People near you:
(PK) Grjarincx                    On a dock

<940hp 440m 487mv 14639tnl> who pk
[45 H-Elf Asn] (PK) Liu the Menkyo
[42 Arial Inv] (PK) Parcan the Master of Wind
[51 Arial War] (PK) Eluna the Weaponsmistress
[51 H-Drw Thi] (PK) Moligant Gapverdi the Hand of the Unseen, Galadon Kingpin
[40 Gnome Shf] (PK) Graolin the Changeling
*43 Duerg War* (PK) [BATTLE] Grjarincx the Master of Iron
[51 Human War] (PK) [BATTLE] Aidamo Reese the Weaponsmistress, Captain of Battle
[35 H-Drw Asn] (PK) Isoaz the Uki Goshi
[50 H-Elf Inv] (PK) Maurcie the Mystical
[41 Human Shf] (PK) [TRIBUNAL] Thaya the Sorceress of Transformation, Magistrate of Galadon
[51 Svirf War] (PK) [BATTLE] Wiglaf the Weaponsmaster, Drillmaster of Battle
[51 Human Shf] (PK) Brogon the Grand Master of Changelings
[46 Gnome Shf] (PK) Grum the Elder Changeling
[47 Gnome War] (PK) [BATTLE] Findlebisk Toadfoot the Captain, Commander of Battle
[51 Arial Thi] (PK) Nycoe the Hand of the Unseen
[41 Human Shf] (PK) Halister the Sorcerer of Transformation
[43 Human Bar] (PK) Elrios the Master Composer
[46  Elf  Inv] (PK) Selatiel the Master of Pyrotechniques
[51 Human Shf] (PK) Lynnette V'Raken the Free-Spirited Gypsy, Diamond Captain of the Squirrels, High Herald
[40 Human Bar] (PK) Chaetrin the Bard
[36 Arial War] (PK) Sojehl the Baron of Fire
[51 Felar War] (PK) [BATTLE] Krathrael the Weaponsmaster
[Hit Return to continue]

[49 Gnome War] (PK) [BATTLE] Wakachacha the Field Marshall
[40 Human Dru] (PK) Ledauna the Druidess of the Full Moon

Players found: 24

<940hp 440m 487mv 14639tnl> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 51 hours.
Commune: 'bless' modifies hit roll by 7 for 51 hours.
Power: 'truesight' for 8 hours.
Power: 'truesight' for 8 hours.
Commune: 'armor' modifies armor class by -20 for 3 hours.
Power: 'resistance' for 2 hours.
Skill: 'trophy' for 95 hours.

<940hp 440m 487mv 14639tnl> whe
People near you:
(PK) Grjarincx                    On a dock

<940hp 440m 487mv 14639tnl> 
Maurcie tells you 'You are not a great warrior '

<940hp 440m 487mv 14639tnl> 
Someone says 'i'l have to kill him on my own I guess'

<940hp 440m 487mv 14639tnl> reply What the 'ells yer talk'n 'bout mage?
You tell Maurcie 'What the 'ells yer talk'n 'bout mage?'

<940hp 440m 487mv 14639tnl> 
The lightning has stopped.

<940hp 440m 487mv 14639tnl> 
[BATTLE] Wakachacha: Aidamo, up for coming back to help us learn? Krathrael needs to be leaving soon.

<940hp 456m 530mv 14639tnl> rely Come back'ere an' I'se carv'n yer fark'n tongue from yer 'ead.
Huh?

<940hp 456m 530mv 14639tnl> 
Maurcie tells you 'You should ave killed me but your skills are not so good it seems.'

<940hp 456m 530mv 14639tnl> reply Come back'ere an' I'se carv'n yer fark'n tongue from yer 'ead.
She can't hear you.

<940hp 456m 530mv 14639tnl> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 50 hours.
Commune: 'bless' modifies hit roll by 7 for 50 hours.
Power: 'truesight' for 7 hours.
Power: 'truesight' for 7 hours.
Commune: 'armor' modifies armor class by -20 for 2 hours.
Power: 'resistance' for 1 hours.
Skill: 'trophy' for 94 hours.

