though...txt

April 03, 2008 12:09PM
This would be pretty overpowered, considering thieves can steal your potions and you can't cast from resting position. People who can't word from combat would be kind of screwed.
Subject Author Posted

What happens to a Druid who stays in civilization too long?

burr April 03, 2008 06:51AM

My trib druid couldn't use some skills/supps at all

daurwyn(VIP) April 06, 2008 11:57AM

Yo, it matters for duration of prayer.

Derexal April 04, 2008 01:20PM

Are you sure about that?

Rogue April 05, 2008 06:48AM

Yeah, I am positive about that.

Derexal April 05, 2008 07:44AM

I'm not sure how the mechanics work explicitly but...

Death_Claw April 04, 2008 05:04AM

Re: What happens to a Druid who stays in civilization too long?

Rogue April 03, 2008 12:17PM

There telluric surge robs shops and the hunt involves lots of street urchins~

abernyte April 03, 2008 08:32AM

Y'know, that'd be cool for a thief guildmaster to have. Say, in Hamsah. nt

The Forsaken(VIP) April 03, 2008 11:10AM

doesn't make sense. txt

Isildur(VIP) April 03, 2008 12:08PM

though...txt

Isildur(VIP) April 03, 2008 12:09PM

Heh, ever seen Conscription at work?

Yhorian(VIP) April 03, 2008 09:12AM



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