I really enjoyed the build, to the point where I may it again in the future possibly with a minor tweak.
In my opinion Hours has some great things which seem to have a good synergy with a giant.
I have played a hand/whip warrior a number of months back and the sheer utility and survivability that whip/hand has is right up there. IMHO HPM just adds another layer of utility but one that comp
*** So while I am a ghost outlander comes a raiding
*** There is a young Tribunal who beats it up some, once I unghost I go to finish it off
Within the Dark Forest
The evergreens here seem to rise higher and lean over the pathway
more than they do in other parts of the Forest of Prosimy. The
overhanging tree canopy is extremely thick, allowing no light in, and
even light within the fo
*** Spam FTW! ... But not mine :)
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. An empty field of freshly
turned earth lies to the north beyond a low stone fence, bordered to the
east and west by a thin screen of tall trees. Beyond this field,
cultivated pastures and small farms spread out to
*** How not to approach a fight
*** I could have won yes but by this stage I was 700+ hrs and there were a few unknowns
*** I wanted to play with, needless to say if someone is doing burst damage, trip is not
*** the answer.
Trade Road
Gray blocks of varied size form the surface of the Trade Road, the main path
through Galadon from east to west. Along the southern half of the road you
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. Neat rows of green, leafy
vegetables fill a small, cultivated field to the north. Beyond this
pasture, cultivated fields and small farms spread out to the limit of the
horizon in all directions. Stretching off to the south of the road as
far as the
People near you:
(PK) Efjeobef Among the Barbaric Huts
(PK) Vramun Before a Fortified Hillock
wilderness <1174hp 410m 1292mv 27100tnl (-23.18%) 2 PM> sca w
Efjeobef has arrived.
A massive giant says 'Welcome, great warrior.'
Efjeobef lashes at your feet with a flail of Pestilence!
Efjeobef's lash misses you.
You yell
The Gates to the Streets of Anguish
Rusted gates of iron mark the entrance here. An eerie silence is all that
you note while walking through the gates. Dark shadows serve to remind you
that there could be some form of life hiding among the wreckage here. Some
pillars of stone remain here to serve as signs that this was once a city,
or stronghold of sorts. The ruined gates sit to the n
Along the Eastern Road
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. To the north of the road
lies a cultivated field, filled with row upon row of green, leafy plants.
Beyond this field, cultivated fields and pastures spread out to the limit
of the horizon in all directions, covering the gently rolling
countryside. A
*** Precusro Ckolrobal got manacled outside town and ran into the village I attack the giant
*** and plan on going in again, but then help shows up
People near you:
(PK) Vehli An Opening in the Slaughtering Grounds
Relugtar The Breaching of the Walls of the Ostalagiah Ruins
(PK) Vramun The Breaching of the Walls of the Ost
**** Had them manackled so kill the giant and go for it
**** About as close as it can get
The Shrine of the BattleRagers
The path through the village comes to the door of this large structure and
goes no further. It is dim inside, adding to the feeling of presence that
surrounds you as you enter; what little light there is seems somehow
focused on the large throne centered within. At t
People near you:
(PK) Lochlan Galadon's Soup Dispensary
(PK) Vramun Large Intersection
(PK) Yanni On the River
(PK) Thorawyn On the River
(PK) a grizzled ram On the River
PROTECTED civilized <1242hp 299m 822mv 27100tnl (-23.18%) 11 AM>
Thorawyn has summoned you!
On the River
AM> Approaching a Bridge Over Voralia's Tears
Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here. An arching bridge
constructed from massive blocks of stone rises to the east, allowing
passage over the mighty Voralia's Tears. Just to the north of the road,
a small grain mill rests in the middle of a dusty and we
the Captain of the Special Guards: Intruder! Intruder! Thorawyn is raiding the Cabal!
civilized <1216hp 376m 1288mv 27100tnl (-23.18%) 2 AM> w
The Tribunal Courtyard
You are standing in a brick walled courtyard. The massive shadow of the
Spire rises up immediately to the east, while a path leads west toward
Galadon. Benches line the walls all the way around the courtyard at reg
A Thick Copse of Trees
Hardwood trees, mostly oaks, maples and a few stubby cherry trees, grow
thickly in this heavily wooded section of an otherwise open pasture that
spreads out to the west. A low stone wall forms the borders of the pasture
to the north, east and south, the only easy exit being a simple climb over
the wall to the north. A circle of stones in the center of the copse ha
**** Except I get called out for another fight!!!
You tell Dzuxoks 'Two in quick succession I will not stand for'
Dzuxoks tells you 'Why leave?'
Dzuxoks says 'Wanna fight outside?'
Dzuxoks says 'Just me and you.'
Dzuxoks says 'You can call as many guards as you can.'
*** I make some basic preps but they are onto me an send me a random tell
*** After the death of the first villager I wander off to other things and soon after
Lochlan has branded Batrifi a criminal for murder in a protected city.
