Karako vs Saralyn (with protections this time) Alligator

LogFiend
May 02, 2009 07:18PM
<1001hp 475m 881mv 18868tnl (1.98%)> 
Throk yells 'Help!  I am being attacked by a massive alligator!'

<1001hp 475m 881mv 18868tnl (1.98%)> 
af

The healer closes his eyes for a moment and nods at you.

<1001hp 475m 881mv 18868tnl (1.98%)> You are affected by:
Commune: 'armor' modifies armor class by -20 for 21 hours.
Power: 'truesight' for 7 hours.

<1001hp 475m 881mv 18868tnl (1.98%)> 
call resi
You feel tough!

<1001hp 425m 881mv 18868tnl (1.98%)> 
whe

The healer closes his eyes for a moment and nods at the Destructor.

<1001hp 425m 881mv 18868tnl (1.98%)> 
drop halberd
People near you:
(PK) a massive alligator          Before a Fortified Hillock
(PK) Throk                        Before a Fortified Hillock
(PK) Karako                       The Shrine of the BattleRagers
  Rievar                       Among the Barbaric Huts

<1001hp 425m 881mv 18868tnl (1.98%)> You drop a large, crimson-stained halberd.

<1001hp 425m 881mv 18868tnl (1.98%)> 
e
Blood Square
  The soft warmth of the sun fills this bloodied and ancient square. The
earth is cracked and the ground is stained, yet this was once the heart
of the village and is marked as such by the blood that reddens the earth.
Barbarian children hardly notice your presence as they wrestle and run in
the square, so intent are they on their war-games and fun. Sparse weeds
grow along the northern edge of this square, becoming denser as you
approach the building that lies in that direction. To the south is a hut
from which plumes of smoke and ash drift into the deep blue skies. To the
west is another hut, secluded from the more traversed portions of this
village and draped with the furs of exotic animals. The path continues
east, leading toward one of the clusters of huts that make up the bulk of
the village.
 
[Exits: north east south west]

<1001hp 425m 879mv 18868tnl (1.98%)> 
e
Before the Pillar of Legends
  This intersection serves as the heart of the village, as all travelers
must pass through here. There is no vegetation here, nor any need for
careful steps, as the ground is solid rock; the better to hold the massive
pillar that stands before you. There is a strange absence of sound as this
awesome sight rises from the earth before you, and a feeling of reverence
and awe in the way folks treat it as they pass. To the north, sparse
vegetation grows thicker as the ground slopes toward a vale. To the south a
small path of cluttered stones mark the way to Grime's forge. Dark patches
of earth lead away from the inner portion of the village to the east, and
to the west is a large clearing containing a number of barbarians. Here at
the pillar, though, there is a feeling of company, as though all those who
died in the war against magic were present with you.
 
[Exits: north east south west]
     A towering pillar of stone stands here, casting its shadow down upon you.

<1001hp 425m 876mv 18868tnl (1.98%)> 
e
A Blood-stained Path Through the Village
  This path you tread winds among the huts, and is an unusual reddish-brown
tint along its entire length. Legend has it that the color comes from the
blood of the thousands of villagers who died in defense of this soil, and
of the tens of thousands of attackers they took down with them. Smoke,
fumes, and the brutally loud ring of metal come from the south, while a
rough barbaric voice drifts to you from an odd looking hut to the north.
 
[Exits: north east south west]

<1001hp 425m 873mv 18868tnl (1.98%)> 
af
You are affected by:
Commune: 'armor' modifies armor class by -20 for 21 hours.
Power: 'resistance' for 7 hours.
Power: 'truesight' for 7 hours.

<1001hp 425m 873mv 18868tnl (1.98%)> 
call spell
Your hatred of magic surrounds you.

<1001hp 375m 873mv 18868tnl (1.98%)> 
e

Among the Barbaric Huts
  The village looks different from this perspective than it did standing on
the hill. For one thing, it is obvious how different the huts are from one
another; some are sturdy, stone-framed dwellings, others are thatched oak,
and still others little more than tarpaulins on a tent-pole held down by
rocks. Another thing is the smell, and the decor. Each hut has in front of
it a trophy -- a testament to the prowess of the one who dwells within.
While some trophies are animal in nature -- several wolf skulls here, a
gargantuan bear-pelt cloak there -- others are (or were) obviously human.
Most of the humanoid corpses are wrapped in flowing robes, often decorated
in archaic runes. All trophies are in various states of decay, and the
odor can get a little overpowering at times.
 
