Izerand (35) vs. Greh (37)

November 04, 2008 05:42AM
People near you:
(PK) Izerand                      A Trail Along the West Wall of the High Lord's Keep
  Liothin                      A Nest of Slime and Algae

<561hp 331m 414mv 15138tnl (-10.90%)> A Trail Along the West Wall of the High Lord's Keep
  The track you are following is little more than a dirt path through the
short grass that has sprung up around the base of the wall. It follows the
wall quite closely -- perhaps to stay out of sight of the guards who keep
sentry above. To the west, a large expanse of land has been cleared of all
trees and brush-cover; this practice that any who would dare attack the
walls must expose themselves to the withering arrow-fire of the defenders.
The trail continues to the north and south, or you can cross the barren
fire-zone to the west and check out the woods.
 
[Exits: north south west]

<561hp 331m 412mv 15138tnl (-10.90%)> s
s
A Trail Along the West Wall of the High Lord's Keep
  The track you are following is little more than a dirt path through the
short grass that has sprung up around the base of the wall. It follows the
wall quite closely -- perhaps to stay out of sight of the guards who keep
sentry above. To the west, a large expanse of land has been cleared of all
trees and brush-cover; this practice that any who would dare attack the
walls must expose themselves to the withering arrow-fire of the defenders.
The trail continues to the north and south, or you can cross the barren
fire-zone to the west and check out the woods.
 
[Exits: north south west]

<561hp 331m 410mv 15138tnl (-10.90%)> Along the South-west Corner the High Lord's Keep
  The trail cuts quite close to the wall as you round this south-west
corner, and from the marks in the dirt it is quite obvious that nearly
everyone follows the same trail. The corner of the keep provides excellent
purchase for climbing vines, and a thick mat of ivy clambers up in what
seems to be an attempt to engulf the watchtower high above. Adding to
the verdant picture, moss grows from between the cracks in the stones,
giving a green outline to each of the blocks. It's surprising, at times,
how life will insinuate itself into even the most unforgiving of places.
 
[Exits: north east]

<561hp 331m 408mv 15138tnl (-10.90%)> s
e
Alas, you cannot go that way.

<561hp 331m 408mv 15138tnl (-10.90%)> A Trail Through a Wooded Area Behind the High Lord's Keep
  The trees and shrubs grow quite close to the wall. Standard practice
for those who inhabit fortified territory is to keep the land near the
walls cleared, so as to provide no cover to any besiegers. It is plain
to see that this policy was once enforced here too -- the woods are
noticeably thicker about 300 yards away from the wall -- but grasses,
shrubs, and even small trees have begun to push up in the intervening
area, encroaching on what was once barren land. Judging by the growth,
it has probably been ten to fifteen years since anyone properly cleared
this patch of ground. Perhaps the High Lord doesn't fear attack from this
direction, or perhaps his men have just gotten lazy.
 
[Exits: east west]

<561hp 331m 406mv 15138tnl (-10.90%)> e
Thick Wilderness
  The wilderness covers all that you see around you, and you have to tear
your way through the vines and branches. To the north, a large keep rises
out of the wilderness, and to the south the dark looming jungle seems
to invite you to your death. A sign catches your eye even though it is
partially covered with vines; on it is some writing as well as a carving
of an etched spear.
 
[Exits: north south west]
(Invis) (Translucent) Greh the half-elf is resting here.

<561hp 331m 403mv 15138tnl (-10.90%)> under gr
You maneuver in but Greh catches on and forces you back.
Greh fades into existence.
You dodge Greh's crush.
Greh has some small but disgusting cuts.

<561hp 331m 403mv 15138tnl (-10.90%)> 
You dodge Greh's crush.
Greh parries your searing cut.
Greh parries your searing cut.
Greh has some small but disgusting cuts.

<561hp 331m 403mv 15138tnl (-10.90%)> bas

You parry Greh's crush.
Greh parries your searing cut.
Your searing cut DISMEMBERS Greh!
Greh is covered with bleeding wounds.

