WTF with that cranial? Never seen that lasts so long

LogFiend
January 19, 2009 04:14PM
<961/1075(89%) 511/755 764/949 30400 2 AM> cripplingstr
Borkahd's crush MASSACRES the Imperial Vanquisher!
Borkahd's crush MASSACRES the Imperial Vanquisher!
Borkahd's crush DISMEMBERS the Imperial Vanquisher!
Borkahd's crush MASSACRES the Imperial Vanquisher!
Borkahd parries your shocking bite.
Borkahd parries your divine power.
Borkahd dodges your shocking bite.
Buzzing with charge an arc of lightning snaps from your weapon, arcing towards Borkahd.
Your arc of lightning *** DEVASTATES *** Borkahd!
Borkahd has some small but disgusting cuts.

<961/1075(89%) 511/755 764/949 30400 2 AM> 
Borkahd brings 'Mana Crusher', Ooqogar's Hammer around to hit your head!
Borkahd's cranial hit mauls you.
The sudden throbbing in your skull fades into unconsciousness.

<940/1075(87%) 511/755 764/949 30400 2 AM> affIn your dreams, or what?

<940/1075(87%) 511/755 764/949 30400 2 AM> You are affected by:
Power: 'centurions' for 45 hours.
Spell: 'detect invis' for 26 hours.
Spell: 'aura' modifies armor class by -30 for 24 hours.
Power: 'dark feast' modifies damage roll by 4 for 20 hours.
Power: 'dark feast' modifies hit roll by 4 for 20 hours.
Power: 'dark feast' modifies save vs spell by -12 for 20 hours.
Spell: 'aura of despair' for 19 hours.
Commune: 'bless' modifies save vs spell by -14 for 15 hours.
Commune: 'bless' modifies hit roll by 7 for 15 hours.
Spell: 'giant strength' modifies strength by 1 for 13 hours.
Spell: 'shield' modifies armor class by -30 for 11 hours.
Timer: 'physical sleep protection' for 8 hours.
Spell: 'barrier' modifies armor class by -80 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 5 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 5 for 7 hours.
Skill: 'cranial' for 4 hours.
Spell: 'enlarge' modifies size by 1 for 2 hours.
Spell: 'enlarge' modifies damage roll by 1 for 2 hours.
Spell: 'enlarge' modifies constitution by 1 for 2 hours.
Spell: 'enlarge' modifies dexterity by -2 for 2 hours.
Spell: 'enlarge' modifies strength by 2 for 2 hours.
Spell: 'enervating spirits' for 1 hours.
Skill: 'berserk' modifies armor class by 40 for -1 hours.
Skill: 'berserk' modifies damage roll by 7 for -1 hours.
Skill: 'berserk' modifies hit roll by 3 for -1 hours.

<940/1075(87%) 511/755 764/949 30400 2 AM> 
[EMPIRE] the Imperial Vanquisher: We have lost control of the bloody head of a magician
[EMPIRE] the Imperial Vanquisher: Alas, my life has come to an end...
Subject Author Views Posted

WTF with that cranial? Never seen that lasts so long

LogFiend 842 January 19, 2009 04:14PM

Ugh that sucks.

Mek 487 January 19, 2009 10:47PM

Jesus, that's got to be a bug. NT

Sam 320 January 19, 2009 08:36PM

Is it an edge? If so, sick.~

Zizzle 358 January 20, 2009 02:49AM

What were you wearing on your head? nt

llohuir 412 January 19, 2009 04:15PM



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