He really asked for it - Kolsad (51 RBW) vs Gaeldrian (51 w-elf outtie ranger) - The long shaft in your hand looks painful

November 12, 2011 04:07PM
** Don't know to this day what his problem with ragers is. Don't think ragers hunt animists. **

civilized <1031hp 386m 999mv> 

The healer closes his eyes for a moment and nods at the Destructor.
The Destructor shudders, and looks more vigorous.

civilized <1031hp 402m 999mv> 
whe
People near you:
(PK) Gaeldrian                    Before a Fortified Hillock
(PK) Kolsad                       The Shrine of the BattleRagers

civilized <1031hp 402m 999mv> 
gr
Kolsad's group:
[51 War] Kolsad           100% hp 82% mana 100% mv 586900 xp

civilized <1031hp 402m 999mv> 
whoi gae
[51 W-Elf Ran] (PK) Gaeldrian Mournhallow the Dweller of the Wilds

civilized <1031hp 402m 999mv> 

The Theran form of Azalix appears before you.
[BATTLE] the Destructor: Azalix has joined us in the fray of battle.

e
civilized <1031hp 402m 999mv> 
Blood Square
 
[Exits: north east south west]

civilized <1031hp 402m 998mv> 
whe
People near you:
(PK) Gaeldrian                    Before a Fortified Hillock
(PK) Kolsad                       Blood Square
(PK) Azalix                       The Shrine of the BattleRagers

civilized <1031hp 402m 998mv> 
whoi az
[46 Arial War] (PK) [BATTLE] Azalix Balize the Champion of Battlefields

e
civilized <1031hp 402m 998mv> 
Before the Pillar of Legends
 
[Exits: north east south west]
     A towering pillar of stone stands here, casting its shadow down upon you.

civilized <1031hp 402m 997mv> 
e
A Blood-stained Path Through the Village
 
[Exits: north east south west]

civilized <1031hp 402m 996mv> 
e

[BATTLE] Azalix: Greetings

civilized <1031hp 402m 996mv> 
Among the Barbaric Huts
 
[Exits: east west]

wilderness <1031hp 402m 994mv> 
e
Before a Fortified Hillock
 
[Exits: east west]
A massive giant stands here, prepared to sacrifice himself for the village.
A massive giant says 'Welcome, great warrior.'

** Went over to check it out **

wilderness <1031hp 402m 989mv> 
whe
People near you:
(PK) Kolsad                       Before a Fortified Hillock
(PK) Azalix                       The Shrine of the BattleRagers

wilderness <1031hp 419m 999mv> 
eyebrow
You raise an eyebrow at the notion.

wilderness <1031hp 419m 999mv> 
whoi ga
No one of that name is in Thera.

wilderness <1031hp 419m 999mv> 
aff

Someone winces in agony.
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 64 hours.
Commune: 'bless' modifies hit roll by 7 for 64 hours.
Commune: 'armor' modifies armor class by -20 for 19 hours.
Power: 'spellbane' modifies save vs spell by -15 for 9 hours.
Skill: 'sharpen sight' for 8 hours.
Power: 'resistance' modifies constitution by 2 for 5 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.

wilderness <1031hp 419m 999mv> 

Gaeldrian steps out from his cover.

wilderness <1031hp 419m 999mv> 

Gaeldrian leaves.

wilderness <1031hp 419m 999mv> 
t gaeldri What?
You tell Gaeldrian 'What?'

wilderness <1031hp 419m 999mv> 
whe
People near you:
(PK) Kolsad                       Before a Fortified Hillock
(PK) Azalix                       The Shrine of the BattleRagers

wilderness <1031hp 419m 999mv> 
whoi az
[46 Arial War] (PK) [BATTLE] Azalix Balize the Champion of Battlefields

wilderness <1031hp 419m 999mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 64 hours.
Commune: 'bless' modifies hit roll by 7 for 64 hours.
Commune: 'armor' modifies armor class by -20 for 19 hours.
Power: 'spellbane' modifies save vs spell by -15 for 9 hours.
Skill: 'sharpen sight' for 8 hours.
Power: 'resistance' modifies constitution by 2 for 5 hours.
Power: 'truesight' for 5 hours.
Power: 'truesight' for 5 hours.

wilderness <1031hp 419m 999mv> 
e
The Breaching of the Walls of the Ostalagiah Ruins
 
[Exits: north south west]

civilized <1031hp 419m 995mv> 
whe
People near you:
(PK) Gaeldrian                    An Opening in the Slaughtering Grounds
(PK) Kolsad                       The Breaching of the Walls of the Ostalagiah Ruins

civilized <1031hp 419m 995mv> 

Gaeldrian tells you 'The long shaft in your hand looks painful.'

