For your go-to moves for example, boneshatter, have distinctive highlights for failures and successes. This way, you can see when the command went through, instead of stacking it two or three times by mistake because you missed the fact you are being lagged to holy hell.
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<br>Have highlights for someone redirecting onto you, bashing you, or tripping you. Then it's a matter of getting a feel for what highlights you expect to see when. The only time I find group v. group insanely out of control is at inners where the text is flying off the screen faster than I can digest it.