<561hp 331m 403mv 15138tnl (-10.90%)> Leading with your shoulder, you slam into Greh and send her flying!
Your bash hits Greh.
Greh is covered with bleeding wounds.

<561hp 331m 403mv 15138tnl (-10.90%)> 
You dodge Greh's crush and close in for a concealed attack!
Your searing cut EVISCERATES Greh!
Greh parries your searing cut.
Your searing cut EVISCERATES Greh!
Greh is gushing blood.

<561hp 331m 403mv 15138tnl (-10.90%)> 
Liothin has arrived.
A prophet yells 'All shall fear the dark queen, as her touch is death to those who stand against her!'
Greh is gushing blood.

<561hp 331m 403mv 15138tnl (-10.90%)> stab

You dodge Greh's crush.
Greh's crush misses you.
Greh parries your searing cut.
Your searing cut MASSACRES Greh!
Greh parries your searing cut.
Greh parries your searing cut.
Greh parries your searing cut.
Greh is gushing blood.

<561hp 331m 403mv 15138tnl (-10.90%)> You lunge at Greh and stab her with a chipped stone, sharpened at the edge!
Your stab MANGLES Greh!
A spray of blood erupts from Greh's stab wound!
Greh's struggling prevents you from twisting your dagger any deeper.
Greh is convulsing on the ground.

<561hp 331m 403mv 15138tnl (-10.90%)> 
You parry Greh's crush.
Greh parries your searing cut.
Greh parries your searing cut.
Greh parries your searing cut.
Greh is convulsing on the ground.

<561hp 331m 403mv 15138tnl (-10.90%)> stab

You dodge Greh's crush and close in for a concealed attack!
Your searing cut DISMEMBERS Greh!
Greh is stunned, but will probably recover.
Your searing cut MANGLES Greh!
Greh is DEAD!!
It starts to rain.

<574hp 331m 441mv 15138tnl (-10.90%)> But you aren't fighting anyone!

<574hp 331m 441mv 15138tnl (-10.90%)> wher
People near you:
(PK) Izerand                      Thick Wilderness

<574hp 331m 441mv 15138tnl (-10.90%)> l in corpse
The burnt corpse of Greh contains:
( 2) a steak of the corpse of Greh
( 6) a roasted kid
     (Glowing) the shaman's mace
     a large sack
     a small raft
     a sandy-brown desert cloak
( 2) a bracer of gray leather
     (Glowing) a shaman's robe
( 2) a ring bearing the seal of Telenius
     (Glowing) a ruby necklace
     a brown silk sash
     some leather traveling boots
     a set of earth-toned leggings
     a set of earth-toned sleeves
     a pair of silver mesh gloves
     a water skin
     the egg of an owlbear
     (Glowing) a golden owlbear feather
     a copper-bound tome
     a plain wooden bowl
     690 copper coins
Subject Author Views Posted

Izerand (35) vs. Greh (37)

Krilcov 1306 November 04, 2008 05:42AM

Good log.

shapa 462 November 04, 2008 05:49AM

he got what he deserves

pintose 460 November 04, 2008 07:02AM

You should know, Mr. I kill Sam AFK at least once with all his chars :) NT

Sam 357 November 04, 2008 01:04PM

I posted for that reason, so it could be seen. It was an ass move on my part. Though I'll admit the fact that he was AFK and not linkdead (as evidenced by the fact that he sent me a tell less than 5 seconds after his death) made me not bothered by it. ~

Krilcov 303 November 04, 2008 05:53AM

Wasn't an ass move. you saw him and went for the kill. did he complain about it at all? n/t

Namanrin 311 November 04, 2008 01:35PM

Nope. Said I got him. Took it well, which I appreciated.~

Krilcov 337 November 04, 2008 01:59PM

Then why everyone bashin' the newb?? sound like he fucked up too eyes off, and handled it well, better then all the ninnies the cry and whine n/t

Namanrin 325 November 04, 2008 02:06PM

Right. I go afk too. Sometimes I die because of it. Most players whine when they die this way. He didn't. I just figured I might as well post both of our fights. Not bashing him at all. ~

Krilcov 317 November 04, 2008 02:11PM



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