** Dam right! **

civilized <1031hp 419m 995mv> 
cb Greetings
[BATTLE] Kolsad: Greetings

civilized <1031hp 419m 995mv> 

Yigish tells you 'salutations warrior.'

civilized <1031hp 419m 995mv> 
eq
You are using:
<worn on finger>    a silver ring set with a single malachite
<worn on finger>    a silver ring set with a single malachite
<worn around neck>  a small pendant in the shape of a silver phoenix
<worn around neck>  (Humming) a fine stole of white ermine
<worn on body>      a breastplate decorated with red enamel
<worn on head>      an ogre-horned helm
<worn on face>      horned mask of silver
<worn on legs>      plate leggings decorated with red enamel
<worn on feet>      a pair of knee-high boots of red hematite
<worn on hands>     a pair of spiked combat gloves
<worn on arms>      plate vambraces decorated with red enamel
<worn about body>   a brown poncho
<worn about waist>  a belt with a fine platinum buckle
<worn around wrist> a thick leather bracer
<worn around wrist> an engraved silver bracelet
<mainhand wielded>  a pincer staff

civilized <1031hp 419m 995mv> 
whoi yig

[BATTLE] Azalix: A new undead I see

civilized <1031hp 419m 995mv> 
[26 Human Thi] Yigish the Fence, Village Applicant

civilized <1031hp 419m 995mv> 
whe
People near you:
(PK) Gaeldrian                    An Opening in the Slaughtering Grounds
(PK) Kolsad                       The Breaching of the Walls of the Ostalagiah Ruins

civilized <1031hp 429m 999mv> 

You yell 'Help, I've been struck by lightning!'
You are struck by a bolt of lightning from above!
Gaeldrian's lightning bolt *** DEMOLISHES *** you!

** Ok, now what? **

civilized <923hp 429m 999mv> 
t gael I would imagine
You tell Gaeldrian 'I would imagine'

civilized <923hp 429m 999mv> 

Azalix has arrived.

civilized <923hp 429m 999mv> 
whe
People near you:
(PK) Gaeldrian                    An Opening in the Slaughtering Grounds
(PK) Kolsad                       The Breaching of the Walls of the Ostalagiah Ruins
(PK) Azalix                       The Breaching of the Walls of the Ostalagiah Ruins

civilized <923hp 429m 999mv> 
n
The Gates to the Streets of Anguish
 
[Exits: east south]

civilized <923hp 429m 996mv> 
n
Alas, you cannot go that way.

civilized <923hp 429m 996mv> 
e
The Gates to the Streets of Anguish
 
[Exits: [north] east west]

civilized <923hp 429m 993mv> 
whe
People near you:
(PK) Gaeldrian                    The Beginning of the Slaughtering Grounds
(PK) Kolsad                       The Gates to the Streets of Anguish
(PK) Azalix                       The Breaching of the Walls of the Ostalagiah Ruins

civilized <923hp 429m 993mv> 
e
The Ruined Streets of Anguish
 
[Exits: east west]

civilized <923hp 429m 990mv> 
e
The Ruined Streets of Anguish
 
[Exits: east west]

civilized <923hp 429m 987mv> 
whe
People near you:
(PK) Gaeldrian                    The Ruined Streets of Anguish
(PK) Kolsad                       The Ruined Streets of Anguish
(PK) Azalix                       The Ruined Streets of Anguish
Azalix has arrived.

e
civilized <923hp 429m 987mv> 
The Ruined Streets of Anguish
 
[Exits: north east west]
Gaeldrian is here.

civilized <923hp 429m 984mv> 

Gaeldrian leaves north.

n
civilized <923hp 429m 984mv> 
The Beginning of the Slaughtering Grounds
 
[Exits: north south]
Gaeldrian is here.
A cluster of red moss grows here on the side of a building.

civilized <923hp 429m 981mv> 
Gaeldrian leaves north.

civilized <923hp 429m 981mv> 

Azalix has arrived.

civilized <923hp 429m 981mv> 

Azalix leaves north.

civilized <923hp 429m 981mv> 
n
The Beginning of the Slaughtering Grounds
 
[Exits: north south]

civilized <923hp 429m 978mv> 
whe
People near you:
(PK) Kolsad                       The Beginning of the Slaughtering Grounds
(PK) Azalix                       An Open Clearing in the Slaughtering Grounds

civilized <923hp 429m 978mv> 
n
An Opening in the Slaughtering Grounds
 
[Exits: north south]
Whistling softly, a young traveler walks swiftly towards his destination.
You stumble over a taut vine!
A weighty log swings down from the trees above!
You are already visible.
A falling log's impact MANGLES you!

wilderness <842hp 429m 977mv> 

You fail to stop someone with a pincer staff.
You can't see a thing!
Someone steps out from its cover.
Someone's kicked dirt barely scratches you.
You yell 'Someone just kicked dirt in my eyes!'
Someone is in perfect health.

wilderness <842hp 429m 977mv> 

You keep someone at bay with your polearm.
You keep someone at bay with your polearm.
Someone dodges your claw.
Someone is in perfect health.

wilderness <842hp 429m 977mv> 
drive s
As you draw near, the zephyr around someone swirls debris into your eyes!
Someone's swirling debris scratches you.
You make a furious drive at someone and push you both into somewhere!
You can't see a thing!
You make a second furious rush and send someone sprawling!
Your furious drive wounds someone.
Someone has a few scratches.

