Mirozah v. Mliansref

LogFiend
December 08, 2013 09:57PM
<1001hp (100%) 1133m (93%) 572mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Ancient hardwood trees
grow to either side of the road, beyond a wide stretch of low growth and
brush that keeps the forest at a respectable distance.  A narrow trail
winds to the north through thick trunks and beneath wide branches,
heading towards the deep heart of this forest.  The crowns of six ancient
giants are visible through the thin foliage and branches overhead,
towering above the surrounding trees.
 
[Exits: north east west]
     A simple white cloak lies crumpled here.
     A steel shield lies here.
     A chainmail vest is here, made of a fine mesh of tiny links.
     A sign points north towards the Grove.
(Invis) Mliansref the human is here.

<1001hp (100%) 1133m (93%) 571mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow to
either side of the road, beyond a wide stretch of low growth and brush
that keeps the forest at a respectable distance.  To the northeast, the
youthful trees that populate the outskirts of the forest start to give
way to those more ancient that live at its heart.  The crowns of these
ancient giants are visible through the thin foliage and branches
overhead, towering above the surrounding trees.
 
[Exits: east west]
(Invis) Mliansref the human is here.
A Nightwalker stands in the shadows, breathing heavily.

<1001hp (100%) 1133m (93%) 570mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance.  Some force
has uprooted several of the trees to the south, and they now lean
drunkenly upon one another, their massive roots visible as they wait
for the final support to give way.
 
[Exits: east west]
     A simple white cloak lies crumpled here.
     A steel shield lies here.
     A chainmail vest is here, made of a fine mesh of tiny links.
(Invis) Mliansref the human is here.
The Nightwalker has arrived.

<1001hp (100%) 1133m (93%) 569mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> You step back into three dimensions.
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance.  Despite the
wide gap between road and forest, a large oak has managed to thrive close
against the southern edge of the road, its massive roots causing the
stone slabs of the road to rise and buckle in places.
 
[Exits: east west]
(Invis) Mliansref the human is here.

<1001hp (100%) 1133m (93%) 568mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance.  The spaces
between the trunks on the north side of the road are filled with a low
tangle of flowering brambles, while the forest to the south is more open.
 
[Exits: east west]
(Invis) Mliansref the human is here.

<1001hp (100%) 1133m (93%) 567mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow 
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance.  The forest
lightens to the west, an open area visible through the trees as their
growth begins to thin.  Above the trees to the northwest, the spires and
towers of a large castle are visible, pennants and banners snapping
smartly in the breeze.  A well-traveled forest trail is marked by a wide
gap between the trees to the north.
 
[Exits: north east west]
     A shoddy haversack has been abandoned here.
     A sign points north towards Aldevari.
(Invis) Mliansref the human is here.

<1001hp (100%) 1133m (93%) 566mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
%% TARGET = mlians

You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow
sparsely to both sides of the road, as the thick forest to the east
merges with the more open dwarf forest and cultivated fields that stretch
off to the west.  Visible above the trees to the northwest are the spires
and towers of a large castle, pennants and banners snapping smartly in
the breeze.
 
[Exits: east west]
(Invis) Mliansref the human is here.

<1001hp (100%) 1133m (93%) 565mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  A field filled with rich,
golden grain grows to the north of the road, blending into a multitude of
other similar cultivated fields and pastures that spread out beyond it to
the limit of the horizon.  Visible beyond the closest fields to the north
are the spires and pennants of a large castle, built near the edge of a
dense forest that darkens the land to the east.  The trees of this forest
mingle to the south with the twisted and stunted trees of a vast dwarf
forest that stretches to the southwest as far as the eye can see.
 
[Exits: east west]
(Invis) Mliansref the human is here.

