'REPAIR FLESH'
<br>Through skillful Transmutation, the wielder of this spell can attempt to
<br>soothe the injuries of the flesh. While their work lacks the precision
<br>and beauty of a healer's, adept transmuters can staunch bleeding and
<br>reduce or remove other alterations of the flesh. This spell requires
<br>some recovery time, for both the caster and target, before it may be
<br>attempted again.
<br>
<br>'REPAIR BONE'
<br>Through the same techniques that they can disrupt bones, skilled transmuters
<br>can manipulate them in ways to benefit the injured. Though they lack the
<br>finesse of a healer, they have a talent for resetting grievous breaks in
<br>the bone, causing the injury to heal more quickly and lessening its impact
<br>until it does. Unlike most techniques for treating injury, this one is
<br>fully effective on undead with substantial bodies. This spell requires
<br>significant recovery time, for both the caster and target, before it may
<br>be attempted again.
<br>
<br>'REPAIR ORGAN'
<br>The most difficult of the three transmutation spells of repair, this is
<br>also the most potent and draining for healing injuries. Through crude
<br>manipulation of the target's organs, the caster can lessen the impact of
<br>injuries, particularly strains and bruises. Only mastered by transmuters
<br>near the pinnacle of their guild, they have been known to treat even the
<br>injuries of the body's more vulnerable organs, such as the eyes and throat,
<br>as well as altering the flow of blood to reduce the efficacy of toxins.
<br>This spell requires a good bit of recovery time, for both the caster and
<br>target, before it may be attempted again.