Posted by Graham on December 8, 2000 at 01:07:47:
In Reply to: on practicing posted by Nepenthe(IMM) on December 8, 2000 at 00:54:11:
> The aim (though we never quite get there) is a game in which people with high skills in something will be (gasp!) people who actually do those things a lot. Fr'ex, people who tanked for their groups a lot would be the ones with the high tanking skills. Contrast this with a game where people who figure out goofy cheap tricks have the high skills. i've already posted an idea for such a situation on this forum rather than the current system which -does- necessitate arms race crap.. *chuckle* show me one imm char like that (and i don't want to see "lash" at 63% and thats it..how many imms have thus far stated they've solo ranked about 20 ranks to get skills up? ... more than one) and show me your transmuter with hold person at 63% attempting to hold someone successfully so they can try and do anything. (normal fail rate + 37%chance of non casting in first place...yeah right great chance) Show me your arial sword spec with 63% parry last 2 seconds in a gang attack Show me your mage with word of recall at 63% getting away nicely all the time The proof is in the pudding, the current system benefits extreme practice.
> ... it'd be more accurate to say that when we play we shrug and go killing with our 63% skills on that cloud warrior because we realize it just doesn't make half as much of a difference as some of you seem to think.