Defender:
-Double Block- blocks 2 attacks in a round for whomever is tanking, other than yourself.
-Poultice- Cures many kinds of poisons, diseases, and other maledies.
-Field Dressing- heals your target
Scout:
-Spell Evasion- Allows scouts to dodge "player cast" area spells
-Discern- Allows a scout to tell what magical affects are on a given person
-Critical Hit- Allows one hit to land at full force with a multiplier based on int, through any and all protections.