** Want him out of the woods **

civilized <840hp 429m 977mv> 

You keep someone at a distance with the tip of your polearm.
Someone dodges your claw.
Your claw MANGLES someone!
Someone has some small but disgusting cuts.

civilized <840hp 429m 977mv> 

You keep someone at bay with your polearm.
Someone dodges your claw.
Someone parries your claw.
Someone has some small but disgusting cuts.

drive s
civilized <840hp 429m 977mv> 

You fail to cut off someone's route of escape with your polearm!
You get in one more shot on someone as it flees.
Your parting blow MANGLES someone!
Someone has fled!
Someone leaves north.
But you're not fighting anyone right now.

civilized <840hp 429m 977mv> 
whe
ber
You can't see a thing!
You rub the dirt out of your eyes.

civilized <863hp 448m 999mv> 
Your pulse races as you are consumed by rage!

civilized <965hp 418m 949mv> 
whe
You can't see a thing!

civilized <965hp 418m 949mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 62 hours.
Commune: 'bless' modifies hit roll by 7 for 62 hours.
Commune: 'armor' modifies armor class by -20 for 17 hours.
Skill: 'berserk' modifies armor class by 25 for 7 hours.
Skill: 'berserk' modifies hit roll by 5 for 7 hours.
Skill: 'berserk' modifies damage roll by 10 for 7 hours.
Power: 'spellbane' modifies save vs spell by -15 for 7 hours.
Skill: 'sharpen sight' for 6 hours.
Power: 'resistance' modifies constitution by 2 for 3 hours.
Power: 'truesight' for 3 hours.
Power: 'truesight' for 3 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.

civilized <965hp 418m 949mv> 
s
You can't see a thing!

civilized <965hp 418m 946mv> 
s
You can't see a thing!

civilized <965hp 418m 943mv> 
s
Alas, you cannot go that way.

s
civilized <965hp 418m 943mv> 
Alas, you cannot go that way.

civilized <965hp 418m 943mv> 
r
You rest.

civilized <965hp 418m 943mv> 
y Now what?
You yell 'Now what?'

civilized <965hp 418m 943mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 62 hours.
Commune: 'bless' modifies hit roll by 7 for 62 hours.
Commune: 'armor' modifies armor class by -20 for 17 hours.
Skill: 'berserk' modifies armor class by 25 for 7 hours.
Skill: 'berserk' modifies hit roll by 5 for 7 hours.
Skill: 'berserk' modifies damage roll by 10 for 7 hours.
Power: 'spellbane' modifies save vs spell by -15 for 7 hours.
Skill: 'sharpen sight' for 6 hours.
Power: 'resistance' modifies constitution by 2 for 3 hours.
Power: 'truesight' for 3 hours.
Power: 'truesight' for 3 hours.
Physical effect: 'dirt kicking' modifies hit roll by -4 for 0 hours.

civilized <965hp 418m 943mv> 

Someone tells you 'Now I'm more worried'

civilized <965hp 418m 943mv> 
whe

You rub the dirt out of your eyes.

civilized <1031hp 456m 999mv> 
People near you:
(PK) Gaeldrian                    An Opening in the Slaughtering Grounds
(PK) Kolsad                       The Ruined Streets of Anguish

civilized <1031hp 456m 999mv> 
wak
You stand up.

civilized <1031hp 456m 999mv> 
n
bash gael
The Beginning of the Slaughtering Grounds
 
[Exits: north south]
A cluster of red moss grows here on the side of a building.

civilized <1031hp 456m 996mv> 
They aren't here.

civilized <1031hp 456m 996mv> 
n
bash gael
The Beginning of the Slaughtering Grounds
 
[Exits: north south]

civilized <1031hp 456m 993mv> 
They aren't here.

n
civilized <1031hp 456m 993mv> 
An Opening in the Slaughtering Grounds
 
[Exits: north south]
Gaeldrian is here.
Whistling softly, a young traveler walks swiftly towards his destination.

bash gael
wilderness <1031hp 456m 992mv> 

Gaeldrian scans south.

wilderness <1031hp 456m 992mv> 
Gaeldrian is far too small to aim at properly.

** Obv **

wilderness <1031hp 456m 992mv> 
di ga
They aren't here.

wilderness <1031hp 456m 992mv> 
whe

You yell 'Help someone is attacking me!'
Someone calls upon a huge gray wolf to help it.
A huge gray wolf moves in to attack you!
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
Someone starts aiming at you!
People near you:
(PK) Kolsad                       An Opening in the Slaughtering Grounds
A huge gray wolf is in perfect health.

wilderness <1031hp 456m 992mv> 
whe

A huge gray wolf's attempt to strike is foiled by your placement of your weapon.
You keep a huge gray wolf at bay with your polearm.
Gaeldrian steps out from his cover.
You keep Gaeldrian at bay with your polearm.
A huge gray wolf dodges your claw.
Your claw MANGLES a huge gray wolf!
A huge gray wolf has a few scratches.

wilderness <1031hp 456m 992mv> 
People near you:
(PK) Gaeldrian                    An Opening in the Slaughtering Grounds
(PK) Kolsad                       An Opening in the Slaughtering Grounds
A huge gray wolf has a few scratches.

wilderness <1031hp 456m 992mv> 
drive s
You failed to drive a huge gray wolf.
A huge gray wolf has a few scratches.

wilderness <1031hp 456m 992mv> 

Gaeldrian utters the words, 'unsohaiorz'.
The thorny plants spring up around you, entangling your legs!
Gaeldrian's entanglement injures you.
A huge gray wolf's bite mauls you.
You keep a huge gray wolf at bay with your polearm.
You keep Gaeldrian at bay with your polearm.
You parry Gaeldrian's poisonous bite.
A huge gray wolf dodges your claw.
A huge gray wolf parries your claw.
A huge gray wolf dodges your claw.
A huge gray wolf has a few scratches.

wilderness <991hp 456m 496mv> 
di gael

You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
You keep Gaeldrian at bay with your polearm.
You keep Gaeldrian at bay with your polearm.
Your claw MANGLES a huge gray wolf!
Your claw MASSACRES a huge gray wolf!
A huge gray wolf has some small but disgusting cuts.

wilderness <991hp 456m 496mv> 

Gaeldrian utters the words, 'qhije ay xagsg'.
A violent maelstrom of wasps descends towards you, only to fly harmlessly past.
You kick dirt at Gaeldrian, but it is easily deflected by the swirling winds about him.
Your kicked dirt misses Gaeldrian.
A huge gray wolf has some small but disgusting cuts.

