Before I deleted, I noticed

May 28, 2010 10:46AM
I could tell what items were illusionary because of (illusion), or some shit


i was pretty upset at first, because it felt like a waste of time trying to figure out if the mob had the item but,

First thing I noticed was: If I tried to shieldcleave, disarm, or otherwise affect the item it would say you couldn't do it to an illusion, the last thing I noticed was that I saw a flag on the item letting me know it was illusionary.

This may be given with exploration, etc but either way.
Considering i could tell without even fighting the mob, it doesn't really bug me anymore; being able to see where the highly rare items actually come from makes exploring so much more fun and informative



Deleted borglov btw, he started strong but I waited too long to cabal and didn't really match up to the high level warriors
Subject Author Posted

So I've been thinking about this illusionary shit...

qurdind May 28, 2010 04:37AM

Re: So I've been thinking about this illusionary shit...

Forsooth May 28, 2010 04:45AM

This is wrong.

ilostmycoconut May 28, 2010 02:02PM

Misinfo. (n/t)

sleepy May 28, 2010 06:32PM

Illusionary items won't stop this from happening.

briartangle May 28, 2010 04:25PM

Hrm. Must have read the posts wrong. Not the first time. Thanks for clarifying (n/t)

ilostmycoconut May 28, 2010 06:38PM

When you say "This is wrong", you're talking about your own post, right? nt

Java May 28, 2010 02:50PM

Before I deleted, I noticed

Zheeser May 28, 2010 10:46AM

Isn't this going to ruin ranking on the spirits? (n/t)

Starscream May 28, 2010 06:39AM

Yes. Solution is to make the swords all NOT LIMITED

Harvey_Dent May 28, 2010 02:04PM

It's going to be harder.

briartangle May 28, 2010 06:44AM

Take an axe spec and weaponbreak them. nt

Gaplemo May 28, 2010 09:14AM

I thought Zulg said you couldn't...

briartangle May 28, 2010 09:29AM

Was on bug board

Matrik May 28, 2010 09:34AM

Lame that you can't disarm them and have the weapon disappear, way too much downside with this change. (n/t)

ORB May 28, 2010 06:59AM



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