Trip is good. Dispel and trip works wonders.
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<br>Bite bleeds them with regularity and drops strength so lots of bites can drop their wields.
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<br>Growl can take the edge off their damage as an anti-frenzy affect so is good for mobs.
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<br>Howl is good for boosting your group and your own morale and it ups your damage. Think it might even make some skills work better.
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<br>Pounce when fighting ppl in forests is great, brings a little tactics into when you face people down.
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<br>Minimal moves cost + sprint means good for chasing people down.
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<br>Deleting over forms is gay. Take what you get and make it work for you.
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