** Dammit **

wilderness <991hp 456m 496mv> 

You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
You dodge a huge gray wolf's bite.
You parry Gaeldrian's poisonous bite.
You keep Gaeldrian at bay with your polearm.
A huge gray wolf dodges your claw.
A huge gray wolf has some small but disgusting cuts.

wilderness <991hp 456m 496mv> 
fle

You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
Gaeldrian's poisonous bite maims you!
You keep Gaeldrian at bay with your polearm.
A huge gray wolf dodges your claw.
Your claw MASSACRES a huge gray wolf!
A huge gray wolf has some small but disgusting cuts.

wilderness <957hp 456m 496mv> 

Gaeldrian utters the words, 'qhije ay xagsg'.
An Open Clearing in the Slaughtering Grounds
 
[Exits: south]
The near-silent snapping of a branch is the only harbinger of danger as a vast net of vines descends, rendering you immobile!
You flee from combat!

** Alright **

wilderness <957hp 456m 493mv> 

A rancid smell drifts to you upon a chilly breeze.

wilderness <957hp 456m 493mv> 
aff
Your futile struggling only manages to get you further entangled!

wilderness <957hp 456m 493mv> 

Gaeldrian has arrived.
A huge gray wolf yells 'Kolsad! Now you die!'
You fail to stop a huge gray wolf with a pincer staff.
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
A huge gray wolf has some small but disgusting cuts.

wilderness <957hp 456m 493mv> 

You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
Your claw *** DEMOLISHES *** a huge gray wolf!
Your claw MANGLES a huge gray wolf!
Your claw MANGLES a huge gray wolf!
A huge gray wolf is covered with bleeding wounds.

wilderness <957hp 456m 493mv> 

Gaeldrian steps out from his cover.
Gaeldrian's surprise attack *** DEVASTATES *** you!
You yell 'Help! I've been ambushed by Gaeldrian!'
A huge gray wolf is covered with bleeding wounds.

wilderness <819hp 456m 493mv> 

You hold your polearm forward, and a huge gray wolf stops before he impales himself.
You keep a huge gray wolf at bay with your polearm.
You keep Gaeldrian at bay with your polearm.
Your claw MASSACRES a huge gray wolf!
A huge gray wolf is covered with bleeding wounds.

wilderness <819hp 456m 493mv> 
fle
An Opening in the Slaughtering Grounds
 
[Exits: north south]
Whistling softly, a young traveler walks swiftly towards his destination.
You flee from combat!

wilderness <819hp 456m 490mv> 
s
The Beginning of the Slaughtering Grounds
 
[Exits: north south]

civilized <819hp 456m 486mv> 
s
The Beginning of the Slaughtering Grounds
 
[Exits: north south]
A cluster of red moss grows here on the side of a building.

s
civilized <819hp 456m 483mv> 
The Ruined Streets of Anguish
 
[Exits: north east west]

** I'll wait here **

civilized <819hp 456m 480mv> 
whe
People near you:
(PK) Gaeldrian                    The Beginning of the Slaughtering Grounds
(PK) Kolsad                       The Ruined Streets of Anguish

civilized <845hp 473m 536mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 60 hours.
Commune: 'bless' modifies hit roll by 7 for 60 hours.
Commune: 'armor' modifies armor class by -20 for 15 hours.
Skill: 'berserk' modifies armor class by 25 for 5 hours.
Skill: 'berserk' modifies hit roll by 5 for 5 hours.
Skill: 'berserk' modifies damage roll by 10 for 5 hours.
Power: 'spellbane' modifies save vs spell by -15 for 5 hours.
Spell: 'entangle' modifies dexterity by -3 for 4 hours.
Skill: 'sharpen sight' for 4 hours.
Power: 'resistance' modifies constitution by 2 for 1 hours.
Power: 'truesight' for 1 hours.
Power: 'truesight' for 1 hours.

civilized <845hp 473m 536mv> 
twiddle
You patiently twiddle your thumbs.

civilized <845hp 473m 536mv> 

Gaeldrian has arrived.

civilized <845hp 473m 536mv> 

A huge gray wolf yells 'Kolsad! Now you die!'
You fail to stop a huge gray wolf with a pincer staff.
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
A huge gray wolf is covered with bleeding wounds.

civilized <845hp 473m 536mv> 

Gaeldrian's kicked dirt misses you.
You yell 'Die, Gaeldrian!  You dirty fool!'
A huge gray wolf is covered with bleeding wounds.

civilized <845hp 473m 536mv> 

You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
Finding no way around the point of your polearm, Gaeldrian draws back.
Your claw MANGLES a huge gray wolf!
Your claw MANGLES a huge gray wolf!
You temporarily immobilize a huge gray wolf with the claw of your pincer staff.
Your crushing claw *** DEVASTATES *** a huge gray wolf!
A huge gray wolf is covered with bleeding wounds.

civilized <845hp 473m 536mv> 
retreat west
You begin planning a retreat.
A huge gray wolf is covered with bleeding wounds.

