Hours in the works.

LogFiend
February 15, 2009 12:53PM
<815hp 498m 725mv 17876tnl (-5.40%)> 
eq
You are using:
<worn on finger>    a pitch-black ring
<worn on finger>    a pitch-black ring
<worn around neck>  a studded black leather collar
<worn around neck>  a black, hooded silk cloak
<worn on body>      (Glowing) the Platemail of the Abyss
<worn on head>      (Glowing) (Humming) a darkened helm
<worn on legs>      midnight dragon leggings
<worn on feet>      red-gold dragon boots
<worn on hands>     midnight dragon gauntlets
<worn on arms>      red-gold dragon armguards
<worn about body>   a werewolf skin
<worn about waist>  a wide bronze belt
<worn around wrist> a charred leather bracer
<worn around wrist> (Glowing) a flawless bracelet of pure sapphire
<mainhand wielded>  a red dragon claw
<offhand wielded>   (Glowing) the master's mace

<815hp 515m 730mv 17876tnl (-5.40%)> 
inv
You are carrying:
(10) a whole chicken
     a large sack
( 2) a water skin
     (Glowing) a demon-headed pendant
     a canoe
( 2) a necklace of wolf fangs

<815hp 515m 730mv 17876tnl (-5.40%)> 
where
People near you:
(PK) Demitride                    A Dark Hall
(PK) Mrsk                         A Dark Hall

<815hp 515m 730mv 17876tnl (-5.40%)> 
look
A Dark Hall
  This room is long and narrow with flat walls rising straight up around you,
leading north to an iron door with slats.  Lit by a lone torch ensconced in
the wall with an iron claw, the room's only attendant is a blind slave, who
is responsible for slamming the door behind you once you leave.  Light 
streams through from beyond the door and specks of dust dance lazily in the 
beams before floating down around your feet.  A whetstone sits off to the 
side beside a small stone alcove with a non-specific holy symbol emblazoned 
inside.  You may sharpen your weapon or give praise to whichever deity you 
please before stepping north into the arena.  Prepare yourself, for battle 
awaits.
 
[Exits: none]

<815hp 515m 730mv 17876tnl (-5.40%)> 
n
Alas, you cannot go that way.

<815hp 515m 730mv 17876tnl (-5.40%)> 
rip mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
cranial mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
cranial mrsk
cranial mrsk
They aren't here.

<815hp 515m 730mv 17876tnl (-5.40%)> They aren't here.
Jnoxri tells you 'I'm right in the middle of something just now, but I would love to a bit later if you don't find someone suitable.'

<815hp 515m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
where
People near you:
(PK) Demitride                    A Dark Hall
(PK) Mrsk                         A Dark Hall

<815hp 518m 730mv 17876tnl (-5.40%)> 
n
Alas, you cannot go that way.

<815hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
eq
You are using:
<worn on finger>    a pitch-black ring
<worn on finger>    a pitch-black ring
<worn around neck>  a studded black leather collar
<worn around neck>  a black, hooded silk cloak
<worn on body>      (Glowing) the Platemail of the Abyss
<worn on head>      (Glowing) (Humming) a darkened helm
<worn on legs>      midnight dragon leggings
<worn on feet>      red-gold dragon boots
<worn on hands>     midnight dragon gauntlets
<worn on arms>      red-gold dragon armguards
<worn about body>   a werewolf skin
<worn about waist>  a wide bronze belt
<worn around wrist> a charred leather bracer
<worn around wrist> (Glowing) a flawless bracelet of pure sapphire
<mainhand wielded>  a red dragon claw
<offhand wielded>   (Glowing) the master's mace

<815hp 518m 730mv 17876tnl (-5.40%)> 
who gr
*49 H-Drw War* (PK) [EMPIRE] Demitride the Disciple of Ancient Ways, Stowaway, Imperial Blade
[46 Felar War] (PK) Mrsk the Champion of Battlefields
[51 D-Elf War] Thomayen the Splendid Vision of Grandeur
[48 Duerg War] (PK) Grawshen Sootsel the Student of the Macalla
[49 Svirf Shf] (PK) Jnoxri the Grand Sorceress of Transformation
[44  Fire War] (PK) Kakdig the Initiate of the Macalla
[44 Gnome Shf] (PK) Kamn the Master of Shapeshifting
[51 Human Con] (PK) Simeon the Planewalker
[51 Gnome Shf] (PK) Delagny Delanity the Grand Master of Changelings, Meter of Mind
[51 Arial War] (PK) Kassibaz the Legend of the Battlefield, Rhyme of Resistance
[41 Felar Ran] (PK) Marakralath the Watcher of the Storms
[51 Dwarf Pal] (PK) Thendrell Thistletone the Champion of the Virtues, Apprentice Stonemason

Players found: 12

<815hp 518m 730mv 17876tnl (-5.40%)> 
The gate opens and you charge into the Arena grounds.
You are already visible.
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: east south]

<815hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
e
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: south west]

<815hp 518m 728mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<815hp 518m 728mv 17876tnl (-5.40%)> 
w
s
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: east south]

<815hp 518m 726mv 17876tnl (-5.40%)> A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north east]
Mrsk the felar is here.

<815hp 518m 724mv 17876tnl (-5.40%)> 
cranial mrsk
You try to hit Mrsk over the head with the master's mace, but come up short.
Mrsk yells 'Help! Demitride tried to hit me over the head!'
Your cranial hit misses Mrsk.
Mrsk is in perfect health.

<815hp 518m 724mv 17876tnl (-5.40%)> 
Mrsk tries to drive a long, silver spear with jade etchings through you but misses and steps too close.
Your claw MANGLES Mrsk!
Mrsk deflects your claw with his defensive spin.
Mrsk deflects your claw with his defensive spin.
You parry Mrsk's wrath.
Mrsk's claw EVISCERATES you!
Mrsk's claw EVISCERATES you!
Mrsk has a few scratches.

<725hp 518m 724mv 17876tnl (-5.40%)> 
cranial mrsk
rip

Mrsk dodges your claw.
Mrsk deflects your claw with his defensive spin.
You dodge Mrsk's wrath.
You dodge Mrsk's claw.
Mrsk's wrath DISMEMBERS you!
Mrsk has a few scratches.