<1001hp (100%) 1133m (93%) 564mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  A field filled with rich,
golden grain grows to the north of the road, blending into a multitude of
other similar cultivated fields and pastures that spread out beyond it to
the limit of the horizon.  Visible to the northeast are the spires and
pennants of a large castle, built near the edge of a large, dense forest
that forms a dark line on the horizon to the east.  The land to the south
is covered with a forest of twisted and stunted trees.
 
[Exits: east west]
     A bloody skin made from a corpse lies here.
(Invis) Mliansref the human is here.

<1001hp (100%) 1133m (93%) 563mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
You follow Mliansref west.
Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  A field filled with rich,
golden grain grows to the north of the road, blending into a multitude of
other similar cultivated fields and pastures that spread out beyond it to
the limit of the horizon.  The land to the south is covered with a sparse
forest of twisted and stunted trees, while to the east, barely visible in
the distance, is a low line of darkness that brushes the horizon.
 
[Exits: east west]
(Invis) Mliansref the human is here.
A well-dressed woman moves crisply along the road.

<1001hp (100%) 1133m (93%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker has arrived.

<1001hp (100%) 1133m (93%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> They aren't here.

<1001hp (100%) 1133m (93%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> Mliansref yells 'Die, Mirozah, you sorcerous dog!'
You violently disrupt Mliansref's nervous system.
Mliansref appears weaker as she is wracked with pain.
You stop following Mliansref.
Your neurological disruption alarms Mliansref!
Mliansref has a few scratches.

<1001hp (100%) 1033m (85%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
Mliansref yells 'Help! I'm being attacked by the Nightwalker!'
The Nightwalker's claw devastates Mliansref!
Mliansref has a few scratches.

<1001hp (100%) 1033m (85%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker's claw wounds Mliansref.
Your smash maims Mliansref!
You sweep Mliansref's legs from under her!
Your trip wounds Mliansref.
Mliansref fades into existence.
You parry Mliansref's divine power.
Your defensive spin deflects Mliansref's divine power.
Mliansref's Amathylar, the Elven Blade of War glows a faint blue!
Mliansref has a few scratches.

<1001hp (100%) 1033m (85%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker's claw mauls Mliansref.
The Nightwalker's claw misses Mliansref.
Mliansref parries your smash.
You parry Mliansref's divine power.
Your defensive spin deflects Mliansref's divine power.
Mliansref yells 'Death to the Traitor!  Death to the Kinslayer!'
A chill runs up your spine as Mliansref slices deeply into you with her sword!
Mliansref's divine power *** DEVASTATES *** you!
A radiance flares from a delicate ring of melded mithril and onyx, settling over Mliansref's body in a diffuse glow.
Mliansref has some small but disgusting cuts.

<835hp (83%) 1033m (85%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> You violently disrupt Mliansref's nervous system.
Your neurological disruption startles Mliansref.
Mliansref has some small but disgusting cuts.

<835hp (83%) 933m (77%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker's claw wounds Mliansref.
Your smash mauls Mliansref.
You parry Mliansref's divine power.
Mliansref has some small but disgusting cuts.

<835hp (83%) 933m (77%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker's claw mauls Mliansref.
Your smash decimates Mliansref!
Mliansref parries your smash.
Your defensive spin deflects Mliansref's divine power.
You parry Mliansref's divine power.
Mliansref's Amathylar, the Elven Blade of War glows a faint blue!
Mliansref has some small but disgusting cuts.

<835hp (83%) 933m (77%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> You disrupt Mliansref's nervous systems slightly.
Your neurological disruption disquiets Mliansref.
Mliansref has some small but disgusting cuts.

<835hp (83%) 833m (68%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker's claw injures Mliansref.
Your smash decimates Mliansref!
You parry Mliansref's divine power.
You parry Mliansref's divine power.
Mliansref is covered with bleeding wounds.

<835hp (83%) 833m (68%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker's claw wounds Mliansref.
Mliansref parries your smash.
Your smash decimates Mliansref!
You parry Mliansref's divine power.
Mliansref's Amathylar, the Elven Blade of War glows a faint blue!
Mliansref is covered with bleeding wounds.