** Lure further away from forest **

civilized <845hp 473m 536mv> 

A quick shift of your polearm pushes a huge gray wolf back from his attack.
You keep a huge gray wolf at bay with your polearm.
You parry Gaeldrian's poisonous bite.
Your claw MANGLES a huge gray wolf!
A huge gray wolf is covered with bleeding wounds.

civilized <845hp 473m 536mv> 
whe

You make a hasty retreat.
The Ruined Streets of Anguish
 
[Exits: east west]

civilized <845hp 473m 533mv> 

Gaeldrian has arrived.

w
civilized <845hp 473m 533mv> 

A huge gray wolf yells 'Kolsad! Now you die!'
A huge gray wolf's attack is halted as you meet him with the tip of a pincer staff.
Your claw *** DEVASTATES *** a huge gray wolf!
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
A huge gray wolf is gushing blood.

civilized <845hp 473m 533mv> 

Gaeldrian leaves west.
A huge gray wolf is gushing blood.

civilized <845hp 473m 533mv> 

Gaeldrian has arrived.
People near you:
(PK) Gaeldrian                    The Ruined Streets of Anguish
(PK) Kolsad                       The Ruined Streets of Anguish
You keep a huge gray wolf at bay with your polearm.
You keep a huge gray wolf at bay with your polearm.
A huge gray wolf flees back into the wilderness in pain.


civilized <845hp 473m 533mv> 
The Ruined Streets of Anguish
 
[Exits: east west]

civilized <845hp 473m 530mv> 
Gaeldrian has arrived.

civilized <845hp 473m 530mv> 

The cry of a vulture is abruptly cut short.

civilized <845hp 473m 530mv> 

Gaeldrian looks at you.

civilized <845hp 473m 530mv> 

Gaeldrian leaves east.

civilized <845hp 473m 530mv> 

The rain ceases.

civilized <876hp 486m 586mv> 
e
The Ruined Streets of Anguish
 
[Exits: east west]

bash gael
civilized <876hp 486m 584mv> 
They aren't here.


civilized <876hp 486m 584mv> 

civilized <876hp 486m 584mv> 
exam bag
A large leather bag, with a long strap used for carrying cargo on pack
animals.

A large saddle bag is a container, made of leather, and weighs 208 pounds 6 ounces.
When you look inside, you see it is stuffed full.
A large saddle bag contains:
( 2) the stomach of a beast
     a metal canteen insulated in a wolf's pelt
(26) a side of deer venison
     a wheel of hard cheese
     a chunk of stale bread
     a huge potato
     a batch of mixed berries
( 2) a thick iron bracer
( 2) (Glowing) a demon-headed pendant
     an invitation from the Empress
     an engraved silver bracelet
     a wine skin
( 2) a silver ring set with a single malachite
     a small ruby
     a large boar steak
     a tankard of smooth dark thick dwarven ale with a hint of saltwater for taste labeled "Kolsad's Heavenly Drink"
     an iron shortsword
     a bone amulet
     a practice axe
     a practice spear
     some juggling balls
     a tattered slave's robe
     a huge cookie with 'Kolsad' written on it in red icing
     some seaweed
     an ancient rune

civilized <876hp 486m 584mv> 
e
The Ruined Streets of Anguish
 
[Exits: north east west]

civilized <876hp 486m 582mv> 
bash gael
They aren't here.

civilized <876hp 486m 582mv> 
n
The Beginning of the Slaughtering Grounds
 
[Exits: north south]
A cluster of red moss grows here on the side of a building.

civilized <876hp 486m 580mv> 
whe
People near you:
(PK) Kolsad                       The Beginning of the Slaughtering Grounds

civilized <876hp 486m 580mv> 
n
The Beginning of the Slaughtering Grounds
 
[Exits: north south]

civilized <876hp 486m 578mv> 
whe
People near you:
(PK) Kolsad                       The Beginning of the Slaughtering Grounds

civilized <876hp 486m 578mv> 
n
An Opening in the Slaughtering Grounds
 
[Exits: north south]
Whistling softly, a young traveler walks swiftly towards his destination.

wilderness <876hp 486m 577mv> 
n
An Open Clearing in the Slaughtering Grounds
 
[Exits: south]

wilderness <876hp 486m 575mv> 
y And now?
You yell 'And now?'

wilderness <876hp 486m 575mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <876hp 486m 575mv> 

Someone winces in agony.

y Are you done?
wilderness <876hp 486m 575mv> 
You yell 'Are you done?'

wilderness <876hp 486m 575mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <876hp 486m 575mv> 

Someone sits down and thinks deeply.

wilderness <876hp 486m 575mv> 

Someone holds up one finger.

wilderness <876hp 486m 575mv> 
gr
Kolsad's group:
[51 War] Kolsad           84% hp 100% mana 57% mv 586900 xp

wilderness <876hp 486m 575mv> 
nod
You nod.

wilderness <876hp 486m 575mv> 
r
You rest.