<667hp 518m 724mv 17876tnl (-5.40%)> Mrsk evades your cranial with surprising agility!
Mrsk parries your claw.
Mrsk deflects your wrath with his defensive spin.
You parry Mrsk's wrath.
The razor sharp blades attached to Mrsk's gloves slice at you!
You parry Mrsk's claw.
Mrsk has a few scratches.

<667hp 518m 724mv 17876tnl (-5.40%)> 
Mrsk makes some soft grunting noises.
Mrsk has a few scratches.

<667hp 518m 724mv 17876tnl (-5.40%)> 
boneshatter

Your claw DISMEMBERS Mrsk!
Mrsk dodges your claw.
Mrsk dodges your claw.
Mrsk's wrath EVISCERATES you!
Mrsk's wrath DISMEMBERS you!
Mrsk has some small but disgusting cuts.

<560hp 518m 724mv 17876tnl (-5.40%)> 
Mrsk makes some soft grunting noises.
Mrsk has some small but disgusting cuts.

<568hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk parries your claw.
Mrsk deflects your wrath with his defensive spin.
Mrsk dodges your claw.
Mrsk's wrath MASSACRES you!
You dodge Mrsk's wrath.
Mrsk has some small but disgusting cuts.

<499hp 518m 730mv 17876tnl (-5.40%)> You swipe a red dragon claw across Mrsk's body, cutting him!
Your swipe *** DEMOLISHES *** Mrsk!
Mrsk is covered with bleeding wounds.

<499hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk swings a long, silver spear with jade etchings backhand across his body in a wide arc, hitting you!
Mrsk's crescent slash MASSACRES you!
Mrsk is covered with bleeding wounds.

<431hp 518m 730mv 17876tnl (-5.40%)> 
flee

Mrsk deflects your claw with his defensive spin.
Mrsk deflects your wrath with his defensive spin.
Mrsk parries your wrath.
You parry Mrsk's wrath.
You dodge Mrsk's claw.
Mrsk's wrath is turned away by a charred leather bracer.
Mrsk is covered with bleeding wounds.

<431hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk parries your claw.
Mrsk deflects your claw with his defensive spin.
You parry Mrsk's wrath.
Mrsk's claw MUTILATES you!
You parry Mrsk's wrath.
You parry Mrsk's claw.
Mrsk is covered with bleeding wounds.

<392hp 518m 730mv 17876tnl (-5.40%)> You swing the master's mace powerfully but fail to connect with Mrsk.
Your bone-shattering blow misses Mrsk.
Mrsk is covered with bleeding wounds.

<392hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk tries to drive a long, silver spear with jade etchings through you but misses and steps too close.
Your claw MANGLES Mrsk!
Mrsk is covered with bleeding wounds.

<392hp 518m 730mv 17876tnl (-5.40%)> 
Your claw MANGLES Mrsk!
Mrsk parries your wrath.
Mrsk parries your claw.
You parry Mrsk's wrath.
You remain safe as Mrsk's claw bounces harmlessly off of the Platemail of the Abyss.
Mrsk's wrath DISMEMBERS you!
Mrsk is covered with bleeding wounds.

<338hp 518m 730mv 17876tnl (-5.40%)> 
boneshatter mrsk

Mrsk parries your claw.
Mrsk deflects your claw with his defensive spin.
Mrsk deflects your wrath with his defensive spin.
You parry Mrsk's wrath.
You parry Mrsk's claw.
Mrsk's wrath MUTILATES you!
Mrsk is covered with bleeding wounds.

<299hp 518m 730mv 17876tnl (-5.40%)> 
cranial mrsk
Mrsk gets in one more shot as you flee.
Mrsk's parting blow DISMEMBERS you!
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: east south]
You flee from combat!

<238hp 518m 728mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<238hp 518m 728mv 17876tnl (-5.40%)> They aren't here.

<238hp 518m 728mv 17876tnl (-5.40%)> 
s
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north east]
Mrsk the felar is here.

<238hp 518m 726mv 17876tnl (-5.40%)> 
s
s
Alas, you cannot go that way.

<238hp 518m 726mv 17876tnl (-5.40%)> Alas, you cannot go that way.

<238hp 518m 726mv 17876tnl (-5.40%)> 
e
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north west]

<238hp 518m 724mv 17876tnl (-5.40%)> 
e
Alas, you cannot go that way.

<238hp 518m 724mv 17876tnl (-5.40%)> 
cranial mrsk

[EMPIRE] the Imperial Prelate: Why does the Imperial Codex not reside within the Emperor's Throne?

<238hp 518m 724mv 17876tnl (-5.40%)> They aren't here.

<238hp 518m 724mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<238hp 518m 724mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<238hp 518m 724mv 17876tnl (-5.40%)> 
Mrsk has arrived.

<238hp 518m 724mv 17876tnl (-5.40%)> 
w
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north east]

<238hp 518m 722mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<238hp 518m 722mv 17876tnl (-5.40%)> 
cranial mrsk
They aren't here.

<238hp 518m 722mv 17876tnl (-5.40%)> 
cranial mrsk
cranial mrsk
They aren't here.
Mrsk has arrived.

<238hp 518m 722mv 17876tnl (-5.40%)> 
cranial mrsk
You hit Mrsk over the head with the master's mace.
Your cranial hit devastates Mrsk!
Mrsk yells 'Help! Demitride hit me over the head!'
Mrsk is gushing blood.

<238hp 518m 722mv 17876tnl (-5.40%)> 
Your claw MANGLES Mrsk!
Mrsk dodges your wrath.
Mrsk parries your wrath.
Mrsk deflects your wrath with his defensive spin.
Mrsk deflects your claw with his defensive spin.
With a quick blow you deflect Mrsk's wrath aside.
Mrsk's claw DISMEMBERS you!
You sure are BLEEDING!
Mrsk is gushing blood.

<176hp 518m 722mv 17876tnl (-5.40%)> 
bonshatter

Mrsk deflects your claw with his defensive spin.
Your claw MASSACRES Mrsk!
You parry Mrsk's wrath.
You parry Mrsk's claw.
You dodge Mrsk's wrath.
Mrsk's claw DISMEMBERS you!
You sure are BLEEDING!
Mrsk is writhing in agony.

