Re: The reliability

December 14, 2007 08:21AM
Looks pretty reasonable, but it might make more sense to remove necromancers, cabal leaders, and early death outliers from the sample since they have one of the following: artificially long lives (cabal leaders), have a player caused age death so the number of hours is necessarily inaccurate (necromancer) or likely fell victim to +age gear, or other such manipulations that resulted in age deaths of under 200 hours (early death outliers). My assumption is that you are trying to get a good idea of the normal age limit of characters so it makes sense to remove those characters that can be determined with a degree of certainty to have had either a premature age death or had an extra long life due to being a cabal leader as those characteristic are not determined at character generation.

I think the over all results will then be a more narrowly defined range for the normal expected lifespan.
Subject Author Posted

Age deaths

DurNominator(VIP) December 13, 2007 11:42AM

You should include racial averages too...

Guy December 14, 2007 11:31AM

Hrrm. I always wondered if being perma-slowed affected aging..

Jib December 14, 2007 02:53PM

Huh, rounding? That would be a slightly effective way to stop gear lockering too n/t

Guy December 15, 2007 12:13AM

Re: Age deaths

jhyrbian December 14, 2007 10:57AM

I like the "Flirt with single sexy women" ad below the graph! nt

nightshade December 13, 2007 05:17PM

Nothing lies like statistics

elmeri December 13, 2007 12:31PM

Need to remember, %95 of all statistics are made up. nt

Bryan December 13, 2007 02:50PM

The reliability

DurNominator(VIP) December 13, 2007 01:13PM

Re: The reliability

adam_gay December 14, 2007 08:21AM

My conclusion for reasonable expectations was 400-700 hours.

DurNominator(VIP) December 15, 2007 02:26PM

The necromancers cause many of the early age deaths.

DurNominator(VIP) December 13, 2007 01:05PM



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