wilderness <876hp 486m 575mv> 
gr
Kolsad's group:
[51 War] Kolsad           84% hp 100% mana 57% mv 586900 xp

wilderness <876hp 486m 575mv> 
twiddle
You patiently twiddle your thumbs.

whe
wilderness <876hp 486m 575mv> 
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <876hp 486m 575mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 59 hours.
Commune: 'bless' modifies hit roll by 7 for 59 hours.
Commune: 'armor' modifies armor class by -20 for 14 hours.
Skill: 'berserk' modifies armor class by 25 for 4 hours.
Skill: 'berserk' modifies hit roll by 5 for 4 hours.
Skill: 'berserk' modifies damage roll by 10 for 4 hours.
Power: 'spellbane' modifies save vs spell by -15 for 4 hours.
Spell: 'entangle' modifies dexterity by -3 for 3 hours.
Skill: 'sharpen sight' for 3 hours.
Power: 'resistance' modifies constitution by 2 for 0 hours.
Power: 'truesight' for 0 hours.
Power: 'truesight' for 0 hours.

wilderness <876hp 486m 575mv> 

Someone frowns, peering at you from the bushes.

wilderness <876hp 486m 575mv> 


Autosaving.
You feel less tough.
Your eyes see less truly.

wilderness <920hp 486m 639mv> 
wak
You stand up.

call resistance
wilderness <920hp 486m 639mv> 
You feel tough!

wilderness <920hp 436m 639mv> 
whe

You yell 'Help someone is attacking me!'
You deflect someone's spell!
Your spellbane maims someone!
Someone dodges your claw.
Someone deflects your claw with its shield.
Someone has a few scratches.

wilderness <920hp 436m 639mv> 
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds
Gaeldrian steps out from his cover.
You keep Gaeldrian at bay with your polearm.
Gaeldrian's poisonous bite devastates you!
Gaeldrian deflects your claw with his shield.
You deliver a blow of deadly force!
Gaeldrian dodges your claw.
Gaeldrian dodges your claw.
You deliver a blow of deadly force!
Gaeldrian parries your claw.
Gaeldrian has a few scratches.

wilderness <888hp 436m 639mv> 
drive n
You failed to drive Gaeldrian.
Gaeldrian has a few scratches.

wilderness <888hp 436m 639mv> 

You keep Gaeldrian at bay with your polearm.
You keep Gaeldrian at bay with your polearm.
Gaeldrian deflects your claw with his shield.
Your claw misses Gaeldrian.
Gaeldrian has a few scratches.

wilderness <888hp 436m 639mv> 
bas

You deflect Gaeldrian's spell!
Your spellbane maims Gaeldrian!
Gaeldrian remains safe as your claw bounces harmlessly off of crimson dragon scale leggings.
You deliver a blow of deadly force!
Gaeldrian deflects your claw with his shield.
Gaeldrian has a few scratches.

wilderness <888hp 436m 639mv> 

You parry Gaeldrian's poisonous bite.
You dodge Gaeldrian's poisonous bite.
Gaeldrian dodges your claw.
Your claw *** DEMOLISHES *** Gaeldrian!
Gaeldrian has some small but disgusting cuts.

wilderness <888hp 436m 639mv> 
You fall flat on your face!
Your bash misses Gaeldrian.
Gaeldrian has some small but disgusting cuts.

wilderness <888hp 436m 639mv> 

You parry Gaeldrian's poisonous bite.
You keep Gaeldrian at bay with your polearm.
Gaeldrian deflects your claw with his shield.
Gaeldrian parries your claw.
Gaeldrian has some small but disgusting cuts.

wilderness <888hp 436m 639mv> 
wak

The clouds disappear.
Gaeldrian has some small but disgusting cuts.

wilderness <902hp 446m 695mv> 

You fail to cut off Gaeldrian's route of escape with your polearm!
You get in one more shot on Gaeldrian as he flees.
You deliver a blow of deadly force!
Your parting blow === OBLITERATES === Gaeldrian!
Gaeldrian is covered with bleeding wounds.

wilderness <902hp 446m 695mv> 

You fail to cut off Gaeldrian's route of escape with your polearm!
You get in one more shot on Gaeldrian as he flees.
Your parting blow *** DEMOLISHES *** Gaeldrian!
Gaeldrian has fled!
Gaeldrian leaves.

wilderness <902hp 446m 695mv> 
n
bash gael
You are already standing.

wilderness <902hp 446m 695mv> 
You strain a bit and barely manage to fit through a hole in the brush.
Along the Eastern Road
 
[Exits: east west]

civilized <902hp 446m 692mv> 
They aren't here.

civilized <902hp 446m 692mv> 
whe
People near you:
(PK) Kolsad                       Along the Eastern Road

civilized <902hp 446m 692mv> 
s
You strain a bit and barely manage to fit through the door.
An Open Clearing in the Slaughtering Grounds
 
[Exits: south]

wilderness <902hp 446m 691mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <902hp 446m 691mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 57 hours.
Commune: 'bless' modifies hit roll by 7 for 57 hours.
Commune: 'armor' modifies armor class by -20 for 12 hours.
Power: 'resistance' modifies constitution by 2 for 7 hours.
Skill: 'berserk' modifies armor class by 25 for 2 hours.
Skill: 'berserk' modifies hit roll by 5 for 2 hours.
Skill: 'berserk' modifies damage roll by 10 for 2 hours.
Power: 'spellbane' modifies save vs spell by -15 for 2 hours.
Spell: 'entangle' modifies dexterity by -3 for 1 hours.
Skill: 'sharpen sight' for 1 hours.

