was a mino with whispers/all-healing-edges and one time, I had plague+poison+bleeding (one bleeding not recalling from what) and I was healing very little through it. I was new and I didn't keep logs those days. But I'm 100% sure that 21con+whispers+4*bird-edges and I healed through the three above.
Storm sword is nice. Get crying for strong flurries and a bit healing
Felar spear/hand lets your survive long enough to learn the outlander secrets before the char con-dies. Another option is to learn whispers and get the healing edges. You will heal through bleeding + disease + poison.
I like w-elves very much. But I also think that sword is a must for them, so I don't suggest your da
Seeing Narisel's logs, and reading the posts under them, some of you said that pole has not been a good choice.
If I wanted to make a half-elf/int/stsf, my weapon choices had been pole/h2h. What do you suggest if you don't agree with it.
Arial champion
Arial champion
Gnome monk
Arial champion
duergar champion
Arial champion
Svirf monk
Duergar ranger
Storm berserker
Frost berserker
Goblin assassin
And last but not the least
Human champion
Human warrior
Human ranger
Bat can do many things, yes. But IIRC it does just one of them each time. I love the skill myself, but is it OP? It is not even reliable on what it does, I mean you cannot permalag with it (you cannot force it do it) or maledict or anything preplanned! One round wrath and throw seem more dangerous to me.
Just saying it is a fun skill on a weak paladin dedication.
Dance was very close to 2nd Dodge chance. I have also tried Arial without parry with dance. I liked it.
Parry on the other hand, seemed to work totally different. I think it maximises your parry chance to the optimal situation for your stats. So you will parry with your maces almost as good as you do with your swords, but you won't see much of you are a sword spec.
I always felt the effect against the mobs greatly.
Once about four years ago, a pc necro slept my human ranger and tried poisoning and plaguing me over about a game day. I never got both together and they cured so fast. Practically I didn't get damage per hours either.
It is 3 ticks if the area is empty AND it has experienced a not-empty tick before the empty ticks.
If you run in an area and open a door and run out before a tick happens, the area won't repopulate itself after the empty ticks.