<940hp 456m 530mv 14639tnl> whe
l
People near you:
(PK) Grjarincx                    On a dock

<940hp 457m 573mv 14639tnl> On a dock
  You stand on an old wooden dock that looks as though it might collapse
at any time.  You can't imagine who would bother to build a dock here,
or why; the only trail nearby leads west, into a dismal swamp.  Perhaps
the sign posted on the shore offers explanation.  The Sea of Despair 
can be seen to the north, east, and south.  Directly to the north, a
strange ship sits in the water.  A small gangplank is lowered down to the
dock.
 
[Exits: north east south west]

<940hp 457m 573mv 14639tnl> 


<940hp 457m 573mv 14639tnl> 
<940hp 457m 573mv 14639tnl> s
s
Sea of Despair
 
[Exits: north east south]

<940hp 457m 567mv 14639tnl> Sea of Despair
 
[Exits: north east]

<940hp 457m 561mv 14639tnl> e
s
The dock
 
[Exits: north east south west]
This emaciated squirrel searches vainly for nuts.

<940hp 457m 554mv 14639tnl> s
s
s
A trail
 
[Exits: north south]
With a grim face, the small guardian looks for some small shrub to tend.
A thin woman is running around fanning old embers.
A small, ash-colored beast is here, blood dripping from his fangs.

<940hp 457m 545mv 14639tnl> whe
A trail
 
[Exits: north south]
This small guardian is a mass of burns  scars, and soot.
With a worried look, the small forest guardian looks to help its tiny friends.

<940hp 457m 536mv 14639tnl> af
Ashes of NoWhere
 
[Exits: north east west down]
A chipmunk runs around with its tail on fire!

<940hp 457m 527mv 14639tnl> e
Alas, you cannot go that way.

<940hp 457m 527mv 14639tnl> e
e
People near you:
(PK) Grjarincx                    Ashes of NoWhere

<940hp 457m 527mv 14639tnl> e
e
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 49 hours.
Commune: 'bless' modifies hit roll by 7 for 49 hours.
Power: 'truesight' for 6 hours.
Power: 'truesight' for 6 hours.
Commune: 'armor' modifies armor class by -20 for 1 hours.
Power: 'resistance' for 0 hours.
Skill: 'trophy' for 93 hours.

<940hp 457m 527mv 14639tnl> e
Ashes of NoWhere
 
[Exits: east west down]
A small, ash-colored beast is here, blood dripping from his fangs.
[BATTLE] Aidamo: In a bit... Going to help Wiglaf get some gloves...

<940hp 457m 518mv 14639tnl> e
e
Ashes of NoWhere
 
[Exits: east west down]
A grimy blood beast is here, sniffing through the soot.
A scrawny man is here torching the new growth of the forest.

<940hp 457m 509mv 14639tnl> Ashes of NoWhere
 
[Exits: east west down]
A chipmunk runs around with its tail on fire!
With a grim face, the small guardian looks for some small shrub to tend.

<940hp 457m 500mv 14639tnl> Ashes of NoWhere
 
[Exits: north east west down]
The tiny forest guardian stares openly into space.
The tiny forest guardian sobs at its own failure.

<940hp 457m 491mv 14639tnl> Ashes of NoWhere
 
[Exits: east west down]
A small, ash-colored beast is here, blood dripping from his fangs.

<940hp 457m 482mv 14639tnl> Ashes of NoWhere
 
[Exits: north east west down]
This crazed looking man mutters maniacally as he keeps the embers burning.

<940hp 457m 473mv 14639tnl> The Beginnings of a Walnut Grove
 
[Exits: east west down]
This emaciated squirrel searches vainly for nuts.
This crazed woman carries wood from other forests to light here!

<940hp 457m 464mv 14639tnl> e
e
The Beginnings of a Walnut Grove
 
[Exits: north east west down]
With a worried look, the small forest guardian looks to help its tiny friends.
This crazed woman carries wood from other forests to light here!
The tiny forest guardian stares openly into space.

<940hp 457m 455mv 14639tnl> whe
The Beginnings of a Walnut Grove
 
[Exits: east west down]
A burly lumberjack tends to the tiny saplings here.