wilderness <902hp 446m 691mv> 
y Anything else?
You yell 'Anything else?'

wilderness <902hp 446m 691mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <902hp 446m 691mv> 
whoi ga
No one of that name is in Thera.

wilderness <902hp 446m 691mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <902hp 446m 691mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 57 hours.
Commune: 'bless' modifies hit roll by 7 for 57 hours.
Commune: 'armor' modifies armor class by -20 for 12 hours.
Power: 'resistance' modifies constitution by 2 for 7 hours.
Skill: 'berserk' modifies armor class by 25 for 2 hours.
Skill: 'berserk' modifies hit roll by 5 for 2 hours.
Skill: 'berserk' modifies damage roll by 10 for 2 hours.
Power: 'spellbane' modifies save vs spell by -15 for 2 hours.
Spell: 'entangle' modifies dexterity by -3 for 1 hours.
Skill: 'sharpen sight' for 1 hours.

wilderness <902hp 446m 691mv> 

Gaeldrian has arrived.

wilderness <902hp 446m 691mv> 

Gaeldrian frowns.

wilderness <902hp 446m 691mv> 

Someone utters the words, 'glwbuagug'.
Someone crouches, assuming a reverent gesture to the life around it.

wilderness <902hp 446m 691mv> 

Someone utters the words, 'glwbuagug'.
Someone crouches, assuming a reverent gesture to the life around it.

wilderness <902hp 446m 691mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <902hp 446m 691mv> 
twiddle
You patiently twiddle your thumbs.

wilderness <902hp 446m 691mv> 

The sun sets below the horizon.

wilderness <925hp 457m 747mv> 

Someone holds up one finger.

wilderness <925hp 457m 747mv> 

Someone's skin becomes covered in bark.

wilderness <925hp 457m 747mv> 
l
An Open Clearing in the Slaughtering Grounds
  The grounds here are caked with blood and unrecognizable gore.  Skeletal
remains of defeated foes and enslaved servants remain fettered along the
grounds and walls here.  Multiple cracks line the walls, though judging
by the exceptional masonry, dwarves likely built much of this stronghold.
The smell of burning flesh and rotted and diseased corpses is almost
overwhelming.  Many of the tortures and executions must have occurred in
this area of the ruins.  Dark shrubbery and bloodied brush is to the north
of these grounds, apparently going into the woods where nothing seems to
stir.
 
[Exits: south]

wilderness <925hp 457m 747mv> 
Someone says 'I'm not sure.'

wilderness <925hp 457m 747mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 56 hours.
Commune: 'bless' modifies hit roll by 7 for 56 hours.
Commune: 'armor' modifies armor class by -20 for 11 hours.
Power: 'resistance' modifies constitution by 2 for 6 hours.
Skill: 'berserk' modifies armor class by 25 for 1 hours.
Skill: 'berserk' modifies hit roll by 5 for 1 hours.
Skill: 'berserk' modifies damage roll by 10 for 1 hours.
Power: 'spellbane' modifies save vs spell by -15 for 1 hours.
Spell: 'entangle' modifies dexterity by -3 for 0 hours.
Skill: 'sharpen sight' for 0 hours.

wilderness <925hp 457m 747mv> 
sigh
r
You sigh.

wilderness <925hp 457m 747mv> 
You rest.

wilderness <925hp 457m 747mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <925hp 457m 747mv> 
'What about?
You say 'What about?'

wilderness <925hp 457m 747mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <925hp 457m 747mv> 
who pk
[51 Mummy Nec] (PK) Tzaritzawah Tenebraus the Mummy Lord, Elite Imperial Warlock
[43 Felar Asn] (PK) Oshlot the Learned of Owaza
[47  Fire War] (PK) Eleagra the Champion of Warfare, Elite Imperial Blade
*51 Storm War* (PK) [BATTLE] Kolsad Roderean the Legend of the Battlefield
[51 Gnome Shf] (PK) Niding the Grand Master of Changelings
[45 W-Elf Dru] (PK) (WANTED) Rolas Spiritwind the Druid of Flame, Hierophant of the Harvest Moon
[46 Arial War] (PK) [BATTLE] Azalix Balize the Champion of Battlefields

Players found: 7

wilderness <925hp 457m 747mv> 
aff
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 56 hours.
Commune: 'bless' modifies hit roll by 7 for 56 hours.
Commune: 'armor' modifies armor class by -20 for 11 hours.
Power: 'resistance' modifies constitution by 2 for 6 hours.
Skill: 'berserk' modifies armor class by 25 for 1 hours.
Skill: 'berserk' modifies hit roll by 5 for 1 hours.
Skill: 'berserk' modifies damage roll by 10 for 1 hours.
Power: 'spellbane' modifies save vs spell by -15 for 1 hours.
Spell: 'entangle' modifies dexterity by -3 for 0 hours.
Skill: 'sharpen sight' for 0 hours.

wilderness <925hp 457m 747mv> 

Someone stops using the shield of darkness.
Someone stops using a slightly curved club of wood.
Someone wields a ranger's spear.