<122hp 518m 722mv 17876tnl (-5.40%)> Your cranial hit misses Mrsk.
Mrsk swings a long, silver spear with jade etchings backhand across his body in a wide arc, hitting you!
Mrsk's crescent slash MASSACRES you!
You sure are BLEEDING!
Mrsk is writhing in agony.

<54hp 518m 722mv 17876tnl (-5.40%)> 
Mrsk dodges your claw.
Mrsk parries your wrath.
Mrsk deflects your wrath with his defensive spin.
Mrsk deflects your claw with his defensive spin.
Mrsk dodges your claw.
Mrsk's wrath DISMEMBERS you!
You have been DEFEATED!

A Bloody Pit
  This room looks fairly plain if it weren't for the stains covering the floor
and walls.  Dried, old blood dots the entire room where the combatants of the
arena have fallen and regained their composure before moving out into the
balcony to receive accolades or jeers, depending on their performance.  An iron
grating lies in the corner which leads down to an underground river, to remove
any refuse or organic litter you might be dropping in your weakened state.  A
washtub lies on the eastern side of the room and fresh, clean linens for you to
use.
 
[Exits: north]
You have been carted out of the Arena grounds and revived by an Arena healer.

<815hp 518m 730mv 17876tnl (-5.40%)> Huh?

<815hp 518m 730mv 17876tnl (-5.40%)> 
tell mrsk Good fight.
You tell Mrsk 'Good fight.'

<815hp 518m 730mv 17876tnl (-5.40%)> 
where
People near you:
(PK) Demitride                    A Bloody Pit
  Mrsk                         A Massive Arena

<815hp 518m 730mv 17876tnl (-5.40%)> 
n
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east south west]
The leader of all arena activities stands here, organizing things.

<815hp 518m 729mv 17876tnl (-5.40%)> 
w
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies, and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east west]
A scantily clad dancer twirls here, inviting you to enter.

<815hp 518m 728mv 17876tnl (-5.40%)> 
e
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east south west]
The leader of all arena activities stands here, organizing things.

<815hp 518m 727mv 17876tnl (-5.40%)> 
e
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east west]
A scantily clad dancer twirls here, inviting you to enter.
Mrsk tells you 'dem once more?'

<815hp 518m 726mv 17876tnl (-5.40%)> 
e
Elysium's Last Call
  The balcony stretching out behind you, opens the room up to a wide, spacious
precipice.  The lush, dark viewing area gives way to a floor of solid rock,
hanging in the air by an architectural feat.  Drapes of white silk flow down 
from invisible hangers high in the air, flapping and rustling in the warm 
breeze, while pools and fountains are strategically placed around the area 
giving off soft trickles and gurgles to soothe the patrons of this bar.  A 
solid crystal serving area lies to the east side of the room where white 
cloaked serving beings float effortlessly from patron to patron filling their 
drinking vesselsand providing gourmet food of the highest standard.
 
[Exits: west]
A white cloaked being floats here, offering food and drink.

<815hp 518m 725mv 17876tnl (-5.40%)> 
w
w
w
w

You are hungry.

<815hp 518m 730mv 17876tnl (-5.40%)> A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east west]
A scantily clad dancer twirls here, inviting you to enter.

<815hp 518m 729mv 17876tnl (-5.40%)> 
who gr
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east south west]
The leader of all arena activities stands here, organizing things.

<815hp 518m 728mv 17876tnl (-5.40%)> A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies, and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east west]
A scantily clad dancer twirls here, inviting you to enter.

<815hp 518m 727mv 17876tnl (-5.40%)> Dark Grotto of Defiled Reverie
  Leaving the spectator area behind you step down a few dank, grey steps into a
cave of sorts.  The walls are jagged and nasty as if bitten out of a mountain
by a hungry dragon.  The walls of this cavern are dotted with thousands of
iron sconces in the shapes of gargoyles, dragon claws, and all manner of vile
totem.  The flames flicker and burn softly and silently.  Dark grottos of
privacy line the outside walls and all that can be seen from within are the
red glow of eyes peering out as you make your entrance.  Darkly cowled figures
float silently around the room offering you their indulgences through whispers
and in the middle of the room a giant blue pyre burns soundlessly radiating
warmth throughout the entire dank grotto.
 
[Exits: east]
A darkly shrouded being floats here, offering food and drink.

<815hp 518m 726mv 17876tnl (-5.40%)> *49 H-Drw War* (PK) [EMPIRE] Demitride the Disciple of Ancient Ways, Stowaway, Imperial Blade
[46 Felar War] (PK) Mrsk the Champion of Battlefields
[51 D-Elf War] Thomayen the Splendid Vision of Grandeur
[48 Duerg War] (PK) Grawshen Sootsel the Student of the Macalla
[49 Svirf Shf] (PK) Jnoxri the Grand Sorceress of Transformation
[44  Fire War] (PK) Kakdig the Initiate of the Macalla
[44 Gnome Shf] (PK) Kamn the Master of Shapeshifting
[51 Human Con] (PK) Simeon the Planewalker
[51 Gnome Shf] (PK) Delagny Delanity the Grand Master of Changelings, Meter of Mind
[51 Arial War] (PK) Kassibaz the Legend of the Battlefield, Rhyme of Resistance
[51 Dwarf Pal] (PK) Thendrell Thistletone the Champion of the Virtues, Apprentice Stonemason

Players found: 11

<815hp 518m 726mv 17876tnl (-5.40%)> 
reply Aye.
You tell Mrsk 'Aye.'

<815hp 518m 726mv 17876tnl (-5.40%)> 
e
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies, and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east west]
A scantily clad dancer twirls here, inviting you to enter.

<815hp 518m 725mv 17876tnl (-5.40%)> 
s
Alas, you cannot go that way.

<815hp 518m 725mv 17876tnl (-5.40%)> 
e
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east south west]
The leader of all arena activities stands here, organizing things.

<815hp 518m 724mv 17876tnl (-5.40%)> 
s
The Entrance to a Grand Arena
  A lush velvet carpet spills forth onto the ground here, with woven rope
dividers running up either side of the entryway, separating the wealthy from
the poor.  Stretching forth like the gaping maw of a dragon, a luxurious red
awning beckons you nearer to the darkness inside.  Cheers and screams of
excitement roar forth and entice you to inch closer, bumping clumsily into the
person in front of you.  Scantily clad women and men of all races stand
sentinel along the carpet ushering people inside with tantalizing smiles
and silent nods.
 