<835hp (83%) 833m (68%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> You failed to appreciably disrupt Mliansref's mind.
Your neurological disruption daunts Mliansref.
Mliansref is covered with bleeding wounds.

<835hp (83%) 733m (60%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
Your defensive spin deflects Mliansref's divine power.
As you fight Mliansref, you find your confidence shaken by her taunts and posturing.
Mliansref is covered with bleeding wounds.

<835hp (83%) 733m (60%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
The Nightwalker slides back into the shadows from whence it came.
Mliansref is covered with bleeding wounds.

<835hp (83%) 733m (60%) 562mv> outdoor civilized full sober 12 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
Mliansref's divine power DISMEMBERS you!
You parry Mliansref's divine power.
Mliansref is covered with bleeding wounds.

<792hp (79%) 776m (64%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> You failed to appreciably disrupt Mliansref's mind.
Your neurological disruption disquiets Mliansref.
Mliansref is covered with bleeding wounds.

<792hp (79%) 676m (55%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
You parry Mliansref's divine power.
Mliansref's divine power MUTILATES you!
Mliansref yells 'Death to the Traitor!  Death to the Kinslayer!'
A chill runs up your spine as Mliansref slices deeply into you with her sword!
Mliansref's divine power *** DEVASTATES *** you!
Mliansref is covered with bleeding wounds.

<600hp (59%) 676m (55%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Your smash decimates Mliansref!
Mliansref parries your smash.
Mliansref's divine power EVISCERATES you!
Mliansref's divine power EVISCERATES you!
Mliansref is covered with bleeding wounds.

<506hp (50%) 676m (55%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> You violently disrupt Mliansref's nervous system.
Mliansref's limbs appear heavy and slow.
Your neurological disruption alarms Mliansref!
Mliansref is covered with bleeding wounds.

<506hp (50%) 576m (47%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Your smash decimates Mliansref!
Mliansref dodges your smash.
Your defensive spin deflects Mliansref's divine power.
Your defensive spin deflects Mliansref's divine power.
Mliansref is covered with bleeding wounds.

<506hp (50%) 576m (47%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
Mliansref parries your smash.
Mliansref's divine power DISMEMBERS you!
Mliansref's Amathylar, the Elven Blade of War glows a faint blue!
Mliansref is covered with bleeding wounds.

<450hp (44%) 576m (47%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> You violently disrupt Mliansref's nervous system.
Your neurological disruption flusters Mliansref!
Mliansref is covered with bleeding wounds.

<450hp (44%) 476m (39%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Your smash decimates Mliansref!
Your defensive spin deflects Mliansref's divine power.
Mliansref is covered with bleeding wounds.

<450hp (44%) 476m (39%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Your smash mauls Mliansref.
Your smash decimates Mliansref!
You parry Mliansref's divine power.
Mliansref's divine power DISMEMBERS you!
Mliansref is covered with bleeding wounds.

<393hp (39%) 476m (39%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> You fail to decalcify Mliansref's bones.
Mliansref is covered with bleeding wounds.

<393hp (39%) 446m (36%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
You parry Mliansref's divine power.
Mliansref is covered with bleeding wounds.

<393hp (39%) 446m (36%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> You decalcify Mliansref's bones making them brittle.
Mliansref is covered with bleeding wounds.

<393hp (39%) 416m (34%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
You twist your body out of the way of Mliansref's attack.
Mliansref is covered with bleeding wounds.

<393hp (39%) 416m (34%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> You disrupt Mliansref's bones!
Your disruption MANGLES Mliansref!
Mliansref is gushing blood.

<393hp (39%) 366m (30%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
Your smash devastates Mliansref!
You parry Mliansref's divine power.
You twist your body out of the way of Mliansref's attack.
Mliansref's Amathylar, the Elven Blade of War glows a faint blue!
Mliansref is gushing blood.

