Helpful..

November 06, 2011 08:58AM
'CHAMPIONS STAND'
Syntax: commune 'champions stand'

This is a powerful defensive supplication which allows
the paladin to make a stand against the evil around it.
Once the paladin has determined to make his stand he
cannot be moved from the spot in any way. Techniques
that would normally slow a persons actions will still
hurt them, but will not slow them down. Because of the
high level of concentration necessary to maintain the
Champions Stand, the paladin cannot move or sleep
without cancelling it.
Subject Author Views Posted

For below. No. That was absolutely immediately. No round/lag between the bash and the paladin fleeing. Nothing.

LogFiend 442 November 06, 2011 07:51AM

help champions stand (n/t)

Rhuean 167 November 06, 2011 08:18AM

Helpful..

jc99as 305 November 06, 2011 08:58AM

Wimpy n/t

jmc 156 November 06, 2011 08:01AM

Winner, winner, chicken dinner. (n/t)

wrathpuppet 147 November 06, 2011 10:02AM

You do know that bash always lags, right?

tongni 228 November 06, 2011 11:28AM

They are still lagged

Sugabear 194 November 06, 2011 12:06PM

I've seen people wimpy out of bash before

jmc 203 November 06, 2011 11:58AM

I have too, but I think there was another ability at play there.

vortexmagus 175 November 06, 2011 06:25PM

I will take your word for it, but I have always been under the impression that wimpy takes precedence over lag. (n/t)

wrathpuppet 152 November 06, 2011 11:39AM

Pretty sure wimpy works when you have less than 1 round lag left.

Kez 177 November 06, 2011 01:28PM

I think you're right, if it's anything like the original ROM code I seem to remember you wimp out only if your wait state (lag) is under PULSE_VIOLENCE/2 (i.e. 1/2 round).

Jib 163 November 06, 2011 04:32PM



Sorry, only registered users may post in this forum.

Click here to login

Online Users

Guests: 84
Record Number of Users: 2 April 29, 2024
Record Number of Guests: 258 May 03, 2024