[Exits: north west]
A scantily clad dancer twirls here, inviting you to enter.

<815hp 518m 723mv 17876tnl (-5.40%)> 
w
Northeastern Outskirts of Galadon
  Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the west.  Tall spires and towers rise high above the wall,
glinting in the bright sun.  The city stretches for miles to the north and
south, one of the largest cities in the realm.  You are surrounded by
farmland in all directions, with crops of all kinds imaginable being
harvested.  The vast plain extends to the northeast across the horizon,
neither rise nor valley to be seen.  The old dirt trail continues around the
edge of Galadon to the north and south.  Cheers mingle with the sound of
combat to the east.
 
[Exits: north east south]

<815hp 518m 722mv 17876tnl (-5.40%)> 
w
Alas, you cannot go that way.

<815hp 518m 722mv 17876tnl (-5.40%)> 
n
n
Northeastern Outskirts of Galadon
  Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the west.  Tall spires and towers rise high above the wall,
glinting in the bright sun.  The city stretches for miles to the north and
south, one of the largest cities in the realm.  You are surrounded by
farmland in all directions, with crops of all kinds imaginable being
harvested.  The vast plain extends to the northeast across the horizon,
neither rise nor valley to be seen.  The old dirt trail continues around the
edge of Galadon to the north and south.
 
[Exits: north south]

<815hp 518m 721mv 17876tnl (-5.40%)> Northeastern Outskirts of Galadon
  Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the west.  Tall spires and towers rise high above the wall,
glinting in the bright sun.  The city stretches for miles to the north and
south, one of the largest cities in the realm.  You are surrounded by
farmland in all directions, with crops of all kinds imaginable being
harvested.  The vast plain extends to the northeast across the horizon,
neither rise nor valley to be seen.  The old dirt trail continues around the
edge of Galadon to the north and south.
 
[Exits: north south]

<815hp 518m 720mv 17876tnl (-5.40%)> 
n
Northeastern Outskirts of Galadon
  Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the southwest.  Tall spires and towers rise high above the wall,
glinting in the bright sun.  The city stretches for miles to the south and
west, one of the largest cities in the realm.  You are surrounded by farmland
in all directions, with crops of all kinds imaginable being harvested.  The
vast plain extends to the northeast across the horizon, neither rise nor
valley to be seen.  The old dirt trail continues around the edge of Galadon
to the south and west.
 
[Exits: south west]

<815hp 518m 719mv 17876tnl (-5.40%)> 
s
s
Northeastern Outskirts of Galadon
  Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the west.  Tall spires and towers rise high above the wall,
glinting in the bright sun.  The city stretches for miles to the north and
south, one of the largest cities in the realm.  You are surrounded by
farmland in all directions, with crops of all kinds imaginable being
harvested.  The vast plain extends to the northeast across the horizon,
neither rise nor valley to be seen.  The old dirt trail continues around the
edge of Galadon to the north and south.
 
[Exits: north south]

<815hp 518m 718mv 17876tnl (-5.40%)> Northeastern Outskirts of Galadon
  Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the west.  Tall spires and towers rise high above the wall,
glinting in the bright sun.  The city stretches for miles to the north and
south, one of the largest cities in the realm.  You are surrounded by
farmland in all directions, with crops of all kinds imaginable being
harvested.  The vast plain extends to the northeast across the horizon,
neither rise nor valley to be seen.  The old dirt trail continues around the
edge of Galadon to the north and south.
 
[Exits: north south]

<815hp 518m 717mv 17876tnl (-5.40%)> 
s
Northeastern Outskirts of Galadon
  Standing at the outskirts of Galadon, you can see the enormous battlements of
the city to the west.  Tall spires and towers rise high above the wall,
glinting in the bright sun.  The city stretches for miles to the north and
south, one of the largest cities in the realm.  You are surrounded by
farmland in all directions, with crops of all kinds imaginable being
harvested.  The vast plain extends to the northeast across the horizon,
neither rise nor valley to be seen.  The old dirt trail continues around the
edge of Galadon to the north and south.  Cheers mingle with the sound of
combat to the east.
 
[Exits: north east south]

<815hp 518m 716mv 17876tnl (-5.40%)> 
e
The Entrance to a Grand Arena
  A lush velvet carpet spills forth onto the ground here, with woven rope
dividers running up either side of the entryway, separating the wealthy from
the poor.  Stretching forth like the gaping maw of a dragon, a luxurious red
awning beckons you nearer to the darkness inside.  Cheers and screams of
excitement roar forth and entice you to inch closer, bumping clumsily into the
person in front of you.  Scantily clad women and men of all races stand
sentinel along the carpet ushering people inside with tantalizing smiles
and silent nods.
 
[Exits: north west]
A scantily clad dancer twirls here, inviting you to enter.

<815hp 518m 715mv 17876tnl (-5.40%)> 
e
n
Alas, you cannot go that way.

<815hp 518m 715mv 17876tnl (-5.40%)> A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east south west]
The leader of all arena activities stands here, organizing things.

<815hp 518m 714mv 17876tnl (-5.40%)> 
Someone stands up.

<815hp 518m 714mv 17876tnl (-5.40%)> 
Mrsk returns from the arena victoriously.

<815hp 518m 714mv 17876tnl (-5.40%)> 
peer
You peer around yourself intently.

<815hp 518m 714mv 17876tnl (-5.40%)> 
look mrsk
The felar standing before you is slender in build. Although
muscles are seen bulging from beneath a thin leather jerkin spread
gently across the chest. Fur covers nearly every inch visible, that
which is not covered in armors. A hue of black is among the many found in the
predominantly brown fur covering every inch of toned muscle.
Eyes loom heavily behind the skull of an ancient dragon.
Heavy scarring is seen along the forearms and wrists, still seepeing
with fresh blood. One if the visible scars almost appears to depict
a ferocious cat, waiting to pounce
Mrsk, a male felar, is in perfect health.