<393hp (39%) 366m (30%) 618mv> outdoor civilized full sober 1 PM 26000tnl (-24.40%)>>>> 
The lightning has stopped.
%% SPIDER HANDS DOWN!!!
You feel your grip return to normal.
Mliansref is gushing blood.

<405hp (40%) 410m (33%) 674mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
Your staff whirls into a blur as you attempt to disarm Mliansref.
You failed to disarm Mliansref with your staff.
Mliansref's divine power is deflected by a quick thrust of your staff.
You parry Mliansref's divine power.
Mliansref is gushing blood.

<405hp (40%) 410m (33%) 674mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> You disrupt Mliansref's bones!
Mliansref's brittle bones snap, causing her to hemorrhage!
Your disruption >>> ANNIHILATES <<< Mliansref!
Your smash EVISCERATES Mliansref!
Mliansref has fled!
Mliansref leaves east.

<405hp (40%) 360m (29%) 674mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  A field filled with rich,
golden grain grows to the north of the road, blending into a multitude of
other similar cultivated fields and pastures that spread out beyond it to
the limit of the horizon.  Visible to the northeast are the spires and
pennants of a large castle, built near the edge of a large, dense forest
that forms a dark line on the horizon to the east.  The land to the south
is covered with a forest of twisted and stunted trees.
 
[Exits: east west]
     A bloody skin made from a corpse lies here.
(Rigid) Mliansref the human is here.

<405hp (40%) 360m (29%) 673mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> Mliansref yells 'Die, Mirozah, you sorcerous dog!'
You disrupt Mliansref's bones!
Your disruption *** DEVASTATES *** Mliansref!
Mliansref has fled!
Mliansref leaves east.

<405hp (40%) 310m (25%) 673mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> They aren't here.

<405hp (40%) 310m (25%) 673mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  A field filled with rich,
golden grain grows to the north of the road, blending into a multitude of
other similar cultivated fields and pastures that spread out beyond it to
the limit of the horizon.  Visible beyond the closest fields to the north
are the spires and pennants of a large castle, built near the edge of a
dense forest that darkens the land to the east.  The trees of this forest
mingle to the south with the twisted and stunted trees of a vast dwarf
forest that stretches to the southwest as far as the eye can see.
 
[Exits: east west]

<405hp (40%) 310m (25%) 672mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> They aren't here.

<405hp (40%) 310m (25%) 672mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow
sparsely to both sides of the road, as the thick forest to the east
merges with the more open dwarf forest and cultivated fields that stretch
off to the west.  Visible above the trees to the northwest are the spires
and towers of a large castle, pennants and banners snapping smartly in
the breeze.
 
[Exits: east west]

<405hp (40%) 310m (25%) 671mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow 
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance.  The forest
lightens to the west, an open area visible through the trees as their
growth begins to thin.  Above the trees to the northwest, the spires and
towers of a large castle are visible, pennants and banners snapping
smartly in the breeze.  A well-traveled forest trail is marked by a wide
gap between the trees to the north.
 
[Exits: north east west]
     A shoddy haversack has been abandoned here.
     A sign points north towards Aldevari.

<405hp (40%) 310m (25%) 668mv> outdoor civilized full sober 2 PM 26000tnl (-24.40%)>>>> Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow
thickly to either side of the road, beyond a wide stretch of low growth
and brush that keeps the forest at a respectable distance.  Some force
has uprooted several of the trees to the south, and they now lean
drunkenly upon one another, their massive roots visible as they wait
for the final support to give way.
 
[Exits: east west]
     A simple white cloak lies crumpled here.
     A steel shield lies here.
     A chainmail vest is here, made of a fine mesh of tiny links.