*** SNIP walking
Beyond the Outskirts of Galadon
Constructed of great slabs of stone, a wide road departs the protective
walls of Galadon to the west, sloping gently as it descends into the
broad river valley of Voralia's Tea
*** Bit of background information
Guais tells you 'Be ready to come to Galadon. Both assassins are eyeing Lochlan.'
You tell Guais 'Wish me there now?'
Guais tells you 'Just be ready if you hear warrants posted.'
Guais has branded Dzuxoks a criminal for murder in a protected city.
civilized <1202hp 376m 851mv 27100tnl (-23.18%) 10 PM> w
w
The Tribun
*** BASH BASH BASH BASH BASH BASH
Suicide Cliff
You are on the western edge of the dark mountain, where it suddenly drops
off. Far below you can see small waves lapping against the boulders on a
tiny beach. You can feel the despair of the many who spent the last moment
of their miserable lives on this very spot. Then deciding to throw themselves
off the sheer cliff, plummetting to thei
an elite gateguard: I've spotted the criminal Drakidh at Inside the East Gate in Galadon.
an elite gateguard: I've spotted the criminal Amucra at Inside the East Gate in Galadon.
civilized <1217hp 426m 1292mv 27100tnl (-23.18%) 11 PM> where
People near you:
(PK) Lochlan The Tribunal Spire
(PK) Vramun The Hamsah Mu'tazz Room
The Tribunal Courtyard
You are standing in a brick walled courtyard. The massive triangular gray
Spire rises up immediately to the east, while a path leads west toward
Galadon. Benches line the walls all the way around the courtyard at regular
intervals, but the plaza is dominated by a huge stone pedestal in the middle.
Mounted on the pedestal is a metal statue of a woman in flowing rob
*** The ole walk away from entwine trick, but I have that covered
*** Bit of complaining about how it went down after the death, I guess two wrongs do make a right :)
High Road
Built of perfectly smooth white blocks and free of any stain or imperfection,
the High Road of Galadon is pristine. Towering over the city in the east is
the Spire of the Blood Tribunal, guards coming and going
*** Hilarious ending to a raid :)
Lochlan leaves north.
Lochlan yells wildly 'Help! I'm being attacked by the Primeval Spirit!'
A zombie of a unicorn leaves north.
A zombie of the dwarven smith leaves north.
A flesh golem leaves north.
A zombie of a unicorn leaves north.
A zombie of a unicorn leaves north.
A mummified warrior leaves north.
You follow Lochlan north.
Within
*** Leveling 101 a masterclass in punching :)
Lochlan utters the words, 'gjwwai'.
The dwarven smith arrives suddenly.
civilized <1004hp 424m 1240mv 27100tnl (-23.18%) 4 PM> k dwa
The dwarven smith dodges your surge of water.
The dwarven smith is in perfect health.
civilized <1004hp 424m 1240mv 27100tnl (-23.18%) 4 PM>
You parry the dwarven smith's smash.
Illaperios yells wildly 'Help! I'm being attacked by the Blood Tribunal executioner!'
the Blood Tribunal executioner: Intruder! Intruder! Illaperios is raiding the Cabal!
civilized <1230hp 496m 1262mv 27100tnl (-23.18%) 2 AM> dash w bloodyshackle Illaperios
The Altar of the Blood Tribunal
The stairway ends at the peak of the Spire, perhaps thirty feet below the
hug
*** There is a new storm giant warrior in range, only one way to figure out
*** if they are outlander or not, Time to take the fetish to, but then there is
*** a little surprise
A Spiraling Ramp of Thorns
You are walking on a thick organic ramp that has grown from the
trunk of the enormous, ancient tree that looms to high above to the
north. The ramp zigzags and spirals in an organic
*** I get super bored after not having a pk in ages so decide to give it a shot
*** I messed this up right from the start, in choice of one of my weapons and
*** in choice of not having some key potions out of my sack!
*** #StupidMazes
You scan east.
***** Range 1 *****
Krelroy the felar is here.
Vehli the storm giant is here.
(White Aura) Sigard the storm giant is here.
wilderness
People near you:
(PK) Garfuka An Archway Entering the Imperial City
(PK) Vramun Avenue of the Imperial Inquisition
(PK) Aaor The Avenue of Conquest
civilized <1264hp 404m 858mv 27100tnl (-23.18%) 3 AM> w
w
The Avenue of Imperial Inquisition
You stand on a well-maintained road of exquisite engineering. People of
*** I find Krelroy in battlefields
Rocky Passage
You carefully edge your way along the passage, careful not to make too
much movement in fear of a cave in. Muddy footprints show evidence of
previous travelers along this passage, but only seem to be facing in
the one direction. You hear a faint sound of talking and laughter coming
from the north, while a small distance to the east, yo