[Exits: east west]
Throk the fire giant is here.

<1001hp 375m 870mv 18868tnl (1.98%)> Throk sits down and rests.



<1001hp 375m 870mv 18868tnl (1.98%)> 
e
Before a Fortified Hillock
  A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.
 
[Exits: east west]
(WANTED) Rievar the duergar is here.
(Translucent) A gray and green alligator lazily opens its mouth to reveal hundreds of teeth.
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'

<1001hp 375m 867mv 18868tnl (1.98%)> 
Rievar yells 'Help!  I am being attacked by a massive alligator!'
A massive alligator's bite *** DEMOLISHES *** Rievar! ouchies!
A massive alligator's bite *** DEMOLISHES *** Rievar! Ouchies!!
A massive alligator's bite *** DEMOLISHES *** Rievar! OUCHIES!!!!!
Rievar looks more enlightened.

I never understood how the gator could do so much damage through resist...
I figured i would come out an have a look at the fight, see how ma mates were faring against the beast...

<1001hp 375m 867mv 18868tnl (1.98%)> 
A massive alligator's bite *** DEMOLISHES *** Rievar!
A massive alligator's bite misses Rievar.

<1001hp 375m 867mv 18868tnl (1.98%)> 
Rievar has fled!
Rievar leaves west.

<1001hp 375m 867mv 18868tnl (1.98%)> 
nod
You nod.

<1001hp 375m 867mv 18868tnl (1.98%)> 
l

A massive alligator looks at you.
Before a Fortified Hillock
  A large mound of earth has been pushed up here, forming a strategically
planned barrier to the village just beyond. Behind the earthen barricade
stand the gates -- heavy, massive, fortified iron gates that require much
muscle-power to move -- and beyond them you can see the faces of numerous
huts, most looking as rugged as the hills before you. In the distance,
people move about within the secluded village, and smoke drifts up from
various campfires and cookstoves. The gruff sound of barbaric voices drifts
to you on the wind, as does the occasional burst of laughter and clang of
metal.
 
[Exits: east west]
(Translucent) A gray and green alligator lazily opens its mouth to reveal hundreds of teeth.
A massive giant stands here, prepared to sacrifice himself for the village.

<1001hp 375m 867mv 18868tnl (1.98%)> 
l al
An enormous alligator whips its gargantuan, toothy maw open with an ear
piercing hiss; its thick tail swipes in powerful arcs in concert with
its snapping jaws.  The beast is covered by a thick hide, toughened in
scale like protrusions over the breadth of its back and folding in
deep flaps around its stocky legs.  Moving with a quickness that belies
its girth, the alligator closes on its prey.
A massive alligator has a few scratches.
A massive alligator's magical aura is faint.

<1001hp 394m 881mv 18868tnl (1.98%)> 
ROAAAAAARRRRR!!!!  a massive alligator roars at you!          Well guess he wants to rumble, he's not really hurt, but i still wasn't going to engage him after two others had been fighting him........

<1001hp 394m 881mv 18868tnl (1.98%)> 
You yell 'Help!  I am being attacked by a massive alligator!'
You parry a massive alligator's bite.
You dodge a massive alligator's bite.
A massive alligator has a few scratches.

<1001hp 394m 881mv 18868tnl (1.98%)> 
inh st
You can't concentrate enough.   BAH should have used it earlier, forgot i couldn't use it in battle like resist...
A massive alligator has a few scratches.

<1001hp 394m 881mv 18868tnl (1.98%)> 
You dodge a massive alligator's bite.
You parry a massive alligator's bite.
Your cleave decimates a massive alligator!
Your cleave mauls a massive alligator.
Your cleave misses a massive alligator.
A massive alligator has some small but disgusting cuts.

<1001hp 394m 881mv 18868tnl (1.98%)> 
pin
You drive your axes into both sides of a massive alligator's body.
A spray of blood erupts from a massive alligator's wounds 
Your brutal attack mauls a massive alligator.
Your brutal attack decimates a massive alligator!
A massive alligator has some small but disgusting cuts.