<426hp (42%) 367m (30%) 723mv> outdoor civilized full sober 3 PM 26000tnl (-24.40%)>>>> People near you:
  Wellew                       Approaching a Bridge Over the Khalid River
(PK) Mirozah                      Along the Eastern Road

<426hp (42%) 367m (30%) 723mv> outdoor civilized full sober 3 PM 26000tnl (-24.40%)>>>> Along the Eastern Road
  Constructed of great slabs of closely fitted stone, a wide and well-
traveled road runs to the east and west here.  Hardwood trees grow to
either side of the road, beyond a wide stretch of low growth and brush
that keeps the forest at a respectable distance.  To the northeast, the
youthful trees that populate the outskirts of the forest start to give
way to those more ancient that live at its heart.  The crowns of these
ancient giants are visible through the thin foliage and branches
overhead, towering above the surrounding trees.
 
[Exits: east west]

<426hp (42%) 367m (30%) 722mv> outdoor civilized full sober 3 PM 26000tnl (-24.40%)>>>> By the Temple Altar
  A huge chunk of black obsidian stone has been fashioned into a death bed
for the sacrifices the Dark God demands.  Terrified slaves are brought in
from the slave pens to the west to be gutted on this evil monument.  Torches
hang on the walls to cast a fitful light over the dark enterprise.  A torture
chamber lies to the north and the priest's chambers lie to the east.  A black
stairwell descends into the Academy.
 
[Exits: north east south west]
     A pit for sacrifices is in front of the altar.
(White Aura) The healer is here, administering healing as well as death.

<426hp (42%) 327m (27%) 361mv> indoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> People near you:
  Yadiur                       Assassin's Bar
(PK) Mirozah                      By the Temple Altar
  Worogha                      Butcher Shop
  Ezboleed                     Meeting Chambers
(PK) Mliansref                    The Dark Temple
  Gurso                        The Hall of Forms

<426hp (42%) 327m (27%) 361mv> indoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> The Dark Temple
  This large, cold temple seems to sit over your head with a brooding
silence.  Hideous statues line the walls, some looking very life-like with
expressions of horror on their faces.  At the northern end of the temple,
the torches around the altar seem as though they can barely penetrate the
darkness.  You can escape out into the somewhat fresh air of the temple
square to the west.
 
[Exits: north west]
Mliansref the human is here.
A dockworker is moving cargo around here.

<426hp (42%) 327m (27%) 360mv> indoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> Temple Square
  This large courtyard is devoid of plant life.  Evil-looking gargoyles leer
down on you from every wall.  Be wary of the small traps hiding underneath
the various flagstones.  A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned.  The temple looms over you to
the east.  You can escape this evil place to the High Road to the west or
the River Road to the south.
 
[Exits: east south west]
     A fountain is here, gushing blood.
The Enforcer of Galadon is looking for the Slayer.

<426hp (42%) 327m (27%) 359mv> outdoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> High Road
  The broad avenue seems to be falling into disrepair here, as though the
masons do not care to come to this part of the city.  You hear raucous
laughter coming out of a tavern to the west.  The Dark Temple looms
menacingly over you to the east.  The windows seem more like brooding eyes
and the archway in the wall seems like a huge mouth ready to swallow you.
The road continues to an intersection with the River Road to the south and
meets with the Market Square farther to the north.
 
[Exits: north east south west]

<426hp (42%) 327m (27%) 356mv> outdoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> Temple Square
  This large courtyard is devoid of plant life.  Evil-looking gargoyles leer
down on you from every wall.  Be wary of the small traps hiding underneath
the various flagstones.  A pile of corpses is stacked along one wall, the
sacrifices from today waiting to be burned.  The temple looms over you to
the east.  You can escape this evil place to the High Road to the west or
the River Road to the south.
 
[Exits: east south west]
     A fountain is here, gushing blood.
The Enforcer of Galadon is looking for the Slayer.

<426hp (42%) 327m (27%) 353mv> outdoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> They aren't here.

<426hp (42%) 327m (27%) 353mv> outdoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> The Dark Temple
  This large, cold temple seems to sit over your head with a brooding
silence.  Hideous statues line the walls, some looking very life-like with
expressions of horror on their faces.  At the northern end of the temple,
the torches around the altar seem as though they can barely penetrate the
darkness.  You can escape out into the somewhat fresh air of the temple
square to the west.
 
