lock picking mechanics

January 12, 2016 10:05PM
I'm thinking about rolling a lock pick specialist to do some exploring. I have some questions that I can't get direct (or non-conflicting) answers on forum searches, if anyone can shed some light.

* How are lock picks valued? Is there some variable visible in appraise/lore/identify like level or something? I can compare rusty picks with titanium picks, and see that the titanium are better.. but what is actually being measured? Both are level 1.

The way I've seen it laid out, is that there's two outcomes to picking a lock: You fail, or its beyond your comprehension. The helpfiles, and a lot of the forum posts, don't seem to distinguish between the two, but there does seem to be a difference.

* How does this 'level" of the lock pick affect lock picking? -- Does it increase your comprehension or your success at picking within your comprehension?

* Does failing a lock picking mean its within your comprehension, you just need a better pick to succeed?
* When its beyond your comprehension, is that based on character level as well, or just pick lock skill %? Does advanced picklock skill % matter as well for doors that are flagged to require it?

* Does the locksmith skill enable you to pick higher level locks (i.e., does it "raise" your comprehension)? Does the locksmith edge? Does completing the locksmith path?

If anyone can take the time to answer any of these questions, I appreciate you.
Subject Author Posted

lock picking mechanics

wjdenny January 12, 2016 10:05PM

Re: lock picking mechanics

MiyagiYojimbo January 14, 2016 04:20AM

Don't do this thing that I did.

wrathpuppet January 13, 2016 01:22PM

Picks

daurwyn(VIP) January 12, 2016 10:12PM

Re: Picks

wjdenny January 12, 2016 10:15PM

I wouldn't waste your time with it..

jalim January 13, 2016 01:46AM

So I understand you, and since it isn't quest/explore info - we talking about a certain much whined about sword? (n/t)

Nurok January 13, 2016 09:56AM

I really don't think it's that hard to get. Then again, maybe my experience was just luck. But we had a sub-optimal 4-man team and did it in about 10 minutes with no deaths (AND HE HAD HUMANSUNDER!!!!). NT

Sam January 15, 2016 01:08AM

Yep. The only option available for it now is the group kill one. =( n/t

jalim January 13, 2016 12:22PM

I've been uncomfortable with buddy thieves locking defiance to one pally

daurwyn(VIP) January 13, 2016 09:48PM

Don't be Defiant (n/t)

HairyOrangutan January 13, 2016 11:42AM

that door was changed?

Ayathkiran January 13, 2016 09:16AM

I'll state again that unpickable doors/chests are stupid when you can have a character built to do basically just that.

laearrist January 13, 2016 04:50AM

To a lesser extent, I feel the same way about things that cannot be stolen from mobs. (n/t)

Jib January 13, 2016 08:29AM

So true, and also so sad. (n/t)

Frosty January 13, 2016 08:21AM



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