Mrsk is using:
<worn on finger>    a tarnished silver ring
<worn on finger>    a tarnished silver ring
<worn around neck>  a necklace of wolf fangs
<worn around neck>  a necklace of wolf fangs
<worn on body>      a midnight dragon hide
<worn on tail>      a barbed tail ring
<worn on head>      (Glowing) a circlet of cold steel
<worn on face>      a primitive fertility mask
<worn on legs>      some worn studded leather leggings
<worn on hindpaws>  hind-paw studded wraps, with bronze claws
<worn on forepaws>  a pair of razor-sharp front claw extensions
<worn on arms>      arm bands bearing the insignia of two crossed swords
<worn about body>   a skin from the snow leopard
<worn about waist>  a girdle of giant strength
<worn around wrist> a braided silver bracer
<worn around wrist> a braided silver bracer
<mainhand wielded>  (Glowing) (Humming) a long, silver spear with jade etchings

<815hp 518m 714mv 17876tnl (-5.40%)> 
sc
Demitride the Disciple of Ancient Ways, Stowaway, Imperial Blade
-------------------------------------------------------------------------------
Level    : 49           Sex      : male         Race     : half-drow   
Ethos    : Orderly      Align    : Evil         Class    : warrior     
Practices: 1            Trains   : 0            Hometown : Hamsah Mu'tazz
Exp      : 438444       To Level : 17876        Sphere   : Greed
Age      : mature, 80 years old (118 hours)
Hit Point: 815  /815    Mana     : 518  /518    Move     : 714  /730  
Str      : 22(22)       Int      : 19(21)       Wis      : 19(19)
Dex      : 21(21)       Con      : 10(14)       Chr      : 17(17)
Carry #  :  33/35       Weight   : 200 lb 0 oz (Max 472 lbs)
Gold     : 0            Silver   : 55           Copper   : 15          
Wimpy    :  200 hp      Morale   : Moderate     Position : Standing
Hitroll  : 37           Damroll  : 43          
AC pierce : -99   Superbly armored      AC bash   : -74   Heavily armored       
AC slash  : -111  Divinely armored      AC magic  : 6     Armored               
AC element: -98   Superbly armored      
vs Spell : Somewhat protected  vs Paralysis: Not protected       
vs Breath: Not protected       vs Mental:    Not protected       
-------------------------------------------------------------------------------
Summon     : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue     : You allow others to rescue you.
Give       : You allow things to be given to you.
Trust      : You trust everyone with questionable spells/supplications.
Follow     : You accept followers.
Your stomach grumbles with hunger.
You have 0 weapon specializations.
You have 0 legacy choices.
You are specialized in dagger.
You are specialized in mace.
You fight ambidextrously with Balance of the Sisters.
You understand the secrets of the society known as Hour Past Midnight.
-------------------------------------------------------------------------------
You are affected by:
Power: 'centurions' for 28 hours.
Skill: 'warcry' modifies save vs spell by -12 for 3 hours.
Skill: 'warcry' modifies hit roll by 6 for 3 hours.
Skill: 'berserk' modifies armor class by 24 for 0 hours.
Skill: 'berserk' modifies hit roll by 4 for 0 hours.
Skill: 'berserk' modifies damage roll by 9 for 0 hours.

<815hp 518m 714mv 17876tnl (-5.40%)> 
eq
You are using:
<worn on finger>    a pitch-black ring
<worn on finger>    a pitch-black ring
<worn around neck>  a studded black leather collar
<worn around neck>  a black, hooded silk cloak
<worn on body>      (Glowing) the Platemail of the Abyss
<worn on head>      (Glowing) (Humming) a darkened helm
<worn on legs>      midnight dragon leggings
<worn on feet>      red-gold dragon boots
<worn on hands>     midnight dragon gauntlets
<worn on arms>      red-gold dragon armguards
<worn about body>   a werewolf skin
<worn about waist>  a wide bronze belt
<worn around wrist> a charred leather bracer
<worn around wrist> (Glowing) a flawless bracelet of pure sapphire
<mainhand wielded>  a red dragon claw
<offhand wielded>   (Glowing) the master's mace

<815hp 518m 714mv 17876tnl (-5.40%)> 
look
A Lavishly Furnished Balcony
  Entering from the lush awning all sounds of the throng outside fade into
silence.  Lined along the sides and top of this balcony are luxurious
red velvet seats, partitioned and draped to give some semblance of
privacy.  Lavish cushions, gauzy red silk draperies and dark plush
velvet cover everything.  Vats of scented oils are positioned
everywhere and richly clad servants mill through the aisles filling
hookah pipes and glass decanters of wine as spectators sit glued to
the action below.
 
[Exits: east south west]
Mrsk the felar is here.
The leader of all arena activities stands here, organizing things.

<815hp 518m 714mv 17876tnl (-5.40%)> 
inv
You are carrying:
(10) a whole chicken
     a large sack
( 2) a water skin
     (Glowing) a demon-headed pendant
     a canoe
( 2) a necklace of wolf fangs

<815hp 518m 714mv 17876tnl (-5.40%)> 
You are hungry.
You feel your pulse slow down.

<815hp 518m 730mv 17876tnl (-5.40%)> 
arena group
You have formed a team for the Arena.
Mrsk looks at you.

<815hp 518m 730mv 17876tnl (-5.40%)> 
arena challenge mrsk

Mrsk says 'dat claw hurts'

<815hp 518m 730mv 17876tnl (-5.40%)> You challenged Mrsk to a duel with Demitride 

<815hp 518m 730mv 17876tnl (-5.40%)> 
'Not as well as it should.
You say 'Not as well as it should.'
Mrsk has accepted the pending arena challenge.
An usher escorts you to your preparation room.
A Dark Hall
  This room is long and narrow with flat walls rising straight up around you,
leading north to an iron door with slats.  Lit by a lone torch ensconced in
the wall with an iron claw, the room's only attendant is a blind slave, who
is responsible for slamming the door behind you once you leave.  Light 
streams through from beyond the door and specks of dust dance lazily in the 
beams before floating down around your feet.  A whetstone sits off to the 
side beside a small stone alcove with a non-specific holy symbol emblazoned 
inside.  You may sharpen your weapon or give praise to whichever deity you 
please before stepping north into the arena.  Prepare yourself, for battle 
awaits.
 
[Exits: none]

<815hp 518m 730mv 17876tnl (-5.40%)> 
get leg knapsack
You see no knapsack here.

<815hp 518m 730mv 17876tnl (-5.40%)> 
get leg knapsack
You see no knapsack here.