[Exits: north west]
Mliansref the human is here.
A dockworker is moving cargo around here.

<426hp (42%) 327m (27%) 352mv> indoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> Mliansref yells 'Die, Mirozah, you sorcerous dog!'
You disrupt Mliansref's bones!
Your disruption *** DEVASTATES *** Mliansref!
Mliansref is convulsing on the ground.

<426hp (42%) 277m (22%) 352mv> indoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
You parry Mliansref's divine power.
You parry Mliansref's divine power.
Mliansref is convulsing on the ground.

<426hp (42%) 277m (22%) 352mv> indoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> 
Mliansref sings 'I laugh in the face of adversity,
I chuckle as the face of death grins!
With laughter and wine, we will stand divine
Whilst kicked in the knees and the shins!'
Mliansref is convulsing on the ground.

<426hp (42%) 277m (22%) 352mv> indoor PROTECTED civilized full sober 3 PM 26000tnl (-24.40%)>>>> 

Autosaving.
%% MALLEABILITY DOWN!
An awkward pain courses through your body as it loses flexibility.
Mliansref continues to bleed from her wounds.
Mliansref's bleeding decimates her!
Mliansref is convulsing on the ground.

<436hp (43%) 301m (24%) 408mv> indoor PROTECTED civilized full sober 4 PM 26000tnl (-24.40%)>>>> 
Mliansref parries your smash.
Your smash devastates Mliansref!
Mliansref is DEAD!!
You land the killing blow against Mliansref.
Mliansref's heart is torn from her chest.

<436hp (43%) 301m (24%) 408mv> indoor PROTECTED civilized full sober 4 PM 26000tnl (-24.40%)>>>> They aren't here.

<436hp (43%) 301m (24%) 408mv> indoor PROTECTED civilized full sober 4 PM 26000tnl (-24.40%)>>>> The bludgeoned corpse of Mliansref lies here.
The corpse of Mliansref contains:
     (Magical) a bloodstone talisman
     a ring of braided silver and jacinth
     (Magical) an iron figurine in the shape of a clawed demon
     (Glowing) a delicate ring of melded mithril and onyx
( 2) (Glowing) a necklace of prayer beads
     wreathes of briars named "Stigmata"
     a cloak of many-colored patches
     (Magical) an emerald periapt
     (Glowing) a silver harmonica
     a long veil of spider web and diamond
     a pair of black suede boots
     (Mithril) a jeweled lockpick
     a shield made of boiled leather
     (Magical) (Glowing) an alabaster medallion on a fine silver chain
     the hide of an ancient black dragon
     (Magical) (Glowing) a pair of sturdy wooden shinpads
( 2) (Magical) a thin silver bracelet
     a black satin and dragonbone corset
     (Magical) (Mithril) (Glowing) Amathylar, the Elven Blade of War
     (Magical) (Glowing) the star-set crown of Ellithyr
     (Magical) (Glowing) an everfull skin
     (Magical) (Glowing) (Humming) a belt of ethereal tendrils
     (Magical) (Mithril) (Glowing) the helm of brilliance
     the Seantryn Royal Signet Ring
     (Magical) the girdle of endless space
     (Magical) rune-covered silver armguards
     (Magical) a small figurine
     99 gold coins
     238 silver coins
     63 copper coins
Subject Author Views Posted

Mirozah v. Mliansref

LogFiend 845 December 08, 2013 09:57PM

transmuter/scion newbie questions

callowin 361 December 13, 2013 09:32AM

Re: transmuter/scion newbie questions

Elystan 295 December 13, 2013 09:35AM

Elves and dark elves have an edge that allows them to come out of duo without anyone in the room getting an echo. (n/t)

Murphy 231 December 13, 2013 10:09AM

I assumed he wasn't duo because didn't see him 'pop back into existence' (n/t)

callowin 270 December 17, 2013 04:04AM

Waste of edge points.