<940hp 457m 446mv 14639tnl> The Beginnings of a Walnut Grove
 
[Exits: east west down]
The tiny forest guardian sobs at its own failure.
The tiny burn-scarred guardian weeps in agony.

<940hp 457m 437mv 14639tnl> e
People near you:
(PK) Grjarincx                    The Beginnings of a Walnut Grove

<940hp 457m 437mv 14639tnl> Entrance to the Burned Forest
 
[Exits: east west]

<940hp 457m 428mv 14639tnl> e
The End of the Forest Road
 
[Exits: east south west]
A squirrel moves stiffly along the ground, red-rimmed eyes ablaze with fury.

<940hp 457m 424mv 14639tnl> e
A Bend in the Forest Road
 
[Exits: north east south west]

<940hp 457m 423mv 14639tnl> s
s
The Forest Road
 
[Exits: north east south west]
A worn-down old nag shuffles along at her own pace, idly chewing on 
something.
An old farmer drags his nag along the road, a sour look on his face.

<940hp 457m 422mv 14639tnl> A Bend in the Forest Road
 
[Exits: north east]

<940hp 457m 421mv 14639tnl> e
A Bend in the Forest Road
 
[Exits: north east south west]

<940hp 457m 420mv 14639tnl> s
s
A Strange Bridge Spanning a Narrow Valley
 
[Exits: north south]

<940hp 457m 419mv 14639tnl> whe
The Western Crossroads
 
[Exits: north east south west]
     A weather-beaten stone marker rests firmly in the center of the crossing.
A stern man in forest garb marches smartly about in a perfect square.
A young man in forest garb leans on his pike here, a dreamy smile on his 
freckled face.

<940hp 457m 418mv 14639tnl> People near you:
(PK) Moligant                     A Crumbling Road
(PK) Grjarincx                    The Western Crossroads
  Vorfeinn                     A Crumbling Road

<940hp 457m 418mv 14639tnl> e
e
A Crumbling Road
 
[Exits: north east south west]

<940hp 457m 417mv 14639tnl> e
A Crumbling Road
 
[Exits: north east south west]

<940hp 457m 416mv 14639tnl> A Bend in a Crumbling Road
 
[Exits: north east south west]

<940hp 457m 415mv 14639tnl> s
A Bend in a Crumbling Road
 
[Exits: north east south west]

<940hp 457m 414mv 14639tnl> e
e
e
A Crumbling Road
 
[Exits: north east south west]
A traveler walks along the road, covered in dust and whistling a merry tune.

<940hp 457m 413mv 14639tnl> e
A Crumbling Road
 
[Exits: north east south west]

<940hp 457m 412mv 14639tnl> A Crumbling Road
 
[Exits: north east south west]
A weary human lumberjack trudges down the road, axe slung over his shoulder.

<940hp 457m 411mv 14639tnl> A Bend in a Crumbling Road
 
[Exits: north east south west]
     A pair of boots made from stiff leather are here.
     A simple tunic made from green cloth is here.
     The axe of a lumberjack lies here.
A majestic owl dozes in a tree, great claws gripping his perch.
A beautiful bluebird hops nervously along a high branch.

<940hp 457m 410mv 14639tnl> s
A Bend in a Crumbling Road
 
[Exits: north east south west]
A misshapen black warg stands unmoving among the trees, froth dripping from 
its fangs.

<940hp 457m 409mv 14639tnl> e
e
e
A Crumbling Road
 
[Exits: north east south west]

<940hp 457m 408mv 14639tnl> whe
A Crumbling Road
 
[Exits: north east south west]
(Hide) Moligant is here.
(Ghost) Vorfeinn is here.

