Re: What a broken system....(vote)

July 24, 2010 02:27PM
> What about the playerbase. Lets see a vote of every active player.

Sorry, democracy doesn't work. If the playerbase got everything it wanted over the past ten years the game would be a huge steaming pile of poo.

Remember that episode of the Simpson's where Homer's long-lost brother lets him design a car for "everyman" and it turns out stupid and horrible? Yeah. Exactly.

> With a small loyal playerbase of <30, why is the game evolving this way.

Because this system is (arguably) less drastically favorable to vets. Before you either knew the sets or you didn't. If you did, then finding your locations was pretty trivial. If you didn't (and didn't talk to anyone offline who knew all the sets) then it was about the same as what we have today.

So instead of the wand system only sucking for newbies, now it sucks for everybody, vets included. Which is probably also why you hear so much bitching about it now- vets love to bitch.

> Make wands easier to obtain. Give non-mages some perks to balance it out.

This just makes wands even more indispensable then they are now, since all your opponents are tougher. Also means you're ever more screwed if an opponent ever catches you by surprise when you're not wanded.

"Giving non-mages perks" is also really, really hard to do in a way that preserves the current balance between each non-mage class.

> The game needs to be a game.....not a full time work camp.

First, there are different kinds of games. Myst was a game. Some people liked Myst. I didn't. Some people may enjoy exploring and eventually getting the reward of finding their wands. I'm not one of them. Solution: don't play mages.

I'd also note that it isn't just mages that have this issue. Most top-tier warriors spend a significant amount of time continually harvesting (and hoarding) limited preps.

From a cost/benefit perspective they apparently find it "worthwhile" to spend that time. I could maybe support reducing the effectiveness of preps in general but leaving the "time cost" the same. This would change the equation such that many people just wouldn't bother. The payoff wouldn't be worth the time spent. Some obsessive types would still take the time but they'd gain less of an advantage by doing so.

> it pisses me off that I can't play this game any more on a casual basis.

You can.

> You can't gather preps, wands, or do much of anything.

Why not? How is any harder to do this when you're playing 1 hr/week than when you're playing 5 hr/day?

> ranking with a group is impractical when you have to leave after a pass.

Sure. Hasn't this always been the case?

> Hard to roleplay anything when the people you interact with don't see you again for 2 weeks and even then can't remember your last interaction.

Sure. Hasn't this always been the case?
Subject Author Posted

Advice needed.

Sivart July 24, 2010 12:22PM

When I first came back I rolled two mages.

Death_Claw July 25, 2010 05:34AM

Re: Advice needed.

briartangle July 24, 2010 02:27PM

Re: Advice needed.

Sivart July 24, 2010 03:25PM

Write some role entries. They're good for some IMMXP.

wrathpuppet July 24, 2010 03:33PM

I'm over lvl 30 with probably my most favorite role ever and haven't got my exp yet =( (n/t)

TripHitNdip July 24, 2010 10:28PM

Imms have been lazy/busy this year about giving out role XP. I didn't get role XP on my tribunal conjurer till like level 45. (n/t)

Scrimbul July 24, 2010 10:33PM

I think it's a matter of luck. I got mine in 10-15 hours after I sent it. My buddy got 1500 before he reached 11lvl (n/t)

dervish July 25, 2010 10:23AM

how many hours, and when did you enter the role? nt

Isildur(VIP) July 25, 2010 03:45AM

It put it in at lvl 11 with 3 hours, im 30ish with 50 hours now.

TripHitNdip July 25, 2010 12:44PM

Any chance your role sucked enough to get 0xp? nt

Java July 25, 2010 12:46PM

My roles are always pretty bad ass, and I stick to them pretty right on I'd like to think.

TripHitNdip July 25, 2010 01:23PM

I haven't played for five months Isildur, so the most I can tell you was I was around the 60-75 hour mark. I had to enter the role contest for it to be noticed and I'd had the character about five days to a week and a half.

Scrimbul July 25, 2010 04:43AM

Re: Advice needed.

briartangle July 24, 2010 03:33PM

What a broken system....(vote)

lightmage July 24, 2010 01:43PM

I tend to find 1 or 2 of my rods without any problem on most chars

Quas July 25, 2010 03:19AM

I think a devil focused conjurer could work, even with just an hour or so to play a week. Maybe worth trying, if you haven't.~

ibuki July 24, 2010 03:41PM

Devil focused conjurers are very viable. They can even raid *any* cabal solo. Good luck sealing kills on people who are even halfway decently prepped though.

Scrimbul July 24, 2010 11:05PM

charine seems to manage. nt

Isildur(VIP) July 25, 2010 04:57AM

Charine has several things going for her that other people don't, including the fact that she's played more conjurers than you or I have.

Scrimbul July 25, 2010 05:15AM

Re: What a broken system....(vote)

Isildur(VIP) July 24, 2010 02:27PM

Limited preps are so much easier to deal with than the new wand system.

Death_Claw July 25, 2010 05:38AM

Re: What a broken system....(vote)

lightmage July 25, 2010 04:44AM

Re: What a broken system....(vote)

Isildur(VIP) July 25, 2010 05:04AM

I'm sorry dude. The ABS system is broken

Guy July 24, 2010 03:51PM

Holy shit you referenced 'Myst'.

WarEagle July 24, 2010 03:31PM

And you're right.

WarEagle July 24, 2010 03:32PM

True. Were all making new lists. But what about the new players that dont have 10 years of contacts? Sux to be them (n/t)

Gaplemo July 24, 2010 07:04PM

Re: True. Were all making new lists. But what about the new players that dont have 10 years of contacts? Sux to be them

Isildur(VIP) July 24, 2010 07:08PM

Dude....10 sets of the 3 rod locations as opposed to what now? Yeah, less places = easier to ask ic where to look = better off for newbies (n/t)

Gaplemo July 24, 2010 08:30PM

Re: Dude....10 sets of the 3 rod locations as opposed to what now? Yeah, less places = easier to ask ic where to look = better off for newbies

Isildur(VIP) July 25, 2010 03:44AM

Re: Dude....10 sets of the 3 rod locations as opposed to what now? Yeah, less places = easier to ask ic where to look = better off for newbies

Scrimbul July 25, 2010 05:17AM

Re: Dude....10 sets of the 3 rod locations as opposed to what now? Yeah, less places = easier to ask ic where to look = better off for newbies

Isildur(VIP) July 25, 2010 07:07AM

The irony is bittersweet to hear you of all people saying this who is widely regarded to be second to the implementors in wand location knowledge. (n/t)

Scrimbul July 24, 2010 02:25PM

Well

Zheeser July 24, 2010 12:33PM

Isn't this exactly the sort of situation barrier attunement is meant to remedy? (n/t)

wrathpuppet July 24, 2010 12:27PM



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