Unless you're a nexus leader, in which case you get nothing, aside from induct and access leader channel...lol super op,especially for the force that's supposed to negate villagers. (n/t)

May 12, 2016 09:35AM
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Subject Author Views Posted

A village kill and screwup with looting/returning. What an irony.

Murphy 879 May 11, 2016 06:44AM

How come you can call lieuteinants with no powers? (n/t)

Kstatida 288 May 11, 2016 07:09AM

You keep three powers without the scales: guardcall, wanted and vigilance. The cooldown timer on guardcall is much longer, though. (n/t)

Murphy 283 May 11, 2016 07:16AM

if provost lieutenants couldn't leave the cities, then i'd be fine with this

silatar 480 May 11, 2016 09:06AM

I mean, Emperor gets soften + auto-trip/disarm/dirt/kick + ability to cut off healing + detect all. Leaders get hooked up :) NT

Sam 326 May 11, 2016 05:47PM

Unless you're a nexus leader, in which case you get nothing, aside from induct and access leader channel...lol super op,especially for the force that's supposed to negate villagers. (n/t)

monstermash 443 May 12, 2016 09:35AM

Leader edgepoints! Woohoo! (n/t)

Murphy 347 May 12, 2016 10:11AM

Pretty sure Emperor has a hard time doing all of the above without the Codex...n/t

jalim 308 May 11, 2016 05:55PM

Yeah, and most of their powers work in places other than the Palace/Balator too when they do. What's your point? NT

Sam 419 May 11, 2016 06:00PM

The conversation you are replying to is specific to not having your cabal item? n/t

jalim 372 May 12, 2016 10:38AM

Huh. I never mentioned anything about having a cabal item. Just mentioned that when someone complains about Lieutenants, realize that they are something only 1-2 people have at any time.

Sam 380 May 12, 2016 02:49PM

Provost powers seem to be the new flavor of the week, replacing ground control. (n/t)

Murphy 371 May 12, 2016 06:03PM

Every cabal has its perks and drawbacks. Deal with it. (n/t)

Murphy 353 May 11, 2016 09:12AM

Wow that's unfair. Maybe things have changed since my time but village kept only truesight. You keep all your best powers, and three of them to boot. Damn. (n/t)

alansmithee 340 May 11, 2016 08:35AM

Pretty sure AI still works without the fetish. NT

Sam 357 May 11, 2016 09:56AM

AI and harvest work

Kstatida 413 May 11, 2016 12:01PM

If the powers in question only worked in the village, then it'd be fine to let them keep their powers without the head.

Murphy 371 May 11, 2016 08:54AM

that makes zero sense murphy (n/t)

silatar 379 May 11, 2016 09:05AM

Why? Except for the provost and vindicator, Tribs only have their powers in the cities.

Murphy 433 May 11, 2016 09:11AM

I like the losing vigilance idea

Quas 363 May 11, 2016 12:33PM

Village player calling Tribs powergamey. (n/t)

Murphy 278 May 11, 2016 12:39PM

Re: Village player calling Tribs powergamey.

crafteddeception 500 May 12, 2016 05:33PM

No! My vigilance! I keeps! *hiss* (n/t)

Murphy 327 May 12, 2016 05:51PM

what kind of players do you think a cabal that gives everyone detect hide everywhere will attract? (n/t)

Quas 292 May 11, 2016 01:44PM

Risk averse players...which is who plays Trib. Which is why Trib is super duper boring to me. NT

Sam 286 May 11, 2016 04:45PM

As it is, typically it barely attracts players at all. What's happening now is an outlier.

Murphy 371 May 11, 2016 02:47PM

God do they suck. Hey, let's give 90% of the cabal powers that only work in like 4 places in the whole game. Yay? NT

Sam 369 May 11, 2016 05:46PM

Makes perfect sense to me.

MiyagiYojimbo 381 May 11, 2016 10:53AM

Careful. You'll invoke the ragerhaters. (n/t)

Frosty 303 May 11, 2016 08:39AM

They invoke themselves. Damn spell casters.

MiyagiYojimbo 363 May 11, 2016 10:46AM

Umm

Kstatida 362 May 11, 2016 07:26AM

Deputize, manacles, confiscate/safeguard, transport pillars and all information-gathering abilities other than vigilance.

Murphy 327 May 11, 2016 07:46AM



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