<940hp 457m 407mv 14639tnl> The Western Crossroads
 
[Exits: north east south west]

<940hp 457m 406mv 14639tnl> People near you:
(PK) Grjarincx                    The Western Crossroads

<940hp 457m 406mv 14639tnl> e
Outside the West Gate
 
[Exits: east west]

<940hp 457m 405mv 14639tnl> whe
People near you:
  Jasin                        The Bar of the Invokers' Guild
  Koje                         Warrior's Bar
  Hyvantyx                     Dojo
  Gratch                       Weaponsmith
(PK) Graolin                      The Hall of Forms
(PK) Grjarincx                    Outside the West Gate
  Omi                          Warrior's Bar
  Asmodon                      The Laboratory
(PK) Isoaz                        Trade Road
(PK) Maurcie                      On the Bridge
(PK) Thaya                        The Hall of Forms
  Tokoo                        Weaponsmith
  Ossrian                      Priest's Chambers
  Siv                          Debanhar's Tavern
  Torg                         Pet Shop

<940hp 457m 405mv 14639tnl> e
e
Inside the West Gate
 
[Exits: east west up]
One of the elite guards is here, watching the gate.
One of the elite guards is here, watching the gate.

<940hp 457m 402mv 14639tnl> e
Trade Road
 
[Exits: north east south west]

<940hp 457m 399mv 14639tnl> Trade Road
 
[Exits: north east south west]

<940hp 457m 396mv 14639tnl> bash maurcie
e
They aren't here.

<940hp 457m 396mv 14639tnl> whe
Trade Road
 
[Exits: north east south west]

<940hp 457m 393mv 14639tnl> e
People near you:
  Lissa                        Market Square
  Jasin                        The Bar of the Invokers' Guild
  Koje                         Warrior's Bar
  Hyvantyx                     Dojo
  Gratch                       Weaponsmith
(PK) Graolin                      The Hall of Forms
(PK) Grjarincx                    Trade Road
  Omi                          Warrior's Bar
  Asmodon                      The Laboratory
(PK) Isoaz                        Trade Road
(PK) Thaya                        The Hall of Forms
  Tokoo                        Weaponsmith
  Ossrian                      Priest's Chambers
  Siv                          Debanhar's Tavern
  Torg                         Pet Shop

<940hp 457m 393mv 14639tnl> Market Square
 
[Exits: north east south west]
Lissa is here.

<940hp 457m 390mv 14639tnl> 
Lissa leaves west.

<940hp 457m 390mv 14639tnl> 

Autosaving.
You feel less tough.

<940hp 457m 433mv 14639tnl> whe
People near you:
  Lissa                        Trade Road
  Jasin                        The Bar of the Invokers' Guild
  Koje                         Warrior's Bar
  Hyvantyx                     Dojo
  Gratch                       Weaponsmith
(PK) Graolin                      The Hall of Forms
(PK) Grjarincx                    Market Square
  Omi                          Warrior's Bar
  Asmodon                      The Laboratory
(PK) Isoaz                        Trade Road
(PK) Thaya                        The Hall of Forms
  Tokoo                        Weaponsmith
  Ossrian                      Priest's Chambers
  Siv                          Debanhar's Tavern
  Torg                         Pet Shop

<940hp 457m 433mv 14639tnl> 
Lissa has arrived.

<940hp 457m 433mv 14639tnl> 
Lissa leaves north.

<940hp 457m 433mv 14639tnl> s
s
High Road
 
[Exits: north east south west]

<940hp 457m 430mv 14639tnl> High Road
 
[Exits: north east south west]
     A hearty mug of bronze-colored ale lies on the ground.

<940hp 457m 427mv 14639tnl> s
d
Large Intersection
 
[Exits: north east south west down]

<940hp 457m 424mv 14639tnl> whe
Entrance to the Sewers
 
[Exits: north east south west up]
     A dilapidated iron ladder is here, its bent rungs wrapped in filthy leather.
(Translucent) Maurcie is sleeping here.

<940hp 457m 423mv 14639tnl> People near you:
  Gremard                      Climbing a Massive Cistern Pillar
(PK) Grjarincx                    Entrance to the Sewers
(PK) Maurcie                      Entrance to the Sewers

<940hp 457m 423mv 14639tnl> 
You hear the faint dripping of water somewhere in the distance.

<940hp 457m 423mv 14639tnl> wake 2.
You wake her.

<940hp 457m 423mv 14639tnl> bash maurcie
You slam into Maurcie, and send her flying!
Your bash grazes Maurcie.
Maurcie yells 'Help! Grjarincx is bashing me!'
Your slash MUTILATES Maurcie!
Your cut devastates Maurcie!
Your cut MUTILATES Maurcie!
You parry Maurcie's wrath.
You dodge Maurcie's wrath.
Maurcie is convulsing on the ground.

