Duo, malleability, metabolic unity, corporeal hardening, etc

April 06, 2009 04:49AM
Things that muter can cast on self but can't cast on others.
Subject Author Posted

I'm a terrible team player. Some suggestions are welcome.

Drokk April 05, 2009 11:28PM

Empire bard

alex April 06, 2009 04:26AM

It's rather a band of people who happen to be together

WraithOfLight April 06, 2009 07:24AM

Nexus bard. (Empire bards are better, but a dime a dozen)

Quixotic April 06, 2009 05:53AM

Personally I like making you wear latex. Gimp. Now quit stealing my PC to post. nt

Scrimbul April 06, 2009 12:48PM

Given the current lineup

panir April 06, 2009 04:19AM

My thoughts

dervish April 06, 2009 03:16AM

As everyone has said bards make a good support class, but there's a big however

ExPaladin(VIP) April 06, 2009 02:23AM

Re: As everyone has said bards make a good support class, but there's a big however

alex April 06, 2009 04:28AM

Some suggestions txt

starbright April 06, 2009 01:23AM

4 path invoker in Fort is what I just tried. Maybe you can succeed where I failed, hombre?

Sam April 05, 2009 11:54PM

Nexus is rather obvious, considering "bond" is a teamwork power. n/t

Darbhi April 05, 2009 11:37PM

Funny. Nexus didn't even cross my mind. Yes, the bond sounds interesting. Hmm, a nexus transmuter might be the way to go. nt

Drokk April 05, 2009 11:52PM

On that subject..what would a bondmate get from a muter?

Habbs April 06, 2009 03:10AM

Duo, malleability, metabolic unity, corporeal hardening, etc

entropissed April 06, 2009 04:49AM

What about Bards?

Rodriguez April 06, 2009 07:11AM



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