Wendigotorn 285 December 13, 2013 11:02AM

There should be a rule against Herald gear lockers

Tadam 377 December 10, 2013 09:21AM

It's more annoying as a warrior.

Death_Claw 371 December 10, 2013 10:49AM

They are why i waited to make my elf sword spec (n/t)

Zheeser 266 December 11, 2013 08:11AM

As an imm...

Death_Claw 359 December 12, 2013 09:36AM

There is

Splntrd 401 December 10, 2013 10:16AM

Yeah sure, of you catch them that 1 hour out of 50 they Aren't in the inn. (n/t)

bloodmoon 220 December 13, 2013 05:20AM

I've killed a fair amount of people inside the Inn. Just need someone to hit the bouncers n/t. (n/t)

dubs 221 December 13, 2013 06:10AM

Yep. Wanna cry about it? nt

Splntrd 236 December 13, 2013 05:27AM

Most paladins lack this option - Herald hoarders deserve a fiery death. (n/t)

Nurok 242 December 10, 2013 10:45AM

Go up to them and request their gear from them as if they were an NPC

zannon 416 December 10, 2013 11:27AM

Love this. (n/t)

bloodmoon 245 December 13, 2013 05:24AM

I posted a function idea regarding request/roleplay on officials. No one commented. nt

crafteddeception 246 December 10, 2013 09:14PM

what was the idea?

The Forsaken 281 December 11, 2013 10:57AM

Request link enclosed

crafteddeception 292 December 12, 2013 08:47PM

"In good time, my child." (n/t)

Murphy 230 December 10, 2013 05:28PM

Perfect. (n/t)

wrathpuppet 224 December 10, 2013 05:01PM

Classic (n/t)

Ş̡̨̛̛̳̟̗̩̻͈̻̲̫̟̙͍̫͖̹̩̠̠̪̦̤̜͚̟̍̈́͗̂̈̾͐̔̅͐̓̓̀̍̌̇̄̎̀̏͊̑̊̔͆̉̌̏̂̓̋̉͋̅͌̑̀͊͂̓̌̉͋̈́͋͆̄̎͆̉̐̈͊̏̊̂͒̊̈́̒̀́̃̀́̊̔̔̒̚͘͠͠͠͝͝tÌŠÌ€ÌˆÍ’ÌÌŒÍŠÍÍŒÌÍ„ÍÌ”ÌˆÌ•Ì›Ì„Í‹ÌŽÌÍ„Í 242 December 10, 2013 04:36PM

that's really good. nt

The Forsaken 252 December 10, 2013 12:04PM

Oh my god. Sploosh! This surpasses gold, this is platinum. (n/t)

Frosty 246 December 10, 2013 11:43AM

Now that was fucking funny (n/t)

Randomguy 247 December 10, 2013 11:40AM

"Help! a paralyzed Herald's gear is beating me!" Well almost.

Murphy 405 December 09, 2013 04:38AM

Fancy seeing that item.. (n/t)

Guy 272 December 09, 2013 03:13AM

Don't get it. Spoon? Nt (n/t)

dubs 246 December 09, 2013 03:16PM

bloodstone talisman

tongni 464 December 10, 2013 01:10AM

I hope he despoiled it (n/t)

kanye 226 December 10, 2013 06:47AM

What does it actually do?

Wendigotorn 361 December 10, 2013 04:34AM

answer is already on the forums where you should have asked this question. (n/t)

Nurok 251 December 10, 2013 08:14AM

Can't talk about that. If we do, it will either get moved, changed, or removed and Daev will make himself a new way to....

Frosty 310 December 10, 2013 08:09AM

Amathylar, the Elven Blade of War

Ayathkiran 413 December 09, 2013 09:29PM

that's what i thought right away. nt

crafteddeception 232 December 09, 2013 02:10PM



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