<1001hp 394m 881mv 18868tnl (1.98%)> 
A massive alligator's bite *** DEMOLISHES *** youS
You parry a massive alligator's bite.
Your cleave misses a massive alligator.
Your cleave mauls a massive alligator.
Your cleave devastates a massive alligator!
Your cleave decimates a massive alligator!
A massive alligator is covered with bleeding wounds.

<882hp 394m 881mv 18868tnl (1.98%)> 
You dodge a massive alligator's bite.
Your cleave mauls a massive alligator.
Your cleave mauls a massive alligator.
You deliver a blow of deadly force!
Your cleave *** DEMOLISHES *** a massive alligator!
Your cleave misses a massive alligator.
A massive alligator is covered with bleeding wounds.

<882hp 394m 881mv 18868tnl (1.98%)> 
You get in one more shot on a massive alligator as she flees.
Your parting blow mauls a massive alligator.
A massive alligator has fled!
A massive giant moves to block a massive alligator's path.
A massive alligator is covered with bleeding wounds.

<882hp 394m 881mv 18868tnl (1.98%)> 
A massive alligator's bite *** DEMOLISHES *** youS
You deliver a blow of deadly force!
Your cleave MANGLES a massive alligator!
Your cleave misses a massive alligator.
Your cleave misses a massive alligator.
You deliver a blow of deadly force!
Your cleave MANGLES a massive alligator!
A massive alligator is writhing in agony.

<768hp 394m 881mv 18868tnl (1.98%)> 
pin

You fail to get in one more shot as a massive alligator flees.
A massive alligator has fled!
A massive giant moves to block a massive alligator's path.
A massive alligator is gushing blood.

<768hp 394m 881mv 18868tnl (1.98%)> You drive your axes into both sides of a massive alligator's body.
Your brutal attack decimates a massive alligator!
Your brutal attack maims a massive alligator!
A massive alligator is writhing in agony.

<768hp 394m 881mv 18868tnl (1.98%)> 
You parry a massive alligator's bite.
You parry a massive alligator's bite.
You deliver a blow of deadly force!
A massive alligator dodges your cleave.
Your cleave decimates a massive alligator!
A massive alligator dodges your cleave.
A massive alligator is writhing in agony.

<768hp 394m 881mv 18868tnl (1.98%)> 
You parry a massive alligator's bite.
A massive alligator's bite is unable to penetrate some armguards from the scales of a Rock Hydra.
You deliver a blow of deadly force!
Your cleave *** DEMOLISHES *** a massive alligator!
A massive alligator is convulsing on the ground.

<768hp 394m 881mv 18868tnl (1.98%)> 
pin

You get in one more shot on a massive alligator as she flees.
Your parting blow mauls a massive alligator.
A massive alligator has fled!
A massive giant moves to block a massive alligator's path.
A massive alligator is convulsing on the ground.

<768hp 394m 881mv 18868tnl (1.98%)> 
You get in one more shot on a massive alligator as she flees.
Your parting blow decimates a massive alligator!
A massive alligator has fled!
A massive alligator leaves east.

<768hp 394m 881mv 18868tnl (1.98%)> 
e
But you aren't fighting anyone!

<789hp 414m 881mv 18868tnl (1.98%)> The Breaching of the Walls of the Ostalagiah Ruins
  You climb atop the pile of rubble and ash which once stood as the
western wall of Ostalagiah.  It served its purpose well, but not well 
enough.  It now stands in ruins, smoldering remains of what was once a
mighty city.  After many years of war the united fronts finally destroyed
the wall, through which a flood of dwarven, elven and human soldiers came. 
After freeing the slaves, ransacking the city and turning the walls to
rubble, the united front turned around and headed back to their respective
homelands to the north.  While that ancient war is over, the sight of 
distant burning fires and a village settled to the west of here gives one
reason to believe that it is not the only war that occurs throughout these
ruined buildings.
 
[Exits: north south west]

<789hp 414m 878mv 18868tnl (1.98%)> 
pi al
You don't know how to pick locks.