wilderness <925hp 457m 747mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <925hp 457m 747mv> 
eq
You are using:
<worn on finger>    a silver ring set with a single malachite
<worn on finger>    a silver ring set with a single malachite
<worn around neck>  a small pendant in the shape of a silver phoenix
<worn around neck>  (Humming) a fine stole of white ermine
<worn on body>      a breastplate decorated with red enamel
<worn on head>      an ogre-horned helm
<worn on face>      horned mask of silver
<worn on legs>      plate leggings decorated with red enamel
<worn on feet>      a pair of knee-high boots of red hematite
<worn on hands>     a pair of spiked combat gloves
<worn on arms>      plate vambraces decorated with red enamel
<worn about body>   a brown poncho
<worn about waist>  a belt with a fine platinum buckle
<worn around wrist> a thick leather bracer
<worn around wrist> an engraved silver bracelet
<mainhand wielded>  a pincer staff

wilderness <925hp 457m 747mv> 

Someone gives its neck a gradual twist, cracking it grotesquely.

wilderness <925hp 457m 747mv> 

You feel less entangled.
Your sight dulls again.

wilderness <963hp 486m 811mv> 

Someone utters the words, 'kzsplf'.
Someone gathers swirling winds about its body.

wilderness <963hp 486m 811mv> 
sharpensight
You exert yourself to focus your vision more clearly.

wilderness <963hp 466m 811mv> 
whe
People near you:
(PK) Kolsad                       An Open Clearing in the Slaughtering Grounds

wilderness <963hp 466m 811mv> 

You can't see a thing!
Someone steps out from its cover.
Someone's kicked dirt barely scratches you.
You yell 'Someone just kicked dirt in my eyes!'
Someone has a few scratches.

wilderness <963hp 466m 811mv> 

You keep someone at bay with your polearm.
Someone deflects your claw with its defensive spin.
You deliver a blow of deadly force!
Your claw <<< ERADICATES >>> someone!
You deliver a blow of deadly force!
Someone dodges your claw.
Someone is covered with bleeding wounds.

wilderness <963hp 466m 811mv> 
drive n
As you draw near, the zephyr around someone swirls debris into your eyes!
Someone's swirling debris scratches you.
You failed to drive someone.
Someone is covered with bleeding wounds.

wilderness <962hp 466m 811mv> 

You keep someone at bay with your polearm.
You keep someone at bay with your polearm.
Your claw MANGLES someone!
Someone parries your claw.
Someone dodges your claw.
Someone is gushing blood.

wilderness <962hp 466m 811mv> 
drive n

Someone tries to disarm you, but fails.
You keep someone at bay with your polearm.
Someone's thrust DISMEMBERS you!
Someone dodges your claw.
Someone dodges your claw.
Someone is gushing blood.

wilderness <909hp 466m 811mv> 
As you draw near, the zephyr around someone swirls debris into your eyes!
Someone's swirling debris scratches you.
You make a furious drive at someone and push you both into somewhere!
You can't see a thing!
You make a second furious rush and send someone sprawling!
Your furious drive decimates someone!
Someone is gushing blood.

civilized <906hp 466m 811mv> 

Someone's thrust MUTILATES you!
Someone dodges your claw.
Someone dodges your claw.
Someone remains safe as your claw bounces harmlessly off of something.
Someone is gushing blood.

civilized <869hp 466m 811mv> 
drive w

You keep someone at a distance with the tip of your polearm.
Someone dodges your claw.
Someone is gushing blood.

civilized <869hp 466m 811mv> 

You cut off someone's route of escape with your polearm!
You make a furious drive at someone and push you both into somewhere!
You can't see a thing!
You make a second furious rush and send someone sprawling!
Your furious drive MUTILATES someone!
Someone is gushing blood.

civilized <869hp 466m 811mv> 

You keep someone at bay with your polearm.
You keep someone at bay with your polearm.
Someone parries your claw.
Someone parries your claw.
You temporarily immobilize someone with the claw of your pincer staff.
Your crushing claw === OBLITERATES === someone!
Someone is writhing in agony.

civilized <869hp 466m 811mv> 
drive w

You keep someone at bay with your polearm.
You keep someone at bay with your polearm.
Someone parries your claw.
Your claw MANGLES someone!
Someone is convulsing on the ground.

civilized <869hp 466m 811mv> 
You make a furious drive at someone and push you both into somewhere!
You can't see a thing!
You make a second furious rush and send someone sprawling!
Your furious drive devastates someone!
Someone is convulsing on the ground.

civilized <869hp 466m 811mv> 

You dodge someone's thrust.
Something glows a soft green in someone's hands.
Your claw MANGLES someone!
Someone is DEAD!!
You land the killing blow against someone.
Something disappears from someone's possession.
Something disappears from someone's possession.
Someone's arm is sliced from its dead body.
The strength of the giants leaves someone.

civilized <869hp 466m 811mv> 
r
aff
You rest.
Subject Author Views Posted

He really asked for it - Kolsad (51 RBW) vs Gaeldrian (51 w-elf outtie ranger) - The long shaft in your hand looks painful

Tadam 512 November 12, 2011 04:07PM

I can hardly think of a worse opponent for any ranger than a storm polearm berserker... (n/t)

randomthinker 155 November 13, 2011 06:14AM

How do you think I killed Paralouit solo?

jmc 230 November 13, 2011 05:56PM



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