<815hp 518m 730mv 17876tnl (-5.40%)> 

Autosaving.
You are hungry.

<815hp 518m 730mv 17876tnl (-5.40%)> 
get chicken sack
You see nothing like that in the sack.

<815hp 518m 730mv 17876tnl (-5.40%)> 
get chicken sack
You see nothing like that in the sack.

<815hp 518m 730mv 17876tnl (-5.40%)> 
eat chicken
You finish eating a whole chicken.
You feel full.

<815hp 518m 730mv 17876tnl (-5.40%)> 
inv
You are carrying:
( 9) a whole chicken
     a large sack
( 2) a water skin
     (Glowing) a demon-headed pendant
     a canoe
( 2) a necklace of wolf fangs

<815hp 518m 730mv 17876tnl (-5.40%)> 
eat chicken
You are too full to eat more.

<815hp 518m 730mv 17876tnl (-5.40%)> 
where
People near you:
(PK) Demitride                    A Dark Hall
(PK) Mrsk                         A Dark Hall

<815hp 518m 730mv 17876tnl (-5.40%)> 
sc
Demitride the Disciple of Ancient Ways, Stowaway, Imperial Blade
-------------------------------------------------------------------------------
Level    : 49           Sex      : male         Race     : half-drow   
Ethos    : Orderly      Align    : Evil         Class    : warrior     
Practices: 1            Trains   : 0            Hometown : Hamsah Mu'tazz
Exp      : 438444       To Level : 17876        Sphere   : Greed
Age      : mature, 80 years old (118 hours)
Hit Point: 815  /815    Mana     : 518  /518    Move     : 730  /730  
Str      : 22(22)       Int      : 19(21)       Wis      : 19(19)
Dex      : 21(21)       Con      : 10(14)       Chr      : 17(17)
Carry #  :  32/35       Weight   : 195 lb 15 oz (Max 472 lbs)
Gold     : 0            Silver   : 55           Copper   : 15          
Wimpy    :  200 hp      Morale   : Moderate     Position : Standing
Hitroll  : 33           Damroll  : 34          
AC pierce : -123  Divinely armored      AC bash   : -98   Superbly armored      
AC slash  : -135  Divinely armored      AC magic  : -18   Well armored          
AC element: -122  Divinely armored      
vs Spell : Somewhat protected  vs Paralysis: Not protected       
vs Breath: Not protected       vs Mental:    Not protected       
-------------------------------------------------------------------------------
Summon     : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue     : You allow others to rescue you.
Give       : You allow things to be given to you.
Trust      : You trust everyone with questionable spells/supplications.
Follow     : You accept followers.
You feel full.
You have 0 weapon specializations.
You have 0 legacy choices.
You are specialized in dagger.
You are specialized in mace.
You fight ambidextrously with Balance of the Sisters.
You understand the secrets of the society known as Hour Past Midnight.
-------------------------------------------------------------------------------
You are affected by:
Power: 'centurions' for 26 hours.
Skill: 'warcry' modifies save vs spell by -12 for 1 hours.
Skill: 'warcry' modifies hit roll by 6 for 1 hours.

<815hp 518m 730mv 17876tnl (-5.40%)> 
ber
Your pulse speeds up, but nothing happens.

<815hp 503m 730mv 17876tnl (-5.40%)> 
ber
Your pulse races as you are consumed by rage!

<815hp 489m 730mv 17876tnl (-5.40%)> 
Your warcry has worn off.

<815hp 502m 730mv 17876tnl (-5.40%)> 
eq
You are using:
<worn on finger>    a pitch-black ring
<worn on finger>    a pitch-black ring
<worn around neck>  a studded black leather collar
<worn around neck>  a black, hooded silk cloak
<worn on body>      (Glowing) the Platemail of the Abyss
<worn on head>      (Glowing) (Humming) a darkened helm
<worn on legs>      midnight dragon leggings
<worn on feet>      red-gold dragon boots
<worn on hands>     midnight dragon gauntlets
<worn on arms>      red-gold dragon armguards
<worn about body>   a werewolf skin
<worn about waist>  a wide bronze belt
<worn around wrist> a charred leather bracer
<worn around wrist> (Glowing) a flawless bracelet of pure sapphire
<mainhand wielded>  a red dragon claw
<offhand wielded>   (Glowing) the master's mace

<815hp 502m 730mv 17876tnl (-5.40%)> 
look
A Dark Hall
  This room is long and narrow with flat walls rising straight up around you,
leading north to an iron door with slats.  Lit by a lone torch ensconced in
the wall with an iron claw, the room's only attendant is a blind slave, who
is responsible for slamming the door behind you once you leave.  Light 
streams through from beyond the door and specks of dust dance lazily in the 
beams before floating down around your feet.  A whetstone sits off to the 
side beside a small stone alcove with a non-specific holy symbol emblazoned 
inside.  You may sharpen your weapon or give praise to whichever deity you 
please before stepping north into the arena.  Prepare yourself, for battle 
awaits.
 
[Exits: none]

<815hp 502m 730mv 17876tnl (-5.40%)> 
leader
The Mortal Leaders of Thera
[BATTLE]
  Commander of Battle             : Borkahd
  Drillmaster of Battle           : Woldrun
[EMPIRE]
  Emperor                         : Ahtieli
  Imperial War Master             : Gollywyn
  Imperial Dread Lord             : ---
  Imperial High Priest            : Zerrla
  Imperial Shadow Lord            : ---
[FORTRESS]
  Marshall of the Fortress        : Haidoril
  Captain of the Brigade          : Sarien
  Elder Prophet of the Light      : Padwei
  Cardinal of the Golden Sun      : Unalethekai
[GRINNING SKULL]
  Chieftain of the Grinning Skulls: Urgok
[HERALD]
  High Herald of the Eternal Star : Celenai
[NEXUS]
  Meter of Mind                   : Delagny
  Rhyme of Resistance             : Kassibaz
[OUTLANDER]
  Sunwarden of Thar-Eris          : Ceyraia
  Harbinger of Thar-Eris          : Mreash
  Nightreaver of Thar-Eris        : Valdora
[SCION]
  Chancellor of Eternal Night     : Khratetch
  Advisor to the Chancellor       : ---
[TRIBUNAL]
  Provost Magistrate              : Iktul
  Provincial Magistrate           : Lenfelin
  Provincial Magistrate           : Lesikinilt
  Provincial Magistrate           : ---
Thieves Guild
  Godfather of Voralian City      : ---
  Kingpin of Galadon              : Iktul
  Spymaster of Blackclaw          : Finlo
  Bandit King of Hamsah Mu'tazz   : Yashemaru
  Enforcer of Dagdan              : ---

