Cabal stuff:
<br>Sylvan's powers underwent some changes
<br>Warlocks moved out of Fort Good into their new home
<br>
<br>Class stuff:
<br>Anti-Paladins got <i>Aura of Despair</i>
<br>Necromancers got <i>Invis to Undead</i>, <i>Manifest Shadow</i> and <i>Speak With Dead</i>
<br>Orcs got <i>Forced March</i>
<br>
<br>Imm stuff:
<br>Some Imms were promoted, congrats to them.
<br>
<br>Other stuff:
<br>Forest guardian/ranger mobs apparently defend wildlife
<br>Healer prices were reduced and vary from town to town
<br>Registry (hometown moving) prices were reduced
<br>Socials have been redone a bit (See <i>socials</i>)