<940hp 457m 423mv 14639tnl> 
The animation leaves Maurcie's body.
Maurcie is convulsing on the ground.

<940hp 457m 423mv 14639tnl> 
Your slash devastates Maurcie!
Your cut MUTILATES Maurcie!
Maurcie is incapacitated and will slowly die, if not aided.
Your slash EVISCERATES Maurcie!
Maurcie is DEAD!!
You hear Maurcie's death cry.

<940hp 457m 423mv 14639tnl> g all corpse

Aidamo has arrived.
Wiglaf has arrived.

<940hp 457m 423mv 14639tnl> put all knapsack
You get a robe of eyes from the corpse of Maurcie.
You get an ivory bracelet from the corpse of Maurcie.
You get a pair of blue-tinted eye glasses from the corpse of Maurcie.
You get knee-high leather boots from the corpse of Maurcie.
You get a black mitre from the corpse of Maurcie.
You get a polished mithril breastplate from the corpse of Maurcie.
A set of polished mithril legplates: you can't carry that many items.
A polished mithril girth: you can't carry that many items.
A serpent ring: you can't carry that many items.
A blue-tinted crystal: you can't carry that many items.
Some armguards formed of a dragon turtle shell: you can't carry that many items.
An ivory bracelet: you can't carry that many items.
A blood-soaked cape: you can't carry that many items.
A serpent ring: you can't carry that many items.
A large saddle bag: you can't carry that many items.
A shield from the hide of a snow worm: you can't carry that many items.
A pair of black steel gauntlets: you can't carry that many items.
An arm of a chair: you can't carry that many items.
A hammer of might: you can't carry that many items.
The Black King's sceptre: you can't carry that many items.
A feather of levitation: you can't carry that many items.
An earthenware jug: you can't carry that many items.
You get 13 silver coins from the corpse of Maurcie.
You get 2 copper coins from the corpse of Maurcie.
Aidamo leaves west.
Wiglaf leaves west.

<940hp 457m 423mv 14639tnl> g all corpse
You put a pair of blue-tinted eye glasses in a cowhide knapsack.
You put a studded buckler in a cowhide knapsack.
You put a vine bola in a cowhide knapsack.
You put a metal canteen insulated in a wolf's pelt in a cowhide knapsack.

<940hp 457m 423mv 14639tnl> You get a set of polished mithril legplates from the corpse of Maurcie.
You get a polished mithril girth from the corpse of Maurcie.
You get a serpent ring from the corpse of Maurcie.
You get a blue-tinted crystal from the corpse of Maurcie.
Some armguards formed of a dragon turtle shell: you can't carry that many items.
An ivory bracelet: you can't carry that many items.
A blood-soaked cape: you can't carry that many items.
A serpent ring: you can't carry that many items.
A large saddle bag: you can't carry that many items.
A shield from the hide of a snow worm: you can't carry that many items.
A pair of black steel gauntlets: you can't carry that many items.
An arm of a chair: you can't carry that many items.
A hammer of might: you can't carry that many items.
The Black King's sceptre: you can't carry that many items.
A feather of levitation: you can't carry that many items.
An earthenware jug: you can't carry that many items.

<940hp 457m 423mv 14639tnl> put all knapsack

<940hp 457m 423mv 14639tnl> g all corpse
Some armguards formed of a dragon turtle shell: you can't carry that many items.
An ivory bracelet: you can't carry that many items.
A blood-soaked cape: you can't carry that many items.
A serpent ring: you can't carry that many items.
A large saddle bag: you can't carry that many items.
A shield from the hide of a snow worm: you can't carry that many items.
A pair of black steel gauntlets: you can't carry that many items.
An arm of a chair: you can't carry that many items.
A hammer of might: you can't carry that many items.
The Black King's sceptre: you can't carry that many items.
A feather of levitation: you can't carry that many items.
An earthenware jug: you can't carry that many items.