<815hp 502m 730mv 17876tnl (-5.40%)> 
look
A Dark Hall
  This room is long and narrow with flat walls rising straight up around you,
leading north to an iron door with slats.  Lit by a lone torch ensconced in
the wall with an iron claw, the room's only attendant is a blind slave, who
is responsible for slamming the door behind you once you leave.  Light 
streams through from beyond the door and specks of dust dance lazily in the 
beams before floating down around your feet.  A whetstone sits off to the 
side beside a small stone alcove with a non-specific holy symbol emblazoned 
inside.  You may sharpen your weapon or give praise to whichever deity you 
please before stepping north into the arena.  Prepare yourself, for battle 
awaits.
 
[Exits: none]

<815hp 518m 730mv 17876tnl (-5.40%)> 
eq
You are using:
<worn on finger>    a pitch-black ring
<worn on finger>    a pitch-black ring
<worn around neck>  a studded black leather collar
<worn around neck>  a black, hooded silk cloak
<worn on body>      (Glowing) the Platemail of the Abyss
<worn on head>      (Glowing) (Humming) a darkened helm
<worn on legs>      midnight dragon leggings
<worn on feet>      red-gold dragon boots
<worn on hands>     midnight dragon gauntlets
<worn on arms>      red-gold dragon armguards
<worn about body>   a werewolf skin
<worn about waist>  a wide bronze belt
<worn around wrist> a charred leather bracer
<worn around wrist> (Glowing) a flawless bracelet of pure sapphire
<mainhand wielded>  a red dragon claw
<offhand wielded>   (Glowing) the master's mace

<815hp 518m 730mv 17876tnl (-5.40%)> 
The gate opens and you charge into the Arena grounds.
You are already visible.
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north east]

<815hp 518m 730mv 17876tnl (-5.40%)> 
e
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north west]

<815hp 518m 727mv 17876tnl (-5.40%)> 
s
Alas, you cannot go that way.

<815hp 518m 727mv 17876tnl (-5.40%)> 
e
Alas, you cannot go that way.

<815hp 518m 727mv 17876tnl (-5.40%)> 
w
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north east]

<815hp 518m 724mv 17876tnl (-5.40%)> 
n
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: east south]

<815hp 518m 721mv 17876tnl (-5.40%)> 
rip mrsk
They aren't here.

<815hp 518m 721mv 17876tnl (-5.40%)> 
e
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: south west]

<815hp 518m 718mv 17876tnl (-5.40%)> 
rip mrsk
They aren't here.

<815hp 518m 718mv 17876tnl (-5.40%)> 
w
A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: east south]

<815hp 518m 715mv 17876tnl (-5.40%)> 
rip mrsk
s
They aren't here.

<815hp 518m 715mv 17876tnl (-5.40%)> A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north east]
Mrsk the felar is here.

<815hp 518m 712mv 17876tnl (-5.40%)> 
rip mrsk
You swipe a red dragon claw across Mrsk's body, cutting him!
You disarm Mrsk!
Your swipe *** DEMOLISHES *** Mrsk!
Mrsk yells 'Help! Demitride is trying to slash me!'
Mrsk has some small but disgusting cuts.

<815hp 518m 712mv 17876tnl (-5.40%)> 
boneshatter

Mrsk dodges your claw.
Mrsk dodges your wrath.
Your claw MASSACRES Mrsk!
Your claw nearly strikes Mrsk before he turns it away.
You throw yourself away from Mrsk's claw.
You dodge Mrsk's claw.
You parry Mrsk's claw.
Mrsk has some small but disgusting cuts.

<815hp 518m 712mv 17876tnl (-5.40%)> 
get polearm

Your claw DISMEMBERS Mrsk!
Mrsk parries your wrath.
Mrsk dodges your wrath.
You dodge Mrsk's claw.
You parry Mrsk's claw.
You parry Mrsk's claw.
You parry Mrsk's claw.
Mrsk is covered with bleeding wounds.

<815hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk gets a long, silver spear with jade etchings.
Mrsk is covered with bleeding wounds.

<815hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk wields a long, silver spear with jade etchings.
Mrsk is covered with bleeding wounds.

<815hp 518m 730mv 17876tnl (-5.40%)> You bring the master's mace around with bone-shattering force!
Your bone-shattering blow *** DEMOLISHES *** Mrsk!
Mrsk is covered with bleeding wounds.

<815hp 518m 730mv 17876tnl (-5.40%)> 
rip

Mrsk tries to drive a long, silver spear with jade etchings through you but misses and steps too close.
Your claw *** DEMOLISHES *** Mrsk!
Mrsk parries your claw.
Mrsk dodges your wrath.
Mrsk parries your wrath.
You parry Mrsk's wrath.
Mrsk's claw MASSACRES you!
You parry Mrsk's claw.
Mrsk is gushing blood.

<736hp 518m 730mv 17876tnl (-5.40%)> 
rip
rip
rip

Mrsk deflects your claw with his defensive spin.
Your claw MASSACRES Mrsk!
Mrsk deflects your claw with his defensive spin.
Mrsk deflects your claw with his defensive spin.
You parry Mrsk's wrath.
You dodge Mrsk's claw.
You parry Mrsk's claw.
Mrsk is gushing blood.

<736hp 518m 730mv 17876tnl (-5.40%)> 
rip
You see no polearm here for you to take.
Mrsk deflects your claw with his defensive spin.
Mrsk deflects your wrath with his defensive spin.
Mrsk deflects your claw with his defensive spin.
Mrsk's wrath EVISCERATES you!
You parry Mrsk's claw.
Mrsk's wrath DISMEMBERS you!
You dodge Mrsk's claw.
Mrsk is gushing blood.

<634hp 518m 730mv 17876tnl (-5.40%)> You swipe a red dragon claw across Mrsk's body, cutting him!
Your swipe *** DEMOLISHES *** Mrsk!
Mrsk stops using a long, silver spear with jade etchings.
Mrsk wields a long titanium spear.
Mrsk is writhing in agony.