<789hp 414m 878mv 18868tnl (1.98%)> 
whe
People near you:
(PK) Karako                       The Breaching of the Walls of the Ostalagiah Ruins

<789hp 414m 878mv 18868tnl (1.98%)> 
n
The Gates to the Streets of Anguish
  Rusted gates of iron mark the entrance here.  An eerie silence is all that
you note while walking through the gates.  Dark shadows serve to remind you
that there could be some form of life hiding among the wreckage here.  Some
pillars of stone remain here to serve as signs that this was once a city,
or stronghold of sorts.  The ruined gates sit to the north of you.
 
[Exits: east south]

<789hp 414m 876mv 18868tnl (1.98%)> 
n
Alas, you cannot go that way.

<789hp 414m 876mv 18868tnl (1.98%)> 
e
The Gates to the Streets of Anguish
  Great gates of iron mark the entrance to the city streets.  This is
the flank end of the ruins, where the merchants and often allies of
these looming giants enter the city streets in comfort.  Guards walk 
the ramparts and you can easily note the glares you get upon entering.
There is a lack of wood on these buildings, much of which are solid stone
that make the foundation of this stronghold.  Great spires reach into
the air toward the east, shadowing you as well as most of this narrow
street.  You note the sounds of pain that come from further along
the street.  There are also cries of hatred and anger that come from 
some of the nearby shops and alleys.  These streets were aptly named,
as anguish seems to be the only emotion in the air.
 
[Exits: [north] east west]

<789hp 414m 874mv 18868tnl (1.98%)> 
whe
People near you:
(PK) Karako                       The Gates to the Streets of Anguish

<789hp 414m 874mv 18868tnl (1.98%)> 
op n
n

Sarahlyn tells you 'I don't like you very much.'
A corroded black gate creaks loudly as you open it.

<789hp 414m 874mv 18868tnl (1.98%)> 
n
The Outskirts of Ostalagiah
  Here lay the outskirts of the citadel of Ostalagiah.  Broken ramparts run
along the ends of the city walls, forming an impenetrable barrier of stone.
Ruined flags regarding the once superiority of the city of giants, hang in
defeat as a cold breeze stirs around the ramparts.  Small patches of grass
attempt to grow from the cold earth, seeking any form of sunlight that might
breach the dark clouds that loom over these walls.  You remain close enough
to the walls that you can smell the stench that fills the streets within.
 
[Exits: north south]

<789hp 414m 872mv 18868tnl (1.98%)> 
whe
A Secluded Forest Trail
  Here the trail appears to be less dense.  Large trees form a small canopy of 
shelter from the harsh environment that dwells outside of this forest.  The
ground has small patches of grass and moss, most of which has been trampled
in its attempt to grow on this traversed ground.  Dead leaves, both brown and
orange litter the path here, as if fall is an eternal season this far south.
You can continue along the path further south and to the north.
 
[Exits: north south]

<789hp 414m 871mv 18868tnl (1.98%)> People near you:
(PK) Karako                       A Secluded Forest Trail

<789hp 414m 871mv 18868tnl (1.98%)> 
reply heheh
You tell Sarahlyn 'heheh'

<789hp 414m 871mv 18868tnl (1.98%)> 
s
The Outskirts of Ostalagiah
  Here lay the outskirts of the citadel of Ostalagiah.  Broken ramparts run
along the ends of the city walls, forming an impenetrable barrier of stone.
Ruined flags regarding the once superiority of the city of giants, hang in
defeat as a cold breeze stirs around the ramparts.  Small patches of grass
attempt to grow from the cold earth, seeking any form of sunlight that might
breach the dark clouds that loom over these walls.  You remain close enough
to the walls that you can smell the stench that fills the streets within.
 
[Exits: north south]

<789hp 414m 868mv 18868tnl (1.98%)>       Anyone have an explanation as to why a svirf would do so well against the Alligator, seems like it gives alot of villagers a problem
                                                                 but I seem to do pretty well against it, with axes every time.....
Subject Author Views Posted

Karako vs Saralyn (with protections this time) Alligator

LogFiend 467 May 02, 2009 07:18PM

Because you have axes on and it does not dodge

johnnyboy07 297 May 02, 2009 09:19PM

Inherent stoneskin and bloodthirst n/t

jmc 144 May 02, 2009 07:39PM

He didn't use either there champ nt

NbM 127 May 02, 2009 08:23PM



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