<940hp 457m 423mv 14639tnl> cb Get dese tings eh
[BATTLE] Grjarincx: Get dese tings eh

<940hp 457m 423mv 14639tnl> cb Maurcie dead.
[BATTLE] Grjarincx: Maurcie dead.

<940hp 457m 423mv 14639tnl> l
Entrance to the Sewers
  You find yourself standing in a spacious quadruple sewer junction beneath
the city of Galadon. Gray stones have been fitted together with a coarse
mortar to create large conduits of water and refuse that extend in the four
cardinal directions. The walls are coated with a slick layer of filth and
muck, and a disgusting soup of raw sewage spreads ankle-deep on the floor.
On one of the walls, some crude graffiti has been scratched into the stone.
Emerging from the refuse is a rusty, dilapidated iron ladder that extends
up to broad sewer access point above. The bustle and light of the city can
be heard and seen through the opening, but in all other directions lie a
thick, enveloping darkness.
 
[Exits: north east south west up]
     The corpse of Maurcie is here, badly sliced and hacked.
     A dilapidated iron ladder is here, its bent rungs wrapped in filthy leather.

<940hp 457m 423mv 14639tnl> i
You are carrying:
     (Humming) a blue-tinted crystal
     a serpent ring
     a polished mithril girth
     a set of polished mithril legplates
     a polished mithril breastplate
     (Glowing) a black mitre
     knee-high leather boots
     an ivory bracelet
     (Magical) a robe of eyes
     (Glowing) an alligator-skin whip
     a small raft
     (Glowing) (Humming) a flail of Pestilence
     a twined evergreen flail
     a deeply-hued longsword
     a cowhide knapsack
     (Glowing) a cruel black sword

<940hp 457m 423mv 14639tnl> 
You feel less armored.

<940hp 457m 466mv 14639tnl> drop robe
You drop a robe of eyes.

<940hp 457m 466mv 14639tnl> sac robe
The gods give you 17 copper coins for your sacrifice of a robe of eyes.

<940hp 457m 466mv 14639tnl> l i corpse
The corpse of Maurcie contains:
     some armguards formed of a dragon turtle shell
     an ivory bracelet
     a blood-soaked cape
     a serpent ring
     a large saddle bag
     a shield from the hide of a snow worm
     a pair of black steel gauntlets
     an arm of a chair
     a hammer of might
     (Glowing) the Black King's sceptre
     (Magical) (Glowing) a feather of levitation
     an earthenware jug

<940hp 457m 466mv 14639tnl> g feather corpse
You get a feather of levitation from the corpse of Maurcie.

<940hp 457m 466mv 14639tnl> drop feather
sac 1.
You drop a feather of levitation.

<940hp 457m 509mv 14639tnl> The gods give you 0 copper coins for your sacrifice of a feather of levitation.

<940hp 457m 509mv 14639tnl> g bag corpse
A large saddle bag: you can't carry that much weight.

<940hp 457m 509mv 14639tnl> whe
People near you:
  Gremard                      Above an Underground Cistern
(PK) Grjarincx                    Entrance to the Sewers
  Asmodon                      A Narrow Sewer Junction

<940hp 457m 509mv 14639tnl> l
Entrance to the Sewers
  You find yourself standing in a spacious quadruple sewer junction beneath
the city of Galadon. Gray stones have been fitted together with a coarse
mortar to create large conduits of water and refuse that extend in the four
cardinal directions. The walls are coated with a slick layer of filth and
muck, and a disgusting soup of raw sewage spreads ankle-deep on the floor.
On one of the walls, some crude graffiti has been scratched into the stone.
Emerging from the refuse is a rusty, dilapidated iron ladder that extends
up to broad sewer access point above. The bustle and light of the city can
be heard and seen through the opening, but in all other directions lie a
thick, enveloping darkness.
 
[Exits: north east south west up]
     The corpse of Maurcie is here, badly sliced and hacked.
     A dilapidated iron ladder is here, its bent rungs wrapped in filthy leather.

<940hp 457m 509mv 14639tnl>
Subject Author Views Posted

Link Dropper/Shit Talker Special

cartherlen 733 October 28, 2008 03:15PM

That's the best kind of kill. nt

Isildur(VIP) 243 October 28, 2008 05:31PM



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