<634hp 518m 730mv 17876tnl (-5.40%)> 
rip
rip

Mrsk impales you with a long titanium spear!
Mrsk's impalement *** DEMOLISHES *** you!
Mrsk is writhing in agony.

<529hp 518m 730mv 17876tnl (-5.40%)> 
Your claw misses Mrsk.
Mrsk deflects your wrath with his defensive spin.
Mrsk deflects your wrath with his defensive spin.
Mrsk deflects your wrath with his defensive spin.
You parry Mrsk's shocking bite.
You parry Mrsk's claw.
You dodge Mrsk's shocking bite.
You parry Mrsk's shocking bite.
Mrsk is writhing in agony.

<529hp 518m 730mv 17876tnl (-5.40%)> 
rip
rip

Mrsk deflects your claw with his defensive spin.
Your claw MASSACRES Mrsk!
You parry Mrsk's shocking bite.
You dodge Mrsk's shocking bite.
Mrsk's shocking bite EVISCERATES you!
Mrsk is writhing in agony.

<480hp 518m 730mv 17876tnl (-5.40%)> 
rip
You swipe a red dragon claw across Mrsk's body, cutting him!
Mrsk's jagged wound spews forth blood!
Your swipe *** DEMOLISHES *** Mrsk!
Mrsk is convulsing on the ground.

<480hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk stops using a long titanium spear.
Mrsk is convulsing on the ground.

<480hp 518m 730mv 17876tnl (-5.40%)> 
rip

You can no longer find the strength to wield a red dragon claw.
Mrsk weakens you with a blow to a vital area.
Mrsk's blow to a vital area maims you!
Mrsk dodges your punch.
Your wrath MANGLES Mrsk!
Mrsk has been DEFEATED!
Mrsk is carted off of the Arena grounds.

<446hp 518m 730mv 17876tnl (-5.40%)> 
You continue to bleed from your wounds.
Your bleeding EVISCERATES you!

<404hp 518m 730mv 17876tnl (-5.40%)> 
look

Mrsk tells you 'fooey'

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> But you aren't fighting anyone!

<404hp 518m 730mv 17876tnl (-5.40%)> A Massive Arena
  This arena is seemingly carved from solid granite, forming a pit in the earth
where there was no earth to be found.  The walls are strangely smooth and
sheer with chips and gouges taken out by the occasional thrown weapon.  Scorch
marks mar the stone walls and you also notice some splatters of blood
decorating the rock.  The ground is a fine, packed dirt which gives superior 
traction to all combatants with no advantage or disadvantage to either party.
 
[Exits: north east]
     Battle chaos has spread fresh blood all over the place!

<404hp 518m 730mv 17876tnl (-5.40%)> 
Mrsk tells you 'good fight'

<404hp 518m 730mv 17876tnl (-5.40%)> 
sc
Demitride the Disciple of Ancient Ways, Stowaway, Imperial Blade
-------------------------------------------------------------------------------
Level    : 49           Sex      : male         Race     : half-drow   
Ethos    : Orderly      Align    : Evil         Class    : warrior     
Practices: 1            Trains   : 0            Hometown : Hamsah Mu'tazz
Exp      : 438444       To Level : 17876        Sphere   : Greed
Age      : mature, 80 years old (118 hours)
Hit Point: 404  /815    Mana     : 518  /518    Move     : 730  /730  
Str      : 22(13)       Int      : 19(21)       Wis      : 19(19)
Dex      : 21(20)       Con      : 10(14)       Chr      : 17(17)
Carry #  :  32/34       Weight   : 195 lb 15 oz (Max 252 lbs)
Gold     : 0            Silver   : 55           Copper   : 15          
Wimpy    :  200 hp      Morale   : Moderate     Position : Standing
Hitroll  : 30           Damroll  : 31          
AC pierce : -94   Superbly armored      AC bash   : -69   Heavily armored       
AC slash  : -106  Divinely armored      AC magic  : 11    Armored               
AC element: -93   Superbly armored      
vs Spell : Not protected       vs Paralysis: Not protected       
vs Breath: Not protected       vs Mental:    Not protected       
-------------------------------------------------------------------------------
Summon     : You can only be summoned by players within PK range.
Corpseguard: You attempt to guard corpses from lower level looters.
Rescue     : You allow others to rescue you.
Give       : You allow things to be given to you.
Trust      : You trust everyone with questionable spells/supplications.
Follow     : You accept followers.
You feel nearly full.
You have 0 weapon specializations.
You have 0 legacy choices.
You are specialized in dagger.
You are specialized in mace.
You fight ambidextrously with Balance of the Sisters.
You understand the secrets of the society known as Hour Past Midnight.
-------------------------------------------------------------------------------
You are affected by:
Power: 'centurions' for 21 hours.
Physical effect: 'impale' modifies dexterity by -5 for 8 hours.
Physical effect: 'impale' modifies strength by -5 for 8 hours.
Physical effect: 'hemorrhage' for 8 hours.
Skill: 'vital area' modifies strength by -7 for 4 hours.
Skill: 'berserk' modifies armor class by 24 for 0 hours.
Skill: 'berserk' modifies hit roll by 4 for 0 hours.
Skill: 'berserk' modifies damage roll by 9 for 0 hours.

<404hp 518m 730mv 17876tnl (-5.40%)> 
tell mrsk Indeed, I had to use different tactics on yah.
You tell Mrsk 'Indeed, I had to use different tactics on yah.'
Subject Author Views Posted

Hours in the works.

LogFiend 818 February 15, 2009 12:53PM

Claw sucks because of bad parrying nt

dervish 214 February 15, 2009 03:22PM

all exotics don't parry the same? nt

Isildur(VIP) 204 February 15, 2009 03:26PM

They dont as far as I remember IMMs post on officials nt

dervish 193 February 16, 2009 02:36AM

They don't.

Pro 376 February 15, 2009 03:55PM

Yeah, I'd call misinfo. I never saw any difference. n/t

jalim 199 February 15, 2009 03:52PM

Hour past works best when you're dual wielding exotics. Try switching over to a pair of battering ones after boneshatter lands, for example.~

ibuki 229 February 15, 2009 01:41PM



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