Highlights

October 31, 2007 05:31AM
For your go-to moves for example, boneshatter, have distinctive highlights for failures and successes. This way, you can see when the command went through, instead of stacking it two or three times by mistake because you missed the fact you are being lagged to holy hell. <br> <br>Have highlights for someone redirecting onto you, bashing you, or tripping you. Then it's a matter of getting a feel for what highlights you expect to see when. The only time I find group v. group insanely out of control is at inners where the text is flying off the screen faster than I can digest it.
Subject Author Views Posted

One on One vs. Group on Group

WildGirl 314 October 31, 2007 05:20AM

Highlights

ExPaladin 178 October 31, 2007 05:31AM

Just practice...you will be coldblooded after your 100th combat

Dervish 246 October 31, 2007 05:31AM

Re: One on One vs. Group on Group

Balrahd 201 October 31, 2007 08:27AM

Write BIG BRIGHT echoes for every failing?

Dervish 194 October 31, 2007 08:54AM

That would take too way too much of my time.

Balrahd 193 October 31, 2007 09:18AM

http://www.qhcf.net/cforum/logs/vpost.pl?68105

AA 247 October 31, 2007 09:03AM

Haha. Yeah that was sort of the idea there.

Balrahd 209 October 31, 2007 09:16AM

Was about the only thing that form was useful for for me. Elhe owes. NT

AA 192 October 31, 2007 09:35AM

I gag dodge/parry/shield block with my client. ~

Chalupah 201 October 31, 2007 09:32AM

I just suck at group v group

Daurwyn 193